QoL Features for the Kongregate game Incremental Adventures by Gniller
Approved by the game developer (:
To install it, you need Tampermonkey(Chrome) or Violentmonkey(Chrome, Firefox) browser extension. When extension is enabled, click "Install" on this page.
The QoL features should be auto-enabled once you refresh the game page.
Featuring:
- Prestige and Ascension points and stats overview
- Manual Prestige and Ascension buttons on battlefield screen
- Global statistics for prestige and ascension
- Links to my Presige/Ascension calculator with pre-filled game stats
- Custom formatting options for all in-game numbers
- Extended log history
Also check my prestige and ascension points calculation tool at https://equeline.github.io/
And manual installation of this script through console at https://equeline.github.io/QoL
Starting with v2.303 source is automatically pulled from my github, no need to update script from this site anymore.
Further change log is in IA official discord https://discord.gg/HKBBTe in "ia-qol" channel
Ver. 2.30:
- Added support for sending values of upcoming ascension upgrades to calculators
- Changed how custom log looks
- L1..L3 logs can now be disabled for custom log
- Prestige buttons are now disabled by default
- Limit layer minimum in AP calculator to (current max layer - 1)
Ver. 2.27:
- Added checks for new prestige layers. It now should not show layers you cant unlock
- Refactor on html creation
- Changed color highlight to bold text for layers ready to auto-prestige
Ver. 2.26:
- Fixed highlught from previous update to work for future game updates
- Added an option to disable prestige buttons, so people stop accidentally prestiging
- Removed numpad shortcuts for manual prestige, same reason
Ver. 2.25:
- Added highlight for layers that exceed autobuy threshold (temporary solution)
- Added links to my Presige/Ascension calculator, with pre-filled values from your current progress
Ver. 2.23:
- Fixed a bug that caused extension to hang
- Updated ascension calculation formula for latest patch
- Added display of average growth of total multi over last 10 minutes
- Added log message when you manualy prestige from battlescreen
Ver. 2.16:
- Added Ascension Time
- Added Ascension next point calculation
- Fixed some issues and freezings when extension is reinitialized and on resets (prestige, ascension)
- All extension elements are now overlaying heroes and enemies boxes
- Replaced "Force format" with "Show totals"
Ver. 2.11:
- Refactored code for new in-game obfuscation. Should be now stable throughout game updates
- Added more total stats
- Logs is now not overlayed by heroes
- Fixed logs growing indefinitely, fixed to 500 like it was intended
Ver. 2.05:
After game ascension update, source code was obfuscated even more and it's a real pain to rewrite all the extension code for that. Only features available now are: formatting, prestige overview, extended logs.
Auto-prestige probably won't come back
Ver. 1.70:
- Fixed yet another precision issue happening at around ee14 stats
- Manual prestige now updates constraint value of next layer
- Added floor to prestige log
- Fixed more bugs
Ver. 1.68:
(v1.68: This and following versions of QoL Extension are not affected by in-game precision bug which as of 18.10.2019 prevents autobuy at layer 25+)
- Fixed some auto-prestige issues
- Changed back to only xp and dmg
- Updated for latest game patch (18.10.2019), including support for safe prestige autobuy
- Added log button which shows last 500 log entries
- More info in tooltips
Ver. 1.59:
- Fixed auto-prestige bugs that started happening after some game updates
- Permanently enabled prestige constraint for extension auto-prestiging
- Slight rework on auto-prestige:
Now every layer checks multiplier growth (constraint) per previous layer prestige (per floor for layer 1). Think of that like strongly prioritized lower layers. That option seems to be high-demand for end-game players. Early and mid-game players should be okay without tool-assisted auto-prestige anyway
- Added support for in-game "Improved prestige reset" upgrade
- Added total stat multi in prestige layers breakdown
- Added some color to auto-prestige logs (:
Ver. 1.51:
Big rework on auto-prestige constraint:
- Added box for inputing constraint threshold
- By default, auto-prestige checks multipliers every floor change. But when Prestige Constraint is enabled, auto-prestige will not trigger if multi rate is growing with at least specified percent per floor for layer 1, or per layer 1 prestige for other layers.
- Improved calculation of percentage auto-prestige threshold. It is applied to value magnitude, meaning that it calcualtes from most significant exponent value if numbers are very high
- For values stability, auto-prestige now upgrades all 5 stats evenly
- Reformatted toggle buttons
- More info in tooltips
Ver. 1.43:
- Added option to force format for all in-game numbers
- Added tooltip on extension prestige buttons, telling how much multiplier needed for reaching % threshold
Ver. 1.42:
- Added multiple format options for layers info
- Added experimental autoprestige options
- Added HTML width autoformatting
- Increased stability, hopefully fixed iframe injection troubles
Ver. 1.3:
- Reduced heroes, enemies and battle log font size
- Added Layers multi breakdown on Battlefield page
- Buttons and keyboard shortcuts to prestige with 0-9 numpad digits. Ignores all automation settings and tries to buy all xp and dmg upgradesia-qol