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// ==UserScript== // @name Autozbieractwo lvl 2 bez rycerza i LK // @namespace http://tampermonkey.net/ // @version 0.1 // @description ZMIEŃ @MATCH W USTAWIENIACH NA TWÓJ LINK DO ZBIERACTWA NP. https://pl138.plemiona.pl/game.php?village=1118&screen=place&mode=scavenge // @author lulu xD // @match https://pl151.plemiona.pl/game.php?village=7418&screen=place&mode=scavenge // @grant none // @license MIT // ==/UserScript== (function() { 'use strict'; function selectAllNoKnight() { document.querySelector("#scavenge_screen > div > div.candidate-squad-container > table > tbody > tr:nth-child(2) > td:nth-child(9) > a").click() }; function clickCierpliwiCiułacze() { document.querySelector("#scavenge_screen > div > div.options-container > div:nth-child(3) > div.status-specific > div > div.action-container > a.btn.btn-default.free_send_button").click() } function setRestart() { var nextScavengerTime = getSleepTime(); console.log("Wyslanie kolejnego zbieractwa za "+nextScavengerTime/1000+" sekund") setTimeout(function() { main () }, nextScavengerTime) } function getSleepTime() { var time = getRemainingTime() return time*1000 + getRandomInt(10, 300)*1000 } function getRemainingTime() { var time = 0 var timeRemainingEl = document.querySelector("#scavenge_screen > div > div.options-container > div:nth-child(3) > div.status-specific > div > ul > li:nth-child(4) > span.return-countdown") if (timeRemainingEl == undefined) { return 0 } var timeRemaining = timeRemainingEl.textContent.split(":") time += parseInt(timeRemaining[0])*3600 time += parseInt(timeRemaining[1])*60 time += parseInt(timeRemaining[2]) console.log("Kolejne zbieractwo za " + time + " sekund") return time } function getRandomInt(min, max) { min = Math.ceil(min); max = Math.floor(max); return Math.floor(Math.random() * (max - min + 1)) + min } function waitToEnd() { var timeRemaining = getRemainingTime()*1000 + 10*1000 console.log("Wysłanie za "+timeRemaining/1000) setTimeout(function() { main() }, timeRemaining) } function main() { selectAllNoKnight() setTimeout(function() { clickCierpliwiCiułacze() }, 1000) setTimeout(function() { setRestart() }, 5000) } waitToEnd() })();