NOTICE: By continued use of this site you understand and agree to the binding Terms of Service and Privacy Policy.
// ==UserScript== // @name Kamihime Project R - Accessory enhancement exp/level preview // @description Adds exp/level gain to accessory enhancement preview // @license MIT // @match https://cf.r.kamihimeproject.dmmgames.com/front/cocos2d-proj/components-pc/game/app.html // @run-at document-start // ==/UserScript== (function() { var interval = setInterval(function() { if (typeof kh !== 'undefined' && kh.acce && kh.acce.view && kh.acce.view.AcceListEnhCheckPopup) { clearInterval(interval); kh.acce.view.AcceListEnhCheckPopup.prototype._setEnhanceInfo = function() { var e = this._result.gained_exp.toString(); var c = '<p class="text_common_left"><span class="white">' + e + "</span></p>" var lvl_to_exp = [ 0, 0, 10, 25, 45, 70, 100, 135, 175, 220, 270, 325, 385, 450, 520, 595, 675, 760, 850, 945, 1045, 1165, 1305, 1465, 1645, 1845, 2065, 2305, 2565, 2845, 3145, 3465, 3805, 4165, 4545, 4945, 5365, 5805, 6265, 6745, 7245, 7765, 8305, 8865, 9445, 10045, 10665, 11305, 11965, 12645, 13345 ]; var beforeLvl = this._khAccessoryModel._accessory.level; var beforeExp = lvl_to_exp[beforeLvl] + this._khAccessoryModel._accessory.exp; var afterExp = beforeExp + this._result.gained_exp; var afterLvl = lvl_to_exp.filter(t => t <= afterExp).length - 1; if (this._khAccessoryModel._accessory.rare == "SSR") afterLvl = Math.min(afterLvl, 50); if (this._khAccessoryModel._accessory.rare == "SR") afterLvl = Math.min(afterLvl, 40); if (this._khAccessoryModel._accessory.rare == "R") afterLvl = Math.min(afterLvl, 30); if (this._khAccessoryModel._accessory.rare == "N") afterLvl = Math.min(afterLvl, 20); var s = '<p class="text_common_left"><span class="white">' + beforeLvl + " -> " + afterLvl + "</span></p>" var i = {}; i[this.UI_NODE_NAMES.gainedExp] = c, i[this.UI_NODE_NAMES.greatSuccessPercent] = s, this._getNodeByName("success_rate_label").setText("Lvl change: "); this._node.setHtmlStrings(i, kh.GameConfig.POPUP_CSS) } } }, 10); })();