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// ==UserScript== // @name Alarm Script // @namespace http://tampermonkey.net/ // @version 2.0 // @description Alarm script for OGame whenever hostile missions are incoming // @author Bauws // @match https://*.gameforge.com/* // @exclude https://*.gameforge.com/game/index.php?page=chat // @exclude https://*.gameforge.com/game/index.php?page=ingame&component=galaxy* // @exclude https://*.gameforge.com/game/index.php?page=ingame&component=fleetdispatch* // @exclude https://*.gameforge.com/game/index.php?page=messages* // @exclude https://*.gameforge.com/game/index.php?page=highscore* // @exclude https://*.ogame.gameforge.com/game/index.php?page=ingame&component=traderOverview* // @exclude https://*.gameforge.com/game/index.php?page=standalone&component=combatsim // @updateURL https://openuserjs.org/meta/Bauws/Alarm_Script.meta.js // @downloadURL https://openuserjs.org/install/Bauws/Alarm_Script.user.js // @copyright 2024, Bauws (https://openuserjs.org/users/Bauws) // @icon https://www.google.com/s2/favicons?sz=64&domain=gameforge.com // @license MIT // @grant none // ==/UserScript== var token = "YOUR_BOT_TOKEN"; //Telegram Bot Token var chatId = "YOUR_CHAT_ID"; // Telegram Chat ID (async function() { 'use strict'; var url = window.location.href; url = url.split("/game")[0]; var audio = new Audio("https://assets.mixkit.co/active_storage/sfx/999/999-preview.mp3"); fetch(url + "/game/index.php?page=componentOnly&component=eventList&action=fetchEventBox&ajax=1&asJson=1", { "headers": { "accept": "text/plain, */*; q=0.01", "x-requested-with": "XMLHttpRequest" }, "referrer": url + "/game/index.php?page=ingame&component=overview", "referrerPolicy": "strict-origin-when-cross-origin", "body": null, "method": "GET", "mode": "cors", "credentials": "include" }).then((res) => res.json()).then((json) => { if (json.hostile != 0) { audio.play(); var message = "Angriff! -> " + url; $.ajax({ type: 'POST', url: `https://api.telegram.org/bot${token}/sendMessage`, data: { chat_id: chatId, text: message, parse_mode: 'html', }, success: function (res) { console.debug(res); $('#response').text('Message sent'); }, error: function (error) { console.error(error); alert("error failed"); } }); } }); var sleeptimer = Math.floor(Math.random() * (300000 - 60000 + 1)) + 180000; var refresh_time = new Date(Date.now() + sleeptimer).toTimeString().split("G")[0]; var sleeptimer_text = "Nächste Aktualisierung in ca. " + Math.floor(sleeptimer / 1000 / 60) + " Minuten " + Math.floor(sleeptimer / 1000 % 60) + " Sekunden um " + refresh_time; console.log(sleeptimer_text); var label = document.createElement("label"); label.innerHTML = sleeptimer_text; label.style.position = "fixed"; label.style.bottom = "20px"; label.style.right = "10px"; label.style.padding = "5px"; label.style.border = "1px solid black"; // Optional: Rahmen für bessere Sichtbarkeit document.querySelector("#ingamepage").append(label); await sleep(sleeptimer); location.reload(); function sleep(milliseconds) { return new Promise(resolve => setTimeout(resolve, milliseconds)); } })();