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// ==UserScript==
// @name Kamihime Project R - Display weapon skill percentages
// @description Displays weapon skill percentages in Equipement tab and Party. Only SSR weapons (Most of them). Will require update when new weapons are introduced.
// @license MIT
// @updateURL https://openuserjs.org/meta/nike/Kamihime_Project_R_-_Display_weapon_skill_percentages.meta.js
// @match https://cf.r.kamihimeproject.dmmgames.com/front/cocos2d-proj/components-pc/game/app.html
// @run-at document-start
// ==/UserScript==
(function() {
var interval = setInterval(function() {
if (typeof kh !== 'undefined' && kh.CoreCardWeaponUI && kh.pc && kh.pc.party && kh.pc.party.par_001_002_003 && kh.pc.party.par_001_002_003.SceneDelegate) {
clearInterval(interval);
kh.weapon_skills = {
ASCENSION: {
SMALL: {
icon: 46,
base: 4.0,
level: 1,
guardEffect: true,
cap: 200.0,
score: 0.5
},
MEDIUM: {
icon: 46,
base: 7.0,
level: 1,
guardEffect: true,
cap: 200.0,
score: 0.5
},
LARGE: {
icon: 46,
base: 10.0,
level: 1,
guardEffect: true,
cap: 200.0,
score: 0.5
},
},
ASSAULT: {
SMALL: {
icon: 13,
base: 0.0,
level: 0.5,
guardEffect: true,
score: 0.8
},
MEDIUM: {
icon: 13,
base: 3.0,
level: 0.5,
guardEffect: true,
score: 0.8
},
LARGE: {
icon: 13,
base: 6.0,
level: 0.5,
guardEffect: true,
score: 0.8
},
XLARGE: {
icon: 13,
base: 9.0,
level: 0.7,
guardEffect: true,
score: 0.8
},
MAX: {
icon: 13,
base: 10.0,
level: 1.0,
guardEffect: true,
score: 0.8
}
},
BARRAGE: {
SMALL: {
icon: 15,
base: 1.0,
level: 0.05,
guardEffect: true,
cap: 15.0,
capReduction: 0.5,
score: 1.0
},
MEDIUM: {
icon: 15,
base: 1.0,
level: 0.1,
guardEffect: true,
cap: 15.0,
capReduction: 0.5,
score: 1.0
},
LARGE: {
icon: 15,
base: 1.0,
level: 0.15,
guardEffect: true,
cap: 15.0,
capReduction: 0.5,
score: 1.0
},
XLARGE: {
icon: 15,
base: 1.0,
level: 0.2,
guardEffect: true,
cap: 15.0,
capReduction: 0.5,
score: 1.0
},
},
CRITICA: {
SMALL: {
icon: 171,
base: 4.8,
level: 0.13,
guardEffect: true,
cap: 100.0,
score: 1.25,
bracketsMultiplier: 0.5
},
MEDIUM: {
icon: 171,
base: 7.4,
level: 0.19,
guardEffect: true,
cap: 100.0,
score: 1.25,
bracketsMultiplier: 0.5
},
LARGE: {
icon: 171,
base: 10.0,
level: 0.25,
guardEffect: true,
cap: 100.0,
score: 1.25,
bracketsMultiplier: 0.5
},
},
CONNECT: {
SMALL: {
icon: 149,
base: 1.2 * 5,
level: 0.02 * 5,
subBase: 2 * 5,
subLevel: 0,
guardEffect: true,
subGuardEffect: true,
subCap: 100.0,
subScore: 1.0
},
LARGE: {
icon: 149,
base: 3.2 * 5,
level: 0.02 * 5,
subBase: 4 * 5,
subLevel: 0,
guardEffect: true,
subGuardEffect: true,
subCap: 100.0,
subScore: 1.0
},
},
DEFENDER: {
SMALL: {
icon: 25,
base: 0.0,
level: 0.5,
guardEffect: true,
score: 0.8
},
MEDIUM: {
icon: 25,
base: 3.0,
level: 0.5,
guardEffect: true,
score: 0.8
},
LARGE: {
icon: 25,
base: 6.0,
level: 0.5,
guardEffect: true,
score: 0.8
},
XLARGE: {
icon: 25,
base: 9.0,
level: 0.7,
guardEffect: true,
score: 0.8
},
MAX: {
icon: 25,
base: 10.0,
level: 1.0,
guardEffect: true,
score: 0.8
}
},
ELABORATE: {
SMALL: {
icon: 69,
base: 10.0,
level: 1.0,
subBase: 0.0,
subLevel: 0.5,
guardEffect: true,
subGuardEffect: true,
subCap: 50.0,
subCapReduction: 0.2,
subScore: 0.5
},
MEDIUM: {
icon: 69,
base: 10.0,
level: 1.0,
subBase: 5.0,
subLevel: 0.5,
guardEffect: true,
subGuardEffect: true,
subCap: 50.0,
subCapReduction: 0.2,
subScore: 0.5
},
LARGE: {
icon: 69,
base: 10.0,
level: 1.0,
subBase: 10.0,
subLevel: 0.5,
guardEffect: true,
subGuardEffect: true,
subCap: 50.0,
subCapReduction: 0.2,
subScore: 0.5
},
XLARGE: {
icon: 69,
base: 10.0,
level: 1.0,
subBase: 15.0,
subLevel: 0.5,
guardEffect: true,
subGuardEffect: true,
subCap: 50.0,
subCapReduction: 0.2,
subScore: 0.5
},
},
EXCEED: {
SMALL: {
icon: 52,
base: 10.0,
level: 1.0,
subBase: 0.0,
subLevel: 1.0,
guardEffect: true,
subGuardEffect: true,
cap: 500.0,
subCap: 100.0,
subCapReduction: 0.1,
subScore: 0.5
},
MEDIUM: {
icon: 52,
base: 25.0,
level: 1.0,
subBase: 10.0,
subLevel: 1.0,
guardEffect: true,
subGuardEffect: true,
cap: 500.0,
subCap: 100.0,
subCapReduction: 0.1,
subScore: 0.5
},
LARGE: {
icon: 52,
base: 40.0,
level: 1.0,
subBase: 20.0,
subLevel: 1.0,
guardEffect: true,
subGuardEffect: true,
cap: 500.0,
subCap: 100.0,
subCapReduction: 0.1,
subScore: 0.5
},
XLARGE: {
icon: 52,
base: 55.0,
level: 1.0,
subBase: 30.0,
subLevel: 1.0,
guardEffect: true,
subGuardEffect: true,
cap: 500.0,
subCap: 100.0,
subCapReduction: 0.1,
subScore: 0.5
}
},
PRIDE: {
SMALL: {
icon: 29,
base: 0.0,
level: 0.35,
subBase: 12.0,
subLevel: 0.0,
guardEffect: true,
subGuardEffect: true,
score: 0.8,
subScore: 0.25
},
MEDIUM: {
icon: 29,
base: 0.0,
level: 0.5,
subBase: 12.0,
subLevel: 0.0,
guardEffect: true,
subGuardEffect: true,
score: 0.8,
subScore: 0.25
},
LARGE: {
icon: 29,
base: 0.0,
level: 0.5,
subBase: 20.0,
subLevel: 0.0,
guardEffect: true,
subGuardEffect: true,
score: 0.8,
subScore: 0.25
},
},
REBELLION: {
SMALL: {
icon: 40,
base: 12.0,
level: 0.25,
guardEffect: true,
cap: 150.0,
score: 1.0
},
MEDIUM: {
icon: 40,
base: 14.2,
level: 0.4,
guardEffect: true,
cap: 150.0,
score: 1.0
},
LARGE: {
icon: 40,
base: 18.0,
level: 0.5,
guardEffect: true,
cap: 150.0,
score: 1.0
},
},
RUSH: {
SMALL: {
icon: 51,
base: 2.0,
level: 0.1,
guardEffect: true,
cap: 25.0,
capReduction: 0.5,
score: 0.6
},
MEDIUM: {
icon: 51,
base: 3.5,
level: 0.1,
guardEffect: true,
cap: 25.0,
capReduction: 0.5,
score: 0.6
},
LARGE: {
icon: 51,
base: 5.0,
level: 0.1,
guardEffect: true,
cap: 25.0,
capReduction: 0.5,
score: 0.6
},
},
STINGER: {
SMALL: {
icon: 61,
base: 0.0,
level: 0.5,
guardEffect: true,
score: 0.5,
monoCap: 100,
bracketsMultiplier: 0.2
},
MEDIUM: {
icon: 61,
base: 0.0,
level: 1.0,
guardEffect: true,
score: 0.5,
monoCap: 100,
bracketsMultiplier: 0.2
},
LARGE: {
icon: 61,
base: 0.0,
level: 1.5,
guardEffect: true,
score: 0.5,
monoCap: 100,
bracketsMultiplier: 0.2
},
},
TECHNICA: {
SMALL: {
icon: 204,
base: 2.0,
level: 0.4,
subBase: 5.0,
subLevel: 0.0,
guardEffect: true,
subGuardEffect: true,
cap: 300.0,
subCap: 100.0,
score: 1.2,
subScore: 0.75
},
MEDIUM: {
icon: 204,
base: 6.0,
level: 0.4,
subBase: 7.5,
subLevel: 0.0,
guardEffect: true,
subGuardEffect: true,
cap: 300.0,
subCap: 100.0,
score: 1.2,
subScore: 0.75
},
LARGE: {
icon: 204,
base: 10.0,
level: 0.4,
subBase: 10.0,
subLevel: 0.0,
guardEffect: true,
subGuardEffect: true,
cap: 300.0,
subCap: 100.0,
score: 1.2,
subScore: 0.75
},
},
FORCE: {
SMALL: {
icon: 88,
base: 30.0,
level: 0.0,
guardEffect: true,
score: 1.2
},
MEDIUM: {
icon: 88,
base: 30.0,
level: 0.0,
guardEffect: true,
score: 1.2
},
LARGE: {
icon: 88,
base: 30.0,
level: 0.0,
guardEffect: true,
score: 1.2
},
},
VIGORAS: {
SMALL: {
icon: 31,
base: 5.17,
level: 0.17,
guardEffect: true,
cap: 100.0,
score: 1.5
},
MEDIUM: {
icon: 31,
base: 8.54,
level: 0.174,
guardEffect: true,
cap: 100.0,
score: 1.5
},
LARGE: {
icon: 31,
base: 12,
level: (19.1 - 12) / 40,
guardEffect: true,
cap: 100.0,
score: 1.5
},
XLARGE: {
icon: 31,
base: 15.22,
level: (20.9 - 15.22) / 30,
guardEffect: true,
cap: 100.0,
score: 1.5
},
},
ELEMENTAL: {
FIRE: {
icon: 1,
base: 10.0,
level: 1.0,
guardEffect: false,
mainOnly: true,
score: 1.0
},
WATER: {
icon: 3,
base: 10.0,
level: 1.0,
guardEffect: false,
mainOnly: true,
score: 1.0
},
WIND: {
icon: 5,
base: 10.0,
level: 1.0,
guardEffect: false,
mainOnly: true,
score: 1.0
},
THUNDER: {
icon: 7,
base: 10.0,
level: 1.0,
guardEffect: false,
mainOnly: true,
score: 1.0
},
LIGHT: {
icon: 9,
base: 10.0,
level: 1.0,
guardEffect: false,
mainOnly: true,
score: 1.0
},
DARK: {
icon: 11,
base: 10.0,
level: 1.0,
guardEffect: false,
mainOnly: true,
score: 1.0
},
},
CUSTOM: {
icon: 162
}
}
function cloneApply(object, func) {
var cloned = _.cloneDeep(object)
func(cloned)
return cloned;
}
kh.weapon_database = new Map();
// Eye Weapons
kh.weapon_database.set("1-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.PRIDE.MEDIUM])
kh.weapon_database.set("1-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("2-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("2-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.STINGER.LARGE])
kh.weapon_database.set("3-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("3-true", [kh.weapon_skills.DEFENDER.XLARGE, kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("4-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.RUSH.MEDIUM])
kh.weapon_database.set("4-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.RUSH.LARGE])
kh.weapon_database.set("5-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("5-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.EXCEED.LARGE])
kh.weapon_database.set("6-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("6-true", [kh.weapon_skills.DEFENDER.XLARGE, kh.weapon_skills.ASCENSION.LARGE])
kh.weapon_database.set("8-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("8-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.EXCEED.LARGE])
kh.weapon_database.set("9-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("9-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.BARRAGE.LARGE])
kh.weapon_database.set("10-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.MEDIUM])
kh.weapon_database.set("10-true", [kh.weapon_skills.DEFENDER.XLARGE, kh.weapon_skills.RUSH.LARGE])
kh.weapon_database.set("11-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("11-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.STINGER.LARGE])
kh.weapon_database.set("12-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("12-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.EXCEED.LARGE])
kh.weapon_database.set("13-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.PRIDE.MEDIUM])
kh.weapon_database.set("13-true", [kh.weapon_skills.DEFENDER.XLARGE, kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("14-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.RUSH.MEDIUM])
kh.weapon_database.set("14-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.RUSH.LARGE])
kh.weapon_database.set("15-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("15-true", [kh.weapon_skills.DEFENDER.XLARGE, kh.weapon_skills.ASCENSION.LARGE])
kh.weapon_database.set("18-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("18-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.STINGER.LARGE])
kh.weapon_database.set("19-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("19-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.BARRAGE.LARGE])
// First SSR hime weapons
kh.weapon_database.set("7-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("7-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("16-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("16-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("17-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("17-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("20-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("20-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("187-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("187-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("189-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("189-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("191-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("191-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
// 50 eye weapons
kh.weapon_database.set("411-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("411-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.VIGORAS.XLARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("412-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("412-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("413-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("413-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("414-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("414-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.VIGORAS.XLARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("415-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("415-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("416-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("416-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.VIGORAS.XLARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("417-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("417-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("418-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("418-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.VIGORAS.XLARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("419-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("419-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.VIGORAS.XLARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("420-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("420-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("421-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("421-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.VIGORAS.XLARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("422-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("422-true", [kh.weapon_skills.ASSAULT.XLARGE, kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.CUSTOM])
// Cata Weapons
kh.weapon_database.set("441-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("441-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("442-false", [kh.weapon_skills.ELABORATE.LARGE])
kh.weapon_database.set("442-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("443-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("443-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("446-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("446-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("444-false", [kh.weapon_skills.ELABORATE.LARGE])
kh.weapon_database.set("444-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("445-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("445-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("448-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("448-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("447-false", [kh.weapon_skills.ELABORATE.LARGE])
kh.weapon_database.set("447-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("449-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("449-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("451-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("451-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("452-false", [kh.weapon_skills.ELABORATE.LARGE])
kh.weapon_database.set("452-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("450-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("450-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("454-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("454-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("453-false", [kh.weapon_skills.ELABORATE.LARGE])
kh.weapon_database.set("453-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("455-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("455-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("456-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("456-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("457-false", [kh.weapon_skills.ELABORATE.LARGE])
kh.weapon_database.set("457-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("458-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("458-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
// Zodiac weapons
// Zodiac vigor
kh.weapon_database.set("461-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("461-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("463-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("463-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("465-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("465-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("467-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("467-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("469-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("469-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("471-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("471-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
// Zodiac rebellion
kh.weapon_database.set("462-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("462-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("464-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("464-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("466-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("466-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("468-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("468-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("470-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("470-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("472-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("472-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
// SSR Hime weapons
kh.weapon_database.set("1001-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("1001-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1002-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1002-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1003-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1003-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("1004-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("1004-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1005-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("1005-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("1006-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("1006-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1007-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1007-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.MEDIUM])
kh.weapon_database.set("1008-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1008-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.PRIDE.MEDIUM])
kh.weapon_database.set("1009-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("1009-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.PRIDE.MEDIUM])
kh.weapon_database.set("1010-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1010-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASCENSION.LARGE])
kh.weapon_database.set("1011-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1011-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("1012-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("1012-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ELABORATE.MEDIUM])
kh.weapon_database.set("1013-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1014-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1014-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("1015-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("1015-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.PRIDE.SMALL])
kh.weapon_database.set("1016-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1016-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("1017-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("1017-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1018-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1018-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("1019-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1019-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1020-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1020-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("1021-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1021-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("1022-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("1022-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ELABORATE.MEDIUM])
kh.weapon_database.set("1023-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("1023-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1024-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1025-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1025-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1026-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1027-false", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1028-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("1028-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1029-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("1029-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1030-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1030-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1031-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1031-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1032-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1033-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1033-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1034-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1034-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1034-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1034-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1035-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1035-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1036-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1036-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1037-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1037-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("1038-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1038-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1039-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1039-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1040-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1040-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1041-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1041-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1042-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1042-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1043-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1044-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1044-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.PRIDE.SMALL])
kh.weapon_database.set("1045-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1045-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1046-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("1046-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1047-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1047-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1048-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1048-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1049-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1049-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1050-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1050-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1051-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1051-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1052-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1053-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1053-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1054-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.RUSH.MEDIUM])
kh.weapon_database.set("1054-true", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1055-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1056-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1056-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1057-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1058-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1058-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.RUSH.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1059-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1059-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1060-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.MEDIUM])
kh.weapon_database.set("1060-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.RUSH.MEDIUM])
kh.weapon_database.set("1061-false", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1061-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1062-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1062-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1063-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1064-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1064-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1065-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("1066-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("1066-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1067-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1067-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1068-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1069-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1070-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1071-false", [kh.weapon_skills.VIGORAS.LARGE])
kh.weapon_database.set("1071-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1072-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1072-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1073-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1074-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1074-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1075-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1075-true", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM, kh.weapon_skills.VIGORAS.MEDIUM])
kh.weapon_database.set("1076-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1076-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("1077-false", [kh.weapon_skills.PRIDE.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1077-true", [kh.weapon_skills.PRIDE.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1078-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("1078-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1079-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1079-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1080-false", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1080-true", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1081-false", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1081-true", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1082-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1082-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1083-false", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1083-true", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1084-false", [kh.weapon_skills.PRIDE.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1084-true", [kh.weapon_skills.PRIDE.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1085-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1085-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1086-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1086-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1087-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("1087-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ELABORATE.MEDIUM])
kh.weapon_database.set("1088-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1089-false", [kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1089-true", [kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1090-false", [kh.weapon_skills.VIGORAS.LARGE])
kh.weapon_database.set("1090-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1091-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1092-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1092-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1093-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1094-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1094-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1095-false", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1095-true", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1096-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1096-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1097-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1098-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1099-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("1100-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1100-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1101-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1102-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1102-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1103-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1104-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1105-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1105-true", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1106-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1107-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("1107-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ELABORATE.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1108-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1108-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1109-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1109-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1110-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1110-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1111-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("1111-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.STINGER.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1112-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1112-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1113-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.PRIDE.SMALL])
kh.weapon_database.set("1113-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.PRIDE.SMALL])
kh.weapon_database.set("1114-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1115-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1115-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1116-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.EXCEED.SMALL])
// kh.weapon_database.set("1117-false", [])
kh.weapon_database.set("1118-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1119-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1120-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1120-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.TECHNICA.MEDIUM])
kh.weapon_database.set("1121-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ELABORATE.MEDIUM])
kh.weapon_database.set("1121-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ELABORATE.MEDIUM])
kh.weapon_database.set("1122-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1122-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1123-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1124-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1124-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1125-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
// kh.weapon_database.set("1126-false", [])
kh.weapon_database.set("1127-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("1128-false", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1128-true", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1129-false", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1130-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1131-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1131-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1132-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASCENSION.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1133-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1133-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1134-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1134-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1135-false", [kh.weapon_skills.BARRAGE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1135-true", [kh.weapon_skills.BARRAGE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1136-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1136-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1137-false", [kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("1137-true", [kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1138-false", [kh.weapon_skills.PRIDE.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1138-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.PRIDE.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1139-false", [kh.weapon_skills.REBELLION.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1139-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1140-false", [kh.weapon_skills.TECHNICA.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1141-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1141-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1142-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1143-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ELABORATE.MEDIUM])
kh.weapon_database.set("1144-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1145-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1146-false", [kh.weapon_skills.TECHNICA.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1146-true", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1147-false", [kh.weapon_skills.TECHNICA.MEDIUM, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1147-true", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1148-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASCENSION.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1149-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("1149-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ELABORATE.MEDIUM])
kh.weapon_database.set("1150-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1151-false", [kh.weapon_skills.TECHNICA.MEDIUM, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1151-true", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1152-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1153-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1153-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1154-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1155-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1156-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1157-false", [kh.weapon_skills.TECHNICA.MEDIUM, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1157-true", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1158-false", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1158-true", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1159-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1160-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1161-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1161-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1162-false", [kh.weapon_skills.ELABORATE.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1162-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.REBELLION.SMALL])
kh.weapon_database.set("1163-false", [kh.weapon_skills.TECHNICA.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1163-true", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1164-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1164-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1165-false", [kh.weapon_skills.REBELLION.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1165-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1166-false", [kh.weapon_skills.VIGORAS.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1166-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1167-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1168-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1169-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1169-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1170-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1170-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.CRITICA.MEDIUM])
kh.weapon_database.set("1171-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1171-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.CRITICA.MEDIUM])
kh.weapon_database.set("1172-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1172-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1173-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1173-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.CRITICA.MEDIUM])
kh.weapon_database.set("1174-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1174-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1175-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.VIGORAS.MEDIUM])
kh.weapon_database.set("1176-false", [kh.weapon_skills.BARRAGE.LARGE, kh.weapon_skills.ASCENSION.SMALL, kh.weapon_skills.VIGORAS.MEDIUM])
kh.weapon_database.set("1177-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1177-true", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1178-false", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1178-true", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1179-false", [kh.weapon_skills.TECHNICA.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.RUSH.MEDIUM])
kh.weapon_database.set("1180-false", [kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM, kh.weapon_skills.VIGORAS.MEDIUM])
kh.weapon_database.set("1181-false", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1181-true", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("1182-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1182-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1183-false", [kh.weapon_skills.BARRAGE.LARGE, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1184-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1185-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("1186-false", [kh.weapon_skills.ELABORATE.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("1187-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1187-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1188-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1188-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1189-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1189-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1190-false", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1190-true", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1191-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.VIGORAS.MEDIUM ])
kh.weapon_database.set("1192-false", [kh.weapon_skills.TECHNICA.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.RUSH.MEDIUM ])
kh.weapon_database.set("1193-false", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1193-true", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1194-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1194-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1195-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1196-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1197-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.FORCE.SMALL])
kh.weapon_database.set("1197-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.FORCE.SMALL])
kh.weapon_database.set("1198-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1198-true", [kh.weapon_skills.EXCEED.XLARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1199-false", [kh.weapon_skills.ASCENSION.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.VIGORAS.MEDIUM])
kh.weapon_database.set("1200-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1201-false", [kh.weapon_skills.BARRAGE.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1202-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ELABORATE.MEDIUM])
kh.weapon_database.set("1203-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ASCENSION.ASCENSION])
kh.weapon_database.set("1204-false", [kh.weapon_skills.CRITICA.MEDIUM, kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("1205-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.VIGORAS.MEDIUM])
kh.weapon_database.set("1206-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1206-true", [kh.weapon_skills.EXCEED.XLARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1207-false", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1207-true", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1208-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1208-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1209-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1209-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("1210-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1210-true", [kh.weapon_skills.EXCEED.XLARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1211-false", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1211-true", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1212-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1212-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.CRITICA.MEDIUM])
kh.weapon_database.set("1213-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1213-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1214-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1214-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1215-false", [kh.weapon_skills.BARRAGE.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1215-true", [kh.weapon_skills.BARRAGE.XLARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1216-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1216-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.REBELLION.SMALL])
kh.weapon_database.set("1217-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1217-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1218-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1218-true", [kh.weapon_skills.ELABORATE.XLARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1219-false", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1219-true", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1220-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1220-true", [kh.weapon_skills.ELABORATE.XLARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1221-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1221-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1222-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1222-true", [kh.weapon_skills.ELABORATE.XLARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1223-false", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1223-true", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1224-false", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1224-true", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1225-false", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1225-true", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("1226-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1226-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1227-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1227-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1228-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1228-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1229-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1229-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("1230-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1230-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1231-false", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1231-true", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ELABORATE.SMALL ])
kh.weapon_database.set("1232-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1232-true", [kh.weapon_skills.EXCEED.XLARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1233-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1233-true", [kh.weapon_skills.ELABORATE.XLARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1234-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1234-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("1235-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1235-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1236-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1236-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1237-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1237-true", [kh.weapon_skills.ELABORATE.XLARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1238-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("1238-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ELABORATE.SMALL, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1239-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1239-true", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1240-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1240-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1241-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1241-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1242-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1242-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1243-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1243-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1244-false", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1244-true", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1245-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1245-true", [kh.weapon_skills.EXCEED.XLARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1246-false", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1246-true", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1247-false", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("1247-true", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.ELABORATE.SMALL, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1248-false", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1248-true", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("1249-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1249-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1250-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1250-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1251-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("1251-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ELABORATE.SMALL, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1252-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1252-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1253-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1253-true", [kh.weapon_skills.ELABORATE.XLARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1254-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1254-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1255-false", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1255-true", [kh.weapon_skills.TECHNICA.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1256-false", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1256-true", [kh.weapon_skills.CRITICA.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("1257-false", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("1257-true", [kh.weapon_skills.STINGER.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1258-false", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1258-true", [kh.weapon_skills.CONNECT.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("1259-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1259-true", [kh.weapon_skills.EXCEED.XLARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.CRITICA.SMALL])
kh.weapon_database.set("1260-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("1260-true", [kh.weapon_skills.ELABORATE.XLARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1261-false", [kh.weapon_skills.RUSH.SMALL, kh.weapon_skills.BARRAGE.SMALL, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1261-true", [kh.weapon_skills.RUSH.LARGE, kh.weapon_skills.BARRAGE.LARGE, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("1262-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("1262-true", [kh.weapon_skills.ELABORATE.XLARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.VIGORAS.SMALL])
// Event Weapons
kh.weapon_database.set("2001-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2001-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2002-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2002-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2003-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2004-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2004-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2005-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2006-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2006-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2007-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2007-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2008-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2008-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2009-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2010-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2010-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2011-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2012-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2013-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2013-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2014-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2015-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2015-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2016-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2017-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2017-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2018-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2019-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("2019-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("2020-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2020-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2021-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2022-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("2023-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2023-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2024-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("2024-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("2025-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2026-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("2026-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("2027-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2028-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2029-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("2029-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("2030-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("2030-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("2031-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("2031-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("2032-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("2033-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2034-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2035-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2036-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2037-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2038-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("2038-true", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("2039-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2040-false", [kh.weapon_skills.RUSH.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2041-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("2042-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2043-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2043-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2044-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("2045-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("2046-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2046-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("2047-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2047-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("2048-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2048-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("2049-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2049-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("2050-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2050-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("2051-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2051-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("2052-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("2053-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2053-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2054-false", [kh.weapon_skills.PRIDE.LARGE])
kh.weapon_database.set("2055-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("2056-false", [kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.RUSH.MEDIUM])
kh.weapon_database.set("2058-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2059-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2060-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2060-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2061-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.RUSH.MEDIUM])
kh.weapon_database.set("2062-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("2063-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("2064-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASCENSION.LARGE])
kh.weapon_database.set("2065-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("2066-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("2067-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("2068-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("2069-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.PRIDE.SMALL])
kh.weapon_database.set("2069-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.PRIDE.SMALL])
kh.weapon_database.set("2070-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("2071-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2072-false", [kh.weapon_skills.ELABORATE.MEDIUM, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("2073-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("2073-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("2074-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("2075-false", [kh.weapon_skills.ASSAULT.LARGE])
// Phantom weapons
kh.weapon_database.set("2076-false", [cloneApply(kh.weapon_skills.RUSH.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), cloneApply(kh.weapon_skills.BARRAGE.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2077-false", [cloneApply(kh.weapon_skills.ASSAULT.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), cloneApply(kh.weapon_skills.BARRAGE.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2078-false", [cloneApply(kh.weapon_skills.ASSAULT.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), cloneApply(kh.weapon_skills.DEFENDER.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2079-false", [cloneApply(kh.weapon_skills.ELABORATE.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), cloneApply(kh.weapon_skills.EXCEED.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2080-false", [cloneApply(kh.weapon_skills.ASSAULT.MAX, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2081-false", [cloneApply(kh.weapon_skills.DEFENDER.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), cloneApply(kh.weapon_skills.ASCENSION.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2082-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2083-false", [cloneApply(kh.weapon_skills.ASSAULT.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), cloneApply(kh.weapon_skills.STINGER.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2084-false", [cloneApply(kh.weapon_skills.DEFENDER.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), cloneApply(kh.weapon_skills.VIGORAS.LARGE, obj => { obj.guardEffect = false; obj.subGuardEffect = false }), kh.weapon_skills.CUSTOM])
// More event weapons
kh.weapon_database.set("2085-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2086-false", [kh.weapon_skills.VIGORAS.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2086-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2087-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2088-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2089-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2090-false", [kh.weapon_skills.EXCEED.LARGE])
kh.weapon_database.set("2090-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.PRIDE.SMALL])
kh.weapon_database.set("2091-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("2092-false", [kh.weapon_skills.STINGER.LARGE])
kh.weapon_database.set("2093-false", [kh.weapon_skills.VIGORAS.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2094-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2095-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2096-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2097-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("2098-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2099-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2100-false", [kh.weapon_skills.ELABORATE.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("2101-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2102-false", [kh.weapon_skills.DEFENDER.LARGE])
// Guardian Weapons
kh.weapon_database.set("2103-false", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("2103-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("2104-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2104-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2105-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.VIGORAS.MEDIUM])
kh.weapon_database.set("2105-true", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.VIGORAS.MEDIUM])
kh.weapon_database.set("2106-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("2106-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("2107-false", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2107-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2108-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("2108-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.BARRAGE.MEDIUM])
kh.weapon_database.set("2109-false", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.PRIDE.SMALL])
kh.weapon_database.set("2110-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("2110-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.MEDIUM])
kh.weapon_database.set("2111-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("2111-true", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("2112-false", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.RUSH.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("2112-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.RUSH.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("2113-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("2113-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("2114-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("2114-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("2115-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("2115-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("2116-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("2116-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.MEDIUM])
kh.weapon_database.set("2117-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASCENSION.MEDIUM, kh.weapon_skills.VIGORAS.MEDIUM])
kh.weapon_database.set("2117-true", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASCENSION.MEDIUM, kh.weapon_skills.VIGORAS.MEDIUM])
kh.weapon_database.set("2118-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("2118-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.STINGER.MEDIUM])
kh.weapon_database.set("2119-false", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2119-true", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2120-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2120-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.ASCENSION.SMALL])
// Even more event weapons
kh.weapon_database.set("2121-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2122-false", [kh.weapon_skills.STINGER.MEDIUM, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("2123-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2123-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2124-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.MEDIUM])
kh.weapon_database.set("2125-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2126-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2127-false", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("2128-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2128-true", [kh.weapon_skills.ASSAULT.XLARGE])
kh.weapon_database.set("2129-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2129-true", [kh.weapon_skills.DEFENDER.XLARGE])
kh.weapon_database.set("2130-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2130-true", [kh.weapon_skills.ASSAULT.XLARGE])
kh.weapon_database.set("2131-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2131-true", [kh.weapon_skills.DEFENDER.XLARGE])
kh.weapon_database.set("2132-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2132-true", [kh.weapon_skills.ASSAULT.XLARGE])
kh.weapon_database.set("2133-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2133-true", [kh.weapon_skills.DEFENDER.XLARGE])
kh.weapon_database.set("2134-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2134-true", [kh.weapon_skills.ASSAULT.XLARGE])
kh.weapon_database.set("2135-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2135-true", [kh.weapon_skills.DEFENDER.XLARGE])
kh.weapon_database.set("2136-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2136-true", [kh.weapon_skills.ASSAULT.XLARGE])
kh.weapon_database.set("2137-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2137-true", [kh.weapon_skills.DEFENDER.XLARGE])
kh.weapon_database.set("2138-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2138-true", [kh.weapon_skills.ASSAULT.XLARGE])
kh.weapon_database.set("2139-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("2139-true", [kh.weapon_skills.DEFENDER.XLARGE])
kh.weapon_database.set("2140-false", [kh.weapon_skills.STINGER.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2140-true", [kh.weapon_skills.STINGER.MEDIUM, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2141-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2142-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2143-false", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2143-true", [kh.weapon_skills.ASCENSION.LARGE, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2144-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2145-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2146-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2146-true", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2147-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2148-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2149-false", [kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2149-true", [kh.weapon_skills.RUSH.MEDIUM, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2150-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2151-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2152-false", [kh.weapon_skills.BARRAGE.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2152-true", [kh.weapon_skills.BARRAGE.MEDIUM, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2153-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2154-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2155-false", [kh.weapon_skills.ELABORATE.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2155-true", [kh.weapon_skills.ELABORATE.MEDIUM, kh.weapon_skills.ASSAULT.SMALL, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2156-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2157-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.CUSTOM])
kh.weapon_database.set("2158-false", [kh.weapon_skills.PRIDE.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2159-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.RUSH.SMALL, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("2160-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2161-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.VIGORAS.SMALL])
kh.weapon_database.set("2162-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2163-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2163-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2164-false", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2165-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2166-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2167-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2168-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2169-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2170-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2171-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2172-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2173-false", [kh.weapon_skills.ASSAULT.LARGE])
// missing on EN
// kh.weapon_database.set("2174-false", [])
// kh.weapon_database.set("2175-false", [])
kh.weapon_database.set("2176-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2177-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2178-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("2179-false", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2180-false", [kh.weapon_skills.ASSAULT.LARGE])
kh.weapon_database.set("2181-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("2182-false", [kh.weapon_skills.PRIDE.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2183-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2184-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.BARRAGE.SMALL])
kh.weapon_database.set("2185-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2186-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2187-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2188-false", [kh.weapon_skills.ELABORATE.LARGE, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("2189-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2190-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2191-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2192-false", [kh.weapon_skills.VIGORAS.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2193-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2194-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2195-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ELABORATE.SMALL])
kh.weapon_database.set("2196-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.REBELLION.SMALL])
kh.weapon_database.set("2198-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2199-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2200-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2200-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("2201-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2202-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2203-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2204-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2204-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL, kh.weapon_skills.RUSH.SMALL])
kh.weapon_database.set("2205-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2206-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2207-false", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2208-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.EXCEED.SMALL])
kh.weapon_database.set("2209-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2210-false", [kh.weapon_skills.REBELLION.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2211-false", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.SMALL])
kh.weapon_database.set("2211-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.DEFENDER.MEDIUM])
kh.weapon_database.set("2212-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2212-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2213-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2213-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2214-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2214-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2215-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2215-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2216-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2216-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2217-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2217-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2218-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2218-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2219-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2219-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2220-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2220-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2221-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2221-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2222-false", [kh.weapon_skills.ASSAULT.MEDIUM, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2222-true", [kh.weapon_skills.ASSAULT.LARGE, kh.weapon_skills.ASCENSION.SMALL])
kh.weapon_database.set("2223-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.TECHNICA.SMALL])
kh.weapon_database.set("2223-true", [kh.weapon_skills.DEFENDER.LARGE, kh.weapon_skills.TECHNICA.SMALL])
// UE L exceed weapons
kh.weapon_database.set("2250-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2250-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2251-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2251-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2252-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2252-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2253-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2253-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2254-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2254-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2255-false", [kh.weapon_skills.EXCEED.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("2255-true", [kh.weapon_skills.EXCEED.LARGE, kh.weapon_skills.ASSAULT.SMALL])
// Soul weapons (A)
kh.weapon_database.set("2501-false", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2502-false", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2503-false", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2504-false", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2505-false", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2506-false", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2507-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2508-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2509-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2510-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2511-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2512-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2513-false", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2514-false", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2515-false", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2516-false", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2517-false", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2518-false", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2519-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2520-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2521-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2522-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2523-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2524-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2525-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2526-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2527-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2528-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2529-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2530-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2531-false", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2532-false", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2533-false", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2534-false", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2535-false", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2536-false", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2537-false", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2538-false", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2539-false", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2540-false", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2541-false", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2542-false", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2543-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2544-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2545-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2546-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2547-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2548-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2549-false", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2550-false", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2551-false", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2552-false", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2553-false", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2554-false", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2555-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2556-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2557-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2558-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2559-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2560-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2561-false", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2562-false", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2563-false", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2564-false", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2565-false", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2566-false", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2567-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2568-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2569-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2570-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2571-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2572-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2585-false", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2586-false", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2587-false", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2588-false", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2589-false", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2590-false", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2591-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2592-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2593-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2594-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2595-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2596-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2597-false", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2598-false", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2599-false", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2600-false", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2601-false", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2602-false", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2603-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2604-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2605-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2606-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2607-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2608-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2609-false", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2610-false", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2611-false", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2612-false", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2613-false", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2614-false", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2615-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2616-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2617-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2618-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2619-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2620-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2621-false", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2622-false", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2623-false", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2624-false", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2625-false", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2626-false", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2627-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2628-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2629-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2630-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2631-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2632-false", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
// Soul weapons (S)
kh.weapon_database.set("2633-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2634-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2635-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2636-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2637-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2638-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2639-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2640-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2641-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2642-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2643-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2644-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2645-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2646-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2647-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2648-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2649-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2650-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2651-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2652-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2653-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2654-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2655-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2656-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2657-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2658-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2659-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2660-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2661-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2662-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2663-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2664-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2665-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2666-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2667-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2668-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2669-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2670-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2671-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2672-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2673-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2674-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2675-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2676-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2677-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2678-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2679-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2680-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2681-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2682-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2683-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2684-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2685-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2686-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2687-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2688-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2689-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2690-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2691-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2692-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2693-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2694-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2695-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2696-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2697-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2698-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2699-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2700-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2701-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2702-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2703-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2704-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2705-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2706-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2707-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2708-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2709-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2710-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2711-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2712-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2713-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2714-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2715-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2716-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2717-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2718-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2719-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2720-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2721-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2722-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2723-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2724-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2725-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2726-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2727-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2728-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2729-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2730-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2731-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2732-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2733-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2734-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2735-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2736-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2737-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2738-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2739-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2740-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2741-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2742-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2743-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2744-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2745-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2746-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2747-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2748-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2749-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2750-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2751-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2752-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2753-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2754-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2755-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2756-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2757-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2758-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2759-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2760-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2761-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2762-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2763-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2764-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2765-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2766-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2767-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2768-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2769-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2770-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2771-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2772-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2773-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2774-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2775-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2776-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2777-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2778-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2779-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2780-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2781-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2782-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2783-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2784-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2785-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2786-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2787-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2788-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2789-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2790-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2791-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2792-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2793-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2794-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2795-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2796-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2797-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2798-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2799-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2800-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2801-true", [kh.weapon_skills.ELEMENTAL.FIRE, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2802-true", [kh.weapon_skills.ELEMENTAL.WATER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2803-true", [kh.weapon_skills.ELEMENTAL.WIND, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2804-true", [kh.weapon_skills.ELEMENTAL.THUNDER, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2805-true", [kh.weapon_skills.ELEMENTAL.LIGHT, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2806-true", [kh.weapon_skills.ELEMENTAL.DARK, cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2807-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2808-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2809-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2810-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2811-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("2812-true", [cloneApply(kh.weapon_skills.DEFENDER.MAX, obj => { obj.mainOnly = true; obj.guardEffect = false }), cloneApply(kh.weapon_skills.CUSTOM, obj => { obj.mainOnly = true })])
kh.weapon_database.set("3128-false", [kh.weapon_skills.TECHNICA.MEDIUM, kh.weapon_skills.STINGER.SMALL])
kh.weapon_database.set("7001-false", [kh.weapon_skills.DEFENDER.LARGE])
kh.weapon_database.set("7002-false", [kh.weapon_skills.DEFENDER.MEDIUM, kh.weapon_skills.ASSAULT.SMALL])
kh.weapon_database.set("7003-false", [kh.weapon_skills.ASSAULT.MEDIUM])
kh.vigor_buff_weapons = [411, 414, 416, 418, 419, 421]
kh.pride_buff_weapons = [412, 413, 415, 417, 420, 422]
var _orig_weapon_card_set_data = kh.CoreCardWeaponUI.prototype.setData
let formatFloat = function(value) {
return Math.round(value * 100) / 100
}
kh.CoreCardWeaponUI.prototype.setData = function(record, sortCondition, componentName) {
_orig_weapon_card_set_data.apply(this, arguments)
switch (this._currentActionName) {
case this.ACTION_NAME_FULL:
this.updateSkills = () => {
var nodeNameExp = /^skill_label_/;
this.uiNode.seekWidgets(function(node) {
if (nodeNameExp.test(node.getName())) {
node.setText("");
}
});
var nodeNameExp2 = /^skill_icon_/;
this.uiNode.seekWidgets(function(node) {
if (nodeNameExp2.test(node.getName())) {
node.setVisible(false);
}
});
var nodeNameExp3 = /^skill_score/;
this.uiNode.seekWidgets(function(node) {
if (nodeNameExp3.test(node.getName())) {
node.setText("");
}
});
var skill_info
var newRecord
let displayModeNode = this.uiNode.seekWidgetByName("display_mode")
var record = displayModeNode.record
var currentMode = displayModeNode.string
if(currentMode == "CUR") {
var key = record.weapon_id + "-" + record.is_aroused
skill_info = kh.weapon_database.get(key)
newRecord = record
} else if(currentMode == "MLB") {
var key = record.weapon_id + "-false"
skill_info = kh.weapon_database.get(key)
newRecord = cloneApply(record, obj => { obj.skill_level = 20 })
} else if (currentMode == "FLB") {
var key = record.weapon_id + "-true"
skill_info = kh.weapon_database.get(key)
newRecord = cloneApply(record, obj => { obj.skill_level = 30 })
} else if (currentMode == "ULB") {
var key = record.weapon_id + "-true"
skill_info = kh.weapon_database.get(key)
newRecord = cloneApply(record, obj => { obj.skill_level = 40 })
}
if (skill_info) {
var skillScoreNode = this.uiNode.seekWidgetByName("skill_score")
if(!skillScoreNode) {
skillScoreNode = new ccui.Text()
skillScoreNode.setName("skill_score")
skillScoreNode.setPosition(76, 136);
skillScoreNode.setFontSize(12);
skillScoreNode.setFontName("GameFont")
skillScoreNode.enableOutline(cc.color(0, 0, 128), 2);
this.uiNode.addChild(skillScoreNode)
}
var totalScore = 0.0
if (skill_info[0] != undefined) {
totalScore += this.setWeaponSkillLabel(0, newRecord, skill_info[0])
}
if (skill_info[1] != undefined) {
totalScore += this.setWeaponSkillLabel(1, newRecord, skill_info[1])
}
if (skill_info[2] != undefined) {
totalScore += this.setWeaponSkillLabel(2, newRecord, skill_info[2])
}
}
}
var displayModeNode = this.uiNode.seekWidgetByName("display_mode")
if(!displayModeNode) {
displayModeNode = new ccui.Text()
displayModeNode.setName("display_mode")
displayModeNode.setPosition(130, 102.5);
displayModeNode.setFontSize(14);
displayModeNode.setAnchorPoint(0.5, 0.5);
displayModeNode.setFontName("GameFont")
displayModeNode.enableOutline(cc.color(0, 0, 128), 2);
this.uiNode.addChild(displayModeNode)
cc.eventManager.addListener({
event: cc.EventListener.TOUCH_ONE_BY_ONE,
swallowTouches: true,
onTouchBegan: (event) => {
let displayModeNode = this.uiNode.seekWidgetByName("display_mode")
var targetPos = displayModeNode.convertToWorldSpace(displayModeNode.position)
var rect = cc.rect(targetPos.x, targetPos.y, displayModeNode.width, displayModeNode.height);
if (!cc.rectContainsPoint(rect, event.getLocation())) {
return false
}
var record = displayModeNode.record
if(!record) {
return false;
}
var key = record.weapon_id + "-" + record.is_aroused
skill_info = kh.weapon_database.get(key)
if(!skill_info) {
this.updateSkills()
return false;
}
var mlbKey = record.weapon_id + "-" + "false"
var mlbSkillInfo = kh.weapon_database.get(mlbKey)
var flbKey = record.weapon_id + "-" + "true"
var flbSkillInfo = kh.weapon_database.get(flbKey)
if(displayModeNode.string == "CUR" && mlbSkillInfo) {
displayModeNode.setText("MLB")
displayModeNode.enableOutline(cc.color(0, 0, 128), 2);
this.updateSkills()
} else if( (displayModeNode.string == "CUR" || displayModeNode.string == "MLB") && flbSkillInfo) {
displayModeNode.setText("FLB")
displayModeNode.enableOutline(cc.color(128, 0, 128), 2);
this.updateSkills()
} else if(displayModeNode.string == "FLB") {
displayModeNode.setText("ULB")
displayModeNode.enableOutline(cc.color(0, 128, 0), 2);
this.updateSkills()
} else {
displayModeNode.enableOutline(cc.color(128, 0, 0), 2);
displayModeNode.setText("CUR")
this.updateSkills()
}
return true;
}
}, displayModeNode);
}
var key = record.weapon_id + "-" + record.is_aroused
skill_info = kh.weapon_database.get(key)
displayModeNode.enableOutline(cc.color(128, 0, 0), 2);
displayModeNode.record = record
if(skill_info) {
displayModeNode.setText("CUR")
} else {
displayModeNode.setText("")
}
this.updateSkills()
break;
case this.ACTION_NAME_ELEMENT_AND_RARE:
this.updateSkills2 = () => {
var nodeNameExp = /^skill_label_/;
this.uiNode.seekWidgets(function(node) {
if (nodeNameExp.test(node.getName())) {
node.setText("");
}
});
var nodeNameExp2 = /^skill_icon_/;
this.uiNode.seekWidgets(function(node) {
if (nodeNameExp2.test(node.getName())) {
node.setVisible(false);
}
});
var nodeNameExp3 = /^skill_score/;
this.uiNode.seekWidgets(function(node) {
if (nodeNameExp3.test(node.getName())) {
node.setText("");
}
});
var skill_info
var newRecord
let displayModeNode = this.uiNode.seekWidgetByName("display_mode")
let record = displayModeNode.record
let id = record.id || record.weapon_id
var currentMode = displayModeNode.string
if(currentMode == "MLB") {
var key = id + "-false"
skill_info = kh.weapon_database.get(key)
newRecord = {
is_aroused: false,
skill_level: 20
}
} else if (currentMode == "FLB") {
var key = id + "-true"
skill_info = kh.weapon_database.get(key)
newRecord = {
is_aroused: true,
skill_level: 30
}
} else if (currentMode == "ULB") {
var key = id + "-true"
skill_info = kh.weapon_database.get(key)
newRecord = {
is_aroused: true,
skill_level: 40
}
}
if (skill_info) {
var skillScoreNode = this.uiNode.seekWidgetByName("skill_score")
if(!skillScoreNode) {
skillScoreNode = new ccui.Text()
skillScoreNode.setName("skill_score")
skillScoreNode.setPosition(76, 136);
skillScoreNode.setFontSize(12);
skillScoreNode.setFontName("GameFont")
skillScoreNode.enableOutline(cc.color(0, 0, 128), 2);
this.uiNode.addChild(skillScoreNode)
}
var totalScore = 0.0
if (skill_info[0] != undefined) {
totalScore += this.setWeaponSkillLabel(0, newRecord, skill_info[0])
}
if (skill_info[1] != undefined) {
totalScore += this.setWeaponSkillLabel(1, newRecord, skill_info[1])
}
if (skill_info[2] != undefined) {
totalScore += this.setWeaponSkillLabel(2, newRecord, skill_info[2])
}
}
}
var displayModeNode = this.uiNode.seekWidgetByName("display_mode")
if(!displayModeNode) {
displayModeNode = new ccui.Text()
displayModeNode.setName("display_mode")
displayModeNode.setPosition(130, 102.5);
displayModeNode.setFontSize(14);
displayModeNode.setAnchorPoint(0.5, 0.5);
displayModeNode.setFontName("GameFont")
this.uiNode.addChild(displayModeNode)
cc.eventManager.addListener({
event: cc.EventListener.TOUCH_ONE_BY_ONE,
swallowTouches: true,
onTouchBegan: (event) => {
let displayModeNode = this.uiNode.seekWidgetByName("display_mode")
var targetPos = displayModeNode.convertToWorldSpace(displayModeNode.position)
var rect = cc.rect(targetPos.x, targetPos.y, displayModeNode.width, displayModeNode.height);
if (!cc.rectContainsPoint(rect, event.getLocation())) {
return false
}
var record = displayModeNode.record
if(!record) {
return false;
}
var id = record.weapon_id || record.id
skill_info = kh.weapon_database.get(id + "-false") || id + "-true"
if(!skill_info) {
this.updateSkills2()
return false;
}
var mlbKey = id + "-" + "false"
var mlbSkillInfo = kh.weapon_database.get(mlbKey)
var flbKey = id + "-" + "true"
var flbSkillInfo = kh.weapon_database.get(flbKey)
var canBeAroused = displayModeNode.canBeAroused
if( (displayModeNode.string == "MLB") && flbSkillInfo) {
displayModeNode.setText("FLB")
displayModeNode.enableOutline(cc.color(128, 0, 128), 2);
this.updateSkills2()
} else if(displayModeNode.string == "FLB") {
displayModeNode.setText("ULB")
displayModeNode.enableOutline(cc.color(0, 128, 0), 2);
this.updateSkills2()
} else if(displayModeNode.string == "ULB" || (displayModeNode.string == "FLB" && !canBeAroused)) {
displayModeNode.setText("MLB")
displayModeNode.enableOutline(cc.color(0, 0, 128), 2);
this.updateSkills2()
} else {
var text = canBeAroused? "FLB" : "MLB"
displayModeNode.setText(text)
this.updateSkills2()
}
return true;
}
}, displayModeNode);
}
var canBeAroused = kh.weapon_database.has((record.id || record.weapon_id) + "-true")
var text = canBeAroused? "FLB" : "MLB"
if(canBeAroused) {
displayModeNode.enableOutline(cc.color(128, 0, 128), 2);
} else {
displayModeNode.enableOutline(cc.color(0, 0, 128), 2);
}
skill_info = kh.weapon_database.get((record.id || record.weapon_id) + "-false") || kh.weapon_database.get((record.id || record.weapon_id) + "-true")
if(skill_info) {
displayModeNode.setText(text)
} else {
displayModeNode.setText("")
}
displayModeNode.canBeAroused = canBeAroused
displayModeNode.record = record
this.updateSkills2()
break;
default:
break;
}
}
kh.CoreCardWeaponUI.prototype.setWeaponSkillLabel = function(num, record, skill_info) {
var skillLabelNode = this.uiNode.seekWidgetByName("skill_label_" + num)
var skillIconNode = this.uiNode.seekWidgetByName("skill_icon_" + num)
if (!skillLabelNode || !skillIconNode) {
var position = null
switch (num) {
case 0:
position = 101.5
break;
case 1:
position = 78.5
break;
case 2:
position = 55.5
break;
default:
break;
}
var skill_label_node = new ccui.Text()
skill_label_node.setName("skill_label_" + num)
skill_label_node.setPosition(28, position + 1);
skill_label_node.setAnchorPoint(0, 0.5);
skill_label_node.setFontSize(10);
skill_label_node.setFontName("GameFont")
skill_label_node.enableOutline(cc.color(0, 0, 0), 2);
this.uiNode.addChild(skill_label_node)
skillLabelNode = skill_label_node
var skill_icon_node = new ccui.ImageView()
skill_icon_node.setName("skill_icon_" + num)
skill_icon_node.setPosition(5, position);
skill_icon_node.setAnchorPoint(0, 0.5);
var scale = 0.46
skill_icon_node.setScale(scale, scale)
this.uiNode.addChild(skill_icon_node)
skillIconNode = skill_icon_node
}
var primaryScore = 0.0
var secondaryScore = 0.0
if (skill_info.base || skill_info.level) {
var flbBuff = (record.is_aroused)? (skill_info.flbBuff || 0) : 0
var skillPercentValue = ("+" + formatFloat(skill_info.base + (record.skill_level * skill_info.level) + flbBuff) + "%") + ((skill_info.subBase || skill_info.subLevel) ? " / " + "↑" + formatFloat(skill_info.subBase + (record.skill_level * skill_info.subLevel)) + "%" : "")
skillLabelNode.setText(skillPercentValue)
primaryScore = (skill_info.score)? (skill_info.base + (record.skill_level * skill_info.level) + flbBuff) * skill_info.score : 0.0
secondaryScore = (skill_info.subScore)? (skill_info.subBase + (record.skill_level * skill_info.subLevel)) * skill_info.subScore : 0.0
} else {
skillLabelNode.setText("")
}
var icon = kh.generateStatusIconPath(skill_info.icon).png
skillIconNode.loadTexture(icon);
skillIconNode.setVisible(true);
return primaryScore + secondaryScore
}
kh.pc.party.par_001_002_003.SceneDelegate.prototype._makeSubWeaponNode = function(panel, weapon, index) {
let weaponUI;
let node = panel.seekWidgetByName("par_002_sub_weapon_ui");
if (node.getChildren().length === 0) {
var subWeaponUIData = ccs.load(res["party-par_002-par_002_sub_weapon_ui"]);
subWeaponUIData.node.runAction(subWeaponUIData.action);
node.addChild(subWeaponUIData.node);
}
weaponUI = node.getChildren()[0];
panel.weaponUI = weaponUI
var visible = weapon.weapon_id != null;
weaponUI.getChildren().forEach(function(node) {
if (node.getName() === 'touch_panel') {
return;
}
node.setVisible(visible);
});
this._setWeaponTouchEvent(weaponUI.getChildByName('touch_panel'), index);
if (!visible) {
return;
}
var imageFileName = kh.Img("illustzoom", "weapon", _.padZero(weapon.weapon_id, 4), weapon.skin || 0).png;
var bgFileName = "party/res/par_001_2_3/par_chara_weapon_bg_" + (weapon.rare || "r").toUpperCase() + ".jpg";
weaponUI.getChildByName('rarity_bg').loadTexture(bgFileName, ccui.Widget.PLIST_TEXTURE);
weaponUI.loadTextures({
"illustzoom_weapon": imageFileName
});
this._setRarityIcon(weaponUI, weapon, "icon_rarity");
this._setElementIconCommonRes(weaponUI, weapon, 'icon_element');
this._setCardStrings(weaponUI, weapon);
this._setWeaponDetailButton(weaponUI, weapon, index);
this._setAppearanceWeaponPanel(weaponUI, weapon, /* isSubWeapon=*/ true);
weaponUI.seekWidgetByName("icon_element").setPosition(97, 144);
panel.updateSkills = () => {
var nodeNameExp = /^skill_label_/;
panel.weaponUI.seekWidgets(function(node) {
if (nodeNameExp.test(node.getName())) {
node.setText("");
}
});
var nodeNameExp2 = /^skill_icon_/;
panel.weaponUI.seekWidgets(function(node) {
if (nodeNameExp2.test(node.getName())) {
node.setVisible(false);
}
});
var nodeNameExp3 = /^skill_score/;
panel.weaponUI.seekWidgets(function(node) {
if (nodeNameExp3.test(node.getName())) {
node.setText("");
}
});
var skill_info
var newRecord
var record = panel.displayModeNode.record
var currentMode = panel.displayModeNode.string
if(currentMode == "CUR") {
var key = record.weapon_id + "-" + record.is_aroused
skill_info = kh.weapon_database.get(key).filter(skill => !skill.mainOnly)
newRecord = record
} else if(currentMode == "MLB") {
var key = record.weapon_id + "-false"
skill_info = kh.weapon_database.get(key).filter(skill => !skill.mainOnly)
newRecord = cloneApply(record, obj => { obj.skill_level = 20 })
} else if (currentMode == "FLB") {
var key = record.weapon_id + "-true"
skill_info = kh.weapon_database.get(key).filter(skill => !skill.mainOnly)
newRecord = cloneApply(record, obj => { obj.skill_level = 30 })
} else if (currentMode == "ULB") {
var key = record.weapon_id + "-true"
skill_info = kh.weapon_database.get(key).filter(skill => !skill.mainOnly)
newRecord = cloneApply(record, obj => { obj.skill_level = 40 })
}
if (skill_info) {
var skillScoreNode = panel.weaponUI.seekWidgetByName("skill_score")
if(!skillScoreNode) {
skillScoreNode = new ccui.Text()
skillScoreNode.setName("skill_score")
skillScoreNode.setPosition(76, 136);
skillScoreNode.setFontSize(12);
skillScoreNode.setFontName("GameFont")
skillScoreNode.enableOutline(cc.color(0, 0, 128), 2);
panel.weaponUI.addChild(skillScoreNode)
}
var totalScore = 0.0
if (skill_info[0] != undefined) {
totalScore += this.setWeaponSkillLabel(panel.weaponUI, 0, newRecord, skill_info[0])
}
if (skill_info[1] != undefined) {
totalScore += this.setWeaponSkillLabel(panel.weaponUI, 1, newRecord, skill_info[1])
}
if (skill_info[2] != undefined) {
totalScore += this.setWeaponSkillLabel(panel.weaponUI, 2, newRecord, skill_info[2])
}
}
}
panel.displayModeNode = panel.weaponUI.seekWidgetByName("display_mode")
if(!panel.displayModeNode) {
panel.displayModeNode = new ccui.Text()
panel.displayModeNode.setName("display_mode")
panel.displayModeNode.setPosition(100, 125);
panel.displayModeNode.setFontSize(9.5);
panel.displayModeNode.setAnchorPoint(0.5, 0.5);
panel.displayModeNode.setFontName("GameFont")
panel.displayModeNode.enableOutline(cc.color(0, 0, 128), 2);
panel.weaponUI.addChild(panel.displayModeNode)
cc.eventManager.addListener({
event: cc.EventListener.TOUCH_ONE_BY_ONE,
swallowTouches: true,
onTouchBegan: (event) => {
var targetPos = panel.displayModeNode.convertToWorldSpace(panel.displayModeNode.position)
var rect = cc.rect(targetPos.x, targetPos.y, panel.displayModeNode.width, panel.displayModeNode.height);
if (!cc.rectContainsPoint(rect, event.getLocation())) {
return false
}
var record = panel.displayModeNode.record
if(!record) {
return false;
}
var key = record.weapon_id + "-" + record.is_aroused
skill_info = kh.weapon_database.get(key)
if(!skill_info) {
panel.updateSkills()
return false;
}
var mlbKey = record.weapon_id + "-" + "false"
var mlbSkillInfo = kh.weapon_database.get(mlbKey)
var flbKey = record.weapon_id + "-" + "true"
var flbSkillInfo = kh.weapon_database.get(flbKey)
if(panel.displayModeNode.string == "CUR" && mlbSkillInfo) {
panel.displayModeNode.setText("MLB")
record.displayMode = "MLB"
panel.displayModeNode.enableOutline(cc.color(0, 0, 128), 2);
panel.updateSkills()
} else if( (panel.displayModeNode.string == "CUR" || panel.displayModeNode.string == "MLB") && flbSkillInfo) {
panel.displayModeNode.setText("FLB")
record.displayMode = "FLB"
panel.displayModeNode.enableOutline(cc.color(128, 0, 128), 2);
panel.updateSkills()
} else if(panel.displayModeNode.string == "FLB") {
panel.displayModeNode.setText("ULB")
record.displayMode = "ULB"
panel.displayModeNode.enableOutline(cc.color(0, 128, 0), 2);
panel.updateSkills()
} else {
panel.displayModeNode.enableOutline(cc.color(128, 0, 0), 2);
panel.displayModeNode.setText("CUR")
record.displayMode = "CUR"
panel.updateSkills()
}
this.updateSummary()
return true;
}
}, panel.displayModeNode);
}
var key = weapon.weapon_id + "-" + weapon.is_aroused
skill_info = kh.weapon_database.get(key)
panel.displayModeNode.enableOutline(cc.color(128, 0, 0), 2);
panel.displayModeNode.record = weapon
weapon.displayMode = weapon.displayMode? weapon.displayMode : "CUR"
if(skill_info) {
panel.displayModeNode.setText(weapon.displayMode)
} else {
panel.displayModeNode.setText("")
}
panel.updateSkills()
},
kh.pc.party.par_001_002_003.SceneDelegate.prototype.setWeaponSkillLabel = function(weaponUi, num, record, skill_info) {
var skillLabelNode = weaponUi.seekWidgetByName("skill_label_" + num)
var skillIconNode = weaponUi.seekWidgetByName("skill_icon_" + num)
if (!skillLabelNode || !skillIconNode) {
var positionX = null
var positionY = null
switch (num) {
case 0:
positionX = 23
positionY = 147.5
break;
case 1:
positionX = 23
positionY = 126.5
break;
case 2:
positionX = 23
positionY = 105.5
break;
default:
break;
}
var skill_label_node = new ccui.Text()
skill_label_node.setName("skill_label_" + num)
skill_label_node.setPosition(positionX, positionY);
skill_label_node.setAnchorPoint(0, 0.5);
skill_label_node.setFontSize(8);
skill_label_node.setFontName("GameFont")
skill_label_node.enableOutline(cc.color(0, 0, 0), 2);
weaponUi.addChild(skill_label_node)
skillLabelNode = skill_label_node
var skill_icon_node = new ccui.ImageView()
skill_icon_node.setName("skill_icon_" + num)
skill_icon_node.setPosition(positionX - 18, positionY);
skill_icon_node.setAnchorPoint(0, 0.5);
var scale = 0.35
skill_icon_node.setScale(scale, scale)
weaponUi.addChild(skill_icon_node)
skillIconNode = skill_icon_node
}
if (skill_info.base || skill_info.level) {
var flbBuff = (record.is_aroused)? (skill_info.flbBuff || 0) : 0
var skillPercentValue = ("+" + formatFloat(skill_info.base + (record.skill_level * skill_info.level) + flbBuff) + "%") + ((skill_info.subBase || skill_info.subLevel) ? " / " + "↑" + formatFloat(skill_info.subBase + (record.skill_level * skill_info.subLevel)) + "%" : "")
skillLabelNode.setText(skillPercentValue)
} else {
skillLabelNode.setText("")
}
var icon = kh.generateStatusIconPath(skill_info.icon).png
skillIconNode.loadTexture(icon);
skillIconNode.setVisible(true);
},
kh.pc.party.par_001_002_003.SceneDelegate.prototype._setMainWeaponPanel = function(weaponUI, weapon) {
var visible = weapon.weapon_id != null;
var clippingPanel = weaponUI.getChildByName('clipping_panel');
if (!visible) {
weaponUI.getChildByName('rarity_bg').setVisible(false);
_.invoke(clippingPanel.getChildren(), "setVisible", false);
this._setWeaponTouchEvent(clippingPanel, /*index =*/ 0);
return;
}
weaponUI.getChildByName('rarity_bg').setVisible(true);
_.invoke(clippingPanel.getChildren(), "setVisible", true);
this._setWeaponTouchEvent(weaponUI.seekWidgetByName('weapon_touch_panel'), /*index =*/ 0);
var imageFileName = kh.Img("illustzoom", "weapon", _.padZero(weapon.weapon_id, 4), weapon.skin || 0).png;
var bgFileName = "party/res/par_001_2_3/par_main_bg_" + (weapon.rare || "r").toUpperCase() + ".jpg";
weaponUI.getChildByName('rarity_bg').loadTexture(bgFileName, ccui.Widget.PLIST_TEXTURE);
weaponUI.loadTextures({
"illustzoom_weapon": imageFileName
});
this._setRarityIcon(weaponUI, weapon, "icon_rarity");
this._setElementIconCommonRes(weaponUI, weapon, "icon_element");
this._setCardStrings(weaponUI, weapon);
this._setWeaponDetailButton(weaponUI, weapon, /* number =*/ 0);
var nodeNameExp = /^skill_label_/;
weaponUI.seekWidgets(function(node) {
if (nodeNameExp.test(node.getName())) {
node.setText("");
}
});
var nodeNameExp2 = /^skill_icon_/;
weaponUI.seekWidgets(function(node) {
if (nodeNameExp2.test(node.getName())) {
node.setVisible(false);
}
});
var key = weapon.weapon_id + "-" + weapon.is_aroused
var skill_info = kh.weapon_database.get(key)
if (skill_info) {
if (skill_info[0] != undefined) {
this.setMainWeaponSkillLabel(weaponUI, 0, weapon, skill_info[0])
}
if (skill_info[1] != undefined) {
this.setMainWeaponSkillLabel(weaponUI, 1, weapon, skill_info[1])
}
if (skill_info[2] != undefined) {
this.setMainWeaponSkillLabel(weaponUI, 2, weapon, skill_info[2])
}
}
},
kh.pc.party.par_001_002_003.SceneDelegate.prototype.setMainWeaponSkillLabel = function(weaponUi, num, record, skill_info) {
var skillLabelNode = weaponUi.seekWidgetByName("skill_label_" + num)
var skillIconNode = weaponUi.seekWidgetByName("skill_icon_" + num)
if (!skillLabelNode || !skillIconNode) {
var positionX = null
var positionY = null
switch (num) {
case 0:
positionX = 40
positionY = 424.5
break;
case 1:
positionX = 40
positionY = 388.5
break;
case 2:
positionX = 40
positionY = 352.5
break;
default:
break;
}
var skill_label_node = new ccui.Text()
skill_label_node.setName("skill_label_" + num)
skill_label_node.setPosition(positionX, positionY);
skill_label_node.setAnchorPoint(0, 0.5);
skill_label_node.setFontSize(12);
skill_label_node.setFontName("GameFont")
skill_label_node.enableOutline(cc.color(0, 0, 0), 2);
weaponUi.addChild(skill_label_node)
skillLabelNode = skill_label_node
var skill_icon_node = new ccui.ImageView()
skill_icon_node.setName("skill_icon_" + num)
skill_icon_node.setPosition(positionX - 32, positionY);
skill_icon_node.setAnchorPoint(0, 0.5);
var scale = 0.6
skill_icon_node.setScale(scale, scale)
weaponUi.addChild(skill_icon_node)
skillIconNode = skill_icon_node
}
if (skill_info.base || skill_info.level) {
var flbBuff = (record.is_aroused)? (skill_info.flbBuff || 0) : 0
var skillPercentValue = ("+" + formatFloat(skill_info.base + (record.skill_level * skill_info.level) + flbBuff) + "%") + ((skill_info.subBase || skill_info.subLevel) ? " / " + "↑" + formatFloat(skill_info.subBase + (record.skill_level * skill_info.subLevel)) + "%" : "")
skillLabelNode.setText(skillPercentValue)
} else {
skillLabelNode.setText("")
}
var icon = kh.generateStatusIconPath(skill_info.icon).png
skillIconNode.loadTexture(icon);
skillIconNode.setVisible(true);
},
kh.guardButtonOptions = [0, 40, 50, 80, 90, 100]
kh.currentGuardButtonOptionIndex = 0
kh.pc.party.par_001_002_003.SceneDelegate.prototype._setupWeaponTab = function(scene, deck) {
this.scene = scene
var uiNode = scene.seekWidgetByName("par_002_ui");
// 武器総合HP、総合攻撃力設定
uiNode.setStrings({
"calc_hp_no": "" + deck.total_weapon_hp,
"calc_attack_no": "" + deck.total_weapon_attack
});
var weapons = deck.weapons;
var mainWeapon = weapons[0] || {};
// メイン武器の設定
var mainNode = uiNode.seekWidgetByName("partymain_weapon");
this._setMainWeaponPanel(mainNode, mainWeapon);
this._setAppearanceWeaponPanel(uiNode, mainWeapon, /* isSubWeapon= */ false);
mainNode.setVisible(true);
// サブ武器の設定
var children = uiNode.getChildren();
var subWeaponIndex = 1; // 0 is MainWeapon
_.each(children, function(weaponPanel) {
// サブパネルの0番目がインデックス1(サブ0番目)
if (weaponPanel.getName() !== "sub_weapon_blank_" + (subWeaponIndex - 1)) {
return;
}
var weapon = weapons[subWeaponIndex];
if (weapon.weapon_id == null) {
this._setWeaponTouchEvent(weaponPanel.getChildByName('btn_sub_weapon_blank'), subWeaponIndex);
}
this._makeSubWeaponNode(weaponPanel, weapon, subWeaponIndex);
subWeaponIndex++;
}, this);
this.updateSummary()
}
kh.pc.party.par_001_002_003.SceneDelegate.prototype.updateSummary = function() {
var scene = this.scene
var deck = this._deck
var weapons = deck.weapons
var uiNode = scene.seekWidgetByName("par_002_ui");
var nodeNameExp = /^skill_label_summary_/;
uiNode.seekWidgets(function(node) {
if (nodeNameExp.test(node.getName())) {
node.setText("");
}
});
var nodeNameExp2 = /^skill_icon_summary_/;
uiNode.seekWidgets(function(node) {
if (nodeNameExp2.test(node.getName())) {
node.setVisible(false);
}
});
var weaponData = weapons.map(weapon => {
var weaponIndex = weapons.indexOf(weapon)
var key = weapon.weapon_id + "-" + weapon.is_aroused
var skill_info = kh.weapon_database.get(key)
var newRecord
var currentMode = weapon.displayMode
if(currentMode == "CUR" || weaponIndex == 0) {
var key = weapon.weapon_id + "-" + weapon.is_aroused
skill_info = kh.weapon_database.get(key)
newRecord = weapon
} else if(currentMode == "MLB") {
var key = weapon.weapon_id + "-false"
skill_info = kh.weapon_database.get(key)
newRecord = cloneApply(weapon, obj => { obj.skill_level = 20 })
} else if (currentMode == "FLB") {
var key = weapon.weapon_id + "-true"
skill_info = kh.weapon_database.get(key)
newRecord = cloneApply(weapon, obj => { obj.skill_level = 30 })
} else if (currentMode == "ULB") {
var key = weapon.weapon_id + "-true"
skill_info = kh.weapon_database.get(key)
newRecord = cloneApply(weapon, obj => { obj.skill_level = 40 })
}
return {
skillInfo: skill_info,
weapon: newRecord
};
}).filter(skill_info => {
return typeof skill_info.skillInfo !== 'undefined';
})
var summaryData = []
weaponData.forEach(weapon_skill_set => {
var weapon = weapon_skill_set.weapon
var weaponIndex = weapons.indexOf(weapon)
weapon_skill_set.skillInfo.forEach(skill => {
if(skill.mainOnly && weaponIndex != 0) {
return;
}
var flbBuff = (weapon.is_aroused)? (skill.flbBuff || 0) : 0
var guardBuff = (skill.guardEffect)? 1.0 + (kh.guardButtonOptions[kh.currentGuardButtonOptionIndex] / 100.0) : 1.0
var subGuardBuff = (skill.subGuardEffect)? 1.0 + (kh.guardButtonOptions[kh.currentGuardButtonOptionIndex] / 100.0) : 1.0
var vigor50EyeBuff = (weapons.some(weapon => kh.vigor_buff_weapons.includes(weapon.weapon_id)) && skill.guardEffect && skill.icon == 31)? 0.5 : 0
var pride50EyeBuff = weapons.some(weapon => kh.pride_buff_weapons.includes(weapon.weapon_id)) && skill.subGuardEffect && skill.icon == 29? 0.5 : 0
var primaryBuff = (skill.base || skill.level) ? ((skill.base + (skill.level * weapon.skill_level) + flbBuff) * (guardBuff + vigor50EyeBuff)) : null
var data = {
icon: skill.icon,
primaryBuff: (skill.monoCap && primaryBuff)? Math.min(primaryBuff, skill.monoCap) : primaryBuff,
secondaryBuff: (skill.subBase || skill.subLevel) ? ((skill.subBase + skill.subLevel * weapon.skill_level) * (subGuardBuff + pride50EyeBuff)) : null,
cap: (skill.cap)? skill.cap : null,
subCap: (skill.subCap)? skill.subCap: null,
capReduction: (skill.capReduction)? skill.capReduction : null,
subCapReduction: (skill.subCapReduction)? skill.subCapReduction : null,
bracketsMultiplier: (skill.bracketsMultiplier)? skill.bracketsMultiplier : null,
}
var existingData = summaryData.find(d => {
return d.icon == data.icon
})
if (existingData) {
var newData = {
icon: skill.icon,
primaryBuff: (data.primaryBuff) ? data.primaryBuff + existingData.primaryBuff : null,
secondaryBuff: (data.secondaryBuff) ? (data.secondaryBuff + existingData.secondaryBuff) : null,
cap: data.cap || existingData.cap,
subCap: data.subCap || existingData.subCap,
capReduction: data.capReduction || existingData.capReduction,
subCapReduction: data.subCapReduction || existingData.subCapReduction,
bracketsMultiplier: data.bracketsMultiplier || existingData.bracketsMultiplier
}
var index = summaryData.indexOf(existingData)
summaryData[index] = newData
} else {
summaryData.push(data)
}
})
})
summaryData.sort(function(a, b) {
return a.icon - b.icon;
})
summaryData.forEach((value, i) => {
this.setSummarySkillLabel(uiNode, i, value)
})
var guardEffectButton = uiNode.seekWidgetByName("guard_effect_button") || new ccui.Button()
guardEffectButton.setTitleText(kh.guardButtonOptions[kh.currentGuardButtonOptionIndex] + "%")
guardEffectButton.setName("guard_effect_button")
guardEffectButton.setPosition(780, 510)
guardEffectButton.setColor(cc.color(255, 255, 255))
guardEffectButton.getTitleRenderer().enableStroke(cc.color(0, 0, 0), 2)
guardEffectButton.addTouchEventListener((sender, type) => {
if(type == ccui.Widget.TOUCH_ENDED) {
var newOptionIndex = kh.currentGuardButtonOptionIndex + 1
if(newOptionIndex >= kh.guardButtonOptions.length) {
newOptionIndex = 0
}
kh.currentGuardButtonOptionIndex = newOptionIndex
guardEffectButton.setTitleText(kh.guardButtonOptions[kh.currentGuardButtonOptionIndex] + "%")
this.updateSummary()
}
}, this)
uiNode.addChild(guardEffectButton)
}
kh.pc.party.par_001_002_003.SceneDelegate.prototype.setSummarySkillLabel = function(uiNode, num, summaryData) {
var skillLabelLayout = uiNode.seekWidgetByName("skill_label_layout_summary_" + num)
if(skillLabelLayout) {
skillLabelLayout.removeAllChildren()
uiNode.removeChild(skillLabelLayout)
}
var skillLabelNode = null
var skillLabelSeparator = null
var skillLabelNode2 = null
var skillIconNode = uiNode.seekWidgetByName("skill_icon_summary_" + num)
if (!skillLabelNode || !skillIconNode) {
var positionX = 710
var positionY = 465 - num * 25
var skill_label_layout = new ccui.Layout()
skill_label_layout.setLayoutType(ccui.Layout.LINEAR_HORIZONTAL)
skill_label_layout.setName("skill_label_layout_summary_" + num)
skill_label_layout.setPosition(positionX, positionY + 10);
skill_label_layout.setAnchorPoint(0, 0.5);
var skill_label_node = new ccui.Text()
skill_label_node.setName("skill_label_summary_" + num)
skill_label_node.setFontSize(10);
skill_label_node.setFontName("GameFont")
skill_label_node.enableOutline(cc.color(0, 0, 0), 2);
skillLabelNode = skill_label_node
skill_label_layout.addChild(skill_label_node)
var skill_label_node_separator = new ccui.Text()
skill_label_node_separator.setName("skill_label_summary_separator_" + num)
skill_label_node_separator.setFontSize(10);
skill_label_node_separator.setFontName("GameFont")
skill_label_node_separator.enableOutline(cc.color(0, 0, 0), 2);
skillLabelSeparator = skill_label_node_separator
skill_label_layout.addChild(skill_label_node_separator)
var skill_label_node_2 = new ccui.Text()
skill_label_node_2.setName("skill_label_summary_2" + num)
skill_label_node_2.setFontSize(10);
skill_label_node_2.setFontName("GameFont")
skill_label_node_2.enableOutline(cc.color(0, 0, 0), 2);
skillLabelNode2 = skill_label_node_2
skill_label_layout.addChild(skill_label_node_2)
uiNode.addChild(skill_label_layout)
var skill_icon_node = new ccui.ImageView()
skill_icon_node.setName("skill_icon_summary_" + num)
skill_icon_node.setPosition(positionX - 23, positionY);
skill_icon_node.setAnchorPoint(0, 0.5);
var scale = 0.45
skill_icon_node.setScale(scale, scale)
uiNode.addChild(skill_icon_node)
skillIconNode = skill_icon_node
}
if (summaryData.primaryBuff) {
var capColor = cc.color(255, 255, 255)
var subCapColor = cc.color(255, 255, 255)
if(summaryData.cap) {
if(summaryData.primaryBuff >= summaryData.cap) {
if(!summaryData.capReduction) {
capColor = cc.color(255, 64, 64)
if(!summaryData.subCap) {
subCapColor = cc.color(137, 209, 254)
summaryData.overCap = summaryData.primaryBuff - summaryData.cap
}
summaryData.primaryBuff = summaryData.cap
} else {
capColor = cc.color(255, 128, 64)
summaryData.primaryBuff = summaryData.cap + (summaryData.primaryBuff - summaryData.cap) * summaryData.capReduction
}
}
}
if(summaryData.subCap) {
if(summaryData.secondaryBuff >= summaryData.subCap) {
if(!summaryData.subCapReduction) {
subCapColor = cc.color(255, 64, 64)
summaryData.secondaryBuff = summaryData.subCap
} else {
subCapColor = cc.color(255, 128, 64)
summaryData.secondaryBuff = summaryData.subCap + (summaryData.secondaryBuff - summaryData.subCap) * summaryData.subCapReduction
}
}
}
// don't allow both subCap and brackets
if(summaryData.bracketsMultiplier) {
subCapColor = cc.color(64, 255, 64)
}
skillLabelNode.setTextColor(capColor)
skillLabelNode2.setTextColor(subCapColor)
var node1Text = ("+" + formatFloat(summaryData.primaryBuff) + "%")
var nodeSeparatorText = (summaryData.secondaryBuff) ? "/" : ""
var node2Text = (summaryData.secondaryBuff)? ("↑" + formatFloat(summaryData.secondaryBuff) + "%") : ((summaryData.overCap)? ("+" + formatFloat(summaryData.overCap) + "%") : ((summaryData.bracketsMultiplier)? ("(+" + (summaryData.primaryBuff * summaryData.bracketsMultiplier) + "%)") : ""))
skillLabelNode.setText(node1Text)
skillLabelSeparator.setText(nodeSeparatorText)
skillLabelNode2.setText(node2Text)
} else {
skillLabelNode.setText("")
skillLabelSeparator.setText("")
skillLabelNode2.setText("")
}
var icon = kh.generateStatusIconPath(summaryData.icon).png
skillIconNode.loadTexture(icon);
skillIconNode.setVisible(true);
}
}
}, 10);
})();