krzycho9966 / Mobile

// ==UserScript==
// @name        Mobile
// @include     *.plemiona.*
// @include     plemiona.*
// @version     1
// @grant       none
// ==/UserScript==
//document.getElementById("buildings_visual").style.width="400px";
/*
document.getElementById("buildings_visual").childNodes[33].style.width="400px";
document.getElementById("buildings_visual").childNodes[33].style.height="270px";
*/
document.getElementById("buildings_visual").style.width="0px";
//document.getElementById("buildings_visual").childNodes[33].style.height="100%";
//document.getElementById("buildings_visual").style.visibility="hidden";
//<tr id='materials'><td class=surowiec_o></td><td class='surowiec_w'><td class=surowiec_o></td><td class='surowiec_w'><td class=surowiec_o></td><td class='surowiec_w'></tr>
var levelTable = [];
function getLevel(buildingName){
    if (document.getElementById("l_"+buildingName)){
        return document.getElementById("l_"+buildingName).childNodes[1].childNodes[1].textContent;
    }
    return "0";
}

function saveLevels(){
    levelTable[0]=getLevel('main');
    levelTable[1]=getLevel('barracks');
    levelTable[2]=getLevel('stable');
    levelTable[3]=getLevel('garage');
    levelTable[4]=getLevel('snob');
    levelTable[5]=getLevel('smith');
    levelTable[6]=getLevel('place');
    levelTable[7]=getLevel('statue');
    levelTable[8]=getLevel('market');
    levelTable[9]=getLevel('wood');
    levelTable[10]=getLevel('stone');
    levelTable[11]=getLevel('iron');
    levelTable[12]=getLevel('farm');
    levelTable[13]=getLevel('storage');
    levelTable[14]=getLevel('hide');
    levelTable[15]=getLevel('wall');
}

function fillLevels(){
    document.getElementById('ratusz').childNodes[0].innerHTML=levelTable[0];
    document.getElementById('koszary').childNodes[0].innerHTML=levelTable[1];
    document.getElementById('stajnia').childNodes[0].innerHTML=levelTable[2];
    document.getElementById('warsztat').childNodes[0].innerHTML=levelTable[3];
    document.getElementById('palac').childNodes[0].innerHTML=levelTable[4];
    document.getElementById('kuznia').childNodes[0].innerHTML=levelTable[5];
    document.getElementById('plac').childNodes[0].innerHTML=levelTable[6];
    document.getElementById('piedestal').childNodes[0].innerHTML=levelTable[7];
    document.getElementById('rynek').childNodes[0].innerHTML=levelTable[8];
    document.getElementById('tartak').childNodes[0].innerHTML=levelTable[9];
    document.getElementById('cegielnia').childNodes[0].innerHTML=levelTable[10];
    document.getElementById('huta').childNodes[0].innerHTML=levelTable[11];
    document.getElementById('zagroda').childNodes[0].innerHTML=levelTable[12];
    document.getElementById('spichlerz').childNodes[0].innerHTML=levelTable[13];
    document.getElementById('schowek').childNodes[0].innerHTML=levelTable[14];
    document.getElementById('mur').childNodes[0].innerHTML=levelTable[15];
}
var buildingTable="<table border='1'>\
<tr id='ratusz'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=main'>Ratusz</a></td></tr>\
<tr id='koszary'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=barracks'>Koszary</a></td></tr>\
<tr id='stajnia'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=stable'>Stajnia</a></td></tr>\
<tr id='warsztat'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=garage'>Warsztat</a></td></tr>\
<tr id='palac'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=snob'>Pałac</a></td></tr>\
<tr id='kuznia'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=smith'>Kuźnia</a></td></tr>\
<tr id='plac'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=place'>Plac</a></td></tr>\
<tr id='piedestal'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=statue'>Piedestał</a></td></tr>\
<tr id='rynek'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=market'>Rynek</a></td></tr>\
<tr id='tartak'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=wood'>Tartak</a></td></tr>\
<tr id='cegielnia'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=stone'>Cegielnia</a></td></tr>\
<tr id='huta'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=iron'>Huta żelaza</a></td></tr>\
<tr id='zagroda'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=farm'>Zagroda</a></td></tr>\
<tr id='spichlerz'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=storage'>Spichlerz</a></td></tr>\
<tr id='schowek'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=hide'>Schowek</a></td></tr>\
<tr id='mur'><td class='k_level'></td><td class='k_link'><a href='game.php?screen=wall'>Mur</a></td></tr>\
</table>";
//#l_barracks > a:nth-child(1) > div:nth-child(1)
//#l_main > a:nth-child(1) > div:nth-child(1)
//#ratusz > td:nth-child(1)
saveLevels();
document.getElementById("buildings_visual").innerHTML=buildingTable;
tableClass_level=document.getElementsByClassName("k_level");
fillLevels();
for (var i=0;i<tableClass_level.length;i++){
    tableClass_level[i].style.width="10px";
    tableClass_level[i].style.height="5px";
}
//class p_wood 70 70