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Maybe you have to logout and log back in for the change to take into effect.
Forgot to mention, as this comment describes, comments are unmoderated atm.
DoctorSnowman might be able to help with that since he also uses windows and was assigned to that issue I mentioned.
First off, jerone you are a "Founding Father" (high-level admin). You can remove anything (it goes to the graveyard). You can also go to flagged to see anything others have flagged and remove it. These thinks are on your profile.
Anyway, back to the topic. Yes we do need this. There is an issue for it on GitHub. My comment provides some info, but assumes you already know a lot about Node.js. Also when you run it locally there is a bash script (
fakes3.sh
) that you'll need to run in a separate shell than the site to get user script hosting to work locally.Thanks jerone. And things are beginning to look even better as DoctorSnowman makes his changes.
There we go. That way I don't have to worry about time zones.
Yeah I know. I was in a hurry. Presentation is today.
Well the issue tracker is finally up and running.
Provide some actual documentation for what this script actually does and what exactly it tries to test about GM_config.
I wonder why it's so satisfying to communicate using software I created...
Yes it does :)
I'm missing selection quoting the most.
Yeah, I have no idea why it's giving you trouble. I'll have to dive deeper into it when things slow down for me.
Thanks. Right now working on a basic implementation of the issue tracker for scripts.
And now I long for the ability to edit comments...
Well it's incrementing now, but the total is off for this discussion.
Just noticed the comment total wasn't updating. Should be fixed now.
Btw... off topic discussion is that way ->
I'll get right on that script.
I thought I'd be fitting if I made the first post.
Anyway, this feature still needs a lot of work. Currently you can't edit or delete your comments. You also can't vote on a comment or flag it (which also means they don't show up in Flagged or the Graveyard for those of you who are moderators).
However, notice that discussion have meaningful urls just like scripts and users. No incrementing numbers (except to resolve collisions) or random string of characters.