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// ==UserScript== // @name C&C:TA TonTon BASCOS64 Pack // @namespace https://greasyfork.org // @description Altes Korki45/DLwarez007 Complete Pack. Neugemacht,und überarbeitet. // @author Korki45,DLwarez007,(Dhoom19-aka-FuckerMaker) // @include http*://*.alliances.commandandconquer.com/* // @icon http://s3.amazonaws.com/uso_ss/icon/172683/large.png // @version 2.8 // @grant none // ==UserScript== // @name infernal wrapper // @description Supplies some wrapper functions for public use // @namespace infernal_wrapper // @include https://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @author infernal_me, KRS_L, krisan // ==/UserScript== (function () { var CCTAWrapper_main = function () { try { _log = function () { if (typeof console != 'undefined') console.log(arguments); else if (window.opera) opera.postError(arguments); else GM_log(arguments); } function createCCTAWrapper() { console.log('CCTAWrapper loaded'); _log('wrapper loading' + PerforceChangelist); System = $I; SharedLib = $I; var strFunction; // SharedLib.Combat.CbtSimulation.prototype.DoStep for (var x in $I) { for (var key in $I[x].prototype) { if ($I[x].prototype.hasOwnProperty(key) && typeof($I[x].prototype[key]) === 'function') { // reduced iterations from 20K to 12K strFunction = $I[x].prototype[key].toString(); if (strFunction.indexOf("().l;var b;for (var d = 0 ; d < c.length ; d++){b = c[d];if((b.") > -1) { $I[x].prototype.DoStep = $I[x].prototype[key]; console.log("SharedLib.Combat.CbtSimulation.prototype.DoStep = $I." + x + ".prototype." + key); break; } } } } // ClientLib.Data.CityRepair.prototype.CanRepair for (var key in ClientLib.Data.CityRepair.prototype) { if (typeof ClientLib.Data.CityRepair.prototype[key] === 'function') { strFunction = ClientLib.Data.CityRepair.prototype[key].toString(); if (strFunction.indexOf("DefenseSetup") > -1 && strFunction.indexOf("DamagedEntity") > -1) { // order important to reduce iterations ClientLib.Data.CityRepair.prototype.CanRepair = ClientLib.Data.CityRepair.prototype[key]; console.log("ClientLib.Data.CityRepair.prototype.CanRepair = ClientLib.Data.CityRepair.prototype." + key); break; } } } // ClientLib.Data.CityRepair.prototype.UpdateCachedFullRepairAllCost for (var key in ClientLib.Data.CityRepair.prototype) { if (typeof ClientLib.Data.CityRepair.prototype[key] === 'function') { strFunction = ClientLib.Data.CityRepair.prototype[key].toString(); if (strFunction.indexOf("Type==7") > -1 && strFunction.indexOf("var a=0;if") > -1) { // order important to reduce iterations ClientLib.Data.CityRepair.prototype.UpdateCachedFullRepairAllCost = ClientLib.Data.CityRepair.prototype[key]; console.log("ClientLib.Data.CityRepair.prototype.UpdateCachedFullRepairAllCost = ClientLib.Data.CityRepair.prototype." + key); break; } } } // ClientLib.Data.CityUnits.prototype.get_OffenseUnits strFunction = ClientLib.Data.CityUnits.prototype.HasUnitMdbId.toString(); var searchString = "for (var b in {d:this."; var startPos = strFunction.indexOf(searchString) + searchString.length; var fn_name = strFunction.slice(startPos, startPos + 6); strFunction = "var $createHelper;return this." + fn_name + ";"; var fn = Function('', strFunction); ClientLib.Data.CityUnits.prototype.get_OffenseUnits = fn; console.log("ClientLib.Data.CityUnits.prototype.get_OffenseUnits = function(){var $createHelper;return this." + fn_name + ";}"); // ClientLib.Data.CityUnits.prototype.get_DefenseUnits strFunction = ClientLib.Data.CityUnits.prototype.HasUnitMdbId.toString(); searchString = "for (var c in {d:this."; startPos = strFunction.indexOf(searchString) + searchString.length; fn_name = strFunction.slice(startPos, startPos + 6); strFunction = "var $createHelper;return this." + fn_name + ";"; fn = Function('', strFunction); ClientLib.Data.CityUnits.prototype.get_DefenseUnits = fn; console.log("ClientLib.Data.CityUnits.prototype.get_DefenseUnits = function(){var $createHelper;return this." + fn_name + ";}"); // ClientLib.Vis.Battleground.Battleground.prototype.get_Simulation strFunction = ClientLib.Vis.Battleground.Battleground.prototype.StartBattle.toString(); searchString = "=0;for(var a=0; (a<9); a++){this."; startPos = strFunction.indexOf(searchString) + searchString.length; fn_name = strFunction.slice(startPos, startPos + 6); strFunction = "return this." + fn_name + ";"; fn = Function('', strFunction); ClientLib.Vis.Battleground.Battleground.prototype.get_Simulation = fn; console.log("ClientLib.Vis.Battleground.Battleground.prototype.get_Simulation = function(){return this." + fn_name + ";}"); // GetNerfBoostModifier if (typeof ClientLib.Vis.Battleground.Battleground.prototype.GetNerfAndBoostModifier == 'undefined') ClientLib.Vis.Battleground.Battleground.prototype.GetNerfAndBoostModifier = ClientLib.Base.Util.GetNerfAndBoostModifier; _log('wrapper loaded'); } } catch (e) { console.log("createCCTAWrapper: ", e); } function CCTAWrapper_checkIfLoaded() { try { if (typeof qx !== 'undefined') { createCCTAWrapper(); } else { window.setTimeout(CCTAWrapper_checkIfLoaded, 1000); } } catch (e) { CCTAWrapper_IsInstalled = false; console.log("CCTAWrapper_checkIfLoaded: ", e); } } if (/commandandconquer\.com/i.test(document.domain)) { window.setTimeout(CCTAWrapper_checkIfLoaded, 1000); } } try { var CCTAWrapper = document.createElement("script"); CCTAWrapper.innerHTML = "var CCTAWrapper_IsInstalled = true; (" + CCTAWrapper_main.toString() + ")();"; CCTAWrapper.type = "text/javascript"; if (/commandandconquer\.com/i.test(document.domain)) { document.getElementsByTagName("head")[0].appendChild(CCTAWrapper); } } catch (e) { console.log("CCTAWrapper: init error: ", e); } })(); // ==UserScript== // @name MaelstromTools Dev // @namespace MaelstromTools // @description Just a set of statistics & summaries about repair time and base resources. Mainly for internal use, but you are free to test and comment it. // @version 0.1.4.5 // @author Maelstrom, HuffyLuf, KRS_L and Krisan // @include http*://prodgame*.alliances.commandandconquer.com/*/index.aspx* // ==/UserScript== //var offense_units = own_city.get_CityArmyFormationsManager().GetFormationByTargetBaseId(current_city.get_Id()).get_ArmyUnits().l; //System.Int64 GetForumIdByType (ClientLib.Data.Forum.EForumType eForumType) //static ClientLib.Data.Forum.EForumType NormalForum //System.Collections.Generic.List$1 get_ForumsAlliance () //System.Void CreateThread (System.Int64 forumId ,System.String threadTitle ,System.String threadPost ,System.Boolean autoSubscribe) //System.Void CreatePost (System.Int64 forumId ,System.Int64 threadId ,System.String postMessage) //System.Void StartGetForumThreadData (System.Int64 forumId ,System.Int32 skip ,System.Int32 take) //System.Void OnForumThreadDataReceived (System.Object context ,System.Object result) //System.Void add_ThreadsFetched (ClientLib.Data.ForumThreadsFetched value) //System.Void MarkThreadsAsRead (System.Int64 forumId ,System.Int64[] threadIds) // //var score = ClientLib.Base.PointOfInterestTypes.GetScoreByLevel(lvl); //var scoreNext = ClientLib.Base.PointOfInterestTypes.GetNextScore(score); //var resBonus = ClientLib.Base.PointOfInterestTypes.GetBonusByType(ClientLib.Base.EPOIType.TiberiumBonus, score); //var unitBonus = ClientLib.Base.PointOfInterestTypes.GetBonusByType(ClientLib.Base.EPOIType.InfanteryBonus, score); //console.log("POI lvl" + lvl + "gives " + score + "points, next lvl at " + scoreNext + " points. Resource bonus: " + resBonus + " Unit bonus: " + unitBonus + "%"); /* ClientLib.Data.Player get_ResearchPoints GetCreditsCount GetCreditsGrowth ClientLib.Data.PlayerResearch get_PlayerResearch () ClientLib.Data.PlayerResearchItem GetResearchItemFomMdbId (System.Int32 _mdbId) ClientLib.Data.PlayerResearchItem.System.Object get_NextLevelInfo_Obj () var cw=ClientLib.Data.MainData.GetInstance().get_Player().get_Faction(); var cj=ClientLib.Base.Tech.GetTechIdFromTechNameAndFaction(ClientLib.Base.ETechName.Research_BaseFound,cw); var cd=cr.GetResearchItemFomMdbId(cj); */ (function () { var MaelstromTools_main = function () { try { function CCTAWrapperIsInstalled() { return (typeof (CCTAWrapper_IsInstalled) != 'undefined' && CCTAWrapper_IsInstalled); } function createMaelstromTools() { console.log('MaelstromTools loaded'); qx.Class.define("MaelstromTools.Language", { type: "singleton", extend: qx.core.Object, construct: function (language) { this.Languages = ['de_DE', 'pt_PT', 'fr_FR', 'tr_TR']; // en is default, not needed in here! if (language != null) { this.MyLanguage = language; } }, members: { MyLanguage: "en", Languages: null, Data: null, loadData: function (language) { var l = this.Languages.indexOf(language); if (l < 0) { this.Data = null; return; } this.Data = {}; this.Data["Collect all packages"] = ["Alle Pakete einsammeln", "Recolher todos os pacotes", "Récupérez tous les paquets", "Tüm paketleri topla"][l]; this.Data["Overall production"] = ["Produktionsübersicht", "Produção global", "La production globale", "Genel üretim"][l]; this.Data["Army overview"] = ["Truppenübersicht", "Vista Geral de Exército", "Armée aperçu", "Ordu önizlemesi"][l]; this.Data["Base resources"] = ["Basis Ressourcen", "Recursos base", "ressources de base", "Üs önizlemesi"][l]; this.Data["Main menu"] = ["Hauptmenü", "Menu Principal", "menu principal", "Ana menü"][l]; this.Data["Repair all units"] = ["Alle Einheiten reparieren", "Reparar todas as unidades", "Réparer toutes les unités", "Tüm üniteleri onar"][l]; this.Data["Repair all defense buildings"] = ["Alle Verteidigungsgebäude reparieren", "Reparar todos os edifícios de defesa", "Réparer tous les bâtiments de défense", "Tüm savunma binalarını onar"][l]; this.Data["Repair all buildings"] = ["Alle Gebäurde reparieren", "Reparar todos os edifícios", "Réparer tous les bâtiments", "Tüm binaları onar"][l]; this.Data["Base status overview"] = ["Basisübersicht", "Estado geral da base", "aperçu de l'état de base", "Üs durumu önizlemesi"][l]; this.Data["Upgrade priority overview"] = ["Upgrade Übersicht", "Prioridade de upgrades", "aperçu des priorités de mise à niveau", "Yükseltme önceliği önizlemesi"][l]; this.Data["MaelstromTools Preferences"] = ["MaelstromTools Einstellungen", "Preferências de MaelstromTools", "Préférences MaelstromTools", "MaelstromTools Ayarları"][l]; this.Data["Options"] = ["Einstellungen", "Opções", "Options", "Seçenekler"][l]; this.Data["Target out of range, no resource calculation possible"] = ["Ziel nicht in Reichweite, kann die plünderbaren Ressourcen nicht berechnen", "Alvo fora do alcance, não é possivel calcular os recursos", "Cible hors de portée, pas de calcul de ressources possible", "Hedef menzil dışında, kaynak hesaplaması olanaksız"][l]; this.Data["Lootable resources"] = ["Plünderbare Ressourcen", "Recursos roubáveis", "Ressources à piller", "Yağmalanabilir kaynaklar"][l]; this.Data["per CP"] = ["pro KP", "por PC", "par PC", "KP başına"][l]; this.Data["2nd run"] = ["2. Angriff", "2º ataque", "2° attaque", "2. saldırı"][l]; this.Data["3rd run"] = ["3. Angriff", "3º ataque", "3° attaque", "3. saldırı"][l]; this.Data["Calculating resources..."] = ["Berechne plünderbare Ressourcen...", "A calcular recursos...", "calcul de ressources ...", "Kaynaklar hesaplanıyor..."][l]; this.Data["Next MCV"] = ["MBF", "MCV", "VCM"][l]; this.Data["Show time to next MCV"] = ["Zeige Zeit bis zum nächsten MBF", "Mostrar tempo restante até ao próximo MCV", "Afficher l'heure pour le prochain VCM ", "Sırdaki MCV için gereken süreyi göster"][l]; this.Data["Show lootable resources (restart required)"] = ["Zeige plünderbare Ressourcen (Neustart nötig)", "Mostrar recursos roubáveis (é necessário reiniciar)", "Afficher les ressources fouiller (redémarrage nécessaire)", "Yağmalanabilir kaynakları göster (yeniden başlatma gerekli)"][l]; this.Data["Use dedicated Main Menu (restart required)"] = ["Verwende extra Hauptmenü (Neustart nötig)", "Usar botão para o Menu Principal (é necessário reiniciar)", "Utiliser dédiée du menu principal (redémarrage nécessaire)", "Ana menü tuşunu kullan (yeniden başlatma gerekli)"][l]; this.Data["Autocollect packages"] = ["Sammle Pakete automatisch", "Auto recolher pacotes", "paquets autocollecté", "Paketleri otomatik topla"][l]; this.Data["Autorepair units"] = ["Repariere Einheiten automatisch", "Auto reparar o exército", "unités autoréparé", "Üniteleri otomatik onar"][l]; this.Data["Autorepair defense (higher prio than buildings)"] = ["Repariere Verteidigung automatisch (höhere Prio als Gebäude)", "Auto reparar defesa (maior prioridade do que os edifícios)", "réparation automatique la défense (priorité plus élevé que les bâtiments) ", "Savunmayı otomatik onar (binalardan daha yüksek öncelikli olarak)"][l]; this.Data["Autorepair buildings"] = ["Repariere Gebäude automatisch", "Auto reparar edifícios", "bâtiments autoréparé", "Binaları otomatik onar"][l]; this.Data["Automatic interval in minutes"] = ["Auto-Intervall in Minuten", "Intervalo de tempo automático (em minutos)", "intervalle automatique en quelques minutes", "Otomatik toplama aralığı (dk)"][l]; this.Data["Apply changes"] = ["Speichern", "Confirmar", "Appliquer changements", "Uygula"][l]; this.Data["Discard changes"] = ["Abbrechen", "Cancelar", "Annuler changements", "İptal"][l]; this.Data["Reset to default"] = ["Auf Standard zurücksetzen", "Definições padrão", "Réinitialiser", "Sıfırla"][l]; this.Data["Continuous"] = ["Kontinuierlich", "Contínua", "continue", "Sürekli"][l]; this.Data["Bonus"] = ["Pakete", "Bónus", "Bonus", "Bonus"][l]; this.Data["POI"] = ["POI", "POI", "POI", "POI"][l]; this.Data["Total / h"] = ["Gesamt / h", "Total / h", "Total / h", "Toplam / sa."][l]; this.Data["Repaircharges"] = ["Reparaturzeiten", "Custo de reparação", "frais de réparation", "Onarım maliyeti"][l]; this.Data["Repairtime"] = ["Max. verfügbar", "Tempo de reparação", "Temps de réparation", "Onarım süresi"][l]; this.Data["Attacks"] = ["Angriffe", "Ataques", "Attaques", "Saldırılar"][l]; this.Data[MaelstromTools.Statics.Infantry] = ["Infanterie", "Infantaria", "Infanterie", "Piyade"][l]; this.Data[MaelstromTools.Statics.Vehicle] = ["Fahrzeuge", "Veículos", "Vehicule", "Motorlu B."][l]; this.Data[MaelstromTools.Statics.Aircraft] = ["Flugzeuge", "Aeronaves", "Aviation", "Hava A."][l]; this.Data[MaelstromTools.Statics.Tiberium] = ["Tiberium", "Tibério", "Tiberium", "Tiberium"][l]; this.Data[MaelstromTools.Statics.Crystal] = ["Kristalle", "Cristal", "Cristal", "Kristal"][l]; this.Data[MaelstromTools.Statics.Power] = ["Strom", "Potência", "Energie", "Güç"][l]; this.Data[MaelstromTools.Statics.Dollar] = ["Credits", "Créditos", "Crédit", "Kredi"][l]; this.Data[MaelstromTools.Statics.Research] = ["Forschung", "Investigação", "Recherche", "Araştırma"][l]; this.Data["Base"] = ["Basis", "Base", "Base", "Üs"][l]; this.Data["Defense"] = ["Verteidigung", "Defesa", "Défense", "Savunma"][l]; this.Data["Army"] = ["Armee", "Exército", "Armée", "Ordu"][l]; this.Data["Level"] = ["Stufe", "Nível", "Niveau", "Seviye"][l]; this.Data["Buildings"] = ["Gebäude", "Edifícios", "Bâtiments", "Binalar"][l]; this.Data["Health"] = ["Leben", "Vida", "Santé", "Sağlık"][l]; this.Data["Units"] = ["Einheiten", "Unidades", "Unités", "Üniteler"][l]; this.Data["Hide Mission Tracker"] = ["Missionsfenster ausblenden", "Esconder janela das Missões", "Cacher la fenêtre de mission", "Görev İzleyicisini Gizle"][l]; this.Data["none"] = ["keine", "nenhum", "aucun", "hiçbiri"][l]; this.Data["Cooldown"] = ["Cooldown", "Relocalização", "Recharge", "Cooldown"][l]; this.Data["Protection"] = ["Geschützt bis", "Protecção", "Protection", "Koruma"][l]; this.Data["Available weapon"] = ["Verfügbare Artillerie", "Apoio disponível", "arme disponible", "Mevcut silah"][l]; this.Data["Calibrated on"] = ["Kalibriert auf", "Calibrado em", "Calibré sur ", "Kalibreli"][l]; this.Data["Total resources"] = ["Gesamt", "Total de recursos", "Ressources totales", "Toplam kaynaklar"][l]; this.Data["Max. storage"] = ["Max. Kapazität", "Armazenamento Máx.", "Max. de stockage", "Maks. Depo"][l]; this.Data["Storage full!"] = ["Lager voll!", "Armazenamento cheio!", "Stockage plein", "Depo dolu!"][l]; this.Data["Storage"] = ["Lagerstand", "Armazenamento", "Stockage", "Depo"][l]; this.Data["display only top buildings"] = ["Nur Top-Gebäude anzeigen", "Mostrar apenas melhores edifícios", "afficher uniquement les bâtiments principaux", "yalnızca en iyi binaları göster"][l]; this.Data["display only affordable buildings"] = ["Nur einsetzbare Gebäude anzeigen", "Mostrar apenas edíficios acessíveis", "afficher uniquement les bâtiments abordables", "yalnızca satın alınabilir binaları göster"][l]; this.Data["City"] = ["Stadt", "Base", "Base", "Şehir"][l]; this.Data["Type (coord)"] = ["Typ (Koord.)", "Escrever (coord)", "Type (coord)", "Tip (koord.)"][l]; this.Data["to Level"] = ["Auf Stufe", "para nível", "à Niveau ", "Seviye için"][l]; this.Data["Gain/h"] = ["Zuwachs/h", "Melhoria/h", "Gain / h", "Kazanç / sa."][l]; this.Data["Factor"] = ["Faktor", "Factor", "Facteur", "Faktör"][l]; this.Data["Tib/gain"] = ["Tib./Zuwachs", "Tib/melhoria", "Tib / gain", "Tib/Kazanç"][l]; this.Data["Pow/gain"] = ["Strom/Zuwachs", "Potencia/melhoria", "Puissance / Gain", "Güç/Kazanç"][l]; this.Data["ETA"] = ["Verfügbar in", "Tempo restante", "Temps restant", "Kalan Zaman"][l]; this.Data["Upgrade"] = ["Aufrüsten", "Upgrade", "Upgrade", "Yükselt"][l]; this.Data["Powerplant"] = ["Kratfwerk", "Central de Energia", "Centrale", "Güç Santrali"][l]; this.Data["Refinery"] = ["Raffinerie", "Refinaria", "Raffinerie", "Rafineri"][l]; this.Data["Harvester"] = ["Sammler", "Harvester", "Collecteur", "Biçerdöver"][l]; this.Data["Silo"] = ["Silo", "Silo", "Silo", "Silo"][l]; this.Data["Accumulator"] = ["Akkumulator", "Acumulador", "Accumulateur", "Akümülatör"][l]; this.Data["Calibrate support"] = ["Artillerie kalibrieren", "Calibrar apoio", "Calibrer soutien", "Takviyeyi kalibre et"][l]; this.Data["Access"] = ["Öffne", "Aceder", "Accès ", "Aç"][l]; this.Data["Focus on"] = ["Zentriere auf", "Concentrar em", "Centré sur", "Odaklan"][l]; this.Data["Possible attacks from this base (available CP)"] = ["Mögliche Angriffe (verfügbare KP)", "Possible attacks from this base (available CP)","Possible attacks from this base (available CP)", "Bu üsten yapılması mümkün olan saldırılar (mevcut KP)"][l]; //this.Data[""] = [""][l]; }, get: function (ident) { return this.gt(ident); }, gt: function (ident) { if (!this.Data || !this.Data[ident]) { /*if(!parseInt(ident.substr(0, 1), 10) && ident != "0") { console.log("missing language data: " + ident); }*/ return ident; } return this.Data[ident]; } } }), // define Base qx.Class.define("MaelstromTools.Base", { type: "singleton", extend: qx.core.Object, members: { /* Desktop */ timerInterval: 1500, mainTimerInterval: 5000, lootStatusInfoInterval: null, images: null, mWindows: null, mainMenuWindow: null, itemsOnDesktop: null, itemsOnDesktopCount: null, itemsInMainMenu: null, itemsInMainMenuCount: null, buttonCollectAllResources: null, buttonRepairAllUnits: null, buttonRepairAllBuildings: null, lootWidget: null, initialize: function () { try { //console.log(qx.locale.Manager.getInstance().getLocale()); Lang.loadData(ClientLib.Config.Main.GetInstance().GetConfig(ClientLib.Config.Main.CONFIG_LANGUAGE)); //console.log("Client version: " + MaelstromTools.Wrapper.GetClientVersion()); this.itemsOnDesktopCount = []; this.itemsOnDesktop = {}; this.itemsInMainMenuCount = []; this.itemsInMainMenu = {}; var fileManager = ClientLib.File.FileManager.GetInstance(); //ui/icons/icon_mainui_defense_button //ui/icons/icon_mainui_base_button //ui/icons/icon_army_points //icon_def_army_points var factionText = ClientLib.Base.Util.GetFactionGuiPatchText(); this.createNewImage(MaelstromTools.Statics.Tiberium, "ui/common/icn_res_tiberium.png", fileManager); this.createNewImage(MaelstromTools.Statics.Crystal, "ui/common/icn_res_chrystal.png", fileManager); this.createNewImage(MaelstromTools.Statics.Power, "ui/common/icn_res_power.png", fileManager); this.createNewImage(MaelstromTools.Statics.Dollar, "ui/common/icn_res_dollar.png", fileManager); this.createNewImage(MaelstromTools.Statics.Research, "ui/common/icn_res_research.png", fileManager); this.createNewImage("Sum", "ui/common/icn_build_slots.png", fileManager); this.createNewImage("AccessBase", "ui/" + factionText + "/icons/icon_mainui_enterbase.png", fileManager); this.createNewImage("FocusBase", "ui/" + factionText + "/icons/icon_mainui_focusbase.png", fileManager); this.createNewImage("Packages", "ui/" + factionText + "/icons/icon_collect_packages.png", fileManager); this.createNewImage("RepairAllUnits", "ui/" + factionText + "/icons/icon_army_points.png", fileManager); this.createNewImage("RepairAllBuildings", "ui/" + factionText + "/icons/icn_build_slots.png", fileManager); this.createNewImage("ResourceOverviewMenu", "ui/common/icn_res_chrystal.png", fileManager); this.createNewImage("ProductionMenu", "ui/" + factionText + "/icons/icn_build_slots.png", fileManager); this.createNewImage("RepairTimeMenu", "ui/" + factionText + "/icons/icon_repair_all_button.png", fileManager); this.createNewImage("Crosshair", "ui/icons/icon_support_tnk_white.png", fileManager); this.createNewImage("UpgradeBuilding", "ui/" + factionText + "/icons/icon_building_detail_upgrade.png", fileManager); this.createNewWindow("MainMenu", "R", 125, 140, 120, 100, "B"); this.createNewWindow("Production", "L", 120, 60, 340, 140); this.createNewWindow("RepairTime", "L", 120, 60, 340, 140); this.createNewWindow("ResourceOverview", "L", 120, 60, 340, 140); this.createNewWindow("BaseStatusOverview", "L", 120, 60, 340, 140); this.createNewWindow("Preferences", "L", 120, 60, 440, 140); this.createNewWindow("UpgradePriority", "L", 120, 60, 870, 400); if (!this.mainMenuWindow) { this.mainMenuWindow = new qx.ui.popup.Popup(new qx.ui.layout.Canvas()).set({ //backgroundColor: "#303030", padding: 5, paddingRight: 0 }); if (MT_Preferences.Settings.useDedicatedMainMenu) { this.mainMenuWindow.setPlaceMethod("mouse"); this.mainMenuWindow.setPosition("top-left"); } else { this.mainMenuWindow.setPlaceMethod("widget"); this.mainMenuWindow.setPosition("bottom-right"); this.mainMenuWindow.setAutoHide(false); this.mainMenuWindow.setBackgroundColor("transparent"); //this.mainMenuWindow.setShadow(null); this.mainMenuWindow.setDecorator(new qx.ui.decoration.Background()); } } var desktopPositionModifier = 0; this.buttonCollectAllResources = this.createDesktopButton(Lang.gt("Collect all packages"), "Packages", true, this.desktopPosition(desktopPositionModifier)); this.buttonCollectAllResources.addListener("execute", this.collectAllPackages, this); var openProductionWindowButton = this.createDesktopButton(Lang.gt("Overall production"), "ProductionMenu", false, this.desktopPosition(desktopPositionModifier)); openProductionWindowButton.addListener("execute", function () { MaelstromTools.Production.getInstance().openWindow("Production", Lang.gt("Overall production")); }, this); var openResourceOverviewWindowButton = this.createDesktopButton(Lang.gt("Base resources"), "ResourceOverviewMenu", false, this.desktopPosition(desktopPositionModifier)); openResourceOverviewWindowButton.addListener("execute", function () { MaelstromTools.ResourceOverview.getInstance().openWindow("ResourceOverview", Lang.gt("Base resources")); }, this); desktopPositionModifier++; var openMainMenuButton = this.createDesktopButton(Lang.gt("Main menu"), "ProductionMenu", false, this.desktopPosition(desktopPositionModifier)); openMainMenuButton.addListener("click", function (e) { this.mainMenuWindow.placeToMouse(e); this.mainMenuWindow.show(); }, this); this.buttonRepairAllUnits = this.createDesktopButton(Lang.gt("Repair all units"), "RepairAllUnits", true, this.desktopPosition(desktopPositionModifier)); this.buttonRepairAllUnits.addListener("execute", this.repairAllUnits, this); this.buttonRepairAllBuildings = this.createDesktopButton(Lang.gt("Repair all buildings"), "RepairAllBuildings", true, this.desktopPosition(desktopPositionModifier)); this.buttonRepairAllBuildings.addListener("execute", this.repairAllBuildings, this); var openRepairTimeWindowButton = this.createDesktopButton(Lang.gt("Army overview"), "RepairTimeMenu", false, this.desktopPosition(desktopPositionModifier)); openRepairTimeWindowButton.addListener("execute", function () { MaelstromTools.RepairTime.getInstance().openWindow("RepairTime", Lang.gt("Army overview")); }, this); var openBaseStatusOverview = this.createDesktopButton(Lang.gt("Base status overview"), "Crosshair", false, this.desktopPosition(desktopPositionModifier)); openBaseStatusOverview.addListener("execute", function () { MaelstromTools.BaseStatus.getInstance().openWindow("BaseStatusOverview", Lang.gt("Base status overview")); }, this); desktopPositionModifier++; var openHuffyUpgradeOverview = this.createDesktopButton(Lang.gt("Upgrade priority overview"), "UpgradeBuilding", false, this.desktopPosition(desktopPositionModifier)); openHuffyUpgradeOverview.addListener("execute", function () { HuffyTools.UpgradePriorityGUI.getInstance().openWindow("UpgradePriority", Lang.gt("Upgrade priority overview")); }, this); desktopPositionModifier++; var preferencesButton = new qx.ui.form.Button(Lang.gt("Options")).set({ appearance: "button-text-small", width: 100, minWidth: 100, maxWidth: 100 }); preferencesButton.setUserData("desktopPosition", this.desktopPosition(desktopPositionModifier)); preferencesButton.addListener("execute", function () { MaelstromTools.Preferences.getInstance().openWindow("Preferences", Lang.gt("MaelstromTools Preferences"), true); }, this); if (MT_Preferences.Settings.useDedicatedMainMenu) { this.addToDesktop("MainMenu", openMainMenuButton); } this.addToMainMenu("ResourceOverviewMenu", openResourceOverviewWindowButton); this.addToMainMenu("ProductionMenu", openProductionWindowButton); this.addToMainMenu("BaseStatusMenu", openBaseStatusOverview); this.addToMainMenu("RepairTimeMenu", openRepairTimeWindowButton); this.addToMainMenu("UpgradeBuilding", openHuffyUpgradeOverview); this.addToMainMenu("PreferencesMenu", preferencesButton); if (!MT_Preferences.Settings.useDedicatedMainMenu) { this.mainMenuWindow.show(); var target = qx.core.Init.getApplication().getOptionsBar(); //getServerBar(); //qx.core.Init.getApplication().getUIItem(ClientLib.Data.Missions.PATH.BAR_APPOINTMENTS); this.mainMenuWindow.placeToWidget(target, true); } phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, function () { MaelstromTools.Cache.getInstance().SelectedBaseForLoot=null; }); webfrontend.gui.chat.ChatWidget.recvbufsize = MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.CHATHISTORYLENGTH, 64); this.runSecondlyTimer(); this.runMainTimer(); this.runAutoCollectTimer(); } catch (e) { console.log("MaelstromTools.initialize: ", e); } }, desktopPosition: function (modifier) { if (!modifier) modifier = 0; return modifier; }, createDesktopButton: function (title, imageName, isNotification, desktopPosition) { try { if (!isNotification) { isNotification = false; } if (!desktopPosition) { desktopPosition = this.desktopPosition(); } var desktopButton = new qx.ui.form.Button(null, this.images[imageName]).set({ toolTipText: title, width: 50, height: 40, maxWidth: 50, maxHeight: 40, appearance: (isNotification ? "button-standard-nod" : "button-playarea-mode-frame"), //"button-standard-"+factionText), button-playarea-mode-red-frame center: true }); desktopButton.setUserData("isNotification", isNotification); desktopButton.setUserData("desktopPosition", desktopPosition); return desktopButton; } catch (e) { console.log("MaelstromTools.createDesktopButton: ", e); } }, createNewImage: function (name, path, fileManager) { try { if (!this.images) { this.images = {}; } if (!fileManager) { return; } this.images[name] = fileManager.GetPhysicalPath(path); } catch (e) { console.log("MaelstromTools.createNewImage: ", e); } }, createNewWindow: function (name, align, x, y, w, h, alignV) { try { if (!this.mWindows) { this.mWindows = {}; } this.mWindows[name] = {}; this.mWindows[name]["Align"] = align; this.mWindows[name]["AlignV"] = alignV; this.mWindows[name]["x"] = x; this.mWindows[name]["y"] = y; this.mWindows[name]["w"] = w; this.mWindows[name]["h"] = h; } catch (e) { console.log("MaelstromTools.createNewWindow: ", e); } }, addToMainMenu: function (name, button) { try { /*if(!this.useDedicatedMainMenu) { return; }*/ if (this.itemsInMainMenu[name] != null) { return; } var desktopPosition = button.getUserData("desktopPosition"); var isNotification = button.getUserData("isNotification"); if (!desktopPosition) { desktopPosition = this.desktopPosition(); } if (!isNotification) { isNotification = false; } if (isNotification && MT_Preferences.Settings.useDedicatedMainMenu) { this.addToDesktop(name, button); } else { if (!this.itemsInMainMenuCount[desktopPosition]) { this.itemsInMainMenuCount[desktopPosition] = 0; } this.mainMenuWindow.add(button, { right: 5 + (52 * this.itemsInMainMenuCount[desktopPosition]), top: 0 + (42 * (desktopPosition)) //bottom: 0 - (42 * (desktopPosition - 1)) }); this.itemsInMainMenu[name] = button; this.itemsInMainMenuCount[desktopPosition]++; } } catch (e) { console.log("MaelstromTools.addToMainMenu: ", e); } }, removeFromMainMenu: function (name, rearrange) { try { if (rearrange == null) { rearrange = true; } if (this.itemsOnDesktop[name] != null) { var isNotification = this.itemsOnDesktop[name].getUserData("isNotification"); if (!isNotification) { isNotification = false; } if (isNotification && MT_Preferences.Settings.useDedicatedMainMenu) { this.removeFromDesktop(name, rearrange); } } else if (this.itemsInMainMenu[name] != null) { var desktopPosition = this.itemsInMainMenu[name].getUserData("desktopPosition"); var isNotification = this.itemsInMainMenu[name].getUserData("isNotification"); if (!desktopPosition) { desktopPosition = this.desktopPosition(); } if (!isNotification) { isNotification = false; } this.mainMenuWindow.remove(this.itemsInMainMenu[name]); this.itemsInMainMenu[name] = null; this.itemsInMainMenuCount[desktopPosition]--; if (rearrange && this.itemsInMainMenu[desktopPosition] > 1) { var tmpItems = {}; // remove notifications for (var itemName in this.itemsOnDesktop) { if (this.itemsInMainMenu[itemName] == null) { continue; } if (!isNotification) { continue; } tmpItems[itemName] = this.itemsInMainMenu[itemName]; this.removeFromMainMenu(itemName, false); } // rearrange notifications for (var itemName2 in tmpItems) { var tmp = tmpItems[itemName2]; if (tmp == null) { continue; } this.addToMainMenu(itemName2, tmp); } } } } catch (e) { console.log("MaelstromTools.removeFromDesktop: ", e); } }, addToDesktop: function (name, button) { try { if (this.itemsOnDesktop[name] != null) { return; } var desktopPosition = button.getUserData("desktopPosition"); if (!desktopPosition) { desktopPosition = this.desktopPosition(); } if (!this.itemsOnDesktopCount[desktopPosition]) { this.itemsOnDesktopCount[desktopPosition] = 0; } var app = qx.core.Init.getApplication(); //var navBar = app.getNavigationBar(); // console.log("add to Desktop at pos: " + this.itemsOnDesktopCount); app.getDesktop().add(button, { //right: navBar.getBounds().width + (52 * this.itemsOnDesktopCount[desktopPosition]), //top: 42 * (desktopPosition - 1) right: 5 + (52 * this.itemsOnDesktopCount[desktopPosition]), //top: this.initialAppointmentBarHeight + 125 + (42 * (desktopPosition - 1)) bottom: 140 - (42 * (desktopPosition - 1)) }); this.itemsOnDesktop[name] = button; this.itemsOnDesktopCount[desktopPosition]++; } catch (e) { console.log("MaelstromTools.addToDesktop: ", e); } }, removeFromDesktop: function (name, rearrange) { try { if (rearrange == null) { rearrange = true; } var app = qx.core.Init.getApplication(); if (this.itemsOnDesktop[name] != null) { var desktopPosition = this.itemsOnDesktop[name].getUserData("desktopPosition"); var isNotification = this.itemsOnDesktop[name].getUserData("isNotification"); if (!desktopPosition) { desktopPosition = this.desktopPosition(); } if (!isNotification) { isNotification = false; } app.getDesktop().remove(this.itemsOnDesktop[name]); this.itemsOnDesktop[name] = null; this.itemsOnDesktopCount[desktopPosition]--; if (rearrange && this.itemsOnDesktopCount[desktopPosition] > 1) { var tmpItems = {}; // remove notifications for (var itemName in this.itemsOnDesktop) { if (this.itemsOnDesktop[itemName] == null) { continue; } if (!this.itemsOnDesktop[itemName].getUserData("isNotification")) { continue; } tmpItems[itemName] = this.itemsOnDesktop[itemName]; this.removeFromDesktop(itemName, false); } // rearrange notifications for (var itemName2 in tmpItems) { var tmp = tmpItems[itemName2]; if (tmp == null) { continue; } this.addToMainMenu(itemName2, tmp); } } } } catch (e) { console.log("MaelstromTools.removeFromDesktop: ", e); } }, runSecondlyTimer: function () { try { this.calculateCostsForNextMCV(); var self = this; setTimeout(function () { self.runSecondlyTimer(); }, 1000); } catch (e) { console.log("MaelstromTools.runSecondlyTimer: ", e); } }, runMainTimer: function () { try { this.checkForPackages(); this.checkRepairAllUnits(); this.checkRepairAllBuildings(); var missionTracker = typeof (qx.core.Init.getApplication().getMissionsBar) === 'function' ? qx.core.Init.getApplication().getMissionsBar() : qx.core.Init.getApplication().getMissionTracker(); //fix for PerforceChangelist>=376877 if (MT_Preferences.Settings.autoHideMissionTracker) { if (missionTracker.isVisible()) { missionTracker.hide(); } if (typeof (qx.core.Init.getApplication().getMissionsBar) === 'function') { if (qx.core.Init.getApplication().getMissionsBar().getSizeHint().height != 0) { qx.core.Init.getApplication().getMissionsBar().getSizeHint().height = 0; qx.core.Init.getApplication().triggerDesktopResize(); } } } else { if (!missionTracker.isVisible()) { missionTracker.show(); if (typeof (qx.core.Init.getApplication().getMissionsBar) === 'function') { qx.core.Init.getApplication().getMissionsBar().initHeight(); qx.core.Init.getApplication().triggerDesktopResize(); } } } var self = this; setTimeout(function () { self.runMainTimer(); }, this.mainTimerInterval); } catch (e) { console.log("MaelstromTools.runMainTimer: ", e); } }, runAutoCollectTimer: function () { try { //console.log("runAutoCollectTimer ", MT_Preferences.Settings.AutoCollectTimer); if (!CCTAWrapperIsInstalled()) return; // run timer only then wrapper is running if (this.checkForPackages() && MT_Preferences.Settings.autoCollectPackages) { this.collectAllPackages(); } if (this.checkRepairAllUnits() && MT_Preferences.Settings.autoRepairUnits) { this.repairAllUnits(); } if (this.checkRepairAllBuildings() && MT_Preferences.Settings.autoRepairBuildings) { this.repairAllBuildings(); } var self = this; setTimeout(function () { self.runAutoCollectTimer(); }, MT_Preferences.Settings.AutoCollectTimer * 60000); } catch (e) { console.log("MaelstromTools.runMainTimer: ", e); } }, openWindow: function (windowObj, windowName, skipMoveWindow) { try { if (!windowObj.isVisible()) { if (windowName == "MainMenu") { windowObj.show(); } else { if (!skipMoveWindow) { this.moveWindow(windowObj, windowName); } windowObj.open(); } } } catch (e) { console.log("MaelstromTools.openWindow: ", e); } }, moveWindow: function (windowObj, windowName) { try { var x = this.mWindows[windowName]["x"]; var y = this.mWindows[windowName]["y"]; if (this.mWindows[windowName]["Align"] == "R") { x = qx.bom.Viewport.getWidth(window) - this.mWindows[windowName]["x"]; } if (this.mWindows[windowName]["AlignV"] == "B") { y = qx.bom.Viewport.getHeight(window) - this.mWindows[windowName]["y"] - windowObj.height; } windowObj.moveTo(x, y); if (windowName != "MainMenu") { windowObj.setHeight(this.mWindows[windowName]["h"]); windowObj.setWidth(this.mWindows[windowName]["w"]); } } catch (e) { console.log("MaelstromTools.moveWindow: ", e); } }, checkForPackages: function () { try { MT_Cache.updateCityCache(); for (var cname in MT_Cache.Cities) { var ncity = MT_Cache.Cities[cname].Object; if (ncity.get_CityBuildingsData().get_HasCollectableBuildings() && !ncity.get_IsGhostMode()) { this.addToMainMenu("CollectAllResources", this.buttonCollectAllResources); return true; } } this.removeFromMainMenu("CollectAllResources"); return false; } catch (e) { console.log("MaelstromTools.checkForPackages: ", e); return false; } }, collectAllPackages: function () { try { MT_Cache.updateCityCache(); for (var cname in MT_Cache.Cities) { var ncity = MT_Cache.Cities[cname].Object; if (ncity.get_CityBuildingsData().get_HasCollectableBuildings()) { ncity.CollectAllResources(); } } this.removeFromMainMenu("CollectAllResources"); } catch (e) { console.log("MaelstromTools.collectAllPackages: ", e); } }, checkRepairAll: function (visMode, buttonName, button) { try { MT_Cache.updateCityCache(); for (var cname in MT_Cache.Cities) { var ncity = MT_Cache.Cities[cname].Object; if (!ncity.get_IsGhostMode() && ncity.get_CityRepairData().CanRepairAll(visMode)) { this.addToMainMenu(buttonName, button); return true; } } this.removeFromMainMenu(buttonName); return false; } catch (e) { console.log("MaelstromTools.checkRepairAll: ", e); return false; } }, checkRepairAllUnits: function () { return this.checkRepairAll(ClientLib.Vis.Mode.ArmySetup, "RepairAllUnits", this.buttonRepairAllUnits); }, checkRepairAllBuildings: function () { return this.checkRepairAll(ClientLib.Vis.Mode.City, "RepairAllBuildings", this.buttonRepairAllBuildings); }, repairAll: function (visMode, buttonName) { try { MT_Cache.updateCityCache(); for (var cname in MT_Cache.Cities) { var ncity = MT_Cache.Cities[cname].Object; if (!ncity.get_IsGhostMode() && ncity.get_CityRepairData().CanRepairAll(visMode)) { ncity.get_CityRepairData().RepairAll(visMode); } } this.removeFromMainMenu(buttonName); } catch (e) { console.log("MaelstromTools.repairAll: ", e); } }, //ClientLib.Data.City.prototype.get_CityRepairData //ClientLib.Data.CityRepair.prototype.CanRepairAll //ClientLib.Data.CityRepair.prototype.RepairAll repairAllUnits: function () { try { this.repairAll(ClientLib.Vis.Mode.ArmySetup, "RepairAllUnits"); } catch (e) { console.log("MaelstromTools.repairAllUnits: ", e); } }, repairAllBuildings: function () { try { this.repairAll(ClientLib.Vis.Mode.City, "RepairAllBuildings"); } catch (e) { console.log("MaelstromTools.repairAllBuildings: ", e); } }, updateLoot: function (ident, visCity, widget) { try { clearInterval(this.lootStatusInfoInterval); if (!MT_Preferences.Settings.showLoot) { if (this.lootWidget[ident]) { this.lootWidget[ident].removeAll(); } return; } var baseLoadState = MT_Cache.updateLoot(visCity); if (baseLoadState == -2) { // base already cached and base not changed return; } if (!this.lootWidget) { this.lootWidget = {}; } if (!this.lootWidget[ident]) { this.lootWidget[ident] = new qx.ui.container.Composite(new qx.ui.layout.Grid(5, 5)); this.lootWidget[ident].setTextColor("white"); widget.add(this.lootWidget[ident]); } var lootWidget = this.lootWidget[ident]; var rowIdx = 1; var colIdx = 1; lootWidget.removeAll(); switch (baseLoadState) { case -1: { MaelstromTools.Util.addLabel(lootWidget, rowIdx, colIdx++, "Target out of range, no resource calculation possible", null, null, 'bold', null); break; } case 1: { var Resources = MT_Cache.SelectedBaseResources; this.createResourceLabels(lootWidget, ++rowIdx, "Possible attacks from this base (available CP)", Resources, - 1); this.createResourceLabels(lootWidget, ++rowIdx, "Lootable resources", Resources, 1); this.createResourceLabels(lootWidget, ++rowIdx, "per CP", Resources, 1 * Resources.CPNeeded); this.createResourceLabels(lootWidget, ++rowIdx, "2nd run", Resources, 2 * Resources.CPNeeded); this.createResourceLabels(lootWidget, ++rowIdx, "3rd run", Resources, 3 * Resources.CPNeeded); break; } default: { MaelstromTools.Util.addLabel(lootWidget, rowIdx, colIdx++, "Calculating resources...", null, null, 'bold', null); this.lootStatusInfoInterval = setInterval(function () { MaelstromTools.Base.getInstance().updateLoot(ident, visCity, widget); }, 100); break; } } } catch (e) { console.log("MaelstromTools.updateLoot: ", e); } }, createResourceLabels: function (lootWidget, rowIdx, Label, Resources, Modifier) { var colIdx = 1; var font = (Modifier > 1 ? null : 'bold'); if (Modifier == -1 && Resources.CPNeeded > 0) { Label = Lang.gt(Label) + ": " + Math.floor(ClientLib.Data.MainData.GetInstance().get_Player().GetCommandPointCount() / Resources.CPNeeded); MaelstromTools.Util.addLabel(lootWidget, rowIdx, colIdx++, Label, null, 'left', font, null, 9); return; } colIdx = 1; if (Modifier > 0) { MaelstromTools.Util.addLabel(lootWidget, rowIdx, colIdx++, Lang.gt(Label) + ":", null, null, font); MaelstromTools.Util.addImage(lootWidget, rowIdx, colIdx++, MaelstromTools.Util.getImage(MaelstromTools.Statics.Research)); MaelstromTools.Util.addLabel(lootWidget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(Resources[MaelstromTools.Statics.Research] / Modifier), 50, 'right', font); MaelstromTools.Util.addImage(lootWidget, rowIdx, colIdx++, MaelstromTools.Util.getImage(MaelstromTools.Statics.Tiberium)); MaelstromTools.Util.addLabel(lootWidget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(Resources[MaelstromTools.Statics.Tiberium] / Modifier), 50, 'right', font); MaelstromTools.Util.addImage(lootWidget, rowIdx, colIdx++, MaelstromTools.Util.getImage(MaelstromTools.Statics.Crystal)); MaelstromTools.Util.addLabel(lootWidget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(Resources[MaelstromTools.Statics.Crystal] / Modifier), 50, 'right', font); MaelstromTools.Util.addImage(lootWidget, rowIdx, colIdx++, MaelstromTools.Util.getImage(MaelstromTools.Statics.Dollar)); MaelstromTools.Util.addLabel(lootWidget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(Resources[MaelstromTools.Statics.Dollar] / Modifier), 50, 'right', font); MaelstromTools.Util.addImage(lootWidget, rowIdx, colIdx++, MaelstromTools.Util.getImage("Sum")); MaelstromTools.Util.addLabel(lootWidget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(Resources["Total"] / Modifier), 50, 'right', font); } }, mcvPopup: null, mcvPopupX : 0, mcvPopupY : 0, mcvTimerLabel: null, calculateCostsForNextMCV: function () { try { if (!MT_Preferences.Settings.showCostsForNextMCV) { if (this.mcvPopup) { this.mcvPopup.close(); } return; } var player = ClientLib.Data.MainData.GetInstance().get_Player(); var cw = player.get_Faction(); var cj = ClientLib.Base.Tech.GetTechIdFromTechNameAndFaction(ClientLib.Base.ETechName.Research_BaseFound, cw); var cr = player.get_PlayerResearch(); var cd = cr.GetResearchItemFomMdbId(cj); if (cd == null) { if (this.mcvPopup) { this.mcvPopup.close(); } return; } if (!this.mcvPopup) { this.mcvPopup = new qx.ui.window.Window("").set({ contentPadding : 0, showMinimize : false, showMaximize : false, showClose : false, resizable : false }); this.mcvPopup.setLayout(new qx.ui.layout.VBox()); this.mcvPopup.addListener("move", function (e) { var base = MaelstromTools.Base.getInstance(); var size = qx.core.Init.getApplication().getRoot().getBounds(); var value = size.width - e.getData().left; base.mcvPopupX = value < 0 ? 150 : value; value = size.height - e.getData().top; base.mcvPopupY = value < 0 ? 70 : value; MaelstromTools.LocalStorage.set("mcvPopup", { x : base.mcvPopupX, y : base.mcvPopupY }); }); var font = qx.bom.Font.fromString('bold').set({ size: 20 }); this.mcvTimerLabel = new qx.ui.basic.Label().set({ font: font, textColor: 'red', width: 155, textAlign: 'center', marginBottom : 5 }); this.mcvPopup.add(this.mcvTimerLabel); var serverBar = qx.core.Init.getApplication().getServerBar().getBounds(); var pos = MaelstromTools.LocalStorage.get("mcvPopup", { x : serverBar.width + 150, y : 70 }); this.mcvPopupX = pos.x; this.mcvPopupY = pos.y; this.mcvPopup.open(); } var size = qx.core.Init.getApplication().getRoot().getBounds(); this.mcvPopup.moveTo(size.width - this.mcvPopupX, size.height - this.mcvPopupY); var nextLevelInfo = cd.get_NextLevelInfo_Obj(); var resourcesNeeded = []; for (var i in nextLevelInfo.rr) { if (nextLevelInfo.rr[i].t > 0) { resourcesNeeded[nextLevelInfo.rr[i].t] = nextLevelInfo.rr[i].c; } } //var researchNeeded = resourcesNeeded[ClientLib.Base.EResourceType.ResearchPoints]; //var currentResearchPoints = player.get_ResearchPoints(); var creditsNeeded = resourcesNeeded[ClientLib.Base.EResourceType.Gold]; var creditsResourceData = player.get_Credits(); var creditGrowthPerHour = (creditsResourceData.Delta + creditsResourceData.ExtraBonusDelta) * ClientLib.Data.MainData.GetInstance().get_Time().get_StepsPerHour(); var creditTimeLeftInHours = (creditsNeeded - player.GetCreditsCount()) / creditGrowthPerHour; if (creditGrowthPerHour == 0 || creditTimeLeftInHours <= 0) { if (this.mcvPopup) { this.mcvPopup.close(); } return; } this.mcvPopup.setCaption(Lang.gt("Next MCV") + " ($ " + MaelstromTools.Wrapper.FormatNumbersCompact(creditsNeeded) + ")"); this.mcvTimerLabel.setValue(MaelstromTools.Wrapper.FormatTimespan(creditTimeLeftInHours * 60 * 60)); if (!this.mcvPopup.isVisible()) { this.mcvPopup.open(); } } catch (e) { console.log("calculateCostsForNextMCV", e); } } } }); // define Preferences qx.Class.define("MaelstromTools.Preferences", { type: "singleton", extend: qx.core.Object, statics: { USEDEDICATEDMAINMENU: "useDedicatedMainMenu", AUTOCOLLECTPACKAGES: "autoCollectPackages", AUTOREPAIRUNITS: "autoRepairUnits", AUTOREPAIRBUILDINGS: "autoRepairBuildings", AUTOHIDEMISSIONTRACKER: "autoHideMissionTracker", AUTOCOLLECTTIMER: "AutoCollectTimer", SHOWLOOT: "showLoot", SHOWCOSTSFORNEXTMCV: "showCostsForNextMCV", CHATHISTORYLENGTH: "ChatHistoryLength" }, members: { Window: null, Widget: null, Settings: null, FormElements: null, readOptions: function () { try { if (!this.Settings) { this.Settings = {}; } /* if(MaelstromTools.LocalStorage.get("useDedicatedMainMenu") == null) { if(qx.bom.Viewport.getWidth(window) > 1800) { this.Settings["useDedicatedMainMenu"] = false; } } else { this.Settings["useDedicatedMainMenu"] = (MaelstromTools.LocalStorage.get("useDedicatedMainMenu", 1) == 1); }*/ this.Settings[MaelstromTools.Preferences.USEDEDICATEDMAINMENU] = (MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.USEDEDICATEDMAINMENU, 1) == 1); this.Settings[MaelstromTools.Preferences.AUTOCOLLECTPACKAGES] = (MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.AUTOCOLLECTPACKAGES, 0) == 1); this.Settings[MaelstromTools.Preferences.AUTOREPAIRUNITS] = (MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.AUTOREPAIRUNITS, 0) == 1); this.Settings[MaelstromTools.Preferences.AUTOREPAIRBUILDINGS] = (MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.AUTOREPAIRBUILDINGS, 0) == 1); this.Settings[MaelstromTools.Preferences.AUTOHIDEMISSIONTRACKER] = (MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.AUTOHIDEMISSIONTRACKER, 0) == 1); this.Settings[MaelstromTools.Preferences.AUTOCOLLECTTIMER] = MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.AUTOCOLLECTTIMER, 60); this.Settings[MaelstromTools.Preferences.SHOWLOOT] = (MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.SHOWLOOT, 1) == 1); this.Settings[MaelstromTools.Preferences.SHOWCOSTSFORNEXTMCV] = (MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.SHOWCOSTSFORNEXTMCV, 1) == 1); this.Settings[MaelstromTools.Preferences.CHATHISTORYLENGTH] = MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.CHATHISTORYLENGTH, 64); if (!CCTAWrapperIsInstalled()) { this.Settings[MaelstromTools.Preferences.AUTOREPAIRUNITS] = false; this.Settings[MaelstromTools.Preferences.AUTOREPAIRBUILDINGS] = false; //this.Settings[MaelstromTools.Preferences.SHOWLOOT] = false; } //console.log(this.Settings); } catch (e) { console.log("MaelstromTools.Preferences.readOptions: ", e); } }, openWindow: function (WindowName, WindowTitle) { try { if (!this.Window) { //this.Window = new qx.ui.window.Window(WindowTitle).set({ this.Window = new webfrontend.gui.OverlayWindow().set({ autoHide: false, title: WindowTitle, minHeight: 350 //resizable: false, //showMaximize:false, //showMinimize:false, //allowMaximize:false, //allowMinimize:false, //showStatusbar: false }); this.Window.clientArea.setPadding(10); this.Window.clientArea.setLayout(new qx.ui.layout.VBox(3)); this.Widget = new qx.ui.container.Composite(new qx.ui.layout.Grid().set({ spacingX: 5, spacingY: 5 })); //this.Widget.setTextColor("white"); this.Window.clientArea.add(this.Widget); } if (this.Window.isVisible()) { this.Window.close(); } else { MT_Base.openWindow(this.Window, WindowName); this.setWidgetLabels(); } } catch (e) { console.log("MaelstromTools.Preferences.openWindow: ", e); } }, addFormElement: function (name, element) { this.FormElements[name] = element; }, setWidgetLabels: function () { try { this.readOptions(); this.FormElements = {}; this.Widget.removeAll(); var rowIdx = 1; var colIdx = 1; var chkAutoHideMissionTracker = new qx.ui.form.CheckBox(Lang.gt("Hide Mission Tracker")).set({ value: this.Settings[MaelstromTools.Preferences.AUTOHIDEMISSIONTRACKER] == 1 }); var chkUseDedicatedMainMenu = new qx.ui.form.CheckBox(Lang.gt("Use dedicated Main Menu (restart required)")).set({ value: this.Settings[MaelstromTools.Preferences.USEDEDICATEDMAINMENU] == 1 }); var chkShowLoot = new qx.ui.form.CheckBox(Lang.gt("Show lootable resources (restart required)")).set({ value: this.Settings[MaelstromTools.Preferences.SHOWLOOT] == 1/*, enabled: CCTAWrapperIsInstalled()*/ }); var chkCostsNextMCV = new qx.ui.form.CheckBox(Lang.gt("Show time to next MCV")).set({ value: this.Settings[MaelstromTools.Preferences.SHOWCOSTSFORNEXTMCV] == 1 }); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx, chkAutoHideMissionTracker, 2); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx, chkUseDedicatedMainMenu, 2); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx, chkShowLoot, 2); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx, chkCostsNextMCV, 2); var chkAutoCollectPackages = new qx.ui.form.CheckBox(Lang.gt("Autocollect packages")).set({ value: this.Settings[MaelstromTools.Preferences.AUTOCOLLECTPACKAGES] == 1 }); var chkAutoRepairUnits = new qx.ui.form.CheckBox(Lang.gt("Autorepair units")).set({ value: this.Settings[MaelstromTools.Preferences.AUTOREPAIRUNITS] == 1, enabled: CCTAWrapperIsInstalled() }); var chkAutoRepairBuildings = new qx.ui.form.CheckBox(Lang.gt("Autorepair buildings")).set({ value: this.Settings[MaelstromTools.Preferences.AUTOREPAIRBUILDINGS] == 1, enabled: CCTAWrapperIsInstalled() }); var spinnerChatHistoryLength = new qx.ui.form.Spinner().set({ minimum: 64, maximum: 512, value: this.Settings[MaelstromTools.Preferences.CHATHISTORYLENGTH] }); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx, Lang.gt("Chat history length") + " (" + spinnerChatHistoryLength.getMinimum() + " - " + spinnerChatHistoryLength.getMaximum() + ")"); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx + 1, spinnerChatHistoryLength); var spinnerAutoCollectTimer = new qx.ui.form.Spinner().set({ minimum: 5, maximum: 60 * 6, value: this.Settings[MaelstromTools.Preferences.AUTOCOLLECTTIMER] }); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx, Lang.gt("Automatic interval in minutes") + " (" + spinnerAutoCollectTimer.getMinimum() + " - " + spinnerAutoCollectTimer.getMaximum() + ")"); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx + 1, spinnerAutoCollectTimer); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx, chkAutoCollectPackages, 2); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx, chkAutoRepairUnits, 2); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx, chkAutoRepairBuildings, 2); var applyButton = new qx.ui.form.Button(Lang.gt("Apply changes")).set({ appearance: "button-addpoints", width: 120, minWidth: 120, maxWidth: 120 }); applyButton.addListener("execute", this.applyChanges, this); var cancelButton = new qx.ui.form.Button(Lang.gt("Discard changes")).set({ appearance: "button-addpoints", width: 120, minWidth: 120, maxWidth: 120 }); cancelButton.addListener("execute", function () { this.Window.close(); }, this); var resetButton = new qx.ui.form.Button(Lang.gt("Reset to default")).set({ appearance: "button-addpoints", width: 120, minWidth: 120, maxWidth: 120 }); resetButton.addListener("execute", this.resetToDefault, this); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx, resetButton); colIdx = 1; MaelstromTools.Util.addElement(this.Widget, rowIdx, colIdx++, cancelButton); MaelstromTools.Util.addElement(this.Widget, rowIdx++, colIdx, applyButton); this.addFormElement(MaelstromTools.Preferences.AUTOHIDEMISSIONTRACKER, chkAutoHideMissionTracker); this.addFormElement(MaelstromTools.Preferences.USEDEDICATEDMAINMENU, chkUseDedicatedMainMenu); this.addFormElement(MaelstromTools.Preferences.SHOWLOOT, chkShowLoot); this.addFormElement(MaelstromTools.Preferences.SHOWCOSTSFORNEXTMCV, chkCostsNextMCV); this.addFormElement(MaelstromTools.Preferences.AUTOCOLLECTPACKAGES, chkAutoCollectPackages); this.addFormElement(MaelstromTools.Preferences.AUTOREPAIRUNITS, chkAutoRepairUnits); this.addFormElement(MaelstromTools.Preferences.AUTOREPAIRBUILDINGS, chkAutoRepairBuildings); this.addFormElement(MaelstromTools.Preferences.AUTOCOLLECTTIMER, spinnerAutoCollectTimer); this.addFormElement(MaelstromTools.Preferences.CHATHISTORYLENGTH, spinnerChatHistoryLength); } catch (e) { console.log("MaelstromTools.Preferences.setWidgetLabels: ", e); } }, applyChanges: function () { try { var autoRunNeeded = false; for (var idx in this.FormElements) { var element = this.FormElements[idx]; if (idx == MaelstromTools.Preferences.AUTOCOLLECTTIMER) { autoRunNeeded = (MaelstromTools.LocalStorage.get(MaelstromTools.Preferences.AUTOCOLLECTTIMER, 0) != element.getValue()); } if (idx == MaelstromTools.Preferences.CHATHISTORYLENGTH) { webfrontend.gui.chat.ChatWidget.recvbufsize = element.getValue(); } MaelstromTools.LocalStorage.set(idx, element.getValue()); } this.readOptions(); if (autoRunNeeded) { MT_Base.runAutoCollectTimer(); } this.Window.close(); } catch (e) { console.log("MaelstromTools.Preferences.applyChanges: ", e); } }, resetToDefault: function () { try { MaelstromTools.LocalStorage.clearAll(); this.setWidgetLabels(); } catch (e) { console.log("MaelstromTools.Preferences.resetToDefault: ", e); } } } }); // define DefaultObject qx.Class.define("MaelstromTools.DefaultObject", { type: "abstract", extend: qx.core.Object, members: { Window: null, Widget: null, Cache: {}, //k null IsTimerEnabled: true, calc: function () { try { if (this.Window.isVisible()) { this.updateCache(); this.setWidgetLabels(); if (this.IsTimerEnabled) { var self = this; setTimeout(function () { self.calc(); }, MT_Base.timerInterval); } } } catch (e) { console.log("MaelstromTools.DefaultObject.calc: ", e); } }, openWindow: function (WindowName, WindowTitle) { try { if (!this.Window) { this.Window = new qx.ui.window.Window(WindowTitle).set({ resizable: false, showMaximize: false, showMinimize: false, allowMaximize: false, allowMinimize: false, showStatusbar: false }); this.Window.setPadding(10); this.Window.setLayout(new qx.ui.layout.VBox(3)); this.Widget = new qx.ui.container.Composite(new qx.ui.layout.Grid()); this.Widget.setTextColor("white"); this.Window.add(this.Widget); } if (this.Window.isVisible()) { this.Window.close(); } else { MT_Base.openWindow(this.Window, WindowName); this.calc(); } } catch (e) { console.log("MaelstromTools.DefaultObject.openWindow: ", e); } } } }); // define Production qx.Class.define("MaelstromTools.Production", { type: "singleton", extend: MaelstromTools.DefaultObject, members: { updateCache: function (onlyForCity) { try { MT_Cache.updateCityCache(); var alliance = ClientLib.Data.MainData.GetInstance().get_Alliance(); //this.Cache = Object(); for (var cname in MT_Cache.Cities) { if (onlyForCity != null && onlyForCity != cname) { continue; } var ncity = MT_Cache.Cities[cname].Object; if (typeof (this.Cache[cname]) !== 'object') this.Cache[cname] = {}; if (typeof (this.Cache[cname][MaelstromTools.Statics.Tiberium]) !== 'object') this.Cache[cname][MaelstromTools.Statics.Tiberium] = {}; // all have to be checked, if (typeof (this.Cache[cname][MaelstromTools.Statics.Crystal]) !== 'object') this.Cache[cname][MaelstromTools.Statics.Crystal] = {}; // this.Cache[cname] can be created inside different namespaces if (typeof (this.Cache[cname][MaelstromTools.Statics.Power]) !== 'object') this.Cache[cname][MaelstromTools.Statics.Power] = {}; // like the RepairTime etc... without those objs if (typeof (this.Cache[cname][MaelstromTools.Statics.Dollar]) !== 'object') this.Cache[cname][MaelstromTools.Statics.Dollar] = {}; this.Cache[cname]["ProductionStopped"] = ncity.get_IsGhostMode(); this.Cache[cname]["PackagesStopped"] = (ncity.get_hasCooldown() || ncity.get_IsGhostMode()); this.Cache[cname][MaelstromTools.Statics.Tiberium]["Delta"] = ncity.GetResourceGrowPerHour(ClientLib.Base.EResourceType.Tiberium, false, false); // (production.d[ClientLib.Base.EResourceType.Tiberium]['Delta'] * serverTime.get_StepsPerHour()); this.Cache[cname][MaelstromTools.Statics.Tiberium]["ExtraBonusDelta"] = ncity.GetResourceBonusGrowPerHour(ClientLib.Base.EResourceType.Tiberium); //(production.d[ClientLib.Base.EResourceType.Tiberium]['ExtraBonusDelta'] * serverTime.get_StepsPerHour()); this.Cache[cname][MaelstromTools.Statics.Tiberium]["POI"] = alliance.GetPOIBonusFromResourceType(ClientLib.Base.EResourceType.Tiberium); this.Cache[cname][MaelstromTools.Statics.Crystal]["Delta"] = ncity.GetResourceGrowPerHour(ClientLib.Base.EResourceType.Crystal, false, false); //(production.d[ClientLib.Base.EResourceType.Crystal]['Delta'] * serverTime.get_StepsPerHour()); this.Cache[cname][MaelstromTools.Statics.Crystal]["ExtraBonusDelta"] = ncity.GetResourceBonusGrowPerHour(ClientLib.Base.EResourceType.Crystal); //(production.d[ClientLib.Base.EResourceType.Crystal]['ExtraBonusDelta'] * serverTime.get_StepsPerHour()); this.Cache[cname][MaelstromTools.Statics.Crystal]["POI"] = alliance.GetPOIBonusFromResourceType(ClientLib.Base.EResourceType.Crystal); this.Cache[cname][MaelstromTools.Statics.Power]["Delta"] = ncity.GetResourceGrowPerHour(ClientLib.Base.EResourceType.Power, false, false); //(production.d[ClientLib.Base.EResourceType.Power]['Delta'] * serverTime.get_StepsPerHour()); this.Cache[cname][MaelstromTools.Statics.Power]["ExtraBonusDelta"] = ncity.GetResourceBonusGrowPerHour(ClientLib.Base.EResourceType.Power); // (production.d[ClientLib.Base.EResourceType.Power]['ExtraBonusDelta'] * serverTime.get_StepsPerHour()); this.Cache[cname][MaelstromTools.Statics.Power]["POI"] = alliance.GetPOIBonusFromResourceType(ClientLib.Base.EResourceType.Power); this.Cache[cname][MaelstromTools.Statics.Dollar]["Delta"] = ClientLib.Base.Resource.GetResourceGrowPerHour(ncity.get_CityCreditsProduction(), false); // (ncity.get_CityCreditsProduction()['Delta'] * serverTime.get_StepsPerHour()); this.Cache[cname][MaelstromTools.Statics.Dollar]["ExtraBonusDelta"] = ClientLib.Base.Resource.GetResourceBonusGrowPerHour(ncity.get_CityCreditsProduction(), false); // (ncity.get_CityCreditsProduction()['ExtraBonusDelta'] * serverTime.get_StepsPerHour()); this.Cache[cname][MaelstromTools.Statics.Dollar]["POI"] = 0; this.Cache[cname]["BaseLevel"] = MaelstromTools.Wrapper.GetBaseLevel(ncity); if (onlyForCity != null && onlyForCity == cname) return this.Cache[cname]; } } catch (e) { console.log("MaelstromTools.Production.updateCache: ", e); } }, createProductionLabels2: function (rowIdx, colIdx, cityName, resourceType) { try { if (cityName == "-Total-") { var Totals = Object(); Totals["Delta"] = 0; Totals["ExtraBonusDelta"] = 0; Totals["POI"] = 0; Totals["Total"] = 0; for (var cname in this.Cache) { Totals["Delta"] += this.Cache[cname][resourceType]['Delta']; Totals["ExtraBonusDelta"] += this.Cache[cname][resourceType]['ExtraBonusDelta']; Totals["POI"] += this.Cache[cname][resourceType]['POI']; } Totals["Total"] = Totals['Delta'] + Totals['ExtraBonusDelta'] + Totals['POI']; rowIdx++; MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, MaelstromTools.Wrapper.FormatNumbersCompact(Totals['Delta']), 80, 'right', 'bold'); MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, MaelstromTools.Wrapper.FormatNumbersCompact(Totals['ExtraBonusDelta']), 80, 'right', 'bold'); if (resourceType != MaelstromTools.Statics.Dollar) { MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, MaelstromTools.Wrapper.FormatNumbersCompact(Totals['POI']), 80, 'right', 'bold'); } else { rowIdx++; } MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, MaelstromTools.Wrapper.FormatNumbersCompact(Totals['Total']), 80, 'right', 'bold'); } else if (cityName == "-Labels-") { MaelstromTools.Util.addImage(this.Widget, rowIdx++, colIdx, MaelstromTools.Util.getImage(resourceType)); MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, "Continuous", 100, 'left'); MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, "Bonus", 100, 'left'); if (resourceType != MaelstromTools.Statics.Dollar) { MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, "POI", 100, 'left'); } else { MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, "Total / BaseLevel", 100, 'left'); } MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, "Total / h", 100, 'left'); } else { var cityCache = this.Cache[cityName]; if (rowIdx > 2) { rowIdx++; } MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[resourceType]['Delta']), 80, 'right', null, ((cityCache["ProductionStopped"] || cityCache[resourceType]['Delta'] == 0) ? "red" : "white")); MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[resourceType]['ExtraBonusDelta']), 80, 'right', null, ((cityCache["PackagesStopped"] || cityCache[resourceType]['ExtraBonusDelta'] == 0) ? "red" : "white")); if (resourceType != MaelstromTools.Statics.Dollar) { MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[resourceType]['POI']), 80, 'right', null, (cityCache[resourceType]['POI'] == 0 ? "red" : "white")); } else { MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, MaelstromTools.Wrapper.FormatNumbersCompact((cityCache[resourceType]['Delta'] + cityCache[resourceType]['ExtraBonusDelta'] + cityCache[resourceType]['POI']) / cityCache["BaseLevel"]), 80, 'right'); } MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[resourceType]['Delta'] + cityCache[resourceType]['ExtraBonusDelta'] + cityCache[resourceType]['POI']), 80, 'right', 'bold'); } return rowIdx; } catch (e) { console.log("MaelstromTools.Production.createProductionLabels2: ", e); } }, setWidgetLabels: function () { try { this.Widget.removeAll(); var rowIdx = 1; var colIdx = 1; rowIdx = this.createProductionLabels2(rowIdx, colIdx, "-Labels-", MaelstromTools.Statics.Tiberium); rowIdx = this.createProductionLabels2(rowIdx, colIdx, "-Labels-", MaelstromTools.Statics.Crystal); rowIdx = this.createProductionLabels2(rowIdx, colIdx, "-Labels-", MaelstromTools.Statics.Power); rowIdx = this.createProductionLabels2(rowIdx, colIdx, "-Labels-", MaelstromTools.Statics.Dollar); colIdx++; for (var cityName in this.Cache) { rowIdx = 1; MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx, cityName, 80, 'right'); rowIdx = this.createProductionLabels2(rowIdx, colIdx, cityName, MaelstromTools.Statics.Tiberium); rowIdx = this.createProductionLabels2(rowIdx, colIdx, cityName, MaelstromTools.Statics.Crystal); rowIdx = this.createProductionLabels2(rowIdx, colIdx, cityName, MaelstromTools.Statics.Power); rowIdx = this.createProductionLabels2(rowIdx, colIdx, cityName, MaelstromTools.Statics.Dollar); MaelstromTools.Util.addElement(this.Widget, rowIdx, colIdx++, MaelstromTools.Util.getAccessBaseButton(cityName)); } rowIdx = 1; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx, "Total / h", 80, 'right', 'bold'); rowIdx = this.createProductionLabels2(rowIdx, colIdx, "-Total-", MaelstromTools.Statics.Tiberium); rowIdx = this.createProductionLabels2(rowIdx, colIdx, "-Total-", MaelstromTools.Statics.Crystal); rowIdx = this.createProductionLabels2(rowIdx, colIdx, "-Total-", MaelstromTools.Statics.Power); rowIdx = this.createProductionLabels2(rowIdx, colIdx, "-Total-", MaelstromTools.Statics.Dollar); } catch (e) { console.log("MaelstromTools.Production.setWidgetLabels: ", e); } } } }); // define RepairTime qx.Class.define("MaelstromTools.RepairTime", { type: "singleton", extend: MaelstromTools.DefaultObject, members: { updateCache: function () { try { MT_Cache.updateCityCache(); this.Cache = Object(); for (var cname in MT_Cache.Cities) { var ncity = MT_Cache.Cities[cname].Object; var RepLargest = ''; this.Cache[cname] = Object(); this.Cache[cname]["RepairTime"] = Object(); this.Cache[cname]["Repaircharge"] = Object(); this.Cache[cname]["Repaircharge"]["Smallest"] = 999999999; this.Cache[cname]["RepairTime"]["Largest"] = 0; this.Cache[cname]["RepairTime"][MaelstromTools.Statics.Infantry] = ncity.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Infantry, false); this.Cache[cname]["RepairTime"][MaelstromTools.Statics.Vehicle] = ncity.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Vehicle, false); this.Cache[cname]["RepairTime"][MaelstromTools.Statics.Aircraft] = ncity.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Aircraft, false); this.Cache[cname]["RepairTime"]["Maximum"] = ncity.GetResourceMaxStorage(ClientLib.Base.EResourceType.RepairChargeInf); this.Cache[cname]["Repaircharge"][MaelstromTools.Statics.Infantry] = ncity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeInf); this.Cache[cname]["Repaircharge"][MaelstromTools.Statics.Vehicle] = ncity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeVeh); this.Cache[cname]["Repaircharge"][MaelstromTools.Statics.Aircraft] = ncity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeAir); if (this.Cache[cname]["Repaircharge"][MaelstromTools.Statics.Infantry] < this.Cache[cname]["Repaircharge"]["Smallest"]) { this.Cache[cname]["Repaircharge"]["Smallest"] = this.Cache[cname]["Repaircharge"][MaelstromTools.Statics.Infantry]; } if (this.Cache[cname]["Repaircharge"][MaelstromTools.Statics.Vehicle] < this.Cache[cname]["Repaircharge"]["Smallest"]) { this.Cache[cname]["Repaircharge"]["Smallest"] = this.Cache[cname]["Repaircharge"][MaelstromTools.Statics.Vehicle]; } if (this.Cache[cname]["Repaircharge"][MaelstromTools.Statics.Aircraft] < this.Cache[cname]["Repaircharge"]["Smallest"]) { this.Cache[cname]["Repaircharge"]["Smallest"] = this.Cache[cname]["Repaircharge"][MaelstromTools.Statics.Aircraft]; } if (this.Cache[cname]["RepairTime"][MaelstromTools.Statics.Infantry] > this.Cache[cname]["RepairTime"]["Largest"]) { this.Cache[cname]["RepairTime"]["Largest"] = this.Cache[cname]["RepairTime"][MaelstromTools.Statics.Infantry]; RepLargest = "Infantry"; } if (this.Cache[cname]["RepairTime"][MaelstromTools.Statics.Vehicle] > this.Cache[cname]["RepairTime"]["Largest"]) { this.Cache[cname]["RepairTime"]["Largest"] = this.Cache[cname]["RepairTime"][MaelstromTools.Statics.Vehicle]; RepLargest = "Vehicle"; } if (this.Cache[cname]["RepairTime"][MaelstromTools.Statics.Aircraft] > this.Cache[cname]["RepairTime"]["Largest"]) { this.Cache[cname]["RepairTime"]["Largest"] = this.Cache[cname]["RepairTime"][MaelstromTools.Statics.Aircraft]; RepLargest = "Aircraft"; } //PossibleAttacks and MaxAttacks fixes var offHealth = ncity.GetOffenseConditionInPercent(); if (RepLargest !== '') { this.Cache[cname]["RepairTime"]["LargestDiv"] = this.Cache[cname]["RepairTime"][RepLargest]; var i = Math.ceil(this.Cache[cname]["Repaircharge"].Smallest / this.Cache[cname]["RepairTime"].LargestDiv); //fix var j = this.Cache[cname]["Repaircharge"].Smallest / this.Cache[cname]["RepairTime"].LargestDiv; if (offHealth !== 100) { i--; i += '*';} // Decrease number of attacks by 1 when unit unhealthy. Additional visual info: asterisk when units aren't healthy this.Cache[cname]["RepairTime"]["PossibleAttacks"] = i; var k = this.Cache[cname]["RepairTime"].Maximum / this.Cache[cname]["RepairTime"].LargestDiv; this.Cache[cname]["RepairTime"]["MaxAttacks"] = Math.ceil(k); //fix } else { this.Cache[cname]["RepairTime"]["LargestDiv"] = 0; this.Cache[cname]["RepairTime"]["PossibleAttacks"] = 0; this.Cache[cname]["RepairTime"]["MaxAttacks"] = 0; } var unitsData = ncity.get_CityUnitsData(); this.Cache[cname]["Base"] = Object(); this.Cache[cname]["Base"]["Level"] = MaelstromTools.Wrapper.GetBaseLevel(ncity); this.Cache[cname]["Base"]["UnitLimit"] = ncity.GetBuildingSlotLimit(); //ncity.GetNumBuildings(); this.Cache[cname]["Base"]["TotalHeadCount"] = ncity.GetBuildingSlotCount(); this.Cache[cname]["Base"]["FreeHeadCount"] = this.Cache[cname]["Base"]["UnitLimit"] - this.Cache[cname]["Base"]["TotalHeadCount"]; this.Cache[cname]["Base"]["HealthInPercent"] = ncity.GetBuildingsConditionInPercent(); this.Cache[cname]["Offense"] = Object(); this.Cache[cname]["Offense"]["Level"] = (Math.floor(ncity.get_LvlOffense() * 100) / 100).toFixed(2); this.Cache[cname]["Offense"]["UnitLimit"] = unitsData.get_UnitLimitOffense(); this.Cache[cname]["Offense"]["TotalHeadCount"] = unitsData.get_TotalOffenseHeadCount(); this.Cache[cname]["Offense"]["FreeHeadCount"] = unitsData.get_FreeOffenseHeadCount(); this.Cache[cname]["Offense"]["HealthInPercent"] = offHealth > 0 ? offHealth : 0; this.Cache[cname]["Defense"] = Object(); this.Cache[cname]["Defense"]["Level"] = (Math.floor(ncity.get_LvlDefense() * 100) / 100).toFixed(2); this.Cache[cname]["Defense"]["UnitLimit"] = unitsData.get_UnitLimitDefense(); this.Cache[cname]["Defense"]["TotalHeadCount"] = unitsData.get_TotalDefenseHeadCount(); this.Cache[cname]["Defense"]["FreeHeadCount"] = unitsData.get_FreeDefenseHeadCount(); this.Cache[cname]["Defense"]["HealthInPercent"] = ncity.GetDefenseConditionInPercent() > 0 ? ncity.GetDefenseConditionInPercent() : 0; //console.log(ncity.get_CityUnitsData().get_UnitLimitOffense() + " / " + ncity.get_CityUnitsData().get_TotalOffenseHeadCount() + " = " + ncity.get_CityUnitsData().get_FreeOffenseHeadCount()); //console.log(ncity.get_CityUnitsData().get_UnitLimitDefense() + " / " + ncity.get_CityUnitsData().get_TotalDefenseHeadCount() + " = " + ncity.get_CityUnitsData().get_FreeDefenseHeadCount()); } } catch (e) { console.log("MaelstromTools.RepairTime.updateCache: ", e); } }, setWidgetLabels: function () { try { this.Widget.removeAll(); var rowIdx = 1; rowIdx = this.createOverviewLabels(rowIdx); rowIdx = this.createRepairchargeLabels(rowIdx); } catch (e) { console.log("MaelstromTools.RepairTime.setWidgetLabels: ", e); } }, createRepairchargeLabels: function (rowIdx) { try { var colIdx = 2; MaelstromTools.Util.addLabel(this.Widget, rowIdx++, colIdx++, "Repaircharges", null, 'left', null, null, 3); colIdx = 2; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Statics.Infantry, 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Statics.Vehicle, 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Statics.Aircraft, 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Repairtime", 80, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Attacks", 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Next at", 80, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Max+1 at", 80, 'right'); rowIdx++; for (var cityName in this.Cache) { var cityCache = this.Cache[cityName]; if (cityCache.Offense.UnitLimit == 0) { continue; } colIdx = 1; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityName, 80, 'left'); // Skip bases with no armies if (cityCache.Offense.UnitLimit > 0) { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatTimespan(cityCache.RepairTime.Infantry), 60, 'right', null, (cityCache.RepairTime.Infantry == cityCache.RepairTime.LargestDiv ? "yellow" : "white")); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatTimespan(cityCache.RepairTime.Vehicle), 60, 'right', null, (cityCache.RepairTime.Vehicle == cityCache.RepairTime.LargestDiv ? "yellow" : "white")); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatTimespan(cityCache.RepairTime.Aircraft), 60, 'right', null, (cityCache.RepairTime.Aircraft == cityCache.RepairTime.LargestDiv ? "yellow" : "white")); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatTimespan(cityCache.Repaircharge.Smallest), 80, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.RepairTime.PossibleAttacks + " / " + cityCache.RepairTime.MaxAttacks, 60, 'right', null, (cityCache.Offense.HealthInPercent !== 100 ? 'red' : null)); // mark red when unhealthy var i = cityCache.RepairTime.LargestDiv * cityCache.RepairTime.PossibleAttacks; var j = cityCache.RepairTime.LargestDiv * cityCache.RepairTime.MaxAttacks; (i>0) ? MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatTimespan(i), 80, 'right', null, (i > cityCache.RepairTime.Maximum ? "yellow" : "white")) : colIdx++; /// yellow if more than Maximum RT (j>0) ? MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatTimespan(j), 80, 'right') : colIdx++; } else { colIdx += 7; } colIdx += 4; MaelstromTools.Util.addElement(this.Widget, rowIdx, colIdx++, MaelstromTools.Util.getAccessBaseButton(cityName, PerforceChangelist >= 376877 ? ClientLib.Data.PlayerAreaViewMode.pavmPlayerOffense : webfrontend.gui.PlayArea.PlayArea.modes.EMode_PlayerOffense)); rowIdx += 2; } return rowIdx; } catch (e) { console.log("MaelstromTools.RepairTime.createRepairchargeLabels: ", e); } }, createOverviewLabels: function (rowIdx) { try { var colIdx = 2; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx, "Base", 60, 'right'); colIdx += 3; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx, "Defense", 60, 'right'); colIdx += 3; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx, "Army", 60, 'right'); rowIdx++; colIdx = 2; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Level", 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Buildings", 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Health", 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Level", 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Buildings", 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Health", 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Level", 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Units", 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Health", 60, 'right'); rowIdx++; for (var cityName in this.Cache) { var cityCache = this.Cache[cityName]; colIdx = 1; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityName, 80, 'left'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.Base.Level, 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.Base.TotalHeadCount + " / " + cityCache.Base.UnitLimit, 60, 'right', null, (cityCache.Base.FreeHeadCount >= 1 ? "red" : "white")); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.Base.HealthInPercent + "%", 60, 'right', null, (cityCache.Base.HealthInPercent < 25 ? "red" : (cityCache.Base.HealthInPercent < 100 ? "yellow" : "white"))); if (cityCache.Defense.UnitLimit > 0) { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.Defense.Level, 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.Defense.TotalHeadCount + " / " + cityCache.Defense.UnitLimit, 60, 'right', null, (cityCache.Defense.FreeHeadCount >= 5 ? "red" : (cityCache.Defense.FreeHeadCount >= 3 ? "yellow" : "white"))); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.Defense.HealthInPercent + "%", 60, 'right', null, (cityCache.Defense.HealthInPercent < 25 ? "red" : (cityCache.Defense.HealthInPercent < 100 ? "yellow" : "white"))); } else { colIdx += 3; } // Skip bases with no armies if (cityCache.Offense.UnitLimit > 0) { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.Offense.Level, 60, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.Offense.TotalHeadCount + " / " + cityCache.Offense.UnitLimit, 60, 'right', null, (cityCache.Offense.FreeHeadCount >= 10 ? "red" : (cityCache.Offense.FreeHeadCount >= 5 ? "yellow" : "white"))); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.Offense.HealthInPercent + "%", 60, 'right', null, (cityCache.Offense.HealthInPercent < 25 ? "red" : (cityCache.Offense.HealthInPercent < 100 ? "yellow" : "white"))); } else { colIdx += 3; } MaelstromTools.Util.addElement(this.Widget, rowIdx, colIdx++, MaelstromTools.Util.getAccessBaseButton(cityName)); rowIdx += 2; } return rowIdx; } catch (e) { console.log("MaelstromTools.RepairTime.createOverviewLabels: ", e); } } } }); // define ResourceOverview qx.Class.define("MaelstromTools.ResourceOverview", { type: "singleton", extend: MaelstromTools.DefaultObject, members: { Table: null, Model: null, updateCache: function () { try { MT_Cache.updateCityCache(); this.Cache = Object(); for (var cname in MT_Cache.Cities) { var ncity = MT_Cache.Cities[cname].Object; var mtime = ClientLib.Data.MainData.GetInstance().get_Time(); this.Cache[cname] = Object(); this.Cache[cname][MaelstromTools.Statics.Tiberium] = ncity.GetResourceCount(ClientLib.Base.EResourceType.Tiberium); this.Cache[cname][MaelstromTools.Statics.Tiberium + "Max"] = ncity.GetResourceMaxStorage(ClientLib.Base.EResourceType.Tiberium); this.Cache[cname][MaelstromTools.Statics.Tiberium + "Full"] = mtime.GetJSStepTime(ncity.GetResourceStorageFullStep(ClientLib.Base.EResourceType.Tiberium)); this.Cache[cname][MaelstromTools.Statics.Crystal] = ncity.GetResourceCount(ClientLib.Base.EResourceType.Crystal); this.Cache[cname][MaelstromTools.Statics.Crystal + "Max"] = ncity.GetResourceMaxStorage(ClientLib.Base.EResourceType.Crystal); this.Cache[cname][MaelstromTools.Statics.Crystal + "Full"] = mtime.GetJSStepTime(ncity.GetResourceStorageFullStep(ClientLib.Base.EResourceType.Crystal)); this.Cache[cname][MaelstromTools.Statics.Power] = ncity.GetResourceCount(ClientLib.Base.EResourceType.Power); this.Cache[cname][MaelstromTools.Statics.Power + "Max"] = ncity.GetResourceMaxStorage(ClientLib.Base.EResourceType.Power); this.Cache[cname][MaelstromTools.Statics.Power + "Full"] = mtime.GetJSStepTime(ncity.GetResourceStorageFullStep(ClientLib.Base.EResourceType.Power)); } } catch (e) { console.log("MaelstromTools.ResourceOverview.updateCache: ", e); } }, /* setWidgetLabelsTable: function () { try { if (!this.Table) { this.Widget.setLayout(new qx.ui.layout.HBox()); this.Model = new qx.ui.table.model.Simple(); this.Model.setColumns(["City", "Tib. Storage", "Tiberium", "Full", "Crystal", "Full", "Power", "Storage", "Full"]); this.Table = new qx.ui.table.Table(this.Model); this.Widget.add(this.Table, { flex: 1 }); } var Totals = Object(); Totals[MaelstromTools.Statics.Tiberium] = 0; Totals[MaelstromTools.Statics.Crystal] = 0; Totals[MaelstromTools.Statics.Power] = 0; Totals[MaelstromTools.Statics.Tiberium + "Max"] = 0; Totals[MaelstromTools.Statics.Power + "Max"] = 0; var rowData = []; for (var cityName in this.Cache) { var cityCache = this.Cache[cityName]; Totals[MaelstromTools.Statics.Tiberium] += cityCache[MaelstromTools.Statics.Tiberium]; Totals[MaelstromTools.Statics.Crystal] += cityCache[MaelstromTools.Statics.Crystal]; Totals[MaelstromTools.Statics.Power] += cityCache[MaelstromTools.Statics.Power]; Totals[MaelstromTools.Statics.Tiberium + "Max"] += cityCache[MaelstromTools.Statics.Tiberium + 'Max']; Totals[MaelstromTools.Statics.Power + "Max"] += cityCache[MaelstromTools.Statics.Power + 'Max']; rowData.push([ cityName, MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[MaelstromTools.Statics.Tiberium + 'Max']), MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[MaelstromTools.Statics.Tiberium]), MaelstromTools.Wrapper.GetDateTimeString(cityCache[MaelstromTools.Statics.Tiberium + 'Full']), MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[MaelstromTools.Statics.Crystal]), MaelstromTools.Wrapper.GetDateTimeString(cityCache[MaelstromTools.Statics.Crystal + 'Full']), MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[MaelstromTools.Statics.Power]), MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[MaelstromTools.Statics.Power + 'Max']), MaelstromTools.Wrapper.GetDateTimeString(cityCache[MaelstromTools.Statics.Power + 'Full']) ]); } rowData.push([ 'Total resources', MaelstromTools.Wrapper.FormatNumbersCompact(Totals[MaelstromTools.Statics.Tiberium + 'Max']), MaelstromTools.Wrapper.FormatNumbersCompact(Totals[MaelstromTools.Statics.Tiberium]), '', MaelstromTools.Wrapper.FormatNumbersCompact(Totals[MaelstromTools.Statics.Crystal]), '', MaelstromTools.Wrapper.FormatNumbersCompact(Totals[MaelstromTools.Statics.Power]), MaelstromTools.Wrapper.FormatNumbersCompact(Totals[MaelstromTools.Statics.Power + 'Max']), '' ]); this.Model.setData(rowData); } catch (e) { console.log("MaelstromTools.ResourceOverview.setWidgetLabels: ", e); } }, */ setWidgetLabels: function () { try { this.Widget.removeAll(); var first = true; var rowIdx = 2; var Totals = Object(); var colIdx = 1; Totals[MaelstromTools.Statics.Tiberium] = 0; Totals[MaelstromTools.Statics.Crystal] = 0; Totals[MaelstromTools.Statics.Power] = 0; Totals[MaelstromTools.Statics.Tiberium + "Max"] = 0; Totals[MaelstromTools.Statics.Power + "Max"] = 0; for (var cityName in this.Cache) { var cityCache = this.Cache[cityName]; Totals[MaelstromTools.Statics.Tiberium] += cityCache[MaelstromTools.Statics.Tiberium]; Totals[MaelstromTools.Statics.Crystal] += cityCache[MaelstromTools.Statics.Crystal]; Totals[MaelstromTools.Statics.Power] += cityCache[MaelstromTools.Statics.Power]; Totals[MaelstromTools.Statics.Tiberium + "Max"] += cityCache[MaelstromTools.Statics.Tiberium + 'Max']; Totals[MaelstromTools.Statics.Power + "Max"] += cityCache[MaelstromTools.Statics.Power + 'Max']; colIdx = 1; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityName, 100, 'left'); if (first) { MaelstromTools.Util.addLabel(this.Widget, 1, colIdx, 'Max. storage', 80, 'left'); } MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[MaelstromTools.Statics.Tiberium + 'Max']), 80, 'right'); if (first) { MaelstromTools.Util.addImage(this.Widget, 1, colIdx, MaelstromTools.Util.getImage(MaelstromTools.Statics.Tiberium)); } MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[MaelstromTools.Statics.Tiberium]), 60, 'right', null, (cityCache[MaelstromTools.Statics.Tiberium] >= cityCache[MaelstromTools.Statics.Tiberium + 'Max'] ? "red" : (cityCache[MaelstromTools.Statics.Tiberium] >= (0.75 * cityCache[MaelstromTools.Statics.Tiberium + 'Max']) ? "yellow" : "white"))); if (cityCache[MaelstromTools.Statics.Tiberium] < cityCache[MaelstromTools.Statics.Tiberium + 'Max']) { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.GetDateTimeString(cityCache[MaelstromTools.Statics.Tiberium + 'Full']), 100, 'right', null, (cityCache[MaelstromTools.Statics.Tiberium] >= (0.75 * cityCache[MaelstromTools.Statics.Tiberium + 'Max']) ? "yellow" : "white")); } else { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Storage full!", 100, 'right', null, "red"); } if (first) { MaelstromTools.Util.addImage(this.Widget, 1, colIdx, MaelstromTools.Util.getImage(MaelstromTools.Statics.Crystal)); } MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[MaelstromTools.Statics.Crystal]), 60, 'right', null, (cityCache[MaelstromTools.Statics.Crystal] >= cityCache[MaelstromTools.Statics.Crystal + 'Max'] ? "red" : (cityCache[MaelstromTools.Statics.Crystal] >= (0.75 * cityCache[MaelstromTools.Statics.Crystal + 'Max']) ? "yellow" : "white"))); if (cityCache[MaelstromTools.Statics.Crystal] < cityCache[MaelstromTools.Statics.Crystal + 'Max']) { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.GetDateTimeString(cityCache[MaelstromTools.Statics.Crystal + 'Full']), 100, 'right', null, (cityCache[MaelstromTools.Statics.Crystal] >= (0.75 * cityCache[MaelstromTools.Statics.Crystal + 'Max']) ? "yellow" : "white")); } else { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Storage full!", 100, 'right', null, "red"); } if (first) { MaelstromTools.Util.addImage(this.Widget, 1, colIdx, MaelstromTools.Util.getImage(MaelstromTools.Statics.Power)); } MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[MaelstromTools.Statics.Power]), 60, 'right', null, (cityCache[MaelstromTools.Statics.Power] >= cityCache[MaelstromTools.Statics.Power + 'Max'] ? "red" : (cityCache[MaelstromTools.Statics.Power] >= (0.75 * cityCache[MaelstromTools.Statics.Power + 'Max']) ? "yellow" : "white"))); if (first) { MaelstromTools.Util.addLabel(this.Widget, 1, colIdx, 'Storage', 80, 'left'); } MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(cityCache[MaelstromTools.Statics.Power + 'Max']), 80, 'right'); if (cityCache[MaelstromTools.Statics.Power] < cityCache[MaelstromTools.Statics.Power + 'Max']) { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.GetDateTimeString(cityCache[MaelstromTools.Statics.Power + 'Full']), 100, 'right', null, (cityCache[MaelstromTools.Statics.Power] >= (0.75 * cityCache[MaelstromTools.Statics.Power + 'Max']) ? "yellow" : "white")); } else { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Storage full!", 100, 'right', null, "red"); } MaelstromTools.Util.addElement(this.Widget, rowIdx, colIdx++, MaelstromTools.Util.getAccessBaseButton(cityName)); rowIdx++; first = false; } colIdx = 1; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Total resources", 100, 'left', 'bold'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(Totals[MaelstromTools.Statics.Tiberium + 'Max']), 80, 'right', 'bold'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(Totals[MaelstromTools.Statics.Tiberium]), 60, 'right', 'bold'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, Math.round(Totals[MaelstromTools.Statics.Tiberium] / Totals[MaelstromTools.Statics.Tiberium + 'Max'] * 100) + '%', 100, 'center', 'bold'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(Totals[MaelstromTools.Statics.Crystal]), 60, 'right', 'bold'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, Math.round(Totals[MaelstromTools.Statics.Crystal] / Totals[MaelstromTools.Statics.Tiberium + 'Max'] * 100) + '%', 100, 'center', 'bold'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(Totals[MaelstromTools.Statics.Power]), 60, 'right', 'bold'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.FormatNumbersCompact(Totals[MaelstromTools.Statics.Power + 'Max']), 80, 'right', 'bold'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, Math.round(Totals[MaelstromTools.Statics.Power] / Totals[MaelstromTools.Statics.Power + 'Max'] * 100) + '%', 100, 'center', 'bold'); } catch (e) { console.log("MaelstromTools.ResourceOverview.setWidgetLabels: ", e); } } } }); // define BaseStatus qx.Class.define("MaelstromTools.BaseStatus", { type: "singleton", extend: MaelstromTools.DefaultObject, members: { CityMenuButtons: null, //City.SetDedicatedSupport //City.RecallDedicatedSupport //City.get_SupportDedicatedBaseId //System.String get_SupportDedicatedBaseName () updateCache: function () { try { MT_Cache.updateCityCache(); this.Cache = Object(); for (var cname in MT_Cache.Cities) { var ncity = MT_Cache.Cities[cname].Object; var player = ClientLib.Data.MainData.GetInstance().get_Player(); var supportData = ncity.get_SupportData(); //System.String get_PlayerName () this.Cache[cname] = Object(); // Movement lock this.Cache[cname]["HasCooldown"] = ncity.get_hasCooldown(); this.Cache[cname]["CooldownEnd"] = Math.max(ncity.get_MoveCooldownEndStep(), ncity.get_MoveRestictionEndStep()); this.Cache[cname]["MoveCooldownEnd"] = ncity.get_MoveCooldownEndStep(); this.Cache[cname]["MoveLockdownEnd"] = ncity.get_MoveRestictionEndStep(); this.Cache[cname]["IsProtected"] = ncity.get_isProtected(); this.Cache[cname]["ProtectionEnd"] = ncity.get_ProtectionEndStep(); this.Cache[cname]["IsProtected"] = ncity.get_ProtectionEndStep(); this.Cache[cname]["IsAlerted"] = ncity.get_isAlerted(); // Supportweapon if (supportData == null) { this.Cache[cname]["HasSupportWeapon"] = false; } else { this.Cache[cname]["HasSupportWeapon"] = true; if (ncity.get_SupportDedicatedBaseId() > 0) { this.Cache[cname]["SupportedCityId"] = ncity.get_SupportDedicatedBaseId(); this.Cache[cname]["SupportedCityName"] = ncity.get_SupportDedicatedBaseName(); var coordId = ncity.get_SupportDedicatedBaseCoordId(); this.Cache[cname]["SupportedCityX"] = (coordId & 0xffff); this.Cache[cname]["SupportedCityY"] = ((coordId >> 0x10) & 0xffff); /* var cityX = ncity.get_PosX(); var cityY = ncity.get_PosY(); var mainData = ClientLib.Data.MainData.GetInstance(); var visRegion = ClientLib.Vis.VisMain.GetInstance().get_Region(); var gridW = visRegion.get_GridWidth(); var gridH = visRegion.get_GridHeight(); //console.log(cname); //console.log("x: " + cityX + " y: " + cityY); var worldObj = visRegion.GetObjectFromPosition((this.Cache[cname]["SupportedCityX"]*gridW), (this.Cache[cname]["SupportedCityY"]*gridH)); //ClientLib.Vis.Region.RegionCity if (worldObj == null) { this.Cache[cname]["SupportTime"] = ""; } else { console.log(cname); //console.log(worldObj.CalibrationSupportDuration()); var weaponState = worldObj.get_SupportWeaponStatus(); //console.log(this.calcDuration(ncity, worldObj)); var cities = ClientLib.Data.MainData.GetInstance().get_Cities(); cities.set_CurrentOwnCityId(ncity.get_Id()); var status = worldObj.get_SupportWeaponStatus(); var server = mainData.get_Server(); //console.log(worldObj.CalculateSupportCalibrationEndStep(worldObj.get_SupportData(), worldObj.get_SupportWeapon())); console.log(status); console.log(currStep); this.Cache[cname]["SupportTime"] = mainData.get_Time().GetTimespanString(worldObj.CalculateSupportCalibrationEndStep(worldObj.get_SupportData(), worldObj.get_SupportWeapon()), currStep); //status.Status&ClientLib.Vis.Region.ESupportWeaponStatus.Calibrating)==ClientLib.Vis.Region.ESupportWeaponStatus.Calibrating var currStep = ClientLib.Data.MainData.GetInstance().get_Time().GetServerStep(); //this.Cache[cname]["SupportTime"] = webfrontend.Util.getTimespanString(ClientLib.Data.MainData.GetInstance().get_Time().GetTimeSpan(Math.max(0, status.CalibrationEndStep) - currStep), false); //this.Cache[cname]["SupportTime"] = ClientLib.Data.MainData.GetInstance().get_Time().GetTimespanString(weaponState.CalibrationEndStep, currStep); //this.Cache[cname]["SupportTime"] = webfrontend.Util.getTimespanString(ClientLib.Data.MainData.GetInstance().get_Time().GetTimeSpan(Math.max(0, worldObj.CalculateSupportCalibrationEndStep(worldObj.get_SupportData(), worldObj.get_SupportWeapon()) - currStep)), false); //console.log(this.Cache[cname]["SupportTime"]); } */ } else { // prevent reference to undefined property ReferenceError this.Cache[cname]["SupportedCityId"] = null; this.Cache[cname]["SupportedCityName"] = null; this.Cache[cname]["SupportedCityX"] = null; this.Cache[cname]["SupportedCityY"] = null; } this.Cache[cname]["SupportRange"] = MaelstromTools.Wrapper.GetSupportWeaponRange(ncity.get_SupportWeapon()); var techName = ClientLib.Base.Tech.GetTechNameFromTechId(supportData.get_Type(), player.get_Faction()); this.Cache[cname]["SupportName"] = ClientLib.Base.Tech.GetProductionBuildingNameFromFaction(techName, player.get_Faction()); this.Cache[cname]["SupportLevel"] = supportData.get_Level(); //this.Cache[cname]["SupportBuilding"] = ncity.get_CityBuildingsData().GetUniqueBuildingByTechName(techName); //console.log(this.Cache[cname]["SupportBuilding"]); } } } catch (e) { console.log("MaelstromTools.BaseStatus.updateCache: ", e); } }, /* calcDuration: function(currOwnCity, regionCity) { var targetCity = MaelstromTools.Wrapper.GetCity(regionCity.get_Id()); var supportBase=regionCity.get_SupportData(); if(supportBase == null) { return -1; } var weapon=regionCity.get_SupportWeapon(); if(weapon == null) { return -1; } if(currOwnCity.get_Id() == regionCity.get_Id()) { if(supportBase.get_Magnitude() == 0) { return -1; } return 0; } var dx=(currOwnCity.get_X() - targetCity.get_PosX()); var dy=(currOwnCity.get_Y() - targetCity.get_PosY()); var distance=((dx * dx) + (dy * dy)); return Math.floor((weapon.pt + (weapon.tpf * Math.floor((Math.sqrt(distance) + 0.5))))); },*/ setWidgetLabels: function () { try { this.Widget.removeAll(); var rowIdx = 1; var colIdx = 2; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Cooldown", 85, 'left'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Protection", 85, 'left'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Available weapon", 140, 'left'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "Calibrated on", 140, 'left'); //colIdx++; var rowIdxRecall = rowIdx; var colIdxRecall = 0; var supportWeaponCount = 0; rowIdx++; for (var cityName in this.Cache) { var cityCache = this.Cache[cityName]; colIdx = 1; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityName, 100, 'left', null, (cityCache.IsAlerted ? 'red' : null)); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.GetStepTime(cityCache.CooldownEnd), 70, 'right'); MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, MaelstromTools.Wrapper.GetStepTime(cityCache.ProtectionEnd), 70, 'right'); if (!cityCache.HasSupportWeapon) { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, "none", 140, 'left'); colIdx += 2; } else { supportWeaponCount++; MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.SupportName + " (" + cityCache.SupportLevel + ")", 140, 'left'); if (cityCache.SupportedCityId > 0) { MaelstromTools.Util.addLabel(this.Widget, rowIdx, colIdx++, cityCache.SupportedCityName, 140, 'left'); colIdxRecall = colIdx; MaelstromTools.Util.addElement(this.Widget, rowIdx, colIdx++, this.getRecallButton(cityName)); } else { colIdx += 2; } } MaelstromTools.Util.addElement(this.Widget, rowIdx, colIdx++, MaelstromTools.Util.getAccessBaseButton(cityName)); MaelstromTools.Util.addElement(this.Widget, rowIdx, colIdx++, MaelstromTools.Util.getFocusBaseButton(cityName)); rowIdx++; } if (supportWeaponCount > 0 && colIdxRecall > 0) { MaelstromTools.Util.addElement(this.Widget, rowIdxRecall, colIdxRecall, this.getRecallAllButton()); } } catch (e) { console.log("MaelstromTools.BaseStatus.setWidgetLabels: ", e); } }, getRecallAllButton: function () { var button = new qx.ui.form.Button("Recall all").set({ appearance: "button-text-small", toolTipText: "Recall all support weapons", width: 100, height: 20 }); button.addListener("execute", function (e) { MaelstromTools.Util.recallAllSupport(); }, this); return button; }, getRecallButton: function (cityName) { var button = new qx.ui.form.Button("Recall").set({ appearance: "button-text-small", toolTipText: "Recall support to " + cityName, width: 100, height: 20 }); button.addListener("execute", function (e) { MaelstromTools.Util.recallSupport(cityName); }, this); return button; } /* getCalibrateAllOnSelectedBaseButton: function() { var button = new qx.ui.form.Button("Calibrate all weapons on selected base").set({ appearance: "button-text-small", toolTipText: "Calibrate all weapons", width: 100, height: 20 }); button.addListener("execute", function(e){ Util.calibrateWholeSupport(ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId()); }, this); return button; }*/ } }); // define Statics qx.Class.define("MaelstromTools.Statics", { type: "static", statics: { Tiberium: 'Tiberium', Crystal: 'Crystal', Power: 'Power', Dollar: 'Dollar', Research: 'Research', Vehicle: "Vehicle", Aircraft: "Aircraft", Infantry: "Infantry", LootTypeName: function (ltype) { switch (ltype) { case ClientLib.Base.EResourceType.Tiberium: return MaelstromTools.Statics.Tiberium; break; case ClientLib.Base.EResourceType.Crystal: return MaelstromTools.Statics.Crystal; break; case ClientLib.Base.EResourceType.Power: return MaelstromTools.Statics.Power; break; case ClientLib.Base.EResourceType.Gold: return MaelstromTools.Statics.Dollar; break; default: return ""; break; } } } }); // define Util //ClientLib.Data.Cities.prototype.GetCityByCoord //ClientLib.Data.City.prototype.get_HasIncommingAttack qx.Class.define("MaelstromTools.Util", { type: "static", statics: { ArrayUnique: function (array) { var o = {}; var l = array.length; r = []; for (var i = 0; i < l; i++) o[array[i]] = array[i]; for (var i in o) r.push(o[i]); return r; }, ArraySize: function (array) { var size = 0; for (var key in array) if (array.hasOwnProperty(key)) size++; return size; }, addLabel: function (widget, rowIdx, colIdx, value, width, textAlign, font, color, colSpan) { try { var label = new qx.ui.basic.Label().set({ value: Lang.gt(value) }); if (width) { label.setWidth(width); } if (textAlign) { label.setTextAlign(textAlign); } if (color) { label.setTextColor(color); } if (font) { label.setFont(font); } if (!colSpan || colSpan == 0) { colSpan = 1; } widget.add(label, { row: rowIdx, column: colIdx, colSpan: colSpan }); } catch (e) { console.log("MaelstromTools.Util.addLabel: ", e); } }, addElement: function (widget, rowIdx, colIdx, element, colSpan) { try { if (!colSpan || colSpan == 0) { colSpan = 1; } widget.add(element, { row: rowIdx, column: colIdx, colSpan: colSpan }); } catch (e) { console.log("MaelstromTools.Util.addElement: ", e); } }, addImage: function (widget, rowIdx, colIdx, image) { try { widget.add(image, { row: rowIdx, column: colIdx }); } catch (e) { console.log("MaelstromTools.Util.addImage: ", e); } }, getImage: function (name) { var image = new qx.ui.basic.Image(MT_Base.images[name]); image.setScale(true); image.setWidth(20); image.setHeight(20); return image; }, getAccessBaseButton: function (cityName, viewMode) { try { var cityButton = new qx.ui.form.Button(null, MT_Base.images["AccessBase"]).set({ appearance: "button-addpoints", toolTipText: Lang.gt("Access") + " " + cityName, width: 20, height: 20, marginLeft: 5 }); cityButton.setUserData("cityId", MT_Cache.Cities[cityName].ID); cityButton.setUserData("viewMode", viewMode); cityButton.addListener("execute", function (e) { MaelstromTools.Util.accessBase(e.getTarget().getUserData("cityId"), e.getTarget().getUserData("viewMode")); }, this); return cityButton; } catch (e) { console.log("MaelstromTools.Util.getAccessBaseButton: ", e); } }, getFocusBaseButton: function (cityName) { try { var cityButton = new qx.ui.form.Button(null, MT_Base.images["FocusBase"]).set({ appearance: "button-addpoints", toolTipText: Lang.gt("Focus on") + " " + cityName, width: 20, height: 20, marginLeft: 5 }); cityButton.setUserData("cityId", MT_Cache.Cities[cityName].ID); cityButton.addListener("execute", function (e) { MaelstromTools.Util.focusBase(e.getTarget().getUserData("cityId")); }, this); return cityButton; } catch (e) { console.log("MaelstromTools.Util.getFocusBaseButton: ", e); } }, accessBase: function (cityId, viewMode) { try { if (cityId > 0) { var ncity = MaelstromTools.Wrapper.GetCity(cityId); if (ncity != null && !ncity.get_IsGhostMode()) { if (viewMode) { webfrontend.gui.UtilView.openVisModeInMainWindow(viewMode, cityId, false); } else { webfrontend.gui.UtilView.openCityInMainWindow(cityId); } } } } catch (e) { console.log("MaelstromTools.Util.accessBase: ", e); } }, focusBase: function (cityId) { try { if (cityId > 0) { var ncity = MaelstromTools.Wrapper.GetCity(cityId); if (ncity != null && !ncity.get_IsGhostMode()) { webfrontend.gui.UtilView.centerCityOnRegionViewWindow(cityId); } } } catch (e) { console.log("MaelstromTools.Util.focusBase: ", e); } }, recallSupport: function (cityName) { try { var ncity = MT_Cache.Cities[cityName]["Object"]; ncity.RecallDedicatedSupport(); } catch (e) { console.log("MaelstromTools.Util.recallSupport: ", e); } }, recallAllSupport: function () { try { MT_Cache.updateCityCache(); for (var cityName in MT_Cache.Cities) { var ncity = MT_Cache.Cities[cityName]["Object"]; ncity.RecallDedicatedSupport(); } } catch (e) { console.log("MaelstromTools.Util.recallAllSupport: ", e); } }, checkIfSupportIsAllowed: function (selectedBase) { try { if (selectedBase.get_VisObjectType() != ClientLib.Vis.VisObject.EObjectType.RegionCityType) { return false; } if (selectedBase.get_Type() != ClientLib.Vis.Region.RegionCity.ERegionCityType.Own && selectedBase.get_Type() != ClientLib.Vis.Region.RegionCity.ERegionCityType.Alliance) { return false; } return true; } catch (e) { console.log("MaelstromTools.Util.checkIfSupportIsAllowed: ", e); return false; } }, calibrateWholeSupportOnSelectedBase: function () { if (this.checkIfSupportIsAllowed(MT_Cache.SelectedBaseForMenu)) { this.calibrateWholeSupport(MT_Cache.SelectedBaseForMenu); } }, calibrateWholeSupport: function (targetRegionCity) { try { MT_Cache.updateCityCache(); for (var cityName in MT_Cache.Cities) { var ncity = MT_Cache.Cities[cityName]["Object"]; //var targetCity = MaelstromTools.Wrapper.GetCity(targetCityId); var weapon = ncity.get_SupportWeapon(); //console.log("checking support weapon for " + ncity.get_Name() + " calibrating on " + targetRegionCity.get_Name()); if (targetRegionCity != null && weapon != null) { //console.log("city at " + ncity.get_X() + " / " + ncity.get_Y()); //console.log("targetRegionCity at " + targetRegionCity.get_RawX() + " / " + targetRegionCity.get_RawY()); //var distance = ClientLib.Base.Util.CalculateDistance(ncity.get_X(), ncity.get_Y(), targetRegionCity.get_RawX(), targetRegionCity.get_RawY()); var dx = (ncity.get_X() - targetRegionCity.get_RawX()); var dy = (ncity.get_Y() - targetRegionCity.get_RawY()); var distance = ((dx * dx) + (dy * dy)); var range = MaelstromTools.Wrapper.GetSupportWeaponRange(weapon); //console.log("distance is " + distance); //console.log("range isy " + range*range); if (distance <= (range * range)) { ncity.SetDedicatedSupport(targetRegionCity.get_Id()); } } } } catch (e) { console.log("MaelstromTools.Util.calibrateWholeSupport: ", e); } }, // visCity : ClientLib.Vis.Region.RegionObject getResources: function (visCity) { // to verifier against PerforceChangelist>=376877 try { var loot = {}; if (visCity.get_X() < 0 || visCity.get_Y() < 0) { loot["LoadState"] = 0; return loot; } var currentOwnCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); var distance = ClientLib.Base.Util.CalculateDistance(currentOwnCity.get_X(), currentOwnCity.get_Y(), visCity.get_RawX(), visCity.get_RawY()); var maxAttackDistance = ClientLib.Data.MainData.GetInstance().get_Server().get_MaxAttackDistance(); if (distance > maxAttackDistance) { loot["LoadState"] = -1; return loot; } var ncity = MaelstromTools.Wrapper.GetCity(visCity.get_Id()); /* ClientLib.Data.CityBuildings */ //var cityBuildings = ncity.get_CityBuildingsData(); var cityUnits = ncity.get_CityUnitsData(); //var buildings = MaelstromTools.Wrapper.GetBuildings(cityBuildings); var buildings = ncity.get_Buildings().d; var defenseUnits = MaelstromTools.Wrapper.GetDefenseUnits(cityUnits); //var defenseUnits = MaelstromTools.Wrapper.GetDefenseUnits(); /*for(var u in buildings) { console.log(buildings[u].get_MdbBuildingId()); console.log("----------------"); }*/ var buildingLoot = MaelstromTools.Util.getResourcesPart(buildings); //var buildingLoot2 = MaelstromTools.Util.getResourcesPart(this.collectBuildings(ncity)); var unitLoot = MaelstromTools.Util.getResourcesPart(defenseUnits); loot[MaelstromTools.Statics.Tiberium] = buildingLoot[ClientLib.Base.EResourceType.Tiberium] + unitLoot[ClientLib.Base.EResourceType.Tiberium]; loot[MaelstromTools.Statics.Crystal] = buildingLoot[ClientLib.Base.EResourceType.Crystal] + unitLoot[ClientLib.Base.EResourceType.Crystal]; loot[MaelstromTools.Statics.Dollar] = buildingLoot[ClientLib.Base.EResourceType.Gold] + unitLoot[ClientLib.Base.EResourceType.Gold]; loot[MaelstromTools.Statics.Research] = buildingLoot[ClientLib.Base.EResourceType.ResearchPoints] + unitLoot[ClientLib.Base.EResourceType.ResearchPoints]; loot["Factor"] = loot[MaelstromTools.Statics.Tiberium] + loot[MaelstromTools.Statics.Crystal] + loot[MaelstromTools.Statics.Dollar] + loot[MaelstromTools.Statics.Research]; loot["CPNeeded"] = currentOwnCity.CalculateAttackCommandPointCostToCoord(ncity.get_X(), ncity.get_Y()); loot["LoadState"] = (loot["Factor"] > 0 ? 1 : 0); loot["Total"] = loot[MaelstromTools.Statics.Research] + loot[MaelstromTools.Statics.Tiberium] + loot[MaelstromTools.Statics.Crystal] + loot[MaelstromTools.Statics.Dollar]; /*console.log("Building loot"); console.log( buildingLoot[ClientLib.Base.EResourceType.Tiberium] + " vs " + buildingLoot2[ClientLib.Base.EResourceType.Tiberium]); console.log( buildingLoot[ClientLib.Base.EResourceType.Crystal] + " vs " + buildingLoot2[ClientLib.Base.EResourceType.Crystal]); console.log( buildingLoot[ClientLib.Base.EResourceType.Gold] + " vs " + buildingLoot2[ClientLib.Base.EResourceType.Gold]); console.log( buildingLoot[ClientLib.Base.EResourceType.ResearchPoints] + " vs " + buildingLoot2[ClientLib.Base.EResourceType.ResearchPoints]); console.log("-------------");*/ return loot; } catch (e) { console.log("MaelstromTools.Util.getResources", e); } }, /* collectBuildings: function(ncity) { var cityBuildings = ncity.get_CityBuildingsData(); var buildings = []; var count = 0; // ncity.GetNumBuildings() for(var i = 0; i < 100000; i++) { var building = cityBuildings.GetBuildingByMDBId(i); if(!building) { continue; } //console.log(building.get_TechName() + " - " + ncity.get_CityFaction() + " - " + ClientLib.Base.Tech.GetTechIdFromTechNameAndFaction(building.get_TechName(), ncity.get_CityFaction()) + " at lvl " + building.get_CurrentLevel()); buildings.push(building); //buildings[count++] = building; } return buildings; //MaelstromTools.Util.ArrayUnique(buildings); },*/ getResourcesPart: function (cityEntities) { try { var loot = [0, 0, 0, 0, 0, 0, 0, 0]; if (cityEntities == null) { return loot; } var objcityEntities = []; if (PerforceChangelist >= 376877) { //new for (var o in cityEntities) objcityEntities.push(cityEntities[o]); } else { //old for (var i = 0; i < cityEntities.length; i++) objcityEntities.push(cityEntities[i]); } for (var i = 0; i < objcityEntities.length; i++) { var cityEntity = objcityEntities[i]; var unitLevelRequirements = MaelstromTools.Wrapper.GetUnitLevelRequirements(cityEntity); for (var x = 0; x < unitLevelRequirements.length; x++) { loot[unitLevelRequirements[x].Type] += unitLevelRequirements[x].Count * cityEntity.get_HitpointsPercent(); if (cityEntity.get_HitpointsPercent() < 1.0) { // destroyed } } } return loot; } catch (e) { console.log("MaelstromTools.Util.getResourcesPart", e); } } /* findBuildings: function(city) { for (var k in city) { if ((typeof(city[k]) == "object") && city[k] && city[k] && 0 in city[k]) { if ((typeof(city[k][0]) == "object") && city[k][0] && "BuildingDBId" in city[k][0]) { return city[k]; } } } return []; }*/ } }); // define Wrapper qx.Class.define("MaelstromTools.Wrapper", { type: "static", statics: { GetStepTime: function (step, defaultString) { if (!defaultString) { defaultString = ""; } var endTime = ClientLib.Data.MainData.GetInstance().get_Time().GetTimespanString(step, ClientLib.Data.MainData.GetInstance().get_Time().GetServerStep()); if (endTime == "00:00") { return defaultString; } return endTime; }, FormatNumbersCompact: function (value) { if (PerforceChangelist >= 387751) { //new return phe.cnc.gui.util.Numbers.formatNumbersCompact(value); } else { //old return webfrontend.gui.Util.formatNumbersCompact(value); } }, GetDateTimeString: function (value) { return phe.cnc.Util.getDateTimeString(value); }, FormatTimespan: function (value) { return ClientLib.Vis.VisMain.FormatTimespan(value); }, GetSupportWeaponRange: function (weapon) { return weapon.r; }, GetCity: function (cityId) { return ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(cityId); }, GetDefenseUnits: function (cityUnits) { //GetDefenseUnits: function () { if (PerforceChangelist >= 392583) { //endgame patch return (cityUnits.get_DefenseUnits() != null ? cityUnits.get_DefenseUnits().d : null); } else { //old var defenseObjects = []; for (var x = 0; x < 9; x++) { for (var y = 0; y < 8; y++) { var defenseObject = ClientLib.Vis.VisMain.GetInstance().get_DefenseSetup().GetDefenseObjectFromPosition((x * ClientLib.Vis.VisMain.GetInstance().get_City().get_GridWidth()),(y * ClientLib.Vis.VisMain.GetInstance().get_City().get_GridHeight())); if (defenseObject !== null && defenseObject.get_CityEntity() !== null) { defenseObjects.push(defenseObject.get_UnitDetails()); } } } return defenseObjects; } }, GetUnitLevelRequirements: function (cityEntity) { if (PerforceChangelist >= 376877) { //new return (cityEntity.get_UnitLevelRepairRequirements() != null ? cityEntity.get_UnitLevelRepairRequirements() : null); } else { //old return (cityEntity.get_UnitLevelRequirements() != null ? cityEntity.get_UnitLevelRequirements() : null); } }, GetBaseLevel: function (ncity) { return (Math.floor(ncity.get_LvlBase() * 100) / 100).toFixed(2); } /*, GetPointsByLevelWithThresholds: function (_levelThresholds,_levelFactors,_iLevel) { var result=0; var lastLevel=_iLevel; if(_levelThresholds.length != _levelFactors.length) { return 0; } for (var i=(_levelThresholds.length - 1); (i >= 0); i--) { var threshold=(_levelThresholds[i] - 1); if(lastLevel >= threshold) { result += ((lastLevel - threshold) * _levelFactors[i]); lastLevel=threshold; } } return result; }, GetArmyPoints: function(_iLevel) { var server = ClientLib.Data.MainData.GetInstance().get_Server(); var m_iArmyPointsPerLevelThresholds = server.get_ArmyPointsPerLevelThresholds(); var m_fArmyPointsPerLevel = server.get_ArmyPointsPerLevel(); _iLevel += 4; var armyPoints = MaelstromTools.Wrapper.GetPointsByLevelWithThresholds(m_iArmyPointsPerLevelThresholds, m_fArmyPointsPerLevel, _iLevel); return Math.min(armyPoints, server.get_MaxArmyPoints()); }, GetBuilding: function(ncity, techName) { return ncity.get_CityBuildingsData().GetUniqueBuildingByTechName(techName) }, GetCommandCenter: function(ncity) { //var techName = ClientLib.Base.Tech.GetTechIdFromTechNameAndFaction(ClientLib.Base.ETechName.Command_Center, ClientLib.Data.MainData.GetInstance().get_Player().get_Faction()); return MaelstromTools.Wrapper.GetBuilding(ncity, ClientLib.Base.ETechName.Command_Center); // conyard return this.GetBuildingCondition$0(ClientLib.Base.Tech.GetTechIdFromTechNameAndFaction$0(0, ClientLib.Data.MainData.GetInstance$9().get_Player$2().get_Faction$2())); // ClientLib.Data.City.prototype.GetOffenseConditionInPercent=ClientLib.Data.City.prototype.GetOffenseConditionInPercent$0; }*/ } }); // define LocalStorage qx.Class.define("MaelstromTools.LocalStorage", { type: "static", statics: { isSupported: function () { return typeof (Storage) !== "undefined"; }, set: function (key, value) { try { if (MaelstromTools.LocalStorage.isSupported()) { localStorage["CCTA_MaelstromTools_" + key] = JSON.stringify(value); } } catch (e) { console.log("MaelstromTools.LocalStorage.set: ", e); } }, get: function (key, defaultValueIfNotSet) { try { if (MaelstromTools.LocalStorage.isSupported()) { if (localStorage["CCTA_MaelstromTools_" + key] != null && localStorage["CCTA_MaelstromTools_" + key] != 'undefined') { return JSON.parse(localStorage["CCTA_MaelstromTools_" + key]); } } } catch (e) { console.log("MaelstromTools.LocalStorage.get: ", e); } return defaultValueIfNotSet; }, clearAll: function () { try { if (!MaelstromTools.LocalStorage.isSupported()) { return; } for (var key in localStorage) { if (key.indexOf("CCTA_MaelstromTools_") == 0) { localStorage.removeItem(key); } } } catch (e) { console.log("MaelstromTools.LocalStorage.clearAll: ", e); } } } }); // define Cache qx.Class.define("MaelstromTools.Cache", { type: "singleton", extend: qx.core.Object, members: { CityCount: 0, Cities: null, SelectedBaseForMenu: null, SelectedBaseResources: null, SelectedBaseForLoot: null, updateCityCache: function () { try { this.CityCount = 0; this.Cities = Object(); var cities = ClientLib.Data.MainData.GetInstance().get_Cities().get_AllCities(); for (var cindex in cities.d) { this.CityCount++; var ncity = MaelstromTools.Wrapper.GetCity(cindex); var ncityName = ncity.get_Name(); this.Cities[ncityName] = Object(); this.Cities[ncityName]["ID"] = cindex; this.Cities[ncityName]["Object"] = ncity; } } catch (e) { console.log("MaelstromTools.Cache.updateCityCache: ", e); } }, updateLoot: function (visCity) { var cityId = visCity.get_Id(); if (this.SelectedBaseForLoot != null && cityId == this.SelectedBaseForLoot.get_Id() && this.SelectedBaseResources != null && this.SelectedBaseResources["LoadState"] > 0) { return -2; } this.SelectedBaseForLoot = visCity; this.SelectedBaseResources = MaelstromTools.Util.getResources(visCity); return this.SelectedBaseResources["LoadState"]; } } }); // define HuffyTools.ImageRender qx.Class.define("HuffyTools.ImageRender", { extend: qx.ui.table.cellrenderer.AbstractImage, construct: function (width, height) { this.base(arguments); if (width) { this.__imageWidth = width; } if (height) { this.__imageHeight = height; } this.__am = qx.util.AliasManager.getInstance(); }, members: { __am: null, __imageHeight: 16, __imageWidth: 16, // overridden _identifyImage: function (cellInfo) { var imageHints = { imageWidth: this.__imageWidth, imageHeight: this.__imageHeight }; if (cellInfo.value == "") { imageHints.url = null; } else { imageHints.url = this.__am.resolve(cellInfo.value); } imageHints.tooltip = cellInfo.tooltip; return imageHints; } }, destruct: function () { this.__am = null; } }); // define HuffyTools.ReplaceRender qx.Class.define("HuffyTools.ReplaceRender", { extend: qx.ui.table.cellrenderer.Default, properties: { replaceFunction: { check: "Function", nullable: true, init: null } }, members: { // overridden _getContentHtml: function (cellInfo) { var value = cellInfo.value; var replaceFunc = this.getReplaceFunction(); // use function if (replaceFunc) { cellInfo.value = replaceFunc(value); } return qx.bom.String.escape(this._formatValue(cellInfo)); } } }); qx.Class.define("HuffyTools.CityCheckBox", { extend: qx.ui.form.CheckBox, members: { HT_CityID: null } }); // define HuffyTools.UpgradePriorityGUI qx.Class.define("HuffyTools.UpgradePriorityGUI", { type: "singleton", extend: MaelstromTools.DefaultObject, members: { HT_TabView: null, HT_Options: null, HT_ShowOnlyTopBuildings: null, HT_ShowOnlyAffordableBuildings: null, HT_CityBuildings: null, HT_Pages: null, HT_Tables: null, HT_Models: null, HT_SelectedResourceType: null, BuildingList: null, upgradeInProgress: null, upgradeToDoType: null, upgradeToDo: null, init: function () { /* Done: - Added cost per gain to the lists - Added building coordinates to the lists - Only display the top affordable and not affordable building - Persistent filter by city, top and affordable per resource type - Reload onTabChange for speed optimization - Estimated time until upgrade is affordable ToDo: - let the user decide to sort by colums he like i.e. timefactor or cost/gain and save it in the configuration - integrate buttons to transfer resources ? */ try { this.HT_SelectedResourceType = -1; this.IsTimerEnabled = false; this.upgradeInProgress = false; this.HT_TabView = new qx.ui.tabview.TabView(); this.HT_TabView.set({ contentPadding: 0, appearance: "tabview", margin: 5, barPosition: 'left' }); this.Widget = new qx.ui.tabview.Page("UpgradePriority"); this.Widget.setPadding(0); this.Widget.setMargin(0); this.Widget.setBackgroundColor("#BEC8CF"); this.Widget.setLayout(new qx.ui.layout.VBox(2)); //this.Widget.add(this.HT_Options); this.Widget.add(this.HT_TabView, { flex: 1 }); this.Window.setPadding(0); this.Window.set({ resizable: true }); this.Window.removeAll(); this.Window.add(this.Widget); this.BuildingList = []; this.HT_Models = []; this.HT_Tables = []; this.HT_Pages = []; if (PerforceChangelist >= 436669) { // 15.3 patch var eventType = "cellTap"; } else { //old var eventType = "cellClick"; } this.createTabPage(ClientLib.Base.EResourceType.Tiberium); this.createTable(ClientLib.Base.EResourceType.Tiberium); this.HT_Tables[ClientLib.Base.EResourceType.Tiberium].addListener(eventType, function (e) { this.upgradeBuilding(e, ClientLib.Base.EResourceType.Tiberium); }, this); this.createTabPage(ClientLib.Base.EResourceType.Crystal); this.createTable(ClientLib.Base.EResourceType.Crystal); this.HT_Tables[ClientLib.Base.EResourceType.Crystal].addListener(eventType, function (e) { this.upgradeBuilding(e, ClientLib.Base.EResourceType.Crystal); }, this); this.createTabPage(ClientLib.Base.EResourceType.Power); this.createTable(ClientLib.Base.EResourceType.Power); this.HT_Tables[ClientLib.Base.EResourceType.Power].addListener(eventType, function (e) { this.upgradeBuilding(e, ClientLib.Base.EResourceType.Power); }, this); this.createTabPage(ClientLib.Base.EResourceType.Gold); this.createTable(ClientLib.Base.EResourceType.Gold); this.HT_Tables[ClientLib.Base.EResourceType.Gold].addListener(eventType, function (e) { this.upgradeBuilding(e, ClientLib.Base.EResourceType.Gold); }, this); MT_Cache.updateCityCache(); this.HT_Options = []; this.HT_ShowOnlyTopBuildings = []; this.HT_ShowOnlyAffordableBuildings = []; this.HT_CityBuildings = []; for (var mPage in this.HT_Pages) { this.createOptions(mPage); this.HT_Pages[mPage].add(this.HT_Options[mPage]); this.HT_Pages[mPage].add(this.HT_Tables[mPage], { flex: 1 }); this.HT_TabView.add(this.HT_Pages[mPage]); } // Zeigen wir Dollars an ! this.HT_TabView.setSelection([this.HT_TabView.getChildren()[2]]); this.HT_SelectedResourceType = ClientLib.Base.EResourceType.Gold; } catch (e) { console.log("HuffyTools.UpgradePriority.init: ", e); } }, createOptions: function (eType) { var oBox = new qx.ui.layout.Flow(); var oOptions = new qx.ui.container.Composite(oBox); oOptions.setMargin(5); this.HT_ShowOnlyTopBuildings[eType] = new qx.ui.form.CheckBox(Lang.gt("display only top buildings")); this.HT_ShowOnlyTopBuildings[eType].setMargin(5); this.HT_ShowOnlyTopBuildings[eType].setValue(MaelstromTools.LocalStorage.get("UGL_TOPBUILDINGS_" + eType, true)); this.HT_ShowOnlyTopBuildings[eType].addListener("execute", this.CBChanged, this); oOptions.add(this.HT_ShowOnlyTopBuildings[eType], { left: 10, top: 10 }); this.HT_ShowOnlyAffordableBuildings[eType] = new qx.ui.form.CheckBox(Lang.gt("display only affordable buildings")); this.HT_ShowOnlyAffordableBuildings[eType].setMargin(5); this.HT_ShowOnlyAffordableBuildings[eType].setValue(MaelstromTools.LocalStorage.get("UGL_AFFORDABLE_" + eType, true)); this.HT_ShowOnlyAffordableBuildings[eType].addListener("execute", this.CBChanged, this); oOptions.add(this.HT_ShowOnlyAffordableBuildings[eType], { left: 10, top: 10, lineBreak: true }); this.HT_CityBuildings[eType] = []; for (var cname in MT_Cache.Cities) { var oCity = MT_Cache.Cities[cname].Object; var oCityBuildings = new HuffyTools.CityCheckBox(cname); oCityBuildings.HT_CityID = oCity.get_Id(); oCityBuildings.setMargin(5); oCityBuildings.setValue(MaelstromTools.LocalStorage.get("UGL_CITYFILTER_" + eType + "_" + oCity.get_Id(), true)); oCityBuildings.addListener("execute", this.CBChanged, this); oOptions.add(oCityBuildings, { left: 10, top: 10 }); this.HT_CityBuildings[eType][cname] = oCityBuildings; } var buttonUpgradeAll = new qx.ui.form.Button("UpgradeAll").set({ width : 80, appearance : "button-text-small", toolTipText : "Upgrade all filtered buildings" }); buttonUpgradeAll.addListener("execute", function (e) { this.upgradeAll(e, eType); }, this); oOptions.add(buttonUpgradeAll, { left: 10, top: 10 }); this.HT_Options[eType] = oOptions; }, createTable: function (eType) { try { this.HT_Models[eType] = new qx.ui.table.model.Simple(); this.HT_Models[eType].setColumns(["ID", Lang.gt("City"), Lang.gt("Type (coord)"), Lang.gt("to Level"), Lang.gt("Gain/h"), Lang.gt("Factor"), Lang.gt("Tiberium"), Lang.gt("Power"), Lang.gt("Tib/gain"), Lang.gt("Pow/gain"), Lang.gt("ETA"), Lang.gt("Upgrade"), "State"]); this.HT_Tables[eType] = new qx.ui.table.Table(this.HT_Models[eType]); this.HT_Tables[eType].setColumnVisibilityButtonVisible(false); this.HT_Tables[eType].setColumnWidth(0, 0); this.HT_Tables[eType].setColumnWidth(1, 90); this.HT_Tables[eType].setColumnWidth(2, 120); this.HT_Tables[eType].setColumnWidth(3, 55); this.HT_Tables[eType].setColumnWidth(4, 70); this.HT_Tables[eType].setColumnWidth(5, 60); this.HT_Tables[eType].setColumnWidth(6, 70); this.HT_Tables[eType].setColumnWidth(7, 70); this.HT_Tables[eType].setColumnWidth(8, 70); this.HT_Tables[eType].setColumnWidth(9, 70); this.HT_Tables[eType].setColumnWidth(10, 70); this.HT_Tables[eType].setColumnWidth(11, 40); this.HT_Tables[eType].setColumnWidth(12, 0); var tcm = this.HT_Tables[eType].getTableColumnModel(); tcm.setColumnVisible(0, false); tcm.setColumnVisible(12, false); tcm.setDataCellRenderer(4, new qx.ui.table.cellrenderer.Number().set({ numberFormat: new qx.util.format.NumberFormat().set({ maximumFractionDigits: 2, minimumFractionDigits: 2 }) })); tcm.setDataCellRenderer(5, new qx.ui.table.cellrenderer.Number().set({ numberFormat: new qx.util.format.NumberFormat().set({ maximumFractionDigits: 5, minimumFractionDigits: 5 }) })); tcm.setDataCellRenderer(6, new HuffyTools.ReplaceRender().set({ ReplaceFunction: this.formatTiberiumAndPower })); tcm.setDataCellRenderer(7, new HuffyTools.ReplaceRender().set({ ReplaceFunction: this.formatTiberiumAndPower })); tcm.setDataCellRenderer(11, new HuffyTools.ImageRender(40, 20)); } catch (e) { console.log("HuffyTools.UpgradePriority.createTable: ", e); } }, createTabPage: function (resource_type) { try { var sName = MaelstromTools.Statics.LootTypeName(resource_type); var oRes = new qx.ui.tabview.Page(Lang.gt(sName), MT_Base.images[sName]); oRes.setLayout(new qx.ui.layout.VBox(2)); oRes.setPadding(5); var btnTab = oRes.getChildControl("button"); btnTab.resetWidth(); btnTab.resetHeight(); btnTab.set({ show: "icon", margin: 0, padding: 0, toolTipText: sName }); btnTab.addListener("execute", this.TabChanged, [this, resource_type]); this.HT_Pages[resource_type] = oRes; return oRes; } catch (e) { console.log("HuffyTools.UpgradePriority.createTabPage: ", e); } }, TabChanged: function (e) { try { this[0].HT_SelectedResourceType = this[1]; this[0].UpgradeCompleted(null, null); } catch (e) { console.log("HuffyTools.UpgradePriority.TabChanged: ", e); } }, upgradeAll: function (e, eResourceType) { try { if (this.upgradeToDo == null) { this.upgradeToDoType = parseInt(eResourceType); this.upgradeToDo = this.HT_Models[eResourceType].getData(); } if (this.upgradeToDo.length > 0) { this.upgradeInProgress = true; var current = this.upgradeToDo.pop(); var buildingID = current[0]; var iState = parseInt(current[12]); if (iState != 1) { return; } if (buildingID in this.BuildingList) { if (PerforceChangelist >= 382917) { //new ClientLib.Net.CommunicationManager.GetInstance().SendCommand("UpgradeBuilding", this.BuildingList[buildingID], phe.cnc.Util.createEventDelegate(ClientLib.Net.CommandResult, this, this.upgradeAllCompleted), null, true); } else { //old ClientLib.Net.CommunicationManager.GetInstance().SendCommand("UpgradeBuilding", this.BuildingList[buildingID], webfrontend.Util.createEventDelegate(ClientLib.Net.CommandResult, this, this.upgradeAllCompleted), null, true); } } } else { this.upgradeToDo = null; } } catch (e) { console.log("HuffyTools.UpgradePriority.upgradeBuilding: ", e); } }, upgradeAllCompleted: function (context, result) { var self = this; if (this.upgradeToDo.length > 0) { setTimeout(function () { self.upgradeAll(self.upgradeToDoType); }, 100); } else { this.upgradeToDoType = null; this.upgradeToDo = null; setTimeout(function () { self.calc(); }, 100); this.upgradeInProgress = false; } }, upgradeBuilding: function (e, eResourceType) { if (this.upgradeInProgress == true) { console.log("upgradeBuilding:", "upgrade in progress !"); return; } try { if (e.getColumn() == 11) { var buildingID = this.HT_Models[eResourceType].getValue(0, e.getRow()); var iState = parseInt(this.HT_Models[eResourceType].getValue(12, e.getRow())); if (iState != 1) { return; } if (buildingID in this.BuildingList) { this.upgradeInProgress = true; if (PerforceChangelist >= 382917) { //new ClientLib.Net.CommunicationManager.GetInstance().SendCommand("UpgradeBuilding", this.BuildingList[buildingID], phe.cnc.Util.createEventDelegate(ClientLib.Net.CommandResult, this, this.UpgradeCompleted), null, true); } else { //old ClientLib.Net.CommunicationManager.GetInstance().SendCommand("UpgradeBuilding", this.BuildingList[buildingID], webfrontend.Util.createEventDelegate(ClientLib.Net.CommandResult, this, this.UpgradeCompleted), null, true); } } } } catch (e) { console.log("HuffyTools.UpgradePriority.upgradeBuilding: ", e); } }, UpgradeCompleted: function (context, result) { /* Dodgy solution to get upgrade priority working. Upgrades in the game were reworked in the February patch and again in the March patch. In the past resources were deducted from the base immediately when the upgrade command was sent, but now it is done moments after the upgrade has been completed. When running updateCache() immediately after the upgrade it will still return with the pre-upgrade resource amounts. A one second delay will work as a temporary solution giving the base enough time to update to reflect the new resource amounts. A better solution could be to monitor for the reduction in resources after an upgrade and once it takes place only then update the cache. */ var self = this; setTimeout(function () { self.calc(); }, 1000); //this.calc(); this.upgradeInProgress = false; }, CBChanged: function (e) { this.UpgradeCompleted(null, null); }, formatTiberiumAndPower: function (oValue) { if (PerforceChangelist >= 387751) { //new return phe.cnc.gui.util.Numbers.formatNumbersCompact(oValue); } else { //old return webfrontend.gui.Util.formatNumbersCompact(oValue); } }, updateCache: function () { try { if (!this.HT_TabView) { this.init(); } var eType = this.HT_SelectedResourceType; var bTop = this.HT_ShowOnlyTopBuildings[eType].getValue(); MaelstromTools.LocalStorage.set("UGL_TOPBUILDINGS_" + eType, bTop); var bAffordable = this.HT_ShowOnlyAffordableBuildings[eType].getValue(); MaelstromTools.LocalStorage.set("UGL_AFFORDABLE_" + eType, bAffordable); var oCityFilter = []; for (var cname in this.HT_CityBuildings[eType]) { var oCityBuildings = this.HT_CityBuildings[eType][cname]; var bFilterBuilding = oCityBuildings.getValue(); MaelstromTools.LocalStorage.set("UGL_CITYFILTER_" + eType + "_" + oCityBuildings.HT_CityID, bFilterBuilding); oCityFilter[cname] = bFilterBuilding; } HuffyTools.UpgradePriority.getInstance().collectData(bTop, bAffordable, oCityFilter, eType); } catch (e) { console.log("HuffyTools.UpgradePriority.updateCache: ", e); } }, setWidgetLabels: function () { try { var HuffyCalc = HuffyTools.UpgradePriority.getInstance(); var UpgradeList = HuffyCalc.Cache; for (var eResourceType in UpgradeList) { //var eResourceType = MaelstromTools.Statics.LootTypeName(eResourceName); var rowData = []; this.HT_Models[eResourceType].setData([]); for (var mCity in UpgradeList[eResourceType]) { for (var mBuilding in UpgradeList[eResourceType][mCity]) { var UpItem = UpgradeList[eResourceType][mCity][mBuilding]; if (typeof (UpItem.Type) == "undefined") { continue; } if (!(mBuilding in this.BuildingList)) { this.BuildingList[UpItem.ID] = UpItem.Building; } var iTiberiumCosts = 0; if (ClientLib.Base.EResourceType.Tiberium in UpItem.Costs) { iTiberiumCosts = UpItem.Costs[ClientLib.Base.EResourceType.Tiberium]; } var iTiberiumPerGain = 0; if (ClientLib.Base.EResourceType.Tiberium in UpItem.Costs) { iTiberiumPerGain = UpItem.Costs[ClientLib.Base.EResourceType.Tiberium] / UpItem.GainPerHour; } var iPowerCosts = 0; if (ClientLib.Base.EResourceType.Power in UpItem.Costs) { iPowerCosts = UpItem.Costs[ClientLib.Base.EResourceType.Power]; } var iPowerPerGain = 0; if (ClientLib.Base.EResourceType.Power in UpItem.Costs) { iPowerPerGain = UpItem.Costs[ClientLib.Base.EResourceType.Power] / UpItem.GainPerHour; } var img = MT_Base.images["UpgradeBuilding"]; if (UpItem.Affordable == false) { img = ""; } var sType = UpItem.Type; sType = sType + "(" + UpItem.PosX + ":" + UpItem.PosY + ")"; var iETA = 0; if (UpItem.TimeTillUpgradable[ClientLib.Base.EResourceType.Tiberium] > 0) { iETA = UpItem.TimeTillUpgradable[ClientLib.Base.EResourceType.Tiberium]; } if (UpItem.TimeTillUpgradable[ClientLib.Base.EResourceType.Power] > iETA) { iETA = UpItem.TimeTillUpgradable[ClientLib.Base.EResourceType.Power]; } var sETA = ""; if (iETA > 0) { sETA = ClientLib.Vis.VisMain.FormatTimespan(iETA); } var iState = 0; if (UpItem.Affordable == true) { iState = 1; } else if (UpItem.AffordableByTransfer == true) { iState = 2; } else { iState = 3; } rowData.push([UpItem.ID, mCity, sType, UpItem.Level, UpItem.GainPerHour, UpItem.Ticks, iTiberiumCosts, iPowerCosts, iTiberiumPerGain, iPowerPerGain, sETA, img, iState]); } } this.HT_Models[eResourceType].setData(rowData); } } catch (e) { console.log("HuffyTools.UpgradePriority.setWidgetLabels: ", e); } } } }); // define HuffyTools.UpgradePriority qx.Class.define("HuffyTools.UpgradePriority", { type: "singleton", extend: qx.core.Object, members: { list_units: null, list_buildings: null, comparePrio: function (elem1, elem2) { if (elem1.Ticks < elem2.Ticks) return -1; if (elem1.Ticks > elem2.Ticks) return 1; return 0; }, getPrioList: function (city, arTechtypes, eModPackageSize, eModProduction, bOnlyTopBuildings, bOnlyAffordableBuildings) { try { var RSI = MaelstromTools.ResourceOverview.getInstance(); RSI.updateCache(); var TotalTiberium = 0; for (var cityName in this.Cache) { var cityCache = this.Cache[cityName]; var i = cityCache[MaelstromTools.Statics.Tiberium]; if (typeof (i) !== 'undefined') { TotalTiberium += i; //but never goes here during test.... // to optimize - to do } } var resAll = []; var prod = MaelstromTools.Production.getInstance().updateCache(city.get_Name()); //var buildings = MaelstromTools.Wrapper.GetBuildings(city.get_CityBuildingsData()); var buildings = city.get_Buildings().d; // 376877 & old fixes var objbuildings = []; if (PerforceChangelist >= 376877) { //new for (var o in buildings) objbuildings.push(buildings[o]); } else { //old for (var i = 0; i < buildings.length; i++) objbuildings.push(buildings[i]); } for (var i = 0; i < objbuildings.length; i++) { var city_building = objbuildings[i]; // TODO: check for destroyed building var iTechType = city_building.get_TechName(); var bSkip = true; for (var iTypeKey in arTechtypes) { if (arTechtypes[iTypeKey] == iTechType) { bSkip = false; break; } } if (bSkip == true) { continue; } var city_buildingdetailview = city.GetBuildingDetailViewInfo(city_building); if (city_buildingdetailview == null) { continue; } var bindex = city_building.get_Id(); var resbuilding = []; resbuilding["ID"] = bindex; resbuilding["Type"] = this.TechTypeName(parseInt(iTechType, 10)); resbuilding["PosX"] = city_building.get_CoordX(); resbuilding["PosY"] = city_building.get_CoordY(); resbuilding["Building"] = { cityid: city.get_Id(), posX: resbuilding["PosX"], posY: resbuilding["PosY"], isPaid: true }; resbuilding["GainPerHour"] = 0; resbuilding["Level"] = city_building.get_CurrentLevel() + 1; for (var ModifierType in city_buildingdetailview.OwnProdModifiers.d) { switch (parseInt(ModifierType, 10)) { case eModPackageSize: { var ModOj = city_buildingdetailview.OwnProdModifiers.d[city_building.get_MainModifierTypeId()]; var Mod = (ModOj.TotalValue + ModOj.NewLvlDelta) / ClientLib.Data.MainData.GetInstance().get_Time().get_StepsPerHour(); resbuilding["GainPerHour"] += (city_buildingdetailview.OwnProdModifiers.d[ModifierType].NewLvlDelta / Mod); break; } case eModProduction: { resbuilding["GainPerHour"] += city_buildingdetailview.OwnProdModifiers.d[ModifierType].NewLvlDelta; break; } } } // Nutzen ins Verhältnis zu den Kosten setzten var TechLevelData = ClientLib.Base.Util.GetTechLevelResourceRequirements_Obj(city_building.get_CurrentLevel() + 1, city_building.get_TechGameData_Obj()); var RatioPerCostType = {}; var sRatio = ""; var sCosts = ""; var lTicks = 0; var bHasPower = true; var bHasTiberium = true; var bAffordableByTransfer = true; var oCosts = []; var oTimes = []; for (var costtype in TechLevelData) { if (typeof (TechLevelData[costtype]) == "function") { continue; } if (TechLevelData[costtype].Type == "0") { continue; } oCosts[TechLevelData[costtype].Type] = TechLevelData[costtype].Count; if (parseInt(TechLevelData[costtype].Count) <= 0) { continue; } RatioPerCostType[costtype] = TechLevelData[costtype].Count / resbuilding["GainPerHour"]; if (sCosts.length > 0) { sCosts = sCosts + ", "; } sCosts = sCosts + MaelstromTools.Wrapper.FormatNumbersCompact(TechLevelData[costtype].Count) + " " + MaelstromTools.Statics.LootTypeName(TechLevelData[costtype].Type); if (sRatio.length > 0) { sRatio = sRatio + ", "; } // Upgrade affordable ? if (city.GetResourceCount(TechLevelData[costtype].Type) < TechLevelData[costtype].Count) { switch (TechLevelData[costtype].Type) { case ClientLib.Base.EResourceType.Tiberium: { bHasTiberium = false; if (TotalTiberium < TechLevelData[costtype].Count) { bAffordableByTransfer = false; } } break; case ClientLib.Base.EResourceType.Power: { bHasPower = false; } break; } } sRatio = sRatio + MaelstromTools.Wrapper.FormatNumbersCompact(RatioPerCostType[costtype]); var techlevelData = MaelstromTools.Statics.LootTypeName(TechLevelData[costtype].Type); var dCityProduction = prod[techlevelData].Delta + prod[techlevelData].ExtraBonusDelta + prod[techlevelData].POI; if (dCityProduction > 0) { if (lTicks < (3600 * RatioPerCostType[costtype] / dCityProduction)) { lTicks = (3600 * RatioPerCostType[costtype] / dCityProduction); } } oTimes[TechLevelData[costtype].Type] = 0; if (oCosts[TechLevelData[costtype].Type] > city.GetResourceCount(TechLevelData[costtype].Type)) { oTimes[TechLevelData[costtype].Type] = (3600 * (oCosts[TechLevelData[costtype].Type] - city.GetResourceCount(TechLevelData[costtype].Type))) / dCityProduction; } } resbuilding["Ticks"] = lTicks; resbuilding["Time"] = ClientLib.Vis.VisMain.FormatTimespan(lTicks); resbuilding["Costtext"] = sCosts; resbuilding["Costs"] = oCosts; resbuilding["TimeTillUpgradable"] = oTimes; resbuilding["Ratio"] = sRatio; resbuilding["Affordable"] = bHasTiberium && bHasPower; resbuilding["AffordableByTransfer"] = bHasPower && bAffordableByTransfer; if (resbuilding["GainPerHour"] > 0 && (bOnlyAffordableBuildings == false || resbuilding["Affordable"] == true)) { resAll[bindex] = resbuilding; } } resAll = resAll.sort(this.comparePrio); if (!bOnlyTopBuildings) { return resAll; } var res2 = []; if (MaelstromTools.Util.ArraySize(resAll) > 0) { var iTopNotAffordable = -1; var iTopAffordable = -1; var iNextNotAffordable = -1; var iLastIndex = -1; for (var iNewIndex in resAll) { if (resAll[iNewIndex].Affordable == true) { if (iTopAffordable == -1) { iTopAffordable = iNewIndex; iNextNotAffordable = iLastIndex; } } else { if (iTopNotAffordable == -1) { iTopNotAffordable = iNewIndex; } } iLastIndex = iNewIndex; } if (iTopAffordable == -1) { iNextNotAffordable = iLastIndex; } var iIndex = 0; if (iTopNotAffordable != -1) { res2[iIndex++] = resAll[iTopNotAffordable]; } if (iNextNotAffordable != -1) { res2[iIndex++] = resAll[iNextNotAffordable]; } if (iTopAffordable != -1) { res2[iIndex++] = resAll[iTopAffordable]; } } res2 = res2.sort(this.comparePrio); return res2; } catch (e) { console.log("HuffyTools.getPrioList: ", e); } }, TechTypeName: function (iTechType) { switch (iTechType) { case ClientLib.Base.ETechName.PowerPlant: { return Lang.gt("Powerplant"); break; } case ClientLib.Base.ETechName.Refinery: { return Lang.gt("Refinery"); break; } case ClientLib.Base.ETechName.Harvester_Crystal: { return Lang.gt("Harvester"); break; } case ClientLib.Base.ETechName.Harvester: { return Lang.gt("Harvester"); break; } case ClientLib.Base.ETechName.Silo: { return Lang.gt("Silo"); break; } case ClientLib.Base.ETechName.Accumulator: { return Lang.gt("Accumulator"); break; } } return "?"; }, collectData: function (bOnlyTopBuildings, bOnlyAffordableBuildings, oCityFilter, eSelectedResourceType) { try { MT_Cache.updateCityCache(); this.Cache = {}; if (eSelectedResourceType == ClientLib.Base.EResourceType.Tiberium) { this.Cache[ClientLib.Base.EResourceType.Tiberium] = {}; } if (eSelectedResourceType == ClientLib.Base.EResourceType.Crystal) { this.Cache[ClientLib.Base.EResourceType.Crystal] = {}; } if (eSelectedResourceType == ClientLib.Base.EResourceType.Power) { this.Cache[ClientLib.Base.EResourceType.Power] = {}; } if (eSelectedResourceType == ClientLib.Base.EResourceType.Gold) { this.Cache[ClientLib.Base.EResourceType.Gold] = {}; } for (var cname in MT_Cache.Cities) { var city = MT_Cache.Cities[cname].Object; if (oCityFilter[cname] == false) { continue; } if (eSelectedResourceType == ClientLib.Base.EResourceType.Tiberium) { this.Cache[ClientLib.Base.EResourceType.Tiberium][cname] = this.getPrioList(city, [ClientLib.Base.ETechName.Harvester, ClientLib.Base.ETechName.Silo], ClientLib.Base.EModifierType.TiberiumPackageSize, ClientLib.Base.EModifierType.TiberiumProduction, bOnlyTopBuildings, bOnlyAffordableBuildings); } if (eSelectedResourceType == ClientLib.Base.EResourceType.Crystal) { this.Cache[ClientLib.Base.EResourceType.Crystal][cname] = this.getPrioList(city, [ClientLib.Base.ETechName.Harvester, ClientLib.Base.ETechName.Silo], ClientLib.Base.EModifierType.CrystalPackageSize, ClientLib.Base.EModifierType.CrystalProduction, bOnlyTopBuildings, bOnlyAffordableBuildings); } if (eSelectedResourceType == ClientLib.Base.EResourceType.Power) { this.Cache[ClientLib.Base.EResourceType.Power][cname] = this.getPrioList(city, [ClientLib.Base.ETechName.PowerPlant, ClientLib.Base.ETechName.Accumulator], ClientLib.Base.EModifierType.PowerPackageSize, ClientLib.Base.EModifierType.PowerProduction, bOnlyTopBuildings, bOnlyAffordableBuildings); } if (eSelectedResourceType == ClientLib.Base.EResourceType.Gold) { this.Cache[ClientLib.Base.EResourceType.Gold][cname] = this.getPrioList(city, [ClientLib.Base.ETechName.Refinery, ClientLib.Base.ETechName.PowerPlant], ClientLib.Base.EModifierType.CreditsPackageSize, ClientLib.Base.EModifierType.CreditsProduction, bOnlyTopBuildings, bOnlyAffordableBuildings); } } } catch (e) { console.log("HuffyTools.UpgradePriority.collectData: ", e); } } } }); var __MTCity_initialized = false; //k undeclared var Lang = MaelstromTools.Language.getInstance(); var MT_Cache = MaelstromTools.Cache.getInstance(); var MT_Base = MaelstromTools.Base.getInstance(); var MT_Preferences = MaelstromTools.Preferences.getInstance(); MT_Preferences.readOptions(); if (!webfrontend.gui.region.RegionCityMenu.prototype.__MTCity_showMenu) { webfrontend.gui.region.RegionCityMenu.prototype.__MTCity_showMenu = webfrontend.gui.region.RegionCityMenu.prototype.showMenu; } webfrontend.gui.region.RegionCityMenu.prototype.showMenu = function (selectedVisObject) { MT_Cache.SelectedBaseForMenu = selectedVisObject; var baseStatusOverview = MaelstromTools.BaseStatus.getInstance(); if (__MTCity_initialized == false) { //console.log(selectedBase.get_Name()); __MTCity_initialized = true; baseStatusOverview.CityMenuButtons = []; for (var k in this) { try { if (this.hasOwnProperty(k)) { if (this[k] && this[k].basename == "Composite") { var button = new qx.ui.form.Button(Lang.gt("Calibrate support")); button.addListener("execute", function (e) { MaelstromTools.Util.calibrateWholeSupportOnSelectedBase(); }, this); this[k].add(button); baseStatusOverview.CityMenuButtons.push(button); } } } catch (e) { console.log("webfrontend.gui.region.RegionCityMenu.prototype.showMenu: ", e); } } } var isAllowed = MaelstromTools.Util.checkIfSupportIsAllowed(MT_Cache.SelectedBaseForMenu); for (var x = 0; x < baseStatusOverview.CityMenuButtons.length; ++x) { baseStatusOverview.CityMenuButtons[x].setVisibility(isAllowed ? 'visible' : 'excluded'); } this.__MTCity_showMenu(selectedVisObject); }; if (MT_Preferences.Settings.showLoot) { // Wrap onCitiesChange method if (!webfrontend.gui.region.RegionNPCCampStatusInfo.prototype.__MTCity_NPCCamp) { webfrontend.gui.region.RegionNPCCampStatusInfo.prototype.__MTCity_NPCCamp = webfrontend.gui.region.RegionNPCCampStatusInfo.prototype.onCitiesChange; } webfrontend.gui.region.RegionNPCCampStatusInfo.prototype.onCitiesChange = function () { MT_Base.updateLoot(1, ClientLib.Vis.VisMain.GetInstance().get_SelectedObject(), webfrontend.gui.region.RegionNPCCampStatusInfo.getInstance()); return this.__MTCity_NPCCamp(); }; if (!webfrontend.gui.region.RegionNPCBaseStatusInfo.prototype.__MTCity_NPCBase) { webfrontend.gui.region.RegionNPCBaseStatusInfo.prototype.__MTCity_NPCBase = webfrontend.gui.region.RegionNPCBaseStatusInfo.prototype.onCitiesChange; } webfrontend.gui.region.RegionNPCBaseStatusInfo.prototype.onCitiesChange = function () { MT_Base.updateLoot(2, ClientLib.Vis.VisMain.GetInstance().get_SelectedObject(), webfrontend.gui.region.RegionNPCBaseStatusInfo.getInstance()); //MT_Base.updateLoot(2, ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity(), webfrontend.gui.region.RegionNPCBaseStatusInfo.getInstance()); return this.__MTCity_NPCBase(); }; if (!webfrontend.gui.region.RegionCityStatusInfoEnemy.prototype.__MTCity_City) { webfrontend.gui.region.RegionCityStatusInfoEnemy.prototype.__MTCity_City = webfrontend.gui.region.RegionCityStatusInfoEnemy.prototype.onCitiesChange; } webfrontend.gui.region.RegionCityStatusInfoEnemy.prototype.onCitiesChange = function () { MT_Base.updateLoot(3, ClientLib.Vis.VisMain.GetInstance().get_SelectedObject(), webfrontend.gui.region.RegionCityStatusInfoEnemy.getInstance()); //MT_Base.updateLoot(3, ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity(), webfrontend.gui.region.RegionCityStatusInfoEnemy.getInstance()); return this.__MTCity_City(); }; } } } catch (e) { console.log("createMaelstromTools: ", e); } function MaelstromTools_checkIfLoaded() { try { if (typeof qx != 'undefined' && qx.core.Init.getApplication() && qx.core.Init.getApplication().getUIItem(ClientLib.Data.Missions.PATH.BAR_NAVIGATION) && qx.core.Init.getApplication().getUIItem(ClientLib.Data.Missions.PATH.BAR_NAVIGATION).isVisible()) { createMaelstromTools(); MaelstromTools.Base.getInstance().initialize(); } else { setTimeout(MaelstromTools_checkIfLoaded, 1000); } } catch (e) { console.log("MaelstromTools_checkIfLoaded: ", e); } } setTimeout(MaelstromTools_checkIfLoaded, 1000); }; try { var MaelstromScript = document.createElement("script"); MaelstromScript.innerHTML = "(" + MaelstromTools_main.toString() + ")();"; MaelstromScript.type = "text/javascript"; document.getElementsByTagName("head")[0].appendChild(MaelstromScript); } catch (e) { console.log("MaelstromTools: init error: ", e); } })(); // ==UserScript== // @name Maelstrom ADDON Basescanner + growth rate // @namespace http*://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @description Maelstrom ADDON Basescanner Modified to show cncoptplus growth rate with forgotten attacks. Used in Command and Conquer: Tiberium Alliances. // @include http*://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @include http*://chertosha.com/* // @version 1.8.4+ // @author BlinDManX + chertosha // @grant none // @copyright 2012+, Claus Neumann // @license CC BY-NC-ND 3.0 - http://creativecommons.org/licenses/by-nc-nd/3.0/ // ==/UserScript== (function () { var MaelstromTools_Basescanner = function () { window.__msbs_version = "1.8.4+"; function createMaelstromTools_Basescanner() { qx.Class.define("Addons.BaseScannerGUI", { type : "singleton", extend : qx.ui.window.Window, construct : function () { try { this.base(arguments); console.info("Addons.BaseScannerGUI " + window.__msbs_version); this.T = Addons.Language.getInstance(); this.setWidth(820); this.setHeight(400); this.setContentPadding(10); this.setShowMinimize(true); this.setShowMaximize(true); this.setShowClose(true); this.setResizable(true); this.setAllowMaximize(true); this.setAllowMinimize(true); this.setAllowClose(true); this.setShowStatusbar(false); this.setDecorator(null); this.setPadding(5); this.setLayout(new qx.ui.layout.VBox(3)); this.stats.src = 'http://goo.gl/DrJ2x'; //1.5 this.FI(); this.FH(); this.FD(); if (this.ZE == null) { this.ZE = []; } this.setPadding(0); this.removeAll(); this.add(this.ZF); this.add(this.ZN); this.add(this.ZP); this.ZL.setData(this.ZE); } catch (e) { console.debug("Addons.BaseScannerGUI.construct: ", e); } }, members : { // pictures stats : document.createElement('img'), T : null, ZA : 0, ZB : null, ZC : null, ZD : null, ZE : null, ZF : null, ZG : null, ZH : false, ZI : true, ZJ : null, ZK : null, ZL : null, ZM : null, ZN : null, ZO : null, ZP : null, ZQ : null, ZR : [], ZT : true, ZU : null, ZV : null, ZX : null, ZY : null, ZZ : [], ZS : {}, YZ : null, YY : null, openWindow : function (title) { try { this.setCaption(title); if (this.isVisible()) { this.close(); } else { MT_Cache.updateCityCache(); MT_Cache = window.MaelstromTools.Cache.getInstance(); var cname; this.ZC.removeAll(); for (cname in MT_Cache.Cities) { var item = new qx.ui.form.ListItem(cname, null, MT_Cache.Cities[cname].Object); this.ZC.add(item); if (Addons.LocalStorage.getserver("Basescanner_LastCityID") == MT_Cache.Cities[cname].Object.get_Id()) { this.ZC.setSelection([item]); } } this.open(); this.moveTo(100, 100); } } catch (e) { console.log("MaelstromTools.DefaultObject.openWindow: ", e); } }, FI : function () { try { this.ZL = new qx.ui.table.model.Simple(); this.ZL.setColumns(["ID", "LoadState", this.T.get("City"), this.T.get("Location"), this.T.get("Level"), this.T.get("Tiberium"), this.T.get("Crystal"), this.T.get("Dollar"), this.T.get("Research"), "Crystalfields", "Tiberiumfields", this.T.get("Building state"), this.T.get("Defense state"), this.T.get("CP"), "Growth Rate", "Sum Tib+Cry+Cre", "(Tib+Cry+Cre)/CP", "CY", "DF", this.T.get("base set up at")]); this.YY = ClientLib.Data.MainData.GetInstance().get_Player(); this.ZN = new qx.ui.table.Table(this.ZL); this.ZN.setColumnVisibilityButtonVisible(false); this.ZN.setColumnWidth(0, 0); this.ZN.setColumnWidth(1, 0); this.ZN.setColumnWidth(2, Addons.LocalStorage.getserver("Basescanner_ColWidth_2", 120)); this.ZN.setColumnWidth(3, Addons.LocalStorage.getserver("Basescanner_ColWidth_3", 60)); this.ZN.setColumnWidth(4, Addons.LocalStorage.getserver("Basescanner_ColWidth_4", 50)); this.ZN.setColumnWidth(5, Addons.LocalStorage.getserver("Basescanner_ColWidth_5", 60)); this.ZN.setColumnWidth(6, Addons.LocalStorage.getserver("Basescanner_ColWidth_6", 60)); this.ZN.setColumnWidth(7, Addons.LocalStorage.getserver("Basescanner_ColWidth_7", 60)); this.ZN.setColumnWidth(8, Addons.LocalStorage.getserver("Basescanner_ColWidth_8", 60)); this.ZN.setColumnWidth(9, Addons.LocalStorage.getserver("Basescanner_ColWidth_9", 30)); this.ZN.setColumnWidth(10, Addons.LocalStorage.getserver("Basescanner_ColWidth_10", 30)); this.ZN.setColumnWidth(11, Addons.LocalStorage.getserver("Basescanner_ColWidth_11", 50)); this.ZN.setColumnWidth(12, Addons.LocalStorage.getserver("Basescanner_ColWidth_12", 50)); this.ZN.setColumnWidth(13, Addons.LocalStorage.getserver("Basescanner_ColWidth_13", 30)); this.ZN.setColumnWidth(14, Addons.LocalStorage.getserver("Basescanner_ColWidth_14", 60)); this.ZN.setColumnWidth(15, Addons.LocalStorage.getserver("Basescanner_ColWidth_15", 60)); this.ZN.setColumnWidth(16, Addons.LocalStorage.getserver("Basescanner_ColWidth_16", 60)); this.ZN.setColumnWidth(17, Addons.LocalStorage.getserver("Basescanner_ColWidth_17", 50)); this.ZN.setColumnWidth(18, Addons.LocalStorage.getserver("Basescanner_ColWidth_18", 50)); this.ZN.setColumnWidth(19, Addons.LocalStorage.getserver("Basescanner_ColWidth_19", 40)); var c = 0; var tcm = this.ZN.getTableColumnModel(); for (c = 0; c < this.ZL.getColumnCount(); c++) { if (c == 0 || c == 1 || c == 11 || c == 12) { tcm.setColumnVisible(c, Addons.LocalStorage.getserver("Basescanner_Column_" + c, false)); } else { tcm.setColumnVisible(c, Addons.LocalStorage.getserver("Basescanner_Column_" + c, true)); } } tcm.setColumnVisible(1, false); tcm.setHeaderCellRenderer(9, new qx.ui.table.headerrenderer.Icon(MT_Base.images[MaelstromTools.Statics.Crystal]), "Crystalfields"); tcm.setHeaderCellRenderer(10, new qx.ui.table.headerrenderer.Icon(MT_Base.images[MaelstromTools.Statics.Tiberium], "Tiberiumfields")); tcm.setDataCellRenderer(5, new qx.ui.table.cellrenderer.Replace().set({ ReplaceFunction : this.FA })); tcm.setDataCellRenderer(6, new qx.ui.table.cellrenderer.Replace().set({ ReplaceFunction : this.FA })); tcm.setDataCellRenderer(7, new qx.ui.table.cellrenderer.Replace().set({ ReplaceFunction : this.FA })); tcm.setDataCellRenderer(8, new qx.ui.table.cellrenderer.Replace().set({ ReplaceFunction : this.FA })); tcm.setDataCellRenderer(15, new qx.ui.table.cellrenderer.Replace().set({ ReplaceFunction : this.FA })); tcm.setDataCellRenderer(16, new qx.ui.table.cellrenderer.Replace().set({ ReplaceFunction : this.FA })); tcm.setDataCellRenderer(19, new qx.ui.table.cellrenderer.Boolean()); this.ZN.addListener("cellDblclick", function (e) { Addons.BaseScannerGUI.getInstance().FB(e); }, this); tcm.addListener("widthChanged", function (e) { //console.log(e, e.getData()); var col = e.getData().col; var width = e.getData().newWidth; Addons.LocalStorage.setserver("Basescanner_ColWidth_" + col, width); }, tcm); } catch (e) { console.debug("Addons.BaseScannerGUI.FI: ", e); } }, FB : function (e) { try { console.log("e",e.getRow(),this.ZE); var cityId = this.ZE[e.getRow()][0]; var posData = this.ZE[e.getRow()][3]; /* center screen */ if (posData != null && posData.split(':').length == 2) { var posX = parseInt(posData.split(':')[0]); var posY = parseInt(posData.split(':')[1]); ClientLib.Vis.VisMain.GetInstance().CenterGridPosition(posX, posY); } /* and highlight base */ if (cityId && !(this.ZK[4].getValue())) { //ClientLib.Data.MainData.GetInstance().get_Cities().set_CurrentCityId(cityId); //webfrontend.gui.UtilView.openCityInMainWindow(cityId); //webfrontend.gui.UtilView.openVisModeInMainWindow(1, cityId, false); var bk = qx.core.Init.getApplication(); bk.getBackgroundArea().closeCityInfo(); bk.getPlayArea().setView(ClientLib.Data.PlayerAreaViewMode.pavmCombatSetupDefense, cityId, 0, 0); } var q = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); if (q != null) q.get_CityArmyFormationsManager().set_CurrentTargetBaseId(cityId); } catch (ex) { console.debug("Addons.BaseScannerGUI FB error: ", ex); } }, FN : function (e) { this.ZG.setLabel(this.T.get("Scan")); this.ZH = false; }, CBChanged : function (e) { this.ZH = false; }, FA : function (oValue) { var f = new qx.util.format.NumberFormat(); f.setGroupingUsed(true); f.setMaximumFractionDigits(3); if (!isNaN(oValue)) { if (Math.abs(oValue) < 100000) oValue = f.format(Math.floor(oValue)); else if (Math.abs(oValue) >= 100000 && Math.abs(oValue) < 1000000) oValue = f.format(Math.floor(oValue / 100) / 10) + "k"; else if (Math.abs(oValue) >= 1000000 && Math.abs(oValue) < 10000000) oValue = f.format(Math.floor(oValue / 1000) / 1000) + "M"; else if (Math.abs(oValue) >= 10000000 && Math.abs(oValue) < 100000000) oValue = f.format(Math.floor(oValue / 10000) / 100) + "M"; else if (Math.abs(oValue) >= 100000000 && Math.abs(oValue) < 1000000000) oValue = f.format(Math.floor(oValue / 100000) / 10) + "M"; else if (Math.abs(oValue) >= 1000000000 && Math.abs(oValue) < 10000000000) oValue = f.format(Math.floor(oValue / 1000000) / 1000) + "G"; else if (Math.abs(oValue) >= 10000000000 && Math.abs(oValue) < 100000000000) oValue = f.format(Math.floor(oValue / 10000000) / 100) + "G"; else if (Math.abs(oValue) >= 100000000000 && Math.abs(oValue) < 1000000000000) oValue = f.format(Math.floor(oValue / 100000000) / 10) + "G"; else if (Math.abs(oValue) >= 1000000000000 && Math.abs(oValue) < 10000000000000) oValue = f.format(Math.floor(oValue / 1000000000) / 1000) + "T"; else if (Math.abs(oValue) >= 10000000000000 && Math.abs(oValue) < 100000000000000) oValue = f.format(Math.floor(oValue / 10000000000) / 100) + "T"; else if (Math.abs(oValue) >= 100000000000000 && Math.abs(oValue) < 1000000000000000) oValue = f.format(Math.floor(oValue / 100000000000) / 10) + "T"; else if (Math.abs(oValue) >= 1000000000000000) oValue = f.format(Math.floor(oValue / 1000000000000)) + "T"; }; return oValue.toString(); }, // updateCache : function () { // try {} // catch (e) { // console.debug("Addons.BaseScannerGUI.updateCache: ", e); // } // }, // setWidgetLabels : function () { // try { // if (!this.ZL) { // this.FC(); // } // this.ZL.setData(this.ZE); // } catch (e) { // console.debug("Addons.BaseScannerGUI.setWidgetLabels: ", e); // } // }, FH : function () { try { var oBox = new qx.ui.layout.Flow(); var oOptions = new qx.ui.container.Composite(oBox); this.ZC = new qx.ui.form.SelectBox(); this.ZC.setHeight(25); this.ZC.setMargin(5); MT_Cache.updateCityCache(); MT_Cache = window.MaelstromTools.Cache.getInstance(); var cname; for (cname in MT_Cache.Cities) { var item = new qx.ui.form.ListItem(cname, null, MT_Cache.Cities[cname].Object); this.ZC.add(item); if (Addons.LocalStorage.getserver("Basescanner_LastCityID") == MT_Cache.Cities[cname].Object.get_Id()) { this.ZC.setSelection([item]); } } this.ZC.addListener("changeSelection", function (e) { this.FP(0, 1, 200); this.ZH = false; this.ZG.setLabel(this.T.get("Scan")); }, this); oOptions.add(this.ZC); var l = new qx.ui.basic.Label().set({ value : this.T.get("CP Limit"), textColor : "white", margin : 5 }); oOptions.add(l); this.ZQ = new qx.ui.form.SelectBox(); this.ZQ.setWidth(50); this.ZQ.setHeight(25); this.ZQ.setMargin(5); var limiter = Addons.LocalStorage.getserver("Basescanner_Cplimiter", 25); for (var m = 11; m < 42; m += 1) { item = new qx.ui.form.ListItem("" + m, null, m); this.ZQ.add(item); if (limiter == m) { this.ZQ.setSelection([item]); } } this.ZQ.addListener("changeSelection", function (e) { this.ZE = []; this.FP(0, 1, 200); this.ZH = false; this.ZG.setLabel(this.T.get("Scan")); }, this); oOptions.add(this.ZQ); var la = new qx.ui.basic.Label().set({ value : this.T.get("min Level"), textColor : "white", margin : 5 }); oOptions.add(la); var minlevel = Addons.LocalStorage.getserver("Basescanner_minLevel", "1"); this.ZY = new qx.ui.form.TextField(minlevel).set({ width : 50 }); oOptions.add(this.ZY); this.ZK = []; this.ZK[0] = new qx.ui.form.CheckBox(this.T.get("Player")); this.ZK[0].setMargin(5); this.ZK[0].setTextColor("white"); this.ZK[0].setValue(Addons.LocalStorage.getserver("Basescanner_Show0", false)); this.ZK[0].addListener("changeValue", function (e) { this.ZE = []; this.FP(0, 1, 200); this.ZH = false; this.ZG.setLabel(this.T.get("Scan")); }, this); oOptions.add(this.ZK[0]); this.ZK[1] = new qx.ui.form.CheckBox(this.T.get("Bases")); this.ZK[1].setMargin(5); this.ZK[1].setTextColor("white"); this.ZK[1].setValue(Addons.LocalStorage.getserver("Basescanner_Show1", false)); this.ZK[1].addListener("changeValue", function (e) { this.ZE = []; this.FP(0, 1, 200); this.ZH = false; this.ZG.setLabel(this.T.get("Scan")); }, this); oOptions.add(this.ZK[1]); this.ZK[2] = new qx.ui.form.CheckBox(this.T.get("Outpost")); this.ZK[2].setMargin(5); this.ZK[2].setTextColor("white"); this.ZK[2].setValue(Addons.LocalStorage.getserver("Basescanner_Show2", false)); this.ZK[2].addListener("changeValue", function (e) { this.ZE = []; this.FP(0, 1, 200); this.ZH = false; this.ZG.setLabel(this.T.get("Scan")); }, this); oOptions.add(this.ZK[2]); this.ZK[3] = new qx.ui.form.CheckBox(this.T.get("Camp")); this.ZK[3].setMargin(5); this.ZK[3].setTextColor("white"); this.ZK[3].setValue(Addons.LocalStorage.getserver("Basescanner_Show3", true)); this.ZK[3].addListener("changeValue", function (e) { this.ZE = []; this.FP(0, 1, 200); this.ZH = false; this.ZG.setLabel(this.T.get("Scan")); }, this); oOptions.add(this.ZK[3], { lineBreak : true }); this.ZG = new qx.ui.form.Button(this.T.get("Scan")).set({ width : 100, minWidth : 100, maxWidth : 100, height : 25, margin : 5 }); this.ZG.addListener("execute", function () { this.FE(); }, this); oOptions.add(this.ZG); var border = new qx.ui.decoration.Single(2, "solid", "blue"); this.ZV = new qx.ui.container.Composite(new qx.ui.layout.Basic()).set({ decorator : border, backgroundColor : "red", allowGrowX : false, height : 20, width : 200 }); this.ZU = new qx.ui.core.Widget().set({ decorator : null, backgroundColor : "green", width : 0 }); this.ZV.add(this.ZU); this.ZX = new qx.ui.basic.Label("").set({ decorator : null, textAlign : "center", width : 200 }); this.ZV.add(this.ZX, { left : 0, top : -3 }); oOptions.add(this.ZV); this.YZ = new qx.ui.form.Button(this.T.get("clear Cache")).set({ minWidth : 100, height : 25, margin : 5 }); this.YZ.addListener("execute", function () { this.ZZ = []; }, this); oOptions.add(this.YZ); this.ZK[4] = new qx.ui.form.CheckBox(this.T.get("Only center on World")); this.ZK[4].setMargin(5); this.ZK[4].setTextColor("white"); oOptions.add(this.ZK[4], { lineBreak : true }); this.ZJ = new qx.ui.form.SelectBox(); this.ZJ.setWidth(150); this.ZJ.setHeight(25); this.ZJ.setMargin(5); var item = new qx.ui.form.ListItem("7 " + this.T.get(MaelstromTools.Statics.Tiberium) + " 5 " + this.T.get(MaelstromTools.Statics.Crystal), null, 7); this.ZJ.add(item); item = new qx.ui.form.ListItem("6 " + this.T.get(MaelstromTools.Statics.Tiberium) + " 6 " + this.T.get(MaelstromTools.Statics.Crystal), null, 6); this.ZJ.add(item); item = new qx.ui.form.ListItem("5 " + this.T.get(MaelstromTools.Statics.Tiberium) + " 7 " + this.T.get(MaelstromTools.Statics.Crystal), null, 5); this.ZJ.add(item); oOptions.add(this.ZJ); this.ZD = new qx.ui.form.Button(this.T.get("Get Layouts")).set({ width : 120, minWidth : 120, maxWidth : 120, height : 25, margin : 5 }); this.ZD.addListener("execute", function () { var layout = window.Addons.BaseScannerLayout.getInstance(); layout.openWindow(this.T.get("BaseScanner Layout")); }, this); this.ZD.setEnabled(false); oOptions.add(this.ZD); this.ZB = new qx.ui.container.Composite(); this.ZB.setLayout(new qx.ui.layout.Flow()); this.ZB.setWidth(750); //oOptions.add(this.ZB, {flex:1}); var J = webfrontend.gui.layout.Loader.getInstance(); //var L = J.getLayout("playerbar", this); //this._ZZ = J.getElement(L, "objid", 'lblplayer'); //this.tableSettings = new qx.ui.groupbox.GroupBox("Visable Columns"); //box.add(this.tableSettings, {flex:1}); var k = 2; for (k = 2; k < this.ZL.getColumnCount(); k++) { var index = k - 2; this.ZR[index] = new qx.ui.form.CheckBox(this.ZL.getColumnName(k)); this.ZR[index].setValue(this.ZN.getTableColumnModel().isColumnVisible(k)); this.ZR[index].setTextColor("white"); this.ZR[index].index = k; this.ZR[index].table = this.ZN; this.ZR[index].addListener("changeValue", function (e) { //console.log("click", e, e.getData(), this.index); var tcm = this.table.getTableColumnModel(); tcm.setColumnVisible(this.index, e.getData()); Addons.LocalStorage.setserver("Basescanner_Column_" + this.index, e.getData()); }); this.ZB.add(this.ZR[index]); //this.tableSettings.add( this.ZR[index] ); } this.ZO = new qx.ui.form.Button("+").set({ margin : 5 }); this.ZO.addListener("execute", function () { if (this.ZI) { oOptions.addAfter(this.ZB, this.ZO); this.ZO.setLabel("-"); } else { oOptions.remove(this.ZB); this.ZO.setLabel("+"); } this.ZI = !this.ZI; }, this); this.ZO.setAlignX("right"); oOptions.add(this.ZO, { lineBreak : true }); this.ZF = oOptions; } catch (e) { console.debug("Addons.BaseScannerGUI.createOptions: ", e); } }, FD : function () { //0.7 //var n = ClientLib.Data.MainData.GetInstance().get_Cities(); //var i = n.get_CurrentOwnCity(); var st = '<a href="https://sites.google.com/site/blindmanxdonate" target="_blank">Support Development of BlinDManX Addons</a>'; var l = new qx.ui.basic.Label().set({ value : st, rich : true, width : 800 }); this.ZP = l; }, FE : function () { var selectedBase = this.ZC.getSelection()[0].getModel(); ClientLib.Vis.VisMain.GetInstance().CenterGridPosition(selectedBase.get_PosX(), selectedBase.get_PosY()); //Load data of region ClientLib.Vis.VisMain.GetInstance().Update(); ClientLib.Vis.VisMain.GetInstance().ViewUpdate(); ClientLib.Data.MainData.GetInstance().get_Cities().set_CurrentCityId(selectedBase.get_Id()); if (this.ZT) { var obj = ClientLib.Data.WorldSector.WorldObjectCity.prototype; // var fa = foundfnkstring(obj['$ctor'], /=0;this\.(.{6})=g>>7&255;.*d\+=f;this\.(.{6})=\(/, "ClientLib.Data.WorldSector.WorldObjectCity", 2); var fa = foundfnkstring(obj['$ctor'], /this\.(.{6})=\(?\(?g>>8\)?\&.*d\+=f;this\.(.{6})=\(/, "ClientLib.Data.WorldSector.WorldObjectCity", 2); if (fa != null && fa[1].length == 6) { obj.getLevel = function () { return this[fa[1]]; }; } else { console.error("Error - ClientLib.Data.WorldSector.WorldObjectCity.Level undefined"); } if (fa != null && fa[2].length == 6) { obj.getID = function () { return this[fa[2]]; }; } else { console.error("Error - ClientLib.Data.WorldSector.WorldObjectCity.ID undefined"); } obj = ClientLib.Data.WorldSector.WorldObjectNPCBase.prototype; //var fb = foundfnkstring(obj['$ctor'], /100;this\.(.{6})=Math.floor.*d\+=f;this\.(.{6})=\(/, "ClientLib.Data.WorldSector.WorldObjectNPCBase", 2); var fb = foundfnkstring(obj['$ctor'], /100\){0,1};this\.(.{6})=Math.floor.*d\+=f;this\.(.{6})=\(/, "ClientLib.Data.WorldSector.WorldObjectNPCBase", 2); if (fb != null && fb[1].length == 6) { obj.getLevel = function () { return this[fb[1]]; }; } else { console.error("Error - ClientLib.Data.WorldSector.WorldObjectNPCBase.Level undefined"); } if (fb != null && fb[2].length == 6) { obj.getID = function () { return this[fb[2]]; }; } else { console.error("Error - ClientLib.Data.WorldSector.WorldObjectNPCBase.ID undefined"); } obj = ClientLib.Data.WorldSector.WorldObjectNPCCamp.prototype; //var fc = foundfnkstring(obj['$ctor'], /100;this\.(.{6})=Math.floor.*=-1;\}this\.(.{6})=\(/, "ClientLib.Data.WorldSector.WorldObjectNPCCamp", 2); var fc = foundfnkstring(obj['$ctor'], /100\){0,1};this\.(.{6})=Math.floor.*this\.(.{6})=\(*g\>\>(22|0x16)\)*\&.*=-1;\}this\.(.{6})=\(/, "ClientLib.Data.WorldSector.WorldObjectNPCCamp", 4); if (fc != null && fc[1].length == 6) { obj.getLevel = function () { return this[fc[1]]; }; } else { console.error("Error - ClientLib.Data.WorldSector.WorldObjectNPCCamp.Level undefined"); } if (fc != null && fc[2].length == 6) { obj.getCampType = function () { return this[fc[2]]; }; } else { console.error("Error - ClientLib.Data.WorldSector.WorldObjectNPCCamp.CampType undefined"); } if (fc != null && fc[4].length == 6) { obj.getID = function () { return this[fc[4]]; }; } else { console.error("Error - ClientLib.Data.WorldSector.WorldObjectNPCCamp.ID undefined"); } this.ZT = false; } //Firstscan if (this.ZE == null) { this.ZH = false; this.ZG.setLabel("Pause"); this.ZD.setEnabled(false); window.setTimeout("window.Addons.BaseScannerGUI.getInstance().FJ()", 1000); return; } //After Pause var c = 0; for (i = 0; i < this.ZE.length; i++) { if (this.ZE[i][1] == -1) { c++; } } if (!this.ZH) { this.ZG.setLabel("Pause"); this.ZD.setEnabled(false); if (c > 0) { this.ZH = true; window.setTimeout("window.Addons.BaseScannerGUI.getInstance().FG()", 1000); return; } else { this.ZH = false; window.setTimeout("window.Addons.BaseScannerGUI.getInstance().FJ()", 1000); } } else { this.ZH = false; this.ZG.setLabel(this.T.get("Scan")); } }, FP : function (value, max, maxwidth) { if (this.ZU != null && this.ZX != null) { this.ZU.setWidth(parseInt(value / max * maxwidth, 10)); this.ZX.setValue(value + "/" + max); } }, FJ : function () { try { this.ZM = {}; this.ZE = []; var selectedBase = this.ZC.getSelection()[0].getModel(); Addons.LocalStorage.setserver("Basescanner_LastCityID", selectedBase.get_Id()); var ZQ = this.ZQ.getSelection()[0].getModel(); Addons.LocalStorage.setserver("Basescanner_Cplimiter", ZQ); Addons.LocalStorage.setserver("Basescanner_minLevel", this.ZY.getValue()); var c1 = this.ZK[0].getValue(); var c2 = this.ZK[1].getValue(); var c3 = this.ZK[2].getValue(); var c4 = this.ZK[3].getValue(); var c5 = parseInt(this.ZY.getValue(), 10); //console.log("Select", c1, c2, c3,c4,c5); Addons.LocalStorage.setserver("Basescanner_Show0", c1); Addons.LocalStorage.setserver("Basescanner_Show1", c2); Addons.LocalStorage.setserver("Basescanner_Show2", c3); Addons.LocalStorage.setserver("Basescanner_Show3", c4); var posX = selectedBase.get_PosX(); var posY = selectedBase.get_PosY(); var scanX = 0; var scanY = 0; var world = ClientLib.Data.MainData.GetInstance().get_World(); console.info("Scanning from: " + selectedBase.get_Name()); // world.CheckAttackBase (System.Int32 targetX ,System.Int32 targetY) -> ClientLib.Data.EAttackBaseResult // world.CheckAttackBaseRegion (System.Int32 targetX ,System.Int32 targetY) -> ClientLib.Data.EAttackBaseResult var t1 = true; var t2 = true; var t3 = true; var maxAttackDistance = ClientLib.Data.MainData.GetInstance().get_Server().get_MaxAttackDistance(); for (scanY = posY - Math.floor(maxAttackDistance + 1); scanY <= posY + Math.floor(maxAttackDistance + 1); scanY++) { for (scanX = posX - Math.floor(maxAttackDistance + 1); scanX <= posX + Math.floor(maxAttackDistance + 1); scanX++) { var distX = Math.abs(posX - scanX); var distY = Math.abs(posY - scanY); var distance = Math.sqrt((distX * distX) + (distY * distY)); if (distance <= maxAttackDistance) { var object = world.GetObjectFromPosition(scanX, scanY); var loot = {}; if (object) { //console.log(object); if (object.Type == 1 && t1) { //console.log("object typ 1"); //objfnkstrON(object); //t1 = !t1; } if (object.Type == 2 && t2) { //console.log("object typ 2"); //objfnkstrON(object); //t2 = !t2; } if (object.Type == 3 && t3) { //console.log("object typ 3"); //objfnkstrON(object); //t3 = !t3; } if (object.Type == 3) { if (c5 <= parseInt(object.getLevel(), 10)) { //console.log(object); } } //if(object.ConditionBuildings>0){ var needcp = selectedBase.CalculateAttackCommandPointCostToCoord(scanX, scanY); if (needcp <= ZQ && typeof object.getLevel == 'function') { if (c5 <= parseInt(object.getLevel(), 10)) { // 0:ID , 1:Scanned, 2:Name, 3:Location, 4:Level, 5:Tib, 6:Kristal, 7:Credits, 8:Forschung, 9:Kristalfelder, 10:Tiberiumfelder, // 11:ConditionBuildings,12:ConditionDefense,13: CP pro Angriff , 14: defhp/offhp , 15:sum tib,krist,credits, 16: sum/cp var d = this.FL(object.getID(), 0); var e = this.FL(object.getID(), 1); if (e != null) { this.ZM[object.getID()] = e; } if (object.Type == 1 && c1) { //User //console.log("object ID LEVEL", object.getID() ,object.getLevel() ); if (d != null) { this.ZE.push(d); } else { this.ZE.push([object.getID(), - 1, this.T.get("Player"), scanX + ":" + scanY, object.getLevel(), 0, 0, 0, 0, 0, 0, 0, 0, needcp, 0, 0, 0, 0]); } } if (object.Type == 2 && c2) { //basen //console.log("object ID LEVEL", object.getID() ,object.getLevel() ); if (d != null) { this.ZE.push(d); } else { this.ZE.push([object.getID(), - 1, this.T.get("Bases"), scanX + ":" + scanY, object.getLevel(), 0, 0, 0, 0, 0, 0, 0, 0, needcp, 0, 0, 0, 0]); } } if (object.Type == 3 && (c3 || c4)) { //Lager Vposten //console.log("object ID LEVEL", object.getID() ,object.getLevel() ); if (d != null) { if (object.getCampType() == 2 && c4) { this.ZE.push(d); } if (object.getCampType() == 3 && c3) { this.ZE.push(d); } } else { if (object.getCampType() == 2 && c4) { this.ZE.push([object.getID(), - 1, this.T.get("Camp"), scanX + ":" + scanY, object.getLevel(), 0, 0, 0, 0, 0, 0, 0, 0, needcp, 0, 0, 0, 0]); } if (object.getCampType() == 3 && c3) { this.ZE.push([object.getID(), - 1, this.T.get("Outpost"), scanX + ":" + scanY, object.getLevel(), 0, 0, 0, 0, 0, 0, 0, 0, needcp, 0, 0, 0, 0]); } } } } } //} } } } } this.ZH = true; this.ZL.setData(this.ZE); this.FP(0, this.ZE.length, 200); this.ZL.sortByColumn(4, false); //Sort form Highlevel to Lowlevel if (this.YY.name != "DR01D") window.setTimeout("window.Addons.BaseScannerGUI.getInstance().FG()", 50); } catch (ex) { console.debug("Maelstrom_Basescanner FJ error: ", ex); } }, FG : function () { try { var retry = false; var loops = 0; var maxLoops = 10; var i = 0; var sleeptime = 150; while (!retry) { var ncity = null; var selectedid = 0; var id = 0; if (this.ZE == null) { console.warn("data null: "); this.ZH = false; break; } for (i = 0; i < this.ZE.length; i++) { // 1= "LoadState" if (this.ZE[i][1] == -1) { break; } } if (i == this.ZE.length) { this.ZH = false; } this.FP(i, this.ZE.length, 200); //Progressbar if (this.ZE[i] == null) { console.warn("data[i] null: "); this.ZH = false; this.ZG.setLabel(this.T.get("Scan")); this.ZD.setEnabled(true); break; } posData = this.ZE[i][3]; /* make sure coordinates are well-formed enough */ if (posData != null && posData.split(':').length == 2) { posX = parseInt(posData.split(':')[0]); posY = parseInt(posData.split(':')[1]); /* check if there is any base */ var playerbase = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); var world = ClientLib.Data.MainData.GetInstance().get_World(); var foundbase = world.CheckFoundBase(posX, posY, playerbase.get_PlayerId(), playerbase.get_AllianceId()); //console.log("foundbase",foundbase); this.ZE[i][19] = (foundbase == 0) ? true : false; //var obj = ClientLib.Vis.VisMain.GetInstance().get_SelectedObject(); //console.log("obj", obj); id = this.ZE[i][0]; ClientLib.Data.MainData.GetInstance().get_Cities().set_CurrentCityId(id); ncity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(id); //console.log("ncity", ncity); if (ncity != null) { if (!ncity.get_IsGhostMode()) { //if(ncity.get_Name() != null) //console.log("ncity.get_Name ", ncity.get_Name() , ncity.get_CityBuildingsData().get_Buildings()); //var cityBuildings = ncity.get_CityBuildingsData(); var cityUnits = ncity.get_CityUnitsData(); if (cityUnits != null) { // cityUnits !=null können null sein //console.log("ncity.cityUnits", cityUnits ); var selectedBase = this.ZC.getSelection()[0].getModel(); var buildings = ncity.get_Buildings().d; var defenseUnits = cityUnits.get_DefenseUnits().d; var offensivUnits = selectedBase.get_CityUnitsData().get_OffenseUnits().d; //console.log(buildings,defenseUnits,offensivUnits); if (buildings != null) //defenseUnits !=null können null sein { var buildingLoot = getResourcesPart(buildings); var unitLoot = getResourcesPart(defenseUnits); //console.log("buildingLoot", buildingLoot); //console.log("unitLoot", unitLoot); this.ZE[i][2] = ncity.get_Name(); this.ZE[i][5] = buildingLoot[ClientLib.Base.EResourceType.Tiberium] + unitLoot[ClientLib.Base.EResourceType.Tiberium]; this.ZE[i][6] = buildingLoot[ClientLib.Base.EResourceType.Crystal] + unitLoot[ClientLib.Base.EResourceType.Crystal]; this.ZE[i][7] = buildingLoot[ClientLib.Base.EResourceType.Gold] + unitLoot[ClientLib.Base.EResourceType.Gold]; this.ZE[i][8] = buildingLoot[ClientLib.Base.EResourceType.ResearchPoints] + unitLoot[ClientLib.Base.EResourceType.ResearchPoints]; //console.log(posX,posY,"GetBuildingsConditionInPercent", ncity.GetBuildingsConditionInPercent() ); if (ncity.GetBuildingsConditionInPercent() != 0) { this.ZA = 0; if (this.ZE[i][5] != 0) { var c = 0; var t = 0; var m = 0; var k = 0; var l = 0; this.ZM[id] = new Array(9); for (m = 0; m < 9; m++) { this.ZM[id][m] = new Array(8); } for (k = 0; k < 9; k++) { for (l = 0; l < 8; l++) { //console.log( ncity.GetResourceType(k,l) ); switch (ncity.GetResourceType(k, l)) { case 1: /* Crystal */ this.ZM[id][k][l] = 1; c++; break; case 2: /* Tiberium */ this.ZM[id][k][l] = 2; t++; break; default: //none break; } } } //console.log( c,t ); this.ZE[i][9] = c; this.ZE[i][10] = t; this.ZE[i][11] = ncity.GetBuildingsConditionInPercent(); this.ZE[i][12] = ncity.GetDefenseConditionInPercent(); try { var u = offensivUnits; //console.log("OffenseUnits",u); var offhp = 0; var defhp = 0; for (var g in u) { offhp += u[g].get_Health(); } u = defenseUnits; //console.log("DefUnits",u); for (var g in u) { defhp += u[g].get_Health(); } u = buildings; //console.log("DefUnits",u); for (var g in u) { //var id=0; //console.log("MdbUnitId",u[g].get_MdbUnitId()); var mid = u[g].get_MdbUnitId(); //DF if (mid == 158 || mid == 131 || mid == 195) { this.ZE[i][18] = 8 - u[g].get_CoordY(); } //CY if (mid == 112 || mid == 151 || mid == 177) { this.ZE[i][17] = 8 - u[g].get_CoordY(); } } //console.log("HPs",offhp,defhp, (defhp/offhp) ); } catch (x) { console.debug("HPRecord", x); } //this.ZE[i][14] = (defhp / offhp); //console.log(this.ZM[id]); this.ZE[i][14] = this.maaain(id); this.ZE[i][15] = this.ZE[i][5] + this.ZE[i][6] + this.ZE[i][7]; this.ZE[i][16] = this.ZE[i][15] / this.ZE[i][13]; this.ZE[i][1] = 0; retry = true; console.info(ncity.get_Name(), " finish"); this.ZA = 0; this.countlastidchecked = 0; //console.log(this.ZE[i],this.ZM[id],id); this.FK(this.ZE[i], this.ZM[id], id); //update table this.ZL.setData(this.ZE); } } else { if (this.ZA > 250) { console.info(this.ZE[i][2], " on ", posX, posY, " removed (GetBuildingsConditionInPercent == 0)"); this.ZE.splice(i, 1); //entfernt element aus array this.ZA = 0; this.countlastidchecked = 0; break; } this.ZA++; } } } } else { console.info(this.ZE[i][2], " on ", posX, posY, " removed (IsGhostMode)"); this.ZE.splice(i, 1); //entfernt element aus array break; } } } loops++; if (loops >= maxLoops) { retry = true; break; } } //console.log("getResourcesByID end ", this.ZH, Addons.BaseScannerGUI.getInstance().isVisible()); if (this.lastid != i) { this.lastid = i; this.countlastidchecked = 0; this.ZA = 0; } else { if (this.countlastidchecked > 16) { console.info(this.ZE[i][2], " on ", posX, posY, " removed (found no data)"); this.ZE.splice(i, 1); //entfernt element aus array this.countlastidchecked = 0; } else if (this.countlastidchecked > 10) { sleeptime = 500; } else if (this.countlastidchecked > 4) { sleeptime = 250; } this.countlastidchecked++; } //console.log("this.ZH", this.ZH); if (this.ZH && Addons.BaseScannerGUI.getInstance().isVisible()) { //console.log("loop"); window.setTimeout("window.Addons.BaseScannerGUI.getInstance().FG()", sleeptime); } else { this.ZG.setLabel(this.T.get("Scan")); this.ZH = false; } } catch (e) { console.debug("MaelstromTools_Basescanner getResources", e); } }, FK : function (dataa, datab, id) { this.ZZ.push(dataa); this.ZS[id] = datab; }, FL : function (id, t) { if (t == 0) { for (var i = 0; i < this.ZZ.length; i++) { if (this.ZZ[i][0] == id) { return this.ZZ[i]; } } } else { if (this.ZS[id]) { return this.ZS[id]; } } return null; }, maaain : function (ied) { var fixbld = 0; var opty = 1;//-mySlider.conf.value;//document.getElementById("cylvl").value; var optd = 5;//-mySlider2.conf.value;//document.getElementById("dflvl").value; var reflag = 1;//-mySlider3.conf.value;//document.getElementById("reflvl").value; var recovery = 0.5;//mySlider0.conf.value;//document.getElementById("mvrec").value; //var cncoptt = document.getElementById("cncopt").value; var alliancerank = 20;//mySlider4.conf.value;//document.getElementById("mvrec").value; //console.log(mySlider.conf.value); var globaa=this.initializ(); //have silo harv plnt accu defined etc var addref=1; //whether to add refineries at all var grid=[1, 1.25, 2.5]; var grdln=grid.length; //grid search for power weight var gridc=[1, 1.15]; var grdcln=gridc.length; //grid search for crystal weight //optimize over var acnum=2; //number of accumulators to place var opta=0.8; //weight on slots when placing accumulators: 0 for max power, 0.8 to account for slots used var optt=3.5; //how many touches in silos to tolerate (3, 3.5, 4) var refwghb=1.09594661; //weight on refineries 1.32 is 3 levels //refwghb=1.32^0.33; %weight on refineries 1.32 is 3 levels var refwgh=Math.pow(refwghb,(2-reflag)); //roi weights // t p cry cre var wgh=[1,1,1,refwgh]; var parms=[optt, opta, opty, optd, recovery,acnum,addref,alliancerank]; //// list of optimization options combinations ////optt acnum opta if (fixbld===1) { var optns=[[3.5, 1, 0.8]]; } else {var optns=[[3, 1, 0.8], [3.5, 1, 0.8], [4, 1, 0.8], [4, 2, 0.3]];} //cncoptt=get(handles.edit1,'String'); iqll=0; var map=[[".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { if (this.ZM[ied][kk2][jj2]===2){map[jj2][kk2]="t";} if (this.ZM[ied][kk2][jj2]===1){map[jj2][kk2]="c";} }} var tmp=this.fillin_v2(map,parms); var bld=tmp[0]; var lvl=tmp[1]; //progressbar(0); var map0_=new Array(); var lvl0_=new Array(); var grrt0_=new Array(); var wgh_=new Array(); var stats0_=new Array(); var opts0_=new Array(); var bss__0=new Array(); var off__0=new Array(); var bll__0=new Array(); var ttm__0=new Array(); var hrv__0=new Array(); for (var iql=0;iql<optns.length;iql++) //MAIN LOOP { //// main loop var optt=optns[iql][0]; //how many touches in silos to tolerate (3, 3.5, 4) var acnum=optns[iql][1]; //number of accumulators to place var opta=optns[iql][2]; //weight on slots when placing accumulators: 0 for max power, 0.8 to account for slots used var parms=[optt, opta, opty, optd, recovery,acnum,addref,alliancerank]; var tmp=this.fillin_v2(map,parms); var bld=tmp[0]; var lvl=tmp[1]; //do not repeat if already done the simulation mmin=10; if (iqll>0) { for (var wex=0;wex<iqll;wex++) { var ccnntt=0; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { if (bld[jj2][kk2]!==map0_[wex]) {ccnntt++;} }} if (ccnntt===0) { mmin=0; } } } if (mmin>0) { var wgh=[1,1,1,refwgh]; var grrt_=new Array(); var map__=new Array(); var lvl__ =new Array(); var stats_=new Array(); var bss___=new Array(); var off___ =new Array(); var bll___=new Array(); var ttm___=new Array(); var hrv___=new Array(); for (var pwl=0;pwl<grid.length;pwl++) { wgh[1]=grid[pwl]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { if (bld[jj2][kk2]==="." || bld[jj2][kk2]==="t" || bld[jj2][kk2]==="c") {lvl[jj2][kk2]=0;} else {lvl[jj2][kk2]=12;} }} var tmp=this.operate_v2(bld,lvl,map,wgh,globaa,parms); //[bld, lvl, [bss00, bll00, off00], grrt, grrt0, str, T, ttm, ttime,bss_,off_,bll_,ttm,harvlvl] grrt_[pwl]=[tmp[3]*100,tmp[8]/24]; map__[pwl]=tmp[0]; lvl__[pwl]=tmp[1]; stats_[pwl]=tmp[2]; bss___[pwl]=tmp[9]; off___[pwl]=tmp[10]; bll___[pwl]=tmp[11]; ttm___[pwl]=tmp[12]; hrv___[pwl]=tmp[13]; //progressbar((pwl+(iql-1)*(grdln+grdcln))/(1+(grdln+grdcln)*size(optns,1))); } var g0r=0; var m=0; for (var ox=0;ox<grrt_.length;ox++) { if (grrt_[ox][0]>g0r) {g0r=grrt_[ox][0];var m=ox;}} wgh[1]=grid[m]; var grrt_=new Array(); var map__=new Array(); var lvl__ =new Array(); var stats_=new Array(); var bss___=new Array(); var off___ =new Array(); var bll___=new Array(); var ttm___=new Array(); var hrv___=new Array(); for (var pwl=0;pwl<gridc.length;pwl++) { wgh[2]=gridc[pwl]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { if (bld[jj2][kk2]==="." || bld[jj2][kk2]==="t" || bld[jj2][kk2]==="c") {lvl[jj2][kk2]=0;} else {lvl[jj2][kk2]=12;} }} var tmp=this.operate_v2(bld,lvl,map,wgh,globaa,parms); //[bld, lvl, [bss00, bll00, off00], grrt, grrt0, str, T, ttm, ttime] grrt_[pwl]=[tmp[3]*100,tmp[8]/24]; map__[pwl]=tmp[0]; lvl__[pwl]=tmp[1]; stats_[pwl]=tmp[2]; bss___[pwl]=tmp[9]; off___[pwl]=tmp[10]; bll___[pwl]=tmp[11]; ttm___[pwl]=tmp[12]; hrv___[pwl]=tmp[13]; // progressbar((pwl+grdln+(iql-1)*(grdln+grdcln))/(1+(grdln+grdcln)*size(optns,1))); } var g0r=0; var m=0; for (var ox=0;ox<grrt_.length;ox++) { if (grrt_[ox][0]>g0r) {g0r=grrt_[ox][0];var m=ox;}} wgh[2]=gridc[m]; map0_[iqll]=map__[m]; lvl0_[iqll]=lvl__[m]; grrt0_[iqll]=grrt_[m]; wgh_[iqll]=wgh; stats0_[iqll]=stats_[m]; bss__0[iqll]=bss___[m]; off__0[iqll]=off___[m]; bll__0[iqll]=bll___[m]; ttm__0[iqll]=ttm___[m]; hrv__0[iqll]=hrv___[m]; opts0_[iqll]=optns[iql]; iqll=iqll+1; } } var g0r=0; var m=0; for (var ox=0;ox<grrt0_.length;ox++) { if (grrt0_[ox][0]>g0r) {g0r=grrt0_[ox][0]; var m=ox;}} var optns0=opts0_[m]; var wgh0=wgh_[m]; var bss__f=bss__0[m]; var off__f=off__0[m]; var bll__f=bll__0[m]; var ttm__f=ttm__0[m]; var hrv__f=hrv__0[m]; //// report best outcome // ddat=get(handles.uitable1,'Data'); // ddat{1,2}=bname; optt=optns0[0]; //how many touches in silos to tolerate (3, 3.5, 4) acnum=optns0[1]; //number of accumulators to place opta=optns0[2]; //weight on slots when placing accumulators: 0 for max power, 0.8 to account for slots used var bldr=map0_[m]; var lvlr=lvl0_[m]; //console.log("Optimal Base Layout:") //console.log(cncoptpluss) //cncoptpluss=[cncoptt(1:rmv),ttx,mmp(jj0:length(mmp)),cncoptt(fnsh-1:length(cncoptt))]; //set(handles.edit2,'String',cncoptpluss); // console.log("Growth rate: "+grrt0_[m][0].toFixed(2)+"%") // console.log("Time to fortress: " + grrt0_[m][1].toFixed(0)+" days") var tiblag=(3.5*(4.25-grrt0_[m][0])); // if (tiblag>=0) { var ch1=String.fromCharCode(65+tiblag);} else {var ch1="A+";} // console.log("Tiberium grade: "+ch1) var crylag=1.5*(45-stats0_[m][2]); // if ((crylag+tiblag)>=0) { var ch2=String.fromCharCode(65+crylag+tiblag);} else {var ch2="A+";} // console.log("Crystal grade: "+ch2) var crelag=2.5*(8-stats0_[m][0]); ///////////console.log([stats0_[m][0],crelag]); // if ((crelag+tiblag)>=0) { var ch3=String.fromCharCode(65+crelag+tiblag);} else {var ch3="A+";} // console.log("Credit grade: "+ch3) // console.log("Weight on power: "+wgh0[1]) // var eww=0; // if (typeof variable !== 'undefined') {var eww=multiple_dataset2.length}; // the variable is defined return grrt0_[m][0].toFixed(2); }, //functions used inside are defined below maxx: function (arr) { var cc=new Array(); for (var xp=0;xp<arr.length;xp++){ cc[xp]=arr[xp].sort()[arr[xp].length-1];} return cc.sort()[cc.length-1]}, summ: function (arr){ var cc=0; for (jj2=0;jj2<arr.length;jj2++){ for (kk2=0;kk2<arr[jj2].length;kk2++) { cc=cc+arr[jj2][kk2]; }} return cc; }, transpose: function (arr) { var rows=arr.length; var cols=arr[0].length; var arrt=new Array(); for (var jj=0;jj<cols;jj++) { var arrtt=new Array(); for (var kk=0;kk<rows;kk++) { arrtt[kk]=arr[kk][jj]; } arrt[jj]=arrtt; } return arrt; }, interp1: function (xgrid,ygrid,xeval) { if (xgrid.length!==ygrid.length) {return 0;} else if (xeval<=xgrid[0]) {return ygrid[0];} else if (xeval>=xgrid[(xgrid.length-1)]) {return ygrid[(xgrid.length-1)];} else { for(var jj=0;jj<(xgrid.length-1);jj++) { if (xeval>xgrid[jj] && xeval<=xgrid[jj+1]) { return ygrid[jj]+(ygrid[jj+1]-ygrid[jj])*(xeval-xgrid[jj])/(xgrid[jj+1]-xgrid[jj]);} } } }, operate_v2: function (bld0,lvl0,map0,wgh,globaa,parms) {//// compute the time it takes to grow fast enough tiberium-wise var bld=[[".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."]]; for (jj2=0;jj2<bld.length;jj2++){ for (kk2=0;kk2<bld[jj2].length;kk2++) { bld[jj2][kk2]=bld0[jj2][kk2]; }} var map=[[".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."]]; for (jj2=0;jj2<map.length;jj2++){ for (kk2=0;kk2<map[jj2].length;kk2++) { map[jj2][kk2]=map0[jj2][kk2]; }} var lvl=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj2=0;jj2<lvl.length;jj2++){ for (kk2=0;kk2<lvl[jj2].length;kk2++) { lvl[jj2][kk2]=lvl0[jj2][kk2]; }} var resrcs=[0, 0, 0, 0]; var ttime=0; var mvr=0; var balvl=12; var alliancerank=parms[7]; var allbonus=Math.exp(7+0.2121*(balvl+1-alliancerank)); var tmp = this.payoff(bld,lvl,map,wgh,mvr,balvl,globaa,parms); //all roi // [roi,tibr,powr,cryr,crer,tibc,powc,tibw,poww,cryw,tibrb,powrb,cryrb,crerb] var roi=tmp[0];var tibr=tmp[1];var powr=tmp[2];var cryr=tmp[3];var crer=tmp[4];var tibc=tmp[5];var powc=tmp[6];var tibw=tmp[7];var poww=tmp[8];var cryw=tmp[9];var tibrb=tmp[10];var powrb=tmp[11];var cryrb=tmp[12];var crerb=tmp[13]; var roip=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var roit=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { if (bld[jj2][kk2]==="h" || bld[jj2][kk2]==="s") { roip[jj2][kk2]=NaN; } else { roip[jj2][kk2]=roi[jj2][kk2]; } if (bld[jj2][kk2]==="a" || bld[jj2][kk2]==="p") { roit[jj2][kk2]=NaN; } else { roit[jj2][kk2]=roi[jj2][kk2]; } }} var ofns=globaa[14]; var ofns_s=globaa[15]; mcv=[[1, 0, 0],[2, 1800000, 0], [3, 12000000, 0],[4, 60000000, 0],[5, 250000000, 0],[6, 1000000000, 0],[7, 3900000000, 0],[8, 14800000000, 0],[9, 52000000000, 0],[10, 184000000000, 0],[11, 530000000000, 0]]; mcv[0][2]=0; for (var wl=1;wl<11;wl++) { mcv[wl][2]=mcv[(wl-1)][2]+mcv[wl][1]; } mcv2=[[1, 8],[2, 12],[3, 18],[5, 26],[8, 40],[10, 50]]; movrec=[[7, 1],[20, 6],[30, 12],[42, 24]]; var allbonus=Math.exp(7+0.2121*(balvl+1-alliancerank)); var ttibr=this.summ(tibr)+allbonus; var tpowr=this.summ(powr)+allbonus; var tcryr=this.summ(cryr)+allbonus; var tcrer=this.summ(crer); var tret=[ttibr,tpowr,tcryr,tcrer]; var twort=[this.summ(tibw),this.summ(poww),this.summ(cryw)]; var tt=0; var twortt=new Array(); twortt[tt]=[twort[0]+resrcs[0],twort[1]+resrcs[1],twort[2]+resrcs[2],0+resrcs[3]]; var ttwortt=new Array(); ttwortt[tt]=twortt[tt][0]+twortt[tt][1]+twortt[tt][2]+twortt[tt][3]; var bss_=new Array(); bss_[tt]=2; var off_=new Array(); off_[tt]=0; var lvl_=new Array(); lvl_[tt]=lvl; var bll_=new Array(); bll_[tt]=12; var smm=0; var ct=0; for (jj2=0;jj2<bld.length;jj2++){ for (kk2=0;kk2<bld[jj2].length;kk2++) { if (bld[jj2][kk2]==="h" || bld[jj2][kk2]==="n") { smm=smm+lvl[jj2][kk2]; ct++;} }} var harvlvl=new Array(); harvlvl[tt]=smm/ct; var smm=0; var ct=0; for (jj2=0;jj2<bld.length;jj2++){ for (kk2=0;kk2<bld[jj2].length;kk2++) { if (bld[jj2][kk2]!=="." && bld[jj2][kk2]!=="t" && bld[jj2][kk2]!=="c") { smm=smm+lvl[jj2][kk2]; ct++;} }} var baselvl=new Array(); baselvl[tt]=smm/ct; var resid=new Array(); resid[tt]=[resrcs[0]/tret[0],resrcs[1]/tret[1],resrcs[2]/tret[2],resrcs[3]/tret[3]]; var ttm=new Array(); ttm[tt]=ttime; var str=1; var nwo=0; while (balvl<43 && ttime<(400*24)) //end at around 100G tib aka base worth at level 43 { var upgg=[0,0];var upgt=[0,0];var upgp=[0,0]; var mroi=100000000000000; var mroit=100000000000000; var mroip=100000000000000; for (jj2=0;jj2<bld.length;jj2++){ for (kk2=0;kk2<bld[jj2].length;kk2++) { if (roi[jj2][kk2] <mroi ) { upgg[0]=jj2; upgg[1]=kk2; mroi = roi[jj2][kk2];} if (roit[jj2][kk2]<mroit) { upgt[0]=jj2; upgt[1]=kk2; mroit=roit[jj2][kk2];} if (roip[jj2][kk2]<mroip) { upgp[0]=jj2; upgp[1]=kk2; mroip=roip[jj2][kk2];} }} if (resid[tt][0]>24) { var upg=[upgp[0],upgp[1]]; } else if (resid[tt][1]>24) { var upg=[upgt[0],upgt[1]]; } else { var upg=[upgg[0],upgg[1]]; } if (bld[upg[0]][upg[1]]!=="q") { var tm=[(tibc[upg[0]][upg[1]]-resrcs[0])/ttibr,(powc[upg[0]][upg[1]]-resrcs[1])/tpowr,0]; if (tm[0]>tm[1] && tm[0]>0) {var tm0=tm[0];} else if (tm[1]>tm[0] && tm[1]>0) {var tm0=tm[1];} else {var tm0=0;} ttime=ttime+tm0; //accumulate resources and pay cost of upgrade resrcs[0]=resrcs[0]+tm0*ttibr-tibc[upg[0]][upg[1]]; resrcs[1]=resrcs[1]+tm0*tpowr-powc[upg[0]][upg[1]]; resrcs[2]=resrcs[2]+tm0*tcryr; resrcs[3]=resrcs[3]+tm0*tcrer; lvl[upg[0]][upg[1]]=lvl[upg[0]][upg[1]]+1; //upgrade } else //spend crystal and power on defense // { var tm=[(tibc[upg[0]][upg[1]]-resrcs[2])/tcryr,(powc[upg[0]][upg[1]]-resrcs[1])/tpowr,0]; //for forgotten attacks only spend tiberium 1/4 of total and full power { var tm=[(tibc[upg[0]][upg[1]]/4-resrcs[0])/ttibr,(powc[upg[0]][upg[1]]-resrcs[1])/tpowr,0]; if (tm[0]>tm[1] && tm[0]>0) {var tm0=tm[0];} else if (tm[1]>tm[0] && tm[1]>0) {var tm0=tm[1];} else {var tm0=0;} ttime=ttime+tm0; //accumulate resources and pay cost of upgrade // resrcs[0]=resrcs[0]+tm0*ttibr; // resrcs[2]=resrcs[2]+tm0*tcryr-tibc[upg[0]][upg[1]]; //also modified for forgotten attacis resrcs[0]=resrcs[0]+tm0*ttibr-tibc[upg[0]][upg[1]]/4; resrcs[1]=resrcs[1]+tm0*tpowr-powc[upg[0]][upg[1]]; resrcs[2]=resrcs[2]+tm0*tcryr; resrcs[3]=resrcs[3]+tm0*tcrer; lvl[upg[0]][upg[1]]=lvl[upg[0]][upg[1]]+1; //upgrade } lvl_[tt]=lvl; var tmp = this.payoff(bld,lvl,map,wgh,mvr,balvl,globaa,parms); //all roi // [roi,tibr,powr,cryr,crer,tibc,powc,tibw,poww,cryw,tibrb,powrb,cryrb,crerb] var roi=tmp[0];var tibr=tmp[1];var powr=tmp[2];var cryr=tmp[3];var crer=tmp[4];var tibc=tmp[5];var powc=tmp[6];var tibw=tmp[7];var poww=tmp[8];var cryw=tmp[9];var tibrb=tmp[10];var powrb=tmp[11];var cryrb=tmp[12];var crerb=tmp[13]; var roip=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var roit=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { if (bld[jj2][kk2]==="h" || bld[jj2][kk2]==="s") { roip[jj2][kk2]=NaN; } else { roip[jj2][kk2]=roi[jj2][kk2]; } if (bld[jj2][kk2]==="a" || bld[jj2][kk2]==="p") { roit[jj2][kk2]=NaN; } else { roit[jj2][kk2]=roi[jj2][kk2]; } }} var twort=[this.summ(tibw),this.summ(poww),this.summ(cryw)]; tt=tt+1; twortt[tt]=[twort[0]+resrcs[0],twort[1]+resrcs[1],twort[2]+resrcs[2],0+resrcs[3]]; ttwortt[tt]=twortt[tt][0]+twortt[tt][1]+twortt[tt][2]+twortt[tt][3]; var smm=0; var ct=0; for (jj2=0;jj2<bld.length;jj2++){ for (kk2=0;kk2<bld[jj2].length;kk2++) { if (bld[jj2][kk2]==="h" || bld[jj2][kk2]==="n") { smm=smm+lvl[jj2][kk2]; ct++;} }} harvlvl[tt]=smm/ct; var smm=0; var ct=0; for (jj2=0;jj2<bld.length;jj2++){ for (kk2=0;kk2<bld[jj2].length;kk2++) { if (bld[jj2][kk2]!=="." && bld[jj2][kk2]!=="t" && bld[jj2][kk2]!=="c") { smm=smm+lvl[jj2][kk2]; ct++;} }} baselvl[tt]=smm/ct; //bnchmrk; var offgrd=new Array(); var offval=new Array(); for (var jj=0;jj<60;jj++){ offgrd[jj]=ofns_s[jj][0]; offval[jj]=jj+1;} var balvl=this.interp1(offgrd,offval,(twort[0]+resrcs[0])); var bses0=this.interp1(this.transpose(mcv2)[1],this.transpose(mcv2)[0],balvl); var offlvl=this.interp1(offgrd,offval,(resrcs[2]*(bses0-1))); var bses=this.interp1(this.transpose(mcv)[2],this.transpose(mcv)[0],resrcs[3]*(bses0-1)); var mvr=this.interp1(this.transpose(movrec)[0],this.transpose(movrec)[1],balvl); if (mvr>24) {mvr=24;} var recovery=parms[4]; mvr=mvr*recovery; // var allbonus=Math.exp(7+0.2121*(balvl+1-alliancerank)); var ttibr=this.summ(tibr)-mvr/24*this.summ(tibrb)+allbonus; var tpowr=this.summ(powr)-mvr/24*this.summ(powrb)+allbonus; var tcryr=this.summ(cryr)-mvr/24*this.summ(cryrb)+allbonus; var tcrer=this.summ(crer)-mvr/24*this.summ(crerb); var tret=[ttibr,tpowr,tcryr,tcrer]; bss_[tt]=bses; off_[tt]=offlvl; bll_[tt]=balvl; resid[tt]=[resrcs[0]/tret[0],resrcs[1]/tret[1],resrcs[2]/tret[2],resrcs[3]/tret[3]]; ttm[tt]=ttime; if (balvl>19 && str===1) //start at 100M tib { str=tt; } if (ttime>(180*240) && nwo===0) { nwo=1; var off00=offlvl; var bll00=balvl; var bss00=bses; } } if (nwo===0) { var off00=offlvl; var bll00=balvl; var bss00=bses; } var T=tt; var grrt=Math.log(ttwortt[T]/ttwortt[str])/((ttm[T]-ttm[str])/24); var grrt0=Math.log(twortt[T][0]/twortt[str][0])/((ttm[T]-ttm[str])/24); //console.log(allbonus); return [bld, lvl, [bss00, bll00, off00], grrt, grrt0, str, T, ttm, ttime,bss_,off_,bll_,ttm,harvlvl]; }, payoff: function (bld,lvl,map,wgh,mvr,balvl,globaa,parms) { var silo=globaa[0]; var harv=globaa[1]; var plnt=globaa[2]; var accu=globaa[3]; var silo_s=globaa[4]; var harv_s=globaa[5]; var plnt_s=globaa[6]; var accu_s=globaa[7]; var defoff=globaa[8]; var defoff_s=globaa[9]; var rfnr=globaa[10]; var rfnr_s=globaa[11]; var dfns=globaa[12]; var dfns_s=globaa[13]; var ofns=globaa[14]; var ofns_s=globaa[15]; var optt=parms[0]; var opta=parms[1]; var opty=parms[2]; var optd=parms[3]; var recovery=parms[4]; var acnum=parms[5]; var addref=parms[6]; var alliancerank=parms[7]; var tibr=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var powr=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var cryr=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var crer=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var tibc=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var powc=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var tibw=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var poww=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var cryw=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; //bonus (non-continuous) part of returns var tibrb=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var powrb=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var cryrb=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var crerb=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var r0=0; var c0=0; var r1=0; var c1=0; for (var row=0;row<8;row++) { for (var col=0;col<9;col++) { switch (bld[row][col]) { case "s": var tmp=this.countadj(bld,[row,col],"h"); var tch=tmp[0]+1; if (tch>0) {var tchsgn=1;} else {var tchsgn=0;} var tmp=this.countadj(bld,[row,col],"n"); var tchn=tmp[0]+1; if (tchn>0) {var tchnsgn=1;} else {var tchnsgn=0;} tibr[row][col]=silo[lvl[row][col]-1][2]+tch*silo[lvl[row][col]-1][3]+tchsgn*silo[lvl[row][col]-1][4]; tibrb[row][col]=silo[lvl[row][col]-1][2]; cryr[row][col]=silo[lvl[row][col]-1][2]+tchn*silo[lvl[row][col]-1][3]+tchnsgn*silo[lvl[row][col]-1][4]; cryrb[row][col]=silo[lvl[row][col]-1][2]; tibc[row][col]=silo[lvl[row][col]-1][0]; powc[row][col]=silo[lvl[row][col]-1][1]; tibw[row][col]=silo_s[lvl[row][col]-1][0]; poww[row][col]=silo_s[lvl[row][col]-1][1]; break; case "h": var tmp=this.countadj(bld,[row,col],"s"); var tch=tmp[0]+1; if (tch>0) {var tchsgn=1;} else {var tchsgn=0;} tibr[row][col]=harv[lvl[row][col]-1][2]+tch*harv[lvl[row][col]-1][3]+tchsgn*harv[lvl[row][col]-1][4]; tibrb[row][col]=harv[lvl[row][col]-1][2]; tibc[row][col]=harv[lvl[row][col]-1][0]; powc[row][col]=harv[lvl[row][col]-1][1]; tibw[row][col]=harv_s[lvl[row][col]-1][0]; poww[row][col]=harv_s[lvl[row][col]-1][1]; break; case "y": var tch=3; if (tch>0) {var tchsgn=1;} else {var tchsgn=0;} var llv=lvl[row][col]; if (llv>10) { var llv=lvl[row][col]+opty; } //CY needs to be at most opty levels below harvesters tibr[row][col]=silo[llv-1][2]+tch*silo[llv-1][3]+tchsgn*silo[llv-1][4]; tibc[row][col]=silo[llv-1][0]; powc[row][col]=silo[llv-1][1]; tibw[row][col]=silo_s[llv-1][0]; poww[row][col]=silo_s[llv-1][1]; //use this to compute all kinds of roi var r0=row; var c0=col; //remember the location break; case "q": var tch=3; if (tch>0) {var tchsgn=1;} else {var tchsgn=0;} var llv=lvl[row][col]; if (llv>10) { var llv=lvl[row][col]+optd; } //defense needs to be at least optd levels below harvesters tibr[row][col]=silo[llv-1][2]+tch*silo[llv-1][3]+tchsgn*silo[llv-1][4]; tibc[row][col]=silo[llv-1][0]; powc[row][col]=silo[llv-1][1]; tibw[row][col]=silo_s[llv-1][0]; poww[row][col]=silo_s[llv-1][1]; //use this to compute all kinds of roi var r1=row; var c1=col; //remember the location break; case "n": var tmp=this.countadj(bld,[row,col],"s"); var tch=tmp[0]+1; if (tch>0) {var tchsgn=1;} else {var tchsgn=0;} cryr[row][col]=harv[lvl[row][col]-1][2]+tch*harv[lvl[row][col]-1][3]+tchsgn*harv[lvl[row][col]-1][4]; cryrb[row][col]=harv[lvl[row][col]-1][2]; tibc[row][col]=harv[lvl[row][col]-1][0]; powc[row][col]=harv[lvl[row][col]-1][1]; tibw[row][col]=harv_s[lvl[row][col]-1][0]; poww[row][col]=harv_s[lvl[row][col]-1][1]; break; case "a": var tmp=this.countadj(bld,[row,col],"p"); var tch=tmp[0]+1; if (tch>0) {var tchsgn=1;} else {var tchsgn=0;} powr[row][col]=accu[lvl[row][col]-1][2]+tch*accu[lvl[row][col]-1][3]+tchsgn*accu[lvl[row][col]-1][4]; powrb[row][col]=accu[lvl[row][col]-1][2]; tibc[row][col]=accu[lvl[row][col]-1][0]; powc[row][col]=accu[lvl[row][col]-1][1]; tibw[row][col]=accu_s[lvl[row][col]-1][0]; poww[row][col]=accu_s[lvl[row][col]-1][1]; break; case "p": var tmp=this.countadj(bld,[row,col],"a"); var tch2=tmp[0]+1; if (tch2>0) {var tch2sgn=1;} else {var tch2sgn=0;} var tmp=this.countadj(map,[row,col],"c"); var tch=tmp[0]+1; if (tch>0) {var tchsgn=1;} else {var tchsgn=0;} powr[row][col]=plnt[lvl[row][col]-1][2]+tch*plnt[lvl[row][col]-1][3]+tch2sgn*plnt[lvl[row][col]-1][4]; powrb[row][col]=plnt[lvl[row][col]-1][2]; tibc[row][col]=plnt[lvl[row][col]-1][0]; powc[row][col]=plnt[lvl[row][col]-1][1]; tibw[row][col]=plnt_s[lvl[row][col]-1][0]; poww[row][col]=plnt_s[lvl[row][col]-1][1]; var tmp=this.countadj(bld,[row,col],"r"); var tchR=tmp[0]+1; if (tchR>0) {var tchRsgn=1;} else {var tchRsgn=0;} crer[row][col]=tchR*plnt[lvl[row][col]-1][5]; break; case "r": var tmp=this.countadj(bld,[row,col],"p"); var tch2=tmp[0]+1; if (tch2>0) {var tch2sgn=1;} else {var tch2sgn=0;} var tmp=this.countadj(map,[row,col],"t"); var tch=tmp[0]+1; if (tch>0) {var tchsgn=1;} else {var tchsgn=0;} crer[row][col]=rfnr[lvl[row][col]-1][2]+tch*rfnr[lvl[row][col]-1][3]+tch2sgn*rfnr[lvl[row][col]-1][4]; crerb[row][col]=rfnr[lvl[row][col]-1][2]; tibc[row][col]=rfnr[lvl[row][col]-1][0]; powc[row][col]=rfnr[lvl[row][col]-1][1]; tibw[row][col]=rfnr_s[lvl[row][col]-1][0]; poww[row][col]=rfnr_s[lvl[row][col]-1][1]; break; default: break; } } } var roi=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { roi[jj2][kk2]=(tibc[jj2][kk2]+powc[jj2][kk2]*wgh[1])/(tibr[jj2][kk2]-mvr/24*tibrb[jj2][kk2]+(powr[jj2][kk2]-mvr/24*powrb[jj2][kk2])*wgh[1]+(cryr[jj2][kk2]-mvr/24*cryrb[jj2][kk2])*wgh[2]+(crer[jj2][kk2]-mvr/24*crerb[jj2][kk2])*wgh[3])/24*4; }} // correct CY data if (r0>-1) { tibr[r0][c0]=0; if (lvl[r0][c0]>10) { var lllv=lvl[r0][c0];} else { var lllv=10;} if (lvl[r0][c0]-(optd-opty)>10) { var lllv2=lvl[r0][c0]-(optd-opty);} else { var lllv2=10;} tibc[r0][c0]=defoff[lllv-1][0]*2+defoff[lllv2-1][0]*2; //there are 2 buildins: CY, SUPPORT that have opty level and DF, DFHQ have optd level powc[r0][c0]=defoff[lllv-1][1]*2+defoff[lllv2-1][1]*2; tibw[r0][c0]=defoff_s[lllv-1][0]*2+defoff_s[lllv2-1][0]*2; poww[r0][c0]=defoff_s[lllv-1][1]*2+defoff_s[lllv2-1][1]*2; } // correct DFHQ data if (r1>-1) { tibr[r1][c1]=0; tibc[r1][c1]=dfns[lvl[r1][c1]-1][0]; //defense costs are in crystal instead of tiberium powc[r1][c1]=dfns[lvl[r1][c1]-1][1]; cryw[r1][c1]=dfns_s[lvl[r1][c1]-1][0]; //defense worth are also in crystal poww[r1][c1]=dfns_s[lvl[r1][c1]-1][1]; } return [roi,tibr,powr,cryr,crer,tibc,powc,tibw,poww,cryw,tibrb,powrb,cryrb,crerb]; }, countadj: function (bldn,cntr,typ){ // counts number of buildings of certain type adjacent to a particular location in a layout var srnd=[[cntr[0]-1,cntr[1]-1], [cntr[0]-1,cntr[1]], [cntr[0]-1,cntr[1]+1], [cntr[0],cntr[1]-1], [cntr[0],cntr[1]+1], [cntr[0]+1,cntr[1]-1], [cntr[0]+1,cntr[1]], [cntr[0]+1,cntr[1]+1]]; var ind=new Array(); var bb=new Array(); var jjs=-1; var jjs2=-1; for (js=0;js<8;js++) { if (srnd[js][0]>-1 && srnd[js][0]<8 && srnd[js][1]>-1 && srnd[js][1]<9) { if (bldn[srnd[js][0]][srnd[js][1]] === typ) { jjs++; ind[jjs]=js; } jjs2++; bb[jjs2]=bldn[srnd[js][0]][srnd[js][1]]; } } return [jjs,bb,ind,srnd]; }, //INITIALIZATION PART initializ: function (){ var silo=[[2, 0, 0, 72, 0,0],[3, 1, 0, 90, 0,0],[4, 1, 0, 125, 0,0],[20, 5, 0, 170, 0,0],[110, 28, 0, 220, 0,0],[360, 90, 0, 275, 0,0],[1100, 275, 0, 335, 0,0],[3200, 800, 0, 400, 0,0],[8800, 2200, 0, 460, 0,0],[22400, 5600, 0, 530, 0,0],[48000, 12000, 0, 610, 0,0],[63360, 15840, 0, 710, 0,0],[83630, 20900, 0, 888, 0,0],[110390, 27600, 0, 1100, 0,0],[145720, 36430, 0, 1380, 0,0],[192350, 48090, 0, 1730, 0,0],[253910, 63470, 0, 2160, 0,0],[335160, 83790, 0, 2700, 0,0],[442410, 110600, 0, 3380, 0,0], [0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]]; for (var j=19;j<60;j++){ silo[j][0]=silo[j-1][0]*1.32; silo[j][1]=silo[j][0]/4; silo[j][2]=silo[j-1][2]*1.25; silo[j][3]=silo[j-1][3]*1.25; silo[j][4]=silo[j-1][4]*1.25;} var harv = new Array(); for (var j = 0; j < silo.length; j++){ harv[j] = [0,0,0,0,0,0]; for (var k = 0; k < silo[j].length; k++) { harv[j][k] = silo[j][k]+0.0; } } var tmp1=[3, 4, 6, 15, 110, 360, 1100, 3200, 8800, 22400]; var tmp2=[0, 1, 3, 12, 72, 234, 715, 2080, 5720, 14560 ]; var tmp3=[240, 300, 432, 570, 735, 920, 1120, 1330, 1560, 1800, 2050, 2360, 2950, 3680, 4600, 5760]; for (var j=1;j<60;j++) { harv[j][1]=harv[j][0]*3/4; harv[j][2]=10*harv[j][3]/3; harv[j][4]=harv[j][3]; harv[j][3]=0; if (j<10) { harv[j][0]=tmp1[j]; harv[j][1]=tmp2[j]; } if (j<16) { harv[j][2]=tmp3[j]; }} var plnt=[[3, 0, 120, 60, 72,0],[5, 0, 150, 75, 90,0],[10, 1, 198, 100, 120,0],[46, 5, 270, 135, 160,0],[286, 28, 360, 180, 215,0],[936, 90, 460, 230, 275,0],[2860, 275, 560, 280, 335,0],[8320, 800, 660, 330, 400,0],[22880, 2200, 780, 380, 460,0],[58240, 5600, 900, 440, 530,0],[124800, 12000, 1020, 500, 610,0],[164730, 15840, 1160, 580, 700,0],[217450, 20900, 1450, 725, 875,0],[287030, 27600, 1820, 906, 1090,0],[378880, 36430, 2270, 1130, 1360,0],[500130, 48090, 2840, 1410, 1700,0],[660170, 63470, 3560, 1770, 2130,0],[871420, 83790, 4450, 2210, 2670,0],[1150000, 110600, 5560, 2760, 3330,0], [0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]]; for (var j=19;j<60;j++){ plnt[j][0]=plnt[j-1][0]*1.32; plnt[j][1]=plnt[j-1][1]*1.32; plnt[j][2]=plnt[j-1][2]*1.25; plnt[j][3]=plnt[j-1][3]*1.25; plnt[j][4]=plnt[j-1][4]*1.25;} var tmp4=[48, 60, 75, 100, 125, 160, 195, 230, 270, 315, 370, 430, 538, 672, 840, 1050, 1310, 1640, 2050]; for (var j=1;j<60;j++){ if (j<19) { plnt[j][5]=tmp4[j]; } else { plnt[j][5]=plnt[j-1][5]*1.25; }} var accu=[[2, 0, 0, 48, 0,0],[3, 1, 0, 60, 0,0],[4, 1, 0, 80, 0,0],[20, 5, 0, 110, 0,0],[110, 28, 0, 145, 0,0],[360, 90, 0, 185, 0,0],[1100, 275, 0, 225, 0,0],[3200, 800, 0, 265, 0,0],[8800, 2200, 0, 310, 0,0],[22400, 5600, 0, 355, 0,0],[48000, 12000, 0, 405, 0,0],[63360, 15840, 0, 465, 0,0],[83630, 20900, 0, 581, 0,0],[110390, 27600, 0, 727, 0,0],[145720, 36430, 0, 908, 0,0],[192350, 48090, 0, 1130, 0,0],[253910, 63470, 0, 1410, 0,0],[335160, 83790, 0, 1770, 0,0],[442410, 110600, 0, 2210, 0,0], [0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]]; for (var j=19;j<60;j++){ accu[j][0]=accu[j-1][0]*1.32; accu[j][1]=accu[j-1][1]*1.32; accu[j][2]=accu[j-1][2]*1.25; accu[j][3]=accu[j-1][3]*1.25; accu[j][4]=accu[j-1][4]*1.25;} var rfnr=[[3, 0, 120, 60, 72,0],[4, 1, 150, 75, 90,0],[8, 2, 180, 90, 110,0],[35, 9, 240, 120, 145,0],[220, 55, 315, 160, 190,0],[720, 180, 400, 200, 240,0],[2200, 550, 485, 240, 290,0],[6400, 1600, 575, 290, 345,0],[17600, 4400, 680, 340, 410,0],[44800, 11200, 790, 400, 475,0],[96000, 24000, 925, 460, 555,0],[126720, 31680, 1080, 540, 650,0],[167270, 41810, 1350, 675, 813,0],[220790, 55190, 1680, 844, 1010,0],[291450, 72860, 2100, 1050, 1270,0],[384710, 96170, 2630, 1310, 1580,0],[507820, 126950, 3290, 1640, 1980,0],[670330, 167580, 4110, 2060, 2480,0],[884830, 221200, 5140, 2570, 3090,0], [0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]]; var fct=[1.31999808021389, 1.31999502749370, 1.25005273120801, 1.25005273120801, 1.25008568540486]; for (var j=19;j<60;j++){ rfnr[j][0]=rfnr[j-1][0]*fct[0]; rfnr[j][1]=rfnr[j-1][1]*fct[1]; rfnr[j][2]=rfnr[j-1][2]*fct[2]; rfnr[j][3]=rfnr[j-1][3]*fct[3]; rfnr[j][4]=rfnr[j-1][4]*fct[4];} var harv_s=[[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0]]; var silo_s=[[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0]]; var accu_s=[[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0]]; var plnt_s=[[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0]]; var rfnr_s=[[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0]]; for (var j=1;j<60;j++){ harv_s[j][0]=harv_s[j-1][0]+harv[j-1][0]; harv_s[j][1]=harv_s[j-1][1]+harv[j-1][1]; silo_s[j][0]=silo_s[j-1][0]+silo[j-1][0]; silo_s[j][1]=silo_s[j-1][1]+silo[j-1][1]; accu_s[j][0]=accu_s[j-1][0]+accu[j-1][0]; accu_s[j][1]=accu_s[j-1][1]+accu[j-1][1]; plnt_s[j][0]=plnt_s[j-1][0]+plnt[j-1][0]; plnt_s[j][1]=plnt_s[j-1][1]+plnt[j-1][1]; rfnr_s[j][0]=rfnr_s[j-1][0]+rfnr[j-1][0]; rfnr_s[j][1]=rfnr_s[j-1][1]+rfnr[j-1][1];} var defoff_s=[[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0]]; defoff=[[10, 0],[15, 0],[30, 3],[60, 15],[440, 110],[1440, 360],[4400, 1100],[12800, 3200],[35200, 8800],[89600, 22400],[192000, 48000],[253440, 63360],[334540, 83630],[441590, 110390],[582900, 145720],[769430, 192350],[1010000, 253910],[1340000, 335160],[1760000, 442410], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]; for (var j=19;j<60;j++){ defoff[j][1]=defoff[j-1][1]*1.32; defoff[j][0]=defoff[j][1]*4;} var ofns=[[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0]]; var dfns=[[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0]]; ofns[35][0]=4028442000; for (var js=36;js<60;js++){ ofns[js][0]=ofns[js-1][0]*1.32; } for (var js=34;js>=0;js--){ if (js<11) { ofns[js][0]=ofns[js+1][0]/3.3; } else { ofns[js][0]=ofns[js+1][0]/1.32; }} var ofns_s=[[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0]]; var dfns_s=[[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0]]; for (var js=0;js<60;js++){ ofns[js][1]=ofns[js][0]/4; dfns[js][0]=ofns[js][0]/2; dfns[js][1]=ofns[js][1]/2; if(js>0) { dfns_s[js][0]=dfns_s[js-1][0]+dfns[js-1][0]; dfns_s[js][1]=dfns_s[js-1][1]+dfns[js-1][1]; ofns_s[js][0]=ofns_s[js-1][0]+ofns[js-1][0]; ofns_s[js][1]=ofns_s[js-1][1]+ofns[js-1][1]; defoff_s[js][0]=defoff_s[js-1][0]+defoff[js-1][0]; defoff_s[js][1]=defoff_s[js-1][1]+defoff[js-1][1]; }} //END INITIALIZATION PART return [silo, harv, plnt, accu, silo_s, harv_s, plnt_s, accu_s, defoff, defoff_s, rfnr, rfnr_s, dfns, dfns_s, ofns, ofns_s]; }, fillin_v2: function (map,parms) { var optt=parms[0]; var opta=parms[1]; var opty=parms[2]; var optd=parms[3]; var recovery=parms[4]; var acnum=parms[5]; var addref=parms[6]; map2=[[".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."]]; //put all possible harvesters for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (map[jj][kk]==="t") { map2[jj][kk]="h"; } else if (map[jj][kk]==="c") { map2[jj][kk]="n"; } } } var tibcnt=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var crycnt=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var totcnt=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; // put silos in all 4 and 5 touch places for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { var tmp=this.countadj(map,[jj,kk],"t"); tibcnt[jj][kk]=tmp[0]+1; var tmp=this.countadj(map,[jj,kk],"c"); crycnt[jj][kk]=tmp[0]+1; totcnt[jj][kk]=tibcnt[jj][kk]+crycnt[jj][kk]; if (tibcnt[jj][kk]+crycnt[jj][kk]>=optt) { map2[jj][kk]="s"; } }} // link up harvs without silos with 3 touch silos, or remove harv if not possible for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (map2[jj][kk]==="h" || map2[jj][kk]==="n") { var tmp=this.countadj(map2,[jj,kk],"s"); var conn=tmp[0]+1; if (conn===0) { var tmp=this.countadj(totcnt,[jj,kk],3); var fn=tmp[0]+1; var bb=tmp[1]; var ind=tmp[2]; var srnd=tmp[3]; if (fn>0) { if (ind.length===1) { map2[srnd[ind[0]][0]][srnd[ind[0]][1]]="s"; } else { //complicate things a bit var dconn=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; //first figure out all disconnected harvesters left for (jj1=0;jj1<8;jj1++) { for (kk1=0;kk1<9;kk1++) { if (map2[jj1][kk1]==="h" || map2[jj1][kk1]==="n") { var tmp=this.countadj(map2,[jj1,kk1],"s"); var conn2=tmp[0]+1; if (conn2===0) { dconn[jj1][kk1]=1; } } } } //then count locations touching max number of disconnected harvesters var cntdcnt=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj1=0;jj1<8;jj1++) { for (kk1=0;kk1<9;kk1++) { var tmp=this.countadj(dconn,[jj1,kk1],1); cntdcnt[jj1][kk1]=tmp[0]+1; } } var ttm=-10; for (var ij=0;ij<ind.length;ij++) { if (cntdcnt[srnd[ind[ij]][0]][srnd[ind[ij]][1]]>ttm) { ttm=cntdcnt[srnd[ind[ij]][0]][srnd[ind[ij]][1]]; var ind1=srnd[ind[ij]][0]; var ind2=srnd[ind[ij]][1]; } } map2[ind1][ind2]="s"; } } else { map2[jj][kk]=map[jj][kk]; } //remove harv is not possible to connect } } } } if (optt>3) { //now some 3-touch silos might still be redundant for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (map2[jj][kk]==="s" && totcnt[jj][kk]===3) //if it's a 3-touch silo { //test if removing it leaves any harvesters disconnected var map3=[[".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { map3[jj2][kk2]=map2[jj2][kk2];}} map3[jj][kk]="."; //first figure out all disconnected harvesters left var dconn=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; //first figure out all disconnected harvesters left var ssm=0; for (jj1=0;jj1<8;jj1++) { for (kk1=0;kk1<9;kk1++) { if (map2[jj1][kk1]==="h" || map2[jj1][kk1]==="n") { var tmp=this.countadj(map3,[jj1,kk1],"s"); var conn2=tmp[0]+1; if (conn2===0) { dconn[jj1][kk1]=1; } } ssm=ssm+dconn[jj1][kk1]; } } if (ssm===0) //no new disconnected harvesters { //then worth removing this harvester for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { map2[jj2][kk2]=map3[jj2][kk2];}} } } } } } // find best place for accumulators var acm=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (map2[jj][kk]===".") { var tmp=this.countadj(map2,[jj,kk],"."); acm[jj][kk]=tmp[0]+1; } else { acm[jj][kk]=0; } } } //this lists all accumulator spots with 7 or 8 touches var loc=new Array(); var ijkk=-1; for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (acm[jj][kk]>=6) { ijkk++; loc[ijkk]=[jj,kk]; } } } //console.log(acm) var cmbind=new Array(); var ijkk=-1; if (acnum===1) { for (jj=0;jj<loc.length;jj++) { ijkk++; cmbind[ijkk]=[jj]; } } else { for (jj=0;jj<loc.length;jj++) { for (kk=jj+1;kk<loc.length;kk++) { ijkk++; cmbind[ijkk]=[jj,kk]; } } } //console.log(loc) var crycnt_=new Array(); var ppcnt_=new Array(); var pptch_=new Array(); var refcnt=new Array(); var mapss_=new Array(); for (var ijk=0;ijk<cmbind.length;ijk++) { //temporary map var map3=[[".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { map3[jj2][kk2]=map2[jj2][kk2];}} for (var woq=0;woq<cmbind[ijk].length;woq++) { map3[loc[cmbind[ijk][woq]][0]][loc[cmbind[ijk][woq]][1]]="a"; } //place both accums //place all powerplants crycnt_[ijk]=0; ppcnt_[ijk]=0; for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (map3[jj][kk]===".") { var tmp=this.countadj(map3,[jj,kk],"a"); wp=tmp[0]+1; if (wp>0) { var tmp=this.countadj(map,[jj,kk],"c"); crycnt_[ijk]=crycnt_[ijk]+tmp[0]+1; //count crystal touches ppcnt_[ijk]=ppcnt_[ijk]+1; //count pplants map3[jj][kk]="p"; //place power plant } } } } pptch_[ijk]=0; for (var woq=0;woq<cmbind[ijk].length;woq++) { var tmp=this.countadj(map3,[loc[cmbind[ijk][woq]][0],loc[cmbind[ijk][woq]][1]],"p"); pptch_[ijk]=pptch_[ijk]+tmp[0]+1; } var ttcnt=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (map3[jj][kk]===".") { var tmp=this.countadj(map3,[jj,kk],"t"); ttcnt[jj][kk]=tmp[0]+1; } } } refcnt[ijk]=0; //also take into account potential future refineries one might place for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (map3[jj][kk]==="p") { var tmp1=this.countadj(ttcnt,[jj,kk],1); var tmp2=this.countadj(ttcnt,[jj,kk],2); var tmp3=this.countadj(ttcnt,[jj,kk],3); refcnt[ijk]=refcnt[ijk]+tmp1[0]+1+tmp2[0]+1+tmp3[0]+1; } } } mapss_[ijk]=[[".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { mapss_[ijk][jj2][kk2]=map3[jj2][kk2];}} } //now choose best setup //1. max pp touches net of number of power plants //2. among equals, minimum power plants //3. among equals, maximum pp crystal touches + discounted refinery touches var ttt=new Array(); var ttt2=new Array(); var w0e=-10; var dcnt=0.1; for (var ikj=0;ikj<cmbind.length;ikj++) { ttt[ikj]=pptch_[ikj]-opta*ppcnt_[ikj]; ttt2[ikj]=crycnt_[ikj]+refcnt[ikj]*dcnt; if (ttt[ikj]>w0e){ w0e=ttt[ikj]; } } var inndx=new Array(); var owl=-1; for (var ikj=0;ikj<cmbind.length;ikj++) { if (ttt[ikj]===w0e){ owl++; inndx[owl]=ikj; } } w0e=-10; for (var ikj=0;ikj<inndx.length;ikj++) { if (ttt2[inndx[ikj]]>w0e){ w0e=ttt2[inndx[ikj]]; owl=inndx[ikj]; } } //console.log(mapss_); //console.log(owl); for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { map2[jj2][kk2]=mapss_[owl][jj2][kk2];}} //now fill in extra 3-touch tibs if wanted if (optt===3.5) { for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (totcnt[jj][kk]>=3 && tibcnt[jj][kk]>0) { map2[jj][kk]="s"; } } } } if (addref!==0) { //add refineries and extra power plants in the remaining spots var ocpd=0; for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (map2[jj][kk]!=="." && map2[jj][kk]!=="t" && map2[jj][kk]!=="c" && map2[jj][kk]!=="y") { ocpd++; } } } var slots=41-ocpd-4; var sltlft=slots+0; //3touches and 2touches that already have pps var rfnrtc=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (map2[jj][kk]===".") { var tmp=this.countadj(map,[jj,kk],"t"); rfnrtc[jj][kk]=tmp[0]+1; } else { rfnrtc[jj][kk]=0; } var tmp=this.countadj(map2,[jj,kk],"p"); if ((tmp[0]+1)>0) { rfnrtc[jj][kk]=rfnrtc[jj][kk]+0.5; if (rfnrtc[jj][kk]===2.5) { rfnrtc[jj][kk]=3.25; } } } } var b=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { b[jj2][kk2]=rfnrtc[jj2][kk2];}} var marfn=this.maxx(b); while (marfn>3 && sltlft>0) { for (var jj=0;jj<8;jj++) { for (var kk=0;kk<9;kk++) { if (rfnrtc[jj][kk]===marfn && sltlft>0) { rfnrtc[jj][kk]=0; sltlft=sltlft-1; map2[jj][kk]="r"; } } } var b=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { b[jj2][kk2]=rfnrtc[jj2][kk2];}} var marfn=this.maxx(b); } //now find all the 2touches and 3touches and minimum powerplants that can serve them var cntn=1; while (sltlft>1 && cntn===1) { var rfnrtc=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (var jj=0;jj<8;jj++) { for (var kk=0;kk<9;kk++) { if (map2[jj][kk]===".") { var tmp=this.countadj(map,[jj,kk],"t"); rfnrtc[jj][kk]=tmp[0]+1; } else { rfnrtc[jj][kk]=0; } } } var rfnrpp=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj=0;jj<8;jj++) { for (kk=0;kk<9;kk++) { if (map2[jj][kk]===".") { var tmp3=this.countadj(rfnrtc,[jj,kk],3); var tmp2=this.countadj(rfnrtc,[jj,kk],2); rfnrpp[jj][kk]=tmp2[0]+1+tmp3[0]+1; } else { rfnrpp[jj][kk]=0; } } } var trgt=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var trgt2=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var mm=0; var loc=[0,0]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { trgt[jj2][kk2]=rfnrpp[jj2][kk2]-rfnrtc[jj2][kk2]; trgt2[jj2][kk2]=rfnrpp[jj2][kk2]; if (trgt[jj2][kk2]>mm) { mm=trgt[jj2][kk2]; loc=[jj2,kk2]; } }} if (mm===0) { for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { if (trgt2[jj2][kk2]>mm) { mm=trgt2[jj2][kk2]; loc=[jj2,kk2]; } }} if (mm==0) { cntn=0; } } if (cntn===1) { if (sltlft>1) { map2[loc[0]][loc[1]]="p"; sltlft=sltlft-1; } var tmp=this.countadj(rfnrtc,loc,3); var ind3=tmp[2]; var srnd3=tmp[3]; for (ii=0;ii<ind3.length;ii++)//ii=1:size(llc,1)) { if (sltlft>0) { map2[srnd3[ind3[ii]][0]][srnd3[ind3[ii]][1]]="r"; sltlft=sltlft-1; } } var tmp=this.countadj(rfnrtc,loc,2); var ind=tmp[2]; var srnd=tmp[3]; for (ii=0;ii<ind.length;ii++)//ii=1:size(llc,1)) { if (sltlft>0) { map2[srnd[ind[ii]][0]][srnd[ind[ii]][1]]="r"; sltlft=sltlft-1; } } } } //1touches that already have pps var rfnrtc=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (var jj=0;jj<8;jj++) { for (var kk=0;kk<9;kk++) { if (map2[jj][kk]===".") { var tmp=this.countadj(map,[jj,kk],"t"); rfnrtc[jj][kk]=tmp[0]+1; } else { rfnrtc[jj][kk]=0; } var tmp=this.countadj(map2,[jj,kk],"p"); if ((tmp[0]+1)>0 && rfnrtc[jj][kk]>0) { rfnrtc[jj][kk]=rfnrtc[jj][kk]+0.5; } } } var b=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { b[jj2][kk2]=rfnrtc[jj2][kk2];}} var marfn=this.maxx(b); while (marfn===1.5 && sltlft>0) { for (var jj=0;jj<8;jj++) { for (var kk=0;kk<9;kk++) { if (rfnrtc[jj][kk]===marfn && sltlft>0) { rfnrtc[jj][kk]=0; sltlft=sltlft-1; map2[jj][kk]="r"; } } } var b=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { b[jj2][kk2]=rfnrtc[jj2][kk2];}} var marfn=this.maxx(b); } //0touches with max pp var rfnrtc=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (var jj=0;jj<8;jj++) { for (var kk=0;kk<9;kk++) { if (map2[jj][kk]===".") { var tmp=this.countadj(map2,[jj,kk],"p"); rfnrtc[jj][kk]=tmp[0]+1; } else { rfnrtc[jj][kk]=0; } } } var b=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { b[jj2][kk2]=rfnrtc[jj2][kk2];}} var marfn=this.maxx(b); while (marfn>0 && sltlft>0) { for (var jj=0;jj<8;jj++) { for (var kk=0;kk<9;kk++) { if (rfnrtc[jj][kk]===marfn && sltlft>0) { rfnrtc[jj][kk]=0; sltlft=sltlft-1; map2[jj][kk]="r"; } } } var b=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { b[jj2][kk2]=rfnrtc[jj2][kk2];}} var marfn=this.maxx(b); } } //remove holders for crys and tib (do not do this!) var lvl2=[[0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ], [0, 0, 0, 0, 0, 0, 0, 0, 0 ]]; var bld2=[[".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".",".","."]]; var cccnt=0; for (jj2=0;jj2<8;jj2++){ for (kk2=0;kk2<9;kk2++) { bld2[jj2][kk2]=map2[jj2][kk2]; if (bld2[jj2][kk2]==="." && cccnt===0) {bld2[jj2][kk2]="y"; cccnt++;} else if (bld2[jj2][kk2]==="." && cccnt===1) {bld2[jj2][kk2]="q"; cccnt++;} else if (bld2[jj2][kk2]==="." && cccnt===2) {bld2[jj2][kk2]="w"; cccnt++;} else if (bld2[jj2][kk2]==="." && cccnt===3) {bld2[jj2][kk2]="z"; cccnt++;} if (bld2[jj2][kk2]==="." || bld2[jj2][kk2]==="t" || bld2[jj2][kk2]==="c") {lvl2[jj2][kk2]=0;} else {lvl2[jj2][kk2]=12;} }} return [bld2,lvl2]; } } }); qx.Class.define("Addons.BaseScannerLayout", { type : "singleton", extend : qx.ui.window.Window, construct : function () { try { this.base(arguments); console.info("Addons.BaseScannerLayout " + window.__msbs_version); this.setWidth(820); this.setHeight(400); this.setContentPadding(10); this.setShowMinimize(false); this.setShowMaximize(true); this.setShowClose(true); this.setResizable(true); this.setAllowMaximize(true); this.setAllowMinimize(false); this.setAllowClose(true); this.setShowStatusbar(false); this.setDecorator(null); this.setPadding(10); this.setLayout(new qx.ui.layout.Grow()); this.ZW = []; this.removeAll(); this.ZZ = new qx.ui.container.Scroll(); this.ZY = new qx.ui.container.Composite(new qx.ui.layout.Flow()); this.add(this.ZZ, { flex : 3 }); this.ZZ.add(this.ZY); //this.FO(); } catch (e) { console.debug("Addons.BaseScannerLayout.construct: ", e); } }, members : { ZW : null, ZZ : null, ZY : null, ZX : null, openWindow : function (title) { try { this.setCaption(title); if (this.isVisible()) { this.close(); } else { this.open(); this.moveTo(100, 100); this.FO(); } } catch (e) { console.log("Addons.BaseScannerLayout.openWindow: ", e); } }, FO : function () { var ZM = window.Addons.BaseScannerGUI.getInstance().ZM; var ZE = window.Addons.BaseScannerGUI.getInstance().ZE; this.ZX = []; var selectedtype = window.Addons.BaseScannerGUI.getInstance().ZJ.getSelection()[0].getModel(); //console.log("FO: " , ZM.length); var rowDataLine = null; if (ZE == null) { console.info("ZE null: "); return; } //console.log("FO: " , ZM); this.ZW = []; var id; var i; var x; var y; var a; for (id in ZM) { for (i = 0; i < ZE.length; i++) { if (ZE[i][0] == id) { rowDataLine = ZE[i]; } } if (rowDataLine == null) { continue; } //console.log("ST",selectedtype,rowDataLine[10]); if (selectedtype > 4 && selectedtype < 8) { if (selectedtype != rowDataLine[10]) { continue; } } else { continue; } posData = rowDataLine[3]; if (posData != null && posData.split(':').length == 2) { posX = parseInt(posData.split(':')[0]); posY = parseInt(posData.split(':')[1]); } var st = '<table border="2" cellspacing="0" cellpadding="0">'; var link = rowDataLine[2] + " - " + rowDataLine[3]; st = st + '<tr><td colspan="9"><font color="#FFF">' + link + '</font></td></tr>'; for (y = 0; y < 8; y++) { st = st + "<tr>"; for (x = 0; x < 9; x++) { var img = ""; var res = ZM[id][x][y]; //console.log("Res ",res); switch (res == undefined ? 0 : res) { case 2: //console.log("Tiberium " , MT_Base.images[MaelstromTools.Statics.Tiberium] ); img = '<img width="14" height="14" src="' + MT_Base.images[MaelstromTools.Statics.Tiberium] + '">'; break; case 1: //console.log("Crystal "); img = '<img width="14" height="14" src="' + MT_Base.images[MaelstromTools.Statics.Crystal] + '">'; break; default: img = '<img width="14" height="14" src="' + MT_Base.images["Emptypixels"] + '">'; break; } st = st + "<td>" + img + "</td>"; } st = st + "</tr>"; } st = st + "</table>"; //console.log("setWidgetLabels ", st); var l = new qx.ui.basic.Label().set({ backgroundColor : "#303030", value : st, rich : true }); l.cid = id; this.ZX.push(id); l.addListener("click", function (e) { //console.log("clickid ", this.cid, ); //webfrontend.gui.UtilView.openCityInMainWindow(this.cid); var bk = qx.core.Init.getApplication(); bk.getBackgroundArea().closeCityInfo(); bk.getPlayArea().setView(ClientLib.Data.PlayerAreaViewMode.pavmCombatSetupDefense, this.cid, 0, 0); var q = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); if (q != null) q.get_CityArmyFormationsManager().set_CurrentTargetBaseId(this.cid); }); l.setReturnValue = id; this.ZW.push(l); } this.ZY.removeAll(); var b = 0; var c = 0; //console.log("this.ZW.length",this.ZW.length); for (a = 0; a < this.ZW.length; a++) { this.ZY.add(this.ZW[a], { row : b, column : c }); c++; if (c > 4) { c = 0; b++; } } } } }); qx.Class.define("Addons.LocalStorage", { type : "static", extend : qx.core.Object, statics : { isSupported : function () { return typeof(localStorage) !== "undefined"; }, isdefined : function (key) { return (localStorage[key] !== "undefined" && localStorage[key] != null); }, isdefineddata : function (data, key) { return (data[key] !== "undefined" && data[key] != null); }, setglobal : function (key, value) { try { if (Addons.LocalStorage.isSupported()) { localStorage[key] = JSON.stringify(value); } } catch (e) { console.debug("Addons.LocalStorage.setglobal: ", e); } }, getglobal : function (key, defaultValue) { try { if (Addons.LocalStorage.isSupported()) { if (Addons.LocalStorage.isdefined(key)) { return JSON.parse(localStorage[key]); } } } catch (e) { console.log("Addons.LocalStorage.getglobal: ", e); } return defaultValue; }, setserver : function (key, value) { try { if (Addons.LocalStorage.isSupported()) { var sn = ClientLib.Data.MainData.GetInstance().get_Server().get_Name(); var data; if (Addons.LocalStorage.isdefined(sn)) { try { data = JSON.parse(localStorage[sn]); if (!(typeof data === "object")) { data = {}; console.debug("LocalStorage data from server not null, but not object"); } } catch (e) { console.debug("LocalStorage data from server not null, but parsererror", e); data = {}; } } else { data = {}; } data[key] = value; localStorage[sn] = JSON.stringify(data); } } catch (e) { console.debug("Addons.LocalStorage.setserver: ", e); } }, getserver : function (key, defaultValue) { try { if (Addons.LocalStorage.isSupported()) { var sn = ClientLib.Data.MainData.GetInstance().get_Server().get_Name(); if (Addons.LocalStorage.isdefined(sn)) { var data = JSON.parse(localStorage[sn]); if (Addons.LocalStorage.isdefineddata(data, key)) { return data[key]; } } } } catch (e) { console.log("Addons.LocalStorage.getserver: ", e); } return defaultValue; } } }); if(typeof Addons.Language === 'undefined'){ qx.Class.define("Addons.Language", { type : "singleton", extend : qx.core.Object, members : { d : {}, debug : false, addtranslateobj : function (o) { if ( o.hasOwnProperty("main") ){ this.d[o.main.toString()] = o; if(this.debug){ console.log("Translate Added ", o.main.toString() ); } delete o.main; } else { console.debug("Addons.Language.addtranslateobj main not define"); } }, get : function (t) { var locale = qx.locale.Manager.getInstance().getLocale(); var loc = locale.split("_")[0]; if ( this.d.hasOwnProperty(t) ){ if ( this.d[t].hasOwnProperty(loc) ){ return this.d[t][loc]; } } if(this.debug){ console.debug("Addons.Language.get ", t, " not translate for locale ", loc); } return t; } } }); } qx.Class.define("qx.ui.table.cellrenderer.Replace", { extend : qx.ui.table.cellrenderer.Default, properties : { replaceMap : { check : "Object", nullable : true, init : null }, replaceFunction : { check : "Function", nullable : true, init : null } }, members : { // overridden _getContentHtml : function (cellInfo) { var value = cellInfo.value; var replaceMap = this.getReplaceMap(); var replaceFunc = this.getReplaceFunction(); var label; // use map if (replaceMap) { label = replaceMap[value]; if (typeof label != "undefined") { cellInfo.value = label; return qx.bom.String.escape(this._formatValue(cellInfo)); } } // use function if (replaceFunc) { cellInfo.value = replaceFunc(value); } return qx.bom.String.escape(this._formatValue(cellInfo)); }, addReversedReplaceMap : function () { var map = this.getReplaceMap(); for (var key in map) { var value = map[key]; map[value] = key; } return true; } } }); console.info("Maelstrom_Basescanner initalisiert"); var T = Addons.Language.getInstance(); T.debug = false; T.addtranslateobj( {main:"Point", de: "Position", pt: "Position", fr: "Position"} ); T.addtranslateobj( {main:"BaseScanner Overview", de: "Basescanner Übersicht", pt: "Visão geral do scanner de base", fr: "Aperçu du scanner de base"} ); T.addtranslateobj( {main:"Scan", de: "Scannen", pt: "Esquadrinhar", fr: "Balayer"} ); T.addtranslateobj( {main:"Location", de: "Lage", pt: "localização", fr: "Emplacement"} ); T.addtranslateobj( {main:"Player", de: "Spieler", pt: "Jogador", fr: "Joueur"} ); T.addtranslateobj( {main:"Bases", de: "Bases", pt: "Bases", fr: "Bases"} ); T.addtranslateobj( {main:"Camp,Outpost", de: "Lager,Vorposten", pt: "Camp,posto avançado", fr: "Camp,avant-poste"} ); T.addtranslateobj( {main:"Camp", de: "Lager", pt: "Camp", fr: "Camp"} ); T.addtranslateobj( {main:"Outpost", de: "Vorposten", pt: "posto avançado", fr: "avant-poste"} ); T.addtranslateobj( {main:"BaseScanner Layout", de: "BaseScanner Layout", pt: "Layout da Base de Dados de Scanner", fr: "Mise scanner de base"} ); T.addtranslateobj( {main:"Show Layouts", de: "Layouts anzeigen", pt: "Mostrar Layouts", fr: "Voir Layouts"} ); T.addtranslateobj( {main:"Building state", de: "Gebäudezustand", pt: "construção do Estado", fr: "construction de l'État"} ); T.addtranslateobj( {main:"Defense state", de: "Verteidigungszustand", pt: "de Defesa do Estado", fr: "défense de l'Etat"} ); T.addtranslateobj( {main:"CP", de: "KP", pt: "CP", fr: "CP"} ); T.addtranslateobj( {main:"CP Limit", de: "KP begrenzen", pt: "CP limitar", fr: "CP limiter"} ); T.addtranslateobj( {main:"min Level", de: "min. Level", pt: "nível mínimo", fr: "niveau minimum"} ); T.addtranslateobj( {main:"clear Cache", de: "Cache leeren", pt: "limpar cache", fr: "vider le cache"} ); T.addtranslateobj( {main:"Only center on World", de: "Nur auf Welt zentrieren", pt: "Único centro no Mundial", fr: "Seul centre sur World"} ); T.addtranslateobj( {main:"base set up at", de: "Basis errichtbar", pt: "base de configurar a", fr: "mis en place à la base"} ); T.addtranslateobj( {main:"Infantry", de: "Infanterie", pt: "Infantaria", fr: "Infanterie"} ); T.addtranslateobj( {main:"Vehicle", de: "Fahrzeuge", pt: "Veículos", fr: "Vehicule"} ); T.addtranslateobj( {main:"Aircraft", de: "Flugzeuge", pt: "Aeronaves", fr: "Aviation"} ); T.addtranslateobj( {main:"Tiberium", de: "Tiberium", pt: "Tibério", fr: "Tiberium"} ); T.addtranslateobj( {main:"Crystal", de: "Kristalle", pt: "Cristal", fr: "Cristal"} ); T.addtranslateobj( {main:"Power", de: "Strom", pt: "Potência", fr: "Energie"} ); T.addtranslateobj( {main:"Dollar", de: "Credits", pt: "Créditos", fr: "Crédit"} ); T.addtranslateobj( {main:"Research", de: "Forschung", pt: "Investigação", fr: "Recherche"} ); T.addtranslateobj( {main:"-----", de: "--", pt: "--", fr: "--"} ); var MT_Lang = null; var MT_Cache = null; var MT_Base = null; var fileManager = null; var lastid = 0; var countlastidchecked = 0; fileManager = ClientLib.File.FileManager.GetInstance(); MT_Lang = window.MaelstromTools.Language.getInstance(); MT_Cache = window.MaelstromTools.Cache.getInstance(); MT_Base = window.MaelstromTools.Base.getInstance(); MT_Base.createNewImage("BaseScanner", "ui/icons/icon_item.png", fileManager); MT_Base.createNewImage("Emptypixels", "ui/menues/main_menu/misc_empty_pixel.png", fileManager); var openBaseScannerOverview = MT_Base.createDesktopButton(T.get("BaseScanner Overview") + "version " + window.__msbs_version, "BaseScanner", false, MT_Base.desktopPosition(2)); openBaseScannerOverview.addListener("execute", function () { Addons.BaseScannerGUI.getInstance().openWindow(T.get("BaseScanner Overview") + " version " + window.__msbs_version); }, this); Addons.BaseScannerGUI.getInstance().addListener("close", Addons.BaseScannerGUI.getInstance().FN, Addons.BaseScannerGUI.getInstance()); //this.addListener("resize", function(){ }, this ); MT_Base.addToMainMenu("BaseScanner", openBaseScannerOverview); if(typeof Addons.AddonMainMenu !== 'undefined'){ var addonmenu = Addons.AddonMainMenu.getInstance(); addonmenu.AddMainMenu("Basescanner", function () { Addons.BaseScannerGUI.getInstance().openWindow(T.get("BaseScanner Overview") + " version " + window.__msbs_version); },"ALT+B"); } } function getResourcesPart(cityEntities) { try { var loot = [0, 0, 0, 0, 0, 0, 0, 0]; if (cityEntities == null) { return loot; } for (var i in cityEntities) { var cityEntity = cityEntities[i]; var unitLevelRequirements = MaelstromTools.Wrapper.GetUnitLevelRequirements(cityEntity); for (var x = 0; x < unitLevelRequirements.length; x++) { loot[unitLevelRequirements[x].Type] += unitLevelRequirements[x].Count * cityEntity.get_HitpointsPercent(); if (cityEntity.get_HitpointsPercent() < 1.0) { // destroyed } } } return loot; } catch (e) { console.debug("MaelstromTools_Basescanner getResourcesPart", e); } } function objfnkstrON(obj) { var key; for (key in obj) { if (typeof(obj[key]) == "function") { var s = obj[key].toString(); console.debug(key, s); //var protostring = s.replace(/\s/gim, ""); //console.log(key, protostring); } } } function foundfnkstring(obj, redex, objname, n) { var redexfounds = []; var s = obj.toString(); var protostring = s.replace(/\s/gim, ""); redexfounds = protostring.match(redex); var i; for (i = 1; i < (n + 1); i++) { if (redexfounds != null && redexfounds[i].length == 6) { console.debug(objname, i, redexfounds[i]); } else if (redexfounds != null && redexfounds[i].length > 0) { console.warn(objname, i, redexfounds[i]); } else { console.error("Error - ", objname, i, "not found"); console.warn(objname, protostring); } } return redexfounds; } function MaelstromTools_Basescanner_checkIfLoaded() { try { if (typeof qx != 'undefined' && typeof MaelstromTools != 'undefined') { createMaelstromTools_Basescanner(); } else { window.setTimeout(MaelstromTools_Basescanner_checkIfLoaded, 1000); } } catch (e) { console.debug("MaelstromTools_Basescanner_checkIfLoaded: ", e); } } if (/commandandconquer\.com/i.test(document.domain)) { window.setTimeout(MaelstromTools_Basescanner_checkIfLoaded, 10000); } }; try { var MaelstromScript_Basescanner = document.createElement("script"); MaelstromScript_Basescanner.innerHTML = "(" + MaelstromTools_Basescanner.toString() + ")();"; MaelstromScript_Basescanner.type = "text/javascript"; if (/commandandconquer\.com/i.test(document.domain)) { document.getElementsByTagName("head")[0].appendChild(MaelstromScript_Basescanner); } } catch (e) { console.debug("MaelstromTools_Basescanner: init error: ", e); } })(); // ==UserScript== // @name TACS (Tiberium Alliances Combat Simulator) // @description Allows you to simulate combat before actually attacking. // @namespace https://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @include https://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @version 3.45b // @author KRS_L | Contributions/Updates by WildKatana, CodeEcho, PythEch, Matthias Fuchs, Enceladus, TheLuminary, Panavia2, Da Xue, MrHIDEn, TheStriker, JDuarteDJ, null, g3gg0.de // @translator TR: PythEch | DE: Matthias Fuchs, Leafy & sebb912 | PT: JDuarteDJ & Contosbarbudos | IT: Hellcco | NL: SkeeterPan | HU: Mancika | FR: Pyroa & NgXAlex | FI: jipx | RO: MoshicVargur // @grant none // ==/UserScript== window.TACS_version = GM_info.script.version; (function () { 'use strict'; var TASuite_mainFunction = function () { console.log("TACS: Simulator loaded"); /* not used function compare(a, b) { return a - b; } function sort_and_unique(my_array) { my_array.sort(compare); for (var i = 1; i < my_array.length; i++) { if (my_array[i] === my_array[i - 1]) { my_array.splice(i--, 1); } } return my_array; }*/ var locale = null; var languages = ["tr_TR", "de_DE", "pt_PT", "it_IT", "nl_NL", "hu_HU", "fr_FR", "fi_FI", "ro_RO"]; //en is default var translations = { "Stats" : ["İstatistik", "Statistik", "Estatística", "Statistiche", "Statistieken", "Statisztika", "Statistiques", "Tiedot", "Statistici"], "Enemy Base:" : ["Düşman Üssü:", "Feindliche Basis:", "Base Inimiga:", "Base Nemica:", "Vijandelijke Basis:", "Ellenséges bázis:", "Base Ennemie:", "Vihollisen tukikohta:", "Baza inamică"], "Defences:" : ["Savunma Üniteleri:", "Verteidigung:", "Defesas:", "Difesa:", "Verdediging:", "Védelem:", "Défenses:", "Puolustus:", "Apărare"], "Buildings:" : ["Binalar:", "Gebäude:", "Edifícios:", "Strutture:", "Gebouwen:", "Épületek:", "Bâtiments:", "Rakennelmat:", "Clădiri"], "Construction Yard:" : ["Şantiye:", "Bauhof:", "Estaleiro:", "Cantiere:", "Bouwplaats:", "Központ:", "Chantier De Construction:", "Rakennustukikohta:", "Șantierul de construcții"], "Defense Facility:" : ["Savunma Tesisi:", "Verteidigungseinrichtung:", "Instalações de Defesa:", "Stazione di Difesa:", "Defensiefaciliteit:", "Védelmi Bázis:", "Complexe De Défense:", "Puolustuslaitos:", "Unitate de apărare"], "Command Center:" : ["Komuta Merkezi:", "Kommandozentrale:", "Centro de Comando:", "Centro di Comando:", "Commandocentrum:", "Parancsnoki központ:", "Centre De Commandement:", "Komentokeskus:", "Centrul de comandă"], "Available Repair:" : ["Mevcut Onarım:", "Verfügbare Reparaturen", "", "", "", "", "", "Korjausaikaa jäljellä:", "Timp de reparare disponibil"], "Available Attacks:" : ["Mevcut Saldırılar:", "Verfügbare Angriffe", "", "", "", "", "", "Hyökkäyksiä:", "Atacuri disponibile"], "Overall:" : ["Tüm Birlikler:", "Gesamt:", "Geral:", "Totale:", "Totaal:", "Áttekintés:", "Total:", "Yhteensä:", "Ansamblu"], "Infantry:" : ["Piyadeler:", "Infanterie:", "Infantaria:", "Fanteria:", "Infanterie:", "Gyalogság:", "Infanterie:", "Jalkaväki:", "Infanterie"], "Vehicle:" : ["Motorlu Birlikler:", "Fahrzeuge:", "Veículos:", "Veicoli:", "Voertuigen:", "Jármu:", "Véhicules:", "Ajoneuvot:", "Vehicule"], "Aircraft:" : ["Hava Araçları:", "Flugzeuge:", "Aviões:", "Velivoli:", "Vliegtuigen:", "Légiero:", "Avions:", "Lentokoneet:", "Aviație"], "Outcome:" : ["Sonuç:", "Ergebnis:", "Resultado:", "Esito:", "Uitkomst:", "Eredmény:", "Résultat:", "Lopputulos:", "Rezultat"], "Unknown" : ["Bilinmiyor", "Unbekannt", "Desconhecido", "Sconosciuto", "Onbekend", "Ismeretlen", "Inconnu", "Tuntematon", "Necunoscut"], "Battle Time:" : ["Savaş Süresi:", "Kampfdauer:", "Tempo de Batalha:", "Tempo di Battaglia:", "Gevechtsduur:", "Csata ideje:", "Durée Du Combat:", "Taistelun kesto:", "Timp de atac"], "Layouts" : ["Diziliş", "Layouts", "Formações", "Formazione", "Indelingen", "Elrendezés", "Dispositions", "Asetelmat", "Scheme"], "Load" : ["Yükle", "Laden", "Carregar", "Carica", "Laad", "Töltés", "Charger", "Lataa", "Încarcă"], "Load this saved layout." : ["Kayıtlı dizilişi yükle.", "Gespeichertes Layout laden.", "Carregar esta formação guardada.", "Carica questa formazione salvata.", "Laad deze opgeslagen indeling.", "Töltsd be ezt az elmentett elrendezést.", "Charger Cette Disposition.", "Lataa valittu asetelma.", "Încarcă acest formație salvată."], "Delete" : ["Sil", "Löschen", "Apagar", "Cancella", "Verwijder", "Törlés", "Effacer", "Poista", "Șterge"], "Name: " : ["İsim: ", "Name: ", "Nome: ", "Nome: ", "Naam: ", "Név: ", "Nom: ", "Nimi: ", "Nume: "], "Delete this saved layout." : ["Kayıtlı dizilişi sil.", "Gewähltes Layout löschen.", "Apagar esta formação guardada.", "Cancella questa formazione salvata.", "Verwijder deze opgeslagen indeling.", "Töröld ezt az elmentett elrendezést.", "Effacer Cette Disposition.", "Poista valittu asetelma.", "Șterge acest formație salvat."], "Save" : ["Kaydet", "Speichern", "Guardar", "Salva", "Opslaan", "Mentés", "Sauvegarder", "Tallenna", "Salvează"], "Save this layout." : ["Bu dizilişi kaydet.", "Layout speichern.", "Guardar esta formação.", "Salva questa formazione.", "Deze indeling opslaan.", "Mentsd el ezt az elrendezést.", "Sauvegarder Cette Disposition.", "Tallenna nykyinen asetelma.", "Salvează acest formație "], "Info" : ["Bilgi", "Info", "Info", "Info", "Info", "Info", "Infos", "Tietoa", "Info"], "Forums" : ["Forum", "Forum", "Fóruns", "Forum", "Forums", "Fórum", "Forums", "Keskustelupalsta", "Forum"], "Spoils" : ["Ganimetler", "Rohstoffausbeute", "Espólios", "Bottino", "Opbrengst", "Zsákmény", "Butin", "Sotasaalis", "Pradă"], "Options" : ["Seçenekler", "Optionen", "Opções:", "Opzioni:", "Opties:", "Opciók:", "Options:", "Asetukset", "Opțiuni"], "TACS Options": ["TACS Seçenekleri", "TACS Optionen", "", "", "", "", "", "", "Opțiuni TACS: "], "Auto display stats" : ["İstatistik penceresini otomatik olarak göster", "Dieses Fenster automatisch öffnen", "Mostrar esta caixa automaticamente", "Apri automaticamente la finestra Strumenti", "Dit venster automatisch weergeven", "Ezen ablak autómatikus megjelenítése", "Affich. Auto. de cette Fenêtre", "Näytä simuloinnin tiedot automaattisesti", "Afișează automat statisticile"], // need to change translations "Show shift buttons" : ["Kaydırma tuşlarını göster", "Bewegungstasten anzeigen", "Mostrar botões de deslocamento", "Mostra i pulsanti di spostamento", "Verschuifknoppen weergeven", "Eltoló gombok megjelenítése", "Affich. Auto. Boutons de Déplacement", "Näytä armeijan siirtopainikkeet", "Afișează butoanele de deplasare"], "Warning!" : ["Uyarı!", "Warnung!", "Aviso!", "Attenzione!", "Waarschuwing!", "Figyelem!", "Attention!", "Varoitus!", "Atenție!"], "Simulate" : ["Simule et", "Simulieren", "Simular", "Simula", "Simuleer", "Szimuláció", "Simuler", "Simuloi", "Simulează"], "Start Combat Simulation" : ["Savaş Simulasyonunu Başlat", "Kampfsimulation starten", "Começar a simalação de combate", "Avvia simulazione", "Start Gevechtssimulatie", "Csata szimuláció elindítása", "Démarrer La Simulation Du Combat", "Aloita taistelun simulaatio", "Începe simularea luptei"], "Setup" : ["Düzen", "Aufstellung", "Configuração", "Setup", "Opzet", "Elrendezés", "Organisation", "Takaisin", "Pregătire"], "Return to Combat Setup" : ["Ordu düzenini göster", "Zurück zur Einheitenaufstellung", "Voltar à configuração de combate", "Ritorna alla configurazione", "Keer terug naar Gevechtsopzet", "Vissza az egységek elrendezéséhez", "Retourner à l'Organisation Des Troupes", "Return to Combat Setup", "Întoarcere la ecranul pentru pregătirea luptei"], "Unlock" : ["Kilidi aç", "Freigabe", "Desbloquear", "Sblocca", "Ontgrendel", "Felold", "Debloquer", "Avaa", "Descuie"], //"Tools" : ["Araçlar", "Extras", "Ferramentas", "Strumenti", "Gereedschap", "Eszközök", "Outils", "Työkalut"], "Open Simulator Tools" : ["Simulatör Araçlarını Göster", "Extras öffnen", "Abrir as ferramentas do simulador", "Apri strumenti", "Open Simulator Gereedschap", "Megnyitja a szimulátor információs ablakát", "Ouvrir Les Réglages Du Simulateur", "Avaa simulaattorin työkalut", "Deschide opțiunile simulatorului"], "Shift units left" : ["Birlikleri sola kaydır", "Einheiten nach links bewegen", "Deslocar as unidades para a esquerda", "Spostare le unità a sinistra", "Verschuif eenheden links", "Egységek eltolása balra", "Déplacer Les Unités Vers La Gauche", "Siirtää yksikköjä vasemmalle", "Deplasează unitățile la stânga"], "Shift units right" : ["Birlikleri sağa kaydır", "Einheiten nach rechts bewegen", "Deslocar as unidades para a direita", "Spostare le unità a destra", "Verschuif eenheden rechts", "Egységek eltolása jobbra", "Déplacer Les Unités Vers La Droite", "Siirtää yksikköjä oikealle", "Deplasează unitățile la dreapta"], "Shift units up" : ["Birlikleri yukarı kaydır", "Einheiten nach oben bewegen", "Deslocar as unidades para cima", "Spostare le unità in alto", "Verschuif eenheden omhoog", "Egységek eltolása fel", "Déplacer Les Unités Vers Le Haut", "Siirtää yksikköjä ylös", "Deplasează unitățile mai sus"], "Shift units down" : ["Birlikleri aşağı kaydır", "Einheiten nach unten bewegen", "Deslocar as unidades para baixo", "Spostare le unità in basso", "Verschuif eenheden omlaag", "Egységek eltolása le", "Déplacer Les Unités Vers Le Bas", "Siirtää yksikköjä alas", "Deplasează unitățile mai jos"], //"Battle Simulator" : ["Savaş Simulatörü", "Kampfsimulator", "Simulador de Combate", "Simulatore", "Gevechtssimulator", "Csata szimulátor", "Simulateur De Combat", "Taistelusimulaattori"], "Total Victory" : ["Mutlak Zafer", "Gesamtsieg", "Vitória Total", "Vittoria Totale", "Totale Overwinning", "Teljes gyozelem", "Victoire Totale", "Totaalinen Voitto","Victorie totală"], "Victory" : ["Zafer", "Sieg", "Vitória", "Vittoria", "Overwinning", "Gyozelem", "Victoire", "Voitto", "Victorie"], "Total Defeat" : ["Mutlak Yenilgi", "Totale Niederlage", "Derrota total", "Sconfitta Totale", "Totale Nederlaag", "Teljes vereség", "Défaite Totale", "Total Tappio", "Înfrângere totală"], "Support lvl " : ["Takviye seviyesi ", "Stufe Supportwaffe ", "Nível do Suporte ", "Supporto lvl ", "Ondersteuningsniveau ", '"Support" épület szintje ', "Lvl. Du Support ", "Tukitykistön taso ", "Nivelul suportului "], "Refresh" : ["Yenile", "Erfrischen", "Actualizar", "Rinfrescare", "Verversen", "Felfrissít", "Actualiser", "Päivitä", "Împrospătează"], //google translate non-PT langs "Refresh Stats" : ["İstatistikleri Yenile", "Erfrischen Statistik", "Estatística", "Rinfrescare Statistiche", "Verversen Statistieken", "Frissítés Stats", "Actualiser Les Stats", "Päivitä tiedot", "Împrospătează statisticile"], //google translate non-PT langs 'refresh' + statistics label "Side:" : ["Taraf:", "Seite", "Lado:", "", "Zijde", "", "Côté", "Sijainti:", "Lateral"], "Left" : ["Sol", "Links", "Esquerda", "", "Links", "", "Gauche", "Vasen", "Stânga"], "Right" : ["Sağ", "Rechts", "Direita", "", "Rechts", "", "Droite", "Oikea", "Dreapta"], "Locks:" : ["Kilitler:", "Freigabe", "Bloquear:", "", "Vergrendelingen:", "", "Vérouiller:", "Varmistimet:", "Blochează:"], "Attack" : ["Saldırı", "Angriff", "Atacar", "", "Aanvallen", "", "Attaquer", "Hyökkäys", "Atacă "], "Repair" : ["Onarım", "Reparatur", "Reparar", "", "Repareren", "", "Réparer", "Korjaus", "Reparare"], "Reset" : ["Sıfırla", "Zurücksetzen", "", "", "", "", "", "Palauta", "Resetare"], "Simulation will be based on most recently refreshed stats!" : ["Simulasyon en son güncellenen istatistiklere göre yapılacaktır!", "Die Simulation basiert auf den zuletzt aktualisierten Stand", "A simulação vai ser baseada na mais recente data!", "", "Simulatie zal gebaseerd worden op meest recentelijke ververste statistieken!", "", "La Simulation sera basée en fonction des dernières stats actualisées !", "Simulaatio suoritetaan viimeisimmän päivityksen tiedoilla!", "Simularea se va baza pe cele mai recente statistici!"], "Unlock Attack Button" : ["Saldırı Düğmesinin Kilidini Aç", "Angriffsbutton freigeben", "Desbloquear o botão de ataque", "Sblocca pulsante d'attacco", "Ontgrendel Aanvalsknop", "a Támadás gomb feloldása", "Débloquer Le Bouton d'Attaque", "Poista hyökkäusnapin lukitus", "Descuie butonul de atac"], "Unlock Repair Button" : ["Onarım Düğmesinin Kilidini Aç", "Reparaturbutton freigeben", "Desbloquear botão de reparação", "", "Ontgrendel Repareerknop", "", "Débloquer Le Bouton de Réparation", "Poista korjausnapin lukitus", "Descuie butonul de reparare"], "Unlock Reset Button" : ["Sıfırlama Düğmesinin Kilidini Aç", "", "", "", "", "", "", "Avaa Tyhjennä nappi", "Descuie butonul de resetare"], "SKIP": ["ATLA", "Überspringen", "", "", "", "", "", "", ""], "Skip to end" : ["Simulasyonu atla", "Zum Ende Vorspringen", "", "", "", "", "", "Mene loppuun", "Sari la final"], "Reset Formation" : ["Dizilişi Sıfırla", "Formation zurücksetzen", "", "", "", "", "", "Palauta armeijan oletusasetelma", "Resetează formația"], "Flip Horizontal" : ["Yatay Çevir", "Horizontal Spiegeln", "", "", "", "", "", "Käännä vaakasuunnassa", "Întoarce orizontal"], "Flip Vertical" : ["Dikey Çevir", "Vertikal Spiegeln", "", "", "", "", "", "Käännä pystysuunnassa", "Întoarce vertical"], "Activate All" : ["Hepsini Aktifleştir", "Alle Aktivieren", "", "", "", "", "", "Aktivoi kaikki", "Activează totul"], "Deactivate All" : ["Hepsini Deaktifleştir", "Alle Deaktivieren", "", "", "", "", "", "Poista kaikki käytöstä", "Dezactivează totul"], "Activate Infantry" : ["Piyadeleri Aktifleştir", "Infanterie Aktivieren", "", "", "", "", "", "Aktivoi jalkaväki", "Activează infanteria"], "Deactivate Infantry" : ["Piyadeleri Deaktifleştir", "Infanterie Deaktivieren", "", "", "", "", "", "Poista jalkaväki käytöstä", "Dezactivează infanteria"], "Activate Vehicles" : ["Motorlu Birlikleri Aktifleştir", "Fahrzeuge Aktivieren", "", "", "", "", "", "Aktivoi ajoneuvot", "Activează vehiculele"], "Deactivate Vehicles" : ["Motorlu Birlikleri Deaktifleştir", "Fahrzeuge Deaktivieren", "", "", "", "", "", "Poista ajoneuvot käytöstä", "Dezactivează vehiculele"], "Activate Air" : ["Hava Araçlarını Aktifleştir", "Flugzeuge Aktivieren", "", "", "", "", "", "Aktivoi lentokoneet", "Activează avioanele"], "Deactivate Air" : ["Hava Araçlarını Deaktifleştir", "Flugzeuge Deaktivieren", "", "", "", "", "", "Poista lentokoneet käytöstä", "Dezactivează avioanele"], "Activate Repair Mode" : ["Onarım Modunu Aç", "Reparatur Modus Aktivieren", "", "", "", "", "", "Aktivoi korjaustila", "Activează modul de reparare"], "Deactivate Repair Mode" : ["Onarım Modunu Kapat", "Reparatur Modus Deaktivieren", "", "", "", "", "", "Poista korjaustila käytöstä", "Dezactivează modul de reparare"], "Version: " : ["Sürüm: ", "", "", "", "", "", "", "Versio: ", "Versiunea: "], "Mark saved targets on region map" : ["Kaydedilmiş hedefleri haritada işaretle", "Gespeicherte Ziele auf der Karte Markieren", "", "", "", "", "", "Merkitse tallennetut kohteet alue kartalle", "Marchează țintele salvate pe harta regiunii"], // region view "Enable 'Double-click to (De)activate units'" : ["Çift-tıklama ile birlikleri (de)aktifleştirmeyi etkinleştir", "Doppel-Klick zum Einheiten (De)-Aktivieren ", "", "", "", "", "", "Tuplaklikkaus aktivoi/deaktivoi yksiköt", "Activează \"Dublu click pentru a (De)activa unitățile\""], "Show Loot Summary" : ["", "Zeige Beute-Zusammenfassung", "", "", "", "", "", "", "Afișează rezumatul prăzii"], "Show Resource Layout Window" : ["", "", "", "", "", "", "", "", "Afișează fereastra cu schema resurselor"], "Show Stats During Attack" : ["İstatistikleri saldırı sırasında göster", "Zeige Statistik während des Angriffs", "", "", "", "", "", "Näytä tiedot -ikkuna hyökkäyksen aikana", "Afișează statisticile în timpul atacului"], "Show Stats During Simulation" : ["İstatistikleri simulasyondayken göster", "Zeige Statistik während der Simulation", "", "", "", "", "", "Näytä tiedot -ikkuna simuloinnin aikana", "Afișează statisticile în timpul simulării"], "Skip Victory-Popup After Battle" : ["Savaş Bitiminde Zafer Bildirimini Atla", "Siegesbildschirm überspringen", "", "", "", "", "", "Ohita taistelun jälkeinen voittoruutu", "Sari peste popup-ul victoriei după luptă"], "Stats Window Opacity" : ["İstatistik Penceresi Saydamlığı", "Transparenz des Statistik-Fenster", "", "", "", "", "", "Tiedot -ikkunan läpinäkyvyys", "Opacitatea ferestrei de statistici"], "Disable Unit Tooltips In Army Formation Manager" : ["Ordu Dizilişi Yöneticisinde Birlik İpuçlarını Gizle", "", "", "", "", "", "", "Poista käytöstä yksiköiden työkaluvihjeet armeijan muodostamisikkunassa", "Dezactivează tooltip-urile unităților în managerul formației armatei"], "Disable Tooltips In Attack Preparation View" : ["Saldırı Hazırlık Görünümünde İpuçlarını Gizle", "", "", "", "", "", "", "Poista työkaluvihjeet käytöstä hyökkäyksen valmisteluikkunassa", "Dezactivează tooltip-urile unităților în ecranul preparării armatei"], "Undo" : ["Geri Al", "", "", "", "", "", "", "Kumoa", "Anulează"], "Redo" : ["İleri Al", "", "", "", "", "", "", "Tee uudelleen", "Refă"], "Open Stats Window" : ["İstatistik Penceresini Aç", "Statistik öffnen", "", "", "", "", "", "Avaa tiedot -ikkuna", "Deschide fereastra de statistici"] }; function lang(text) { try { if (languages.indexOf(locale) > -1) { var translated = translations[text][languages.indexOf(locale)]; if (translated !== "") { return translated; } else { return text; } } else { return text; } } catch (e) { console.log(e); //console.log("Text is undefined: "+text); return text; } } function CreateTweak() { var TASuite = {}; qx.Class.define("TACS", { type : "singleton", extend : qx.core.Object, members : { // Default settings saveObj : { // section.option section : { option : "foo" }, bounds : { battleResultsBoxLeft : 125, battleResultsBoxTop : 125, resourceLayoutWindowLeft : 125, resourceLayoutWindowTop : 550 }, checkbox : { showLootSummary : true, showResourceLayoutWindow : true, showStatsDuringAttack : true, showStatsDuringSimulation : true, skipVictoryPopup : false, disableArmyFormationManagerTooltips : false, disableAttackPreparationTooltips : false }, audio : { playRepairSound : true }, slider : { statsOpacity : 100 } }, buttons : { attack : { layout : { save : null, // buttonLayoutSave load : null // buttonLayoutLoad }, simulate : null, // buttonSimulateCombat unlock : null, // buttonUnlockAttack repair : null, // buttonUnlockRepair unlockReset : null, // buttonUnlockReset tools : null, // buttonTools refreshStats : null, // buttonRefreshStats formationReset : null, // buttonResetFormation flipVertical : null, // buttonFlipVertical flipHorizontal : null, // buttonFlipHorizontal activateInfantry : null, // buttonActivateInfantry activateVehicles : null, // buttonActivateVehicles activateAir : null, // buttonActivateAir activateAll : null, // buttonActivateAll repairMode : null, // buttonToggleRepairMode toolbarRefreshStats : null, // buttontoolbarRefreshStats toolbarShowStats : null, toolbarUndo : null, toolbarRedo : null, options : null // buttonOptions }, simulate : { back : null, // buttonReturnSetup skip : null // buttonSkipSimulation }, shiftFormationUp : null, shiftFormationDown : null, shiftFormationLeft : null, shiftFormationRight : null, optionStats : null }, stats : { spoils : { tiberium : null, // tiberiumSpoils crystal : null, // crystalSpoils credit : null, // creditSpoils research : null // researchSpoils }, health : { infantry : null, // lastInfantryPercentage vehicle : null, // lastVehiclePercentage aircraft : null, // lastAirPercentage overall : null // lastPercentage }, repair : { infantry : null, // lastInfantryRepairTime vehicle : null, // lastVehicleRepairTime aircraft : null, // lastAircraftRepairTime overall : null, // lastRepairTime available : null, // storedRepairTime max : null // maxRepairCharges }, attacks : { availableCP : null, attackCost : null, availableAttacksCP: null, availableAttacksAtFullStrength: null, availableAttacksWithCurrentRepairCharges: null }, damage : { units : { overall : null // lastEnemyUnitsPercentage }, structures : { construction : null, // lastCYPercentage defense : null, // lastDFPercentage command : null, // lastCCPercentage support : null, overall : null // lastEnemyBuildingsPercentage }, overall : null // lastEnemyPercentage }, resourcesummary : { research : null, credits : null, crystal : null, tiberium : null }, time : null, supportLevel : null }, labels : { health : { infantry : null, // infantryTroopStrengthLabel vehicle : null, // vehicleTroopStrengthLabel aircraft : null, // airTroopStrengthLabel overall : null // simTroopDamageLabel }, repair : { available : null }, repairinfos : { infantry : null, vehicle : null, aircraft : null, available : null }, attacks : { available : null }, damage : { units : { overall : null // enemyUnitsStrengthLabel }, structures : { construction : null, // CYTroopStrengthLabel defense : null, // DFTroopStrengthLabel command : null, // CCTroopStrengthLabel support : null, // enemySupportStrengthLabel overall : null // enemyBuildingsStrengthLabel }, overall : null, // enemyTroopStrengthLabel outcome : null // simVictoryLabel }, resourcesummary : { research : null, credits : null, crystal : null, tiberium : null }, time : null, // simTimeLabel supportLevel : null, // enemySupportLevelLabel countDown : null // countDownLabel }, view : { playerCity : null, playerCityDefenseBonus : null, ownCity : null, ownCityId : null, targetCityId : null, lastUnits : null, lastUnitList : null }, layouts : { label : null, list : null, all : null, current : null, restore : null }, options : { autoDisplayStats : null, showShift : null, sideLabel : null, locksLabel : null, leftSide : null, rightSide : null, attackLock : null, repairLock : null, markSavedTargets : null, dblClick2DeActivate : null, showLootSummary : null, showResourceLayoutWindow : null, showStatsDuringAttack : null, showStatsDuringSimulation : null, skipVictoryPopup : null, statsOpacityLabel : null, statsOpacity : null, statsOpacityOutput: null, disableArmyFormationManagerTooltips : null, disableAttackPreparationTooltips : null }, audio : { soundRepairImpact : null, soundRepairReload : null }, _Application : null, _MainData : null, _Cities : null, _VisMain : null, _ActiveView : null, _PlayArea : null, _armyBarContainer : null, _armyBar : null, attacker_modules : null, defender_modules : null, resourceSummaryVerticalBox : null, battleResultsBox : null, optionsWindow : null, resourceLayoutWindow : null, statsPage : null, lastSimulation : null, count : null, counter : null, statsOnly : null, simulationWarning : null, warningIcon : null, userInterface : null, infantryActivated : null, vehiclesActivated : null, airActivated : null, allActivated : null, toolBar : null, toolBarParent : null, TOOL_BAR_LOW : 113, // hidden TOOL_BAR_HIGH : 155, // popped-up TOOL_BAR_WIDTH : 740, resourceLayout : null, repairInfo : null, repairButtons : [], repairButtonsRedrawTimer : null, armybarClickCount : null, armybarClearnClickCounter : null, repairModeTimer : null, curPAVM : null, curViewMode : null, DEFAULTS : null, undoCache : [], ts1 : null, //timestamps ts2 : null, attackUnitsLoaded : null, loadData : function () { var str = localStorage.getItem("TACS"); var temp; // this needs to be thoroughly checked if (str != null) { //previous options found temp = JSON.parse(str); for (var i in this.saveObj) { if (typeof temp[i] == "object") { for (var j in this.saveObj[i]) { if (typeof temp[i][j] == "object") { //recurse deeper? } else if (typeof temp[i][j] == "undefined") { // create missing option console.log("Creating missing save option: " + i + "." + j); temp[i][j] = this.saveObj[i][j]; } } } else if (typeof temp[i] == "undefined") { // create missing option section console.log("Creating missing option section: " + i); temp[i] = this.saveObj[i]; } } this.saveObj = temp; this.saveData(); } }, saveData : function () { var obj = this.saveObj || window.TACS.getInstance().saveObj; var str = JSON.stringify(obj); localStorage.setItem("TACS", str); }, initialize : function () { try { this.loadData(); locale = ClientLib.Config.Main.GetInstance().GetConfig(ClientLib.Config.Main.CONFIG_LANGUAGE); this.targetCityId = "0"; // Store references this._Application = qx.core.Init.getApplication(); this._MainData = ClientLib.Data.MainData.GetInstance(); this._VisMain = ClientLib.Vis.VisMain.GetInstance(); this._ActiveView = this._VisMain.GetActiveView(); this._PlayArea = this._Application.getPlayArea(); this._armyBarContainer = this._Application.getArmySetupAttackBar(); this._armyBar = this._Application.getUIItem(ClientLib.Data.Missions.PATH.BAR_ATTACKSETUP); if (PerforceChangelist >= 443425) { // 16.1 patch for (var i in this._armyBarContainer) { if (typeof this._armyBarContainer[i] == "object" && this._armyBarContainer[i] != null && this._armyBarContainer[i].objid == "btn_disable") { console.log(this._armyBarContainer[i].objid); var nativeSimBarDisableButton = this._armyBarContainer[i]; break; } } var armyBarChildren = this._armyBar.getChildren(); for (var i in armyBarChildren) { if (armyBarChildren[i].$$user_decorator == "pane-armysetup-right") { console.log(armyBarChildren[i].$$user_decorator) var armySetupRight = armyBarChildren[i]; armySetupRight.removeAt(1); armySetupRight.addAt(nativeSimBarDisableButton, 1); break; } } } // Fix Defense Bonus Rounding for (var key in ClientLib.Data.City.prototype) { if (typeof ClientLib.Data.City.prototype[key] === 'function') { var strFunction = ClientLib.Data.City.prototype[key].toString(); if (strFunction.indexOf("Math.floor(a.adb)") > -1) { ClientLib.Data.City.prototype[key] = this.fixBonusRounding(ClientLib.Data.City.prototype[key], "a"); break; } } } // Event Handlers phe.cnc.Util.attachNetEvent(ClientLib.API.Battleground.GetInstance(), "OnSimulateBattleFinished", ClientLib.API.OnSimulateBattleFinished, this, this.onSimulateBattleFinishedEvent); phe.cnc.Util.attachNetEvent(ClientLib.API.Battleground.GetInstance(), "OnSimulateCombatReport", ClientLib.API.OnSimulateCombatReport, this, this.OnSimulateCombatReportEvent); phe.cnc.Util.attachNetEvent(this._VisMain, "ViewModeChange", ClientLib.Vis.ViewModeChange, this, this.viewChangeHandler); phe.cnc.Util.attachNetEvent(this._MainData.get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.ownCityChangeHandler); // Setup Button this.buttons.simulate.back = new qx.ui.form.Button(lang("Setup")); this.buttons.simulate.back.set({ width : 80, height : 24, appearance : "button-addpoints", toolTipText : lang("Return to Combat Setup") }); this.buttons.simulate.back.addListener("click", this.returnSetup, this); // Skip to end Button this.buttons.simulate.skip = new qx.ui.form.Button(); this.buttons.simulate.skip.set({ width : 35, height : 24, appearance : "button-addpoints", icon : "FactionUI/icons/icon_replay_skip.png", toolTipText : lang("Skip to end") }); this.buttons.simulate.skip.addListener("click", this.skipSimulation, this); var replayBar = this._Application.getReportReplayOverlay(); replayBar.add(this.buttons.simulate.back, { top : 21, left : 185 }); if (typeof(CCTAWrapper_IsInstalled) != 'undefined' && CCTAWrapper_IsInstalled) { replayBar.add(this.buttons.simulate.skip, { top : 21, left : 435 }); } // Unlock Button this.buttons.attack.unlock = new qx.ui.form.Button(lang("Unlock")); this.buttons.attack.unlock.set({ width : 54, height : 37, padding : 0, appearance : "button-text-small", toolTipText : lang("Unlock Attack Button") }); this.buttons.attack.unlock.addListener("click", this.unlockAttacks, this); this.buttons.attack.unlock.setOpacity(0.5); var temp = localStorage.ta_sim_attackLock; if (temp) { temp = JSON.parse(localStorage.ta_sim_attackLock); } else { temp = true; } if (temp) { this._armyBar.add(this.buttons.attack.unlock, { top : 108, right : 10 }); } // Unlock Repair this.buttons.attack.repair = new qx.ui.form.Button(lang("Unlock")); this.buttons.attack.repair.set({ width : 54, height : 44, padding : 0, appearance : "button-text-small", toolTipText : lang("Unlock Repair Button") }); this.buttons.attack.repair.addListener("click", this.unlockRepairs, this); this.buttons.attack.repair.setOpacity(0.5); var temp = localStorage.ta_sim_repairLock; if (temp) { temp = JSON.parse(localStorage.ta_sim_repairLock); } else { temp = true; } if (temp) { this._armyBar.add(this.buttons.attack.repair, { top : 23, right : 10 }); } var battleUnitData = ClientLib.Data.CityPreArmyUnit.prototype; if (!battleUnitData.set_Enabled_Original) { battleUnitData.set_Enabled_Original = battleUnitData.set_Enabled; } battleUnitData.set_Enabled = function (a) { this.set_Enabled_Original(a); window.TACS.getInstance().formationChangeHandler(); }; if (!battleUnitData.MoveBattleUnit_Original) { battleUnitData.MoveBattleUnit_Original = battleUnitData.MoveBattleUnit; } battleUnitData.MoveBattleUnit = function (a, b) { var _this = window.TACS.getInstance(); if (_this.options.dblClick2DeActivate.getValue()) { if (_this.armybarClickCount >= 2) { if (this.get_CoordX() === a && this.get_CoordY() === b) { var enabledState = this.get_Enabled(); enabledState ^= true; this.set_Enabled_Original(enabledState); } } } this.MoveBattleUnit_Original(a, b); _this.formationChangeHandler(); _this.armybarClickCount = 0; clearInterval(_this.armybarClearnClickCounter); }; this.loadLayouts(); // The Options Window this.optionsWindow = new qx.ui.window.Window(lang("Options"), "FactionUI/icons/icon_forum_properties.png").set({ contentPaddingTop : 1, contentPaddingBottom : 8, contentPaddingRight : 8, contentPaddingLeft : 8, //width : 400, height : 400, showMaximize : false, showMinimize : false, allowMaximize : false, allowMinimize : false, resizable : false }); this.optionsWindow.getChildControl("icon").set({ scale : true, width : 25, height : 25 }); this.optionsWindow.setLayout(new qx.ui.layout.VBox()); var optionsWindowTop = localStorage.ta_sim_options_top; if (optionsWindowTop) { optionsWindowTop = JSON.parse(localStorage.ta_sim_options_top); var optionsWindowLeft = JSON.parse(localStorage.ta_sim_options_left); this.optionsWindow.moveTo(optionsWindowLeft, optionsWindowTop); } else { this.optionsWindow.center(); } this.optionsWindow.addListener("close", function () { localStorage.ta_sim_options_top = JSON.stringify(this.optionsWindow.getLayoutProperties().top); localStorage.ta_sim_options_left = JSON.stringify(this.optionsWindow.getLayoutProperties().left); this.saveData(); }, this); // Resource Layout Window this.resourceLayoutWindow = new qx.ui.window.Window().set({ contentPaddingTop : 1, contentPaddingBottom : 8, contentPaddingRight : 8, contentPaddingLeft : 8, width : 185, showMaximize : false, showMinimize : false, allowMaximize : false, allowMinimize : false, resizable : false }); /*this.resourceLayoutWindow.getChildControl("icon").set({ scale : true, width : 25, height : 25 });*/ this.resourceLayoutWindow.setLayout(new qx.ui.layout.HBox()); this.resourceLayoutWindow.moveTo(this.saveObj.bounds.resourceLayoutWindowLeft, this.saveObj.bounds.resourceLayoutWindowTop); this.resourceLayoutWindow.addListener("move", function () { this.saveObj.bounds.resourceLayoutWindowLeft = this.resourceLayoutWindow.getBounds().left; this.saveObj.bounds.resourceLayoutWindowTop = this.resourceLayoutWindow.getBounds().top; this.saveData(); }, this); this.resourceLayoutWindow.addListener("close", function () { localStorage.ta_sim_layout_top = JSON.stringify(this.resourceLayoutWindow.getLayoutProperties().top); localStorage.ta_sim_layout_left = JSON.stringify(this.resourceLayoutWindow.getLayoutProperties().left); }, this); // The Battle Simulator box this.battleResultsBox = new qx.ui.window.Window("TACS", "FactionUI/icons/icon_res_plinfo_command_points.png").set({ contentPaddingTop : 0, contentPaddingBottom : 2, contentPaddingRight : 2, contentPaddingLeft : 6, showMaximize : false, showMinimize : false, allowMaximize : false, allowMinimize : false, resizable : false }); this.battleResultsBox.getChildControl("icon").set({ scale : true, width : 20, height : 20, alignY: "middle" }); this.battleResultsBox.setLayout(new qx.ui.layout.HBox()); this.battleResultsBox.moveTo(this.saveObj.bounds.battleResultsBoxLeft, this.saveObj.bounds.battleResultsBoxTop); this.battleResultsBox.addListener("move", function () { this.saveObj.bounds.battleResultsBoxLeft = this.battleResultsBox.getBounds().left; this.saveObj.bounds.battleResultsBoxTop = this.battleResultsBox.getBounds().top; this.saveData(); }, this); this.battleResultsBox.addListener("appear", function () { this.battleResultsBox.setOpacity(this.saveObj.slider.statsOpacity/100); }, this); var tabView = new qx.ui.tabview.TabView().set({ contentPaddingTop : 3, contentPaddingBottom : 6, contentPaddingRight : 7, contentPaddingLeft : 3 }); this.battleResultsBox.add(tabView); this.initializeStats(tabView); this.initializeLayout(tabView); this.initializeInfo(tabView); this.initializeOptions(); this.setupInterface(); this.createHasAttackFormationFunction(); this.createBasePlateFunction(ClientLib.Vis.Region.RegionNPCCamp); this.createBasePlateFunction(ClientLib.Vis.Region.RegionNPCBase); this.createBasePlateFunction(ClientLib.Vis.Region.RegionCity); // Fix armyBar container divs, the mouse has a horrible offset in the armybar when this is enabled // if this worked it would essentially fix a layout bug, shame... using zIndex instead // Abort, Retry, Fail? /* this._armyBar.getLayoutParent().getContentElement().getParent().setStyles({ height : "155px" }); this._armyBar.getLayoutParent().getContentElement().setStyles({ height : "155px" }); this._armyBar.getLayoutParent().setLayoutProperties({ bottom : 0 }); this._armyBar.getLayoutParent().setHeight(155); this._armyBar.setLayoutProperties({ top : -5 }); */ // putting overlays in front so we have 19 layers to work with behind them // zIndex 5 is reserved for Shiva this.gameOverlaysToFront(); } catch (e) { console.log(e); } }, fixBonusRounding: function (bonus, data) { try { if (data == null) data = ""; var strFunction = bonus.toString(); strFunction = strFunction.replace("floor", "round"); var functionBody = strFunction.substring(strFunction.indexOf("{") + 1, strFunction.lastIndexOf("}")); var fn = Function(data, functionBody); return fn; } catch (e) { console.log("fixBonusRounding error: ", e); } }, initializeStats : function (tabView) { try { ////////////////// Stats //////////////////// this.statsPage = new qx.ui.tabview.Page(lang("Stats")); this.statsPage.setLayout(new qx.ui.layout.VBox(1)); tabView.add(this.statsPage); // Refresh Vertical Box var container = new qx.ui.container.Composite(); var layout = new qx.ui.layout.Grid(); layout.setColumnAlign(0, "left", "middle"); layout.setColumnAlign(1, "right", "middle"); layout.setColumnFlex(0, 1); layout.setRowHeight(0, 15); container.setLayout(layout); container.setThemedFont("bold"); container.setThemedBackgroundColor("#eef"); this.statsPage.add(container); // Countdown for next refresh this.labels.countDown = new qx.ui.basic.Label(""); this.labels.countDown.set({ width : 0, height : 10, marginLeft : 5, backgroundColor : "#B40404" }); container.add(this.labels.countDown, { row : 0, column : 0 }); this.buttons.attack.refreshStats = new qx.ui.form.Button(lang("Refresh")); this.buttons.attack.refreshStats.set({ width : 58, appearance : "button-text-small", toolTipText : lang("Refresh Stats") }); this.buttons.attack.refreshStats.addListener("click", this.refreshStatistics, this); container.add(this.buttons.attack.refreshStats, { row : 0, column : 1 }); // The Enemy Vertical Box var container = new qx.ui.container.Composite(); var layout = new qx.ui.layout.Grid(); layout.setColumnAlign(1, "right", "middle"); layout.setColumnFlex(0, 1); container.setLayout(layout); container.setThemedFont("bold"); container.setThemedBackgroundColor("#eef"); this.statsPage.add(container); // The Enemy Troop Strength Label container.add(new qx.ui.basic.Label(lang("Enemy Base:")), { row : 0, column : 0 }); this.labels.damage.overall = new qx.ui.basic.Label("100"); container.add(this.labels.damage.overall, { row : 0, column : 1 }); // Units container.add(new qx.ui.basic.Label(lang("Defences:")), { row : 1, column : 0 }); this.labels.damage.units.overall = new qx.ui.basic.Label("100"); container.add(this.labels.damage.units.overall, { row : 1, column : 1 }); // Buildings container.add(new qx.ui.basic.Label(lang("Buildings:")), { row : 2, column : 0 }); this.labels.damage.structures.overall = new qx.ui.basic.Label("100"); container.add(this.labels.damage.structures.overall, { row : 2, column : 1 }); // Command Center container.add(new qx.ui.basic.Label(lang("Construction Yard:")), { row : 3, column : 0 }); this.labels.damage.structures.construction = new qx.ui.basic.Label("100"); container.add(this.labels.damage.structures.construction, { row : 3, column : 1 }); // Defense Facility container.add(new qx.ui.basic.Label(lang("Defense Facility:")), { row : 4, column : 0 }); this.labels.damage.structures.defense = new qx.ui.basic.Label("100"); container.add(this.labels.damage.structures.defense, { row : 4, column : 1 }); // Command Center container.add(new qx.ui.basic.Label(lang("Command Center:")), { row : 5, column : 0 }); this.labels.damage.structures.command = new qx.ui.basic.Label("100"); container.add(this.labels.damage.structures.command, { row : 5, column : 1 }); // The Support Horizontal Box this.labels.supportLevel = new qx.ui.basic.Label(""); container.add(this.labels.supportLevel, { row : 6, column : 0 }); this.labels.damage.structures.support = new qx.ui.basic.Label(""); container.add(this.labels.damage.structures.support, { row : 6, column : 1 }); // The Troops Vertical Box container = new qx.ui.container.Composite(); layout = new qx.ui.layout.Grid(); layout.setColumnAlign(1, "right", "middle"); layout.setColumnFlex(0, 1); container.setLayout(layout); container.setThemedFont("bold"); container.setThemedBackgroundColor("#eef"); this.statsPage.add(container); // The Troop Strength Label container.add(new qx.ui.basic.Label(lang("Overall:")), { row : 0, column : 0 }); this.labels.health.overall = new qx.ui.basic.Label("100"); container.add(this.labels.health.overall, { row : 0, column : 1 }); // The Infantry Troop Strength Label container.add(new qx.ui.basic.Label(lang("Infantry:")), { row : 1, column : 0 }); this.labels.health.infantry = new qx.ui.basic.Label("100"); container.add(this.labels.health.infantry, { row : 1, column : 1 }); // The Vehicle Troop Strength Label container.add(new qx.ui.basic.Label(lang("Vehicle:")), { row : 2, column : 0 }); this.labels.health.vehicle = new qx.ui.basic.Label("100"); container.add(this.labels.health.vehicle, { row : 2, column : 1 }); // The Air Troop Strength Label container.add(new qx.ui.basic.Label(lang("Aircraft:")), { row : 3, column : 0 }); this.labels.health.aircraft = new qx.ui.basic.Label("100"); container.add(this.labels.health.aircraft, { row : 3, column : 1 }); // The inner Vertical Box container = new qx.ui.container.Composite(); layout = new qx.ui.layout.Grid(); layout.setColumnAlign(1, "right", "middle"); layout.setColumnFlex(0, 1); container.setLayout(layout); container.setThemedFont("bold"); container.setThemedBackgroundColor("#eef"); this.statsPage.add(container); // The Victory Label container.add(new qx.ui.basic.Label(lang("Outcome:")), { row : 0, column : 0 }); this.labels.damage.outcome = new qx.ui.basic.Label(lang("Unknown")); container.add(this.labels.damage.outcome, { row : 0, column : 1 }); // The Battle Time Label container.add(new qx.ui.basic.Label(lang("Battle Time:")), { row : 1, column : 0 }); this.labels.time = new qx.ui.basic.Label("120"); container.add(this.labels.time, { row : 1, column : 1 }); // Available RT/Attacks Vertical Box container = new qx.ui.container.Composite(); layout = new qx.ui.layout.Grid(); layout.setColumnAlign(1, "right", "middle"); layout.setColumnFlex(0, 1); container.setLayout(layout); container.setThemedFont("bold"); container.setThemedBackgroundColor("#eef"); this.statsPage.add(container); // Available Repair Time Label container.add(new qx.ui.basic.Label(lang("Available Repair:")), { row : 0, column : 0 }); this.labels.repair.available = new qx.ui.basic.Label("00:00:00"); container.add(this.labels.repair.available, { row : 0, column : 1 }); // Available Attacks Label container.add(new qx.ui.basic.Label(lang("Available Attacks:")), { row : 1, column : 0 }); this.labels.attacks.available = new qx.ui.basic.Label("CP:- / FR:- / CFR:-"); container.add(this.labels.attacks.available, { row : 1, column : 1 }); // Resource Summary Vertical Box this.resourceSummaryVerticalBox = new qx.ui.container.Composite(); var layout = new qx.ui.layout.Grid(); layout.setColumnAlign(1, "right", "middle"); layout.setColumnWidth(0, 90); this.resourceSummaryVerticalBox.setLayout(layout); this.resourceSummaryVerticalBox.setThemedFont("bold"); this.resourceSummaryVerticalBox.setThemedBackgroundColor("#eef"); if (this.saveObj.checkbox.showLootSummary) { this.statsPage.add(this.resourceSummaryVerticalBox); } // Research Icon/Label this.labels.resourcesummary.research = new qx.ui.basic.Atom("0", "webfrontend/ui/common/icn_res_research_mission.png"); this.resourceSummaryVerticalBox.add(this.labels.resourcesummary.research, { row : 0, column : 0 }); // Tiberium Icon/Label this.labels.resourcesummary.tiberium = new qx.ui.basic.Atom("0", "webfrontend/ui/common/icn_res_tiberium.png"); this.resourceSummaryVerticalBox.add(this.labels.resourcesummary.tiberium, { row : 0, column : 1 }); // Credits Icon/Label this.labels.resourcesummary.credits = new qx.ui.basic.Atom("0", "webfrontend/ui/common/icn_res_dollar.png"); this.resourceSummaryVerticalBox.add(this.labels.resourcesummary.credits, { row : 1, column : 0 }); // Crystal Icon/Label this.labels.resourcesummary.crystal = new qx.ui.basic.Atom("0", "webfrontend/ui/common/icn_res_chrystal.png"); this.resourceSummaryVerticalBox.add(this.labels.resourcesummary.crystal, { row : 1, column : 1 }); } catch (e) { console.log(e); } }, initializeLayout : function (tabView) { try { ////////////////// Layouts //////////////////// var layoutPage = new qx.ui.tabview.Page(lang("Layouts")); layoutPage.setLayout(new qx.ui.layout.VBox()); tabView.add(layoutPage); this.layouts.list = new qx.ui.form.List(); this.layouts.list.set({ height : 174, selectionMode : "one" }); layoutPage.add(this.layouts.list); // Add the two buttons for save and load var layHBox = new qx.ui.container.Composite(); layHBox.setLayout(new qx.ui.layout.HBox(5)); // Load button this.buttons.attack.layout.load = new qx.ui.form.Button(lang("Load")); this.buttons.attack.layout.load.set({ width : 80, appearance : "button-text-small", toolTipText : lang("Load this saved layout.") }); this.buttons.attack.layout.load.addListener("click", this.loadCityLayout, this); layHBox.add(this.buttons.attack.layout.load); // Delete button this.buttonLayoutDelete = new qx.ui.form.Button(lang("Delete")); this.buttonLayoutDelete.set({ width : 80, appearance : "button-text-small", toolTipText : lang("Delete this saved layout.") }); this.buttonLayoutDelete.addListener("click", this.deleteCityLayout, this); layHBox.add(this.buttonLayoutDelete); layoutPage.add(layHBox); var layVBox = new qx.ui.container.Composite(); layVBox.setLayout(new qx.ui.layout.VBox(1)); layVBox.setThemedFont("bold"); layVBox.setThemedPadding(2); layVBox.setThemedBackgroundColor("#eef"); // The Label Textbox var layHBox2 = new qx.ui.container.Composite(); layHBox2.setLayout(new qx.ui.layout.HBox(5)); layHBox2.add(new qx.ui.basic.Label(lang("Name: "))); this.layouts.label = new qx.ui.form.TextField(); this.layouts.label.setValue(""); layHBox2.add(this.layouts.label); layVBox.add(layHBox2); // Save Button this.buttons.attack.layout.save = new qx.ui.form.Button(lang("Save")); this.buttons.attack.layout.save.set({ width : 80, appearance : "button-text-small", toolTipText : lang("Save this layout.") }); this.buttons.attack.layout.save.addListener("click", this.saveCityLayout, this); layVBox.add(this.buttons.attack.layout.save); layoutPage.add(layVBox); } catch (e) { console.log(e); } }, initializeInfo : function (tabView) { try { ////////////////// Info //////////////////// var infoPage = new qx.ui.tabview.Page(lang("Info")); infoPage.setLayout(new qx.ui.layout.VBox(1)); tabView.add(infoPage); // The Help Vertical Box var pVBox = new qx.ui.container.Composite(); pVBox.setLayout(new qx.ui.layout.VBox(1)); pVBox.setThemedFont("bold"); pVBox.setThemedPadding(2); pVBox.setThemedBackgroundColor("#eef"); infoPage.add(pVBox); var proHelpBar = new qx.ui.basic.Label().set({ value : "<a target='_blank' href='http://cncscripts.com/'>cncscripts.com</a>", rich : true }); pVBox.add(proHelpBar); // The Spoils var psVBox = new qx.ui.container.Composite(); psVBox.setLayout(new qx.ui.layout.VBox(1)); psVBox.setThemedFont("bold"); psVBox.setThemedPadding(2); psVBox.setThemedBackgroundColor("#eef"); infoPage.add(psVBox); psVBox.add(new qx.ui.basic.Label(lang("Spoils"))); // Tiberium this.stats.spoils.tiberium = new qx.ui.basic.Atom("0", "webfrontend/ui/common/icn_res_tiberium.png"); psVBox.add(this.stats.spoils.tiberium); // Crystal this.stats.spoils.crystal = new qx.ui.basic.Atom("0", "webfrontend/ui/common/icn_res_chrystal.png"); psVBox.add(this.stats.spoils.crystal); // Credits this.stats.spoils.credit = new qx.ui.basic.Atom("0", "webfrontend/ui/common/icn_res_dollar.png"); psVBox.add(this.stats.spoils.credit); // Research this.stats.spoils.research = new qx.ui.basic.Atom("0", "webfrontend/ui/common/icn_res_research_mission.png"); psVBox.add(this.stats.spoils.research); // Options Page var pssVBox = new qx.ui.container.Composite(); var layout = new qx.ui.layout.Grid(); //layout.setColumnFlex(2, 1); pssVBox.setLayout(layout); pssVBox.setThemedFont("bold"); pssVBox.setThemedBackgroundColor("#eef"); infoPage.add(pssVBox); this.buttons.optionStats = new qx.ui.form.Button().set({ height : 25, width : 160, margin : 15, alignX : "center", label : lang("Options"), appearance : "button-text-small", icon : "FactionUI/icons/icon_forum_properties.png", toolTipText : lang("TACS Options") }); this.buttons.optionStats.addListener("click", this.toggleOptionsWindow, this); pssVBox.add(this.buttons.optionStats, { row : 0, column : 0 }); /* // Popup Checkbox this.options.autoDisplayStats = new qx.ui.form.CheckBox(lang("Auto display this box")); var temp = localStorage.ta_sim_autoDisplayStats; if (temp) { temp = JSON.parse(localStorage.ta_sim_autoDisplayStats); this.options.autoDisplayStats.setValue(temp); } else { this.options.autoDisplayStats.setValue(true); } this.options.autoDisplayStats.addListener("click", this.optionPopup, this); pssVBox.add(this.options.autoDisplayStats, { row: 1, column: 0, colSpan: 3 }); // showShift Checkbox this.options.showShift = new qx.ui.form.CheckBox(lang("Show shift buttons")); var temp = localStorage.ta_sim_showShift; if (temp) { temp = JSON.parse(localStorage.ta_sim_showShift); this.options.showShift.setValue(temp); } else { this.options.showShift.setValue(true); } this.options.showShift.addListener("click", this.optionShowShift, this); pssVBox.add(this.options.showShift, { row: 3, column: 0, colSpan: 3 }); // side RadioButtons this.options.sideLabel = new qx.ui.basic.Label(lang("Side:")); this.options.leftSide = new qx.ui.form.RadioButton(lang("Left")); this.options.rightSide = new qx.ui.form.RadioButton(lang("Right")); var sideRadioGroup = new qx.ui.form.RadioGroup(); sideRadioGroup.add(this.options.leftSide, this.options.rightSide); var temp = localStorage.ta_sim_side; if (temp) { temp = JSON.parse(localStorage.ta_sim_side); this.options.rightSide.setValue(temp); } else { this.options.rightSide.setValue(true); } sideRadioGroup.addListener("changeSelection", this.setupInterface, this); pssVBox.add(this.options.sideLabel, { row: 4, column: 0 }); pssVBox.add(this.options.leftSide, { row: 4, column: 1 }); pssVBox.add(this.options.rightSide, { row: 4, column: 2 }); // locks Checkboxes this.options.locksLabel = new qx.ui.basic.Label(lang("Locks:")); this.options.attackLock = new qx.ui.form.CheckBox(lang("Attack")); var temp = localStorage.ta_sim_attackLock; if (temp) { temp = JSON.parse(localStorage.ta_sim_attackLock); this.options.attackLock.setValue(temp); } else { this.options.attackLock.setValue(true); } this.options.repairLock = new qx.ui.form.CheckBox(lang("Repair")); var temp = localStorage.ta_sim_repairLock; if (temp) { temp = JSON.parse(localStorage.ta_sim_repairLock); this.options.repairLock.setValue(temp); } else { this.options.repairLock.setValue(true); } this.options.attackLock.addListener("click", this.optionAttackLock, this); this.options.repairLock.addListener("click", this.optionRepairLock, this); pssVBox.add(this.options.locksLabel, { row: 5, column: 0 }); pssVBox.add(this.options.attackLock, { row: 5, column: 1 }); pssVBox.add(this.options.repairLock, { row: 5, column: 2 });*/ this.battleResultsBox.add(tabView); } catch (e) { console.log(e); } }, initializeOptions : function () { try { var options = new qx.ui.container.Composite(); //hello options.setLayout(new qx.ui.layout.VBox(1)); //hey options.setThemedPadding(10); options.setThemedBackgroundColor("#eef"); this.optionsWindow.add(options); // Options Page var pssVBox = new qx.ui.container.Composite(); var layout = new qx.ui.layout.Grid(5, 5); layout.setColumnFlex(2, 1); pssVBox.setLayout(layout); pssVBox.setThemedFont("bold"); pssVBox.setThemedBackgroundColor("#eef"); options.add(pssVBox); pssVBox.add(new qx.ui.basic.Label(lang("Version: ") + window.TACS_version), { row : 0, column : 0, colSpan : 3 }); // Popup Checkbox this.options.autoDisplayStats = new qx.ui.form.CheckBox(lang("Auto display stats")); var temp = localStorage.ta_sim_popup; if (temp) { temp = JSON.parse(localStorage.ta_sim_popup); this.options.autoDisplayStats.setValue(temp); } else { this.options.autoDisplayStats.setValue(true); } this.options.autoDisplayStats.addListener("click", this.optionPopup, this); pssVBox.add(this.options.autoDisplayStats, { row : 1, column : 0, colSpan : 3 }); // Mark Saved Targets Checkbox this.options.markSavedTargets = new qx.ui.form.CheckBox(lang("Mark saved targets on region map")); var temp = localStorage.ta_sim_marksavedtargets; if (temp) { temp = JSON.parse(localStorage.ta_sim_marksavedtargets); this.options.markSavedTargets.setValue(temp); } else { this.options.markSavedTargets.setValue(true); } this.options.markSavedTargets.addListener("click", function () { localStorage.ta_sim_marksavedtargets = JSON.stringify(this.options.markSavedTargets.getValue()); }, this); pssVBox.add(this.options.markSavedTargets, { row : 2, column : 0, colSpan : 3 }); // Double-click to (De)activate Checkbox this.options.dblClick2DeActivate = new qx.ui.form.CheckBox(lang("Enable 'Double-click to (De)activate units'")); var temp = localStorage.ta_sim_dblClick2DeActivate; if (temp) { temp = JSON.parse(localStorage.ta_sim_dblClick2DeActivate); this.options.dblClick2DeActivate.setValue(temp); } else { this.options.dblClick2DeActivate.setValue(true); } this.options.dblClick2DeActivate.addListener("click", function () { localStorage.ta_sim_dblClick2DeActivate = JSON.stringify(this.options.dblClick2DeActivate.getValue()); }, this); pssVBox.add(this.options.dblClick2DeActivate, { row : 3, column : 0, colSpan : 3 }); // showShift Checkbox this.options.showShift = new qx.ui.form.CheckBox(lang("Show shift buttons")); var temp = localStorage.ta_sim_showShift; if (temp) { temp = JSON.parse(localStorage.ta_sim_showShift); this.options.showShift.setValue(temp); } else { this.options.showShift.setValue(true); } this.options.showShift.addListener("click", this.optionShowShift, this); pssVBox.add(this.options.showShift, { row : 4, column : 0, colSpan : 3 }); // side RadioButtons this.options.sideLabel = new qx.ui.basic.Label(lang("Side:")); this.options.leftSide = new qx.ui.form.RadioButton(lang("Left")); this.options.rightSide = new qx.ui.form.RadioButton(lang("Right")); var sideRadioGroup = new qx.ui.form.RadioGroup(); sideRadioGroup.add(this.options.leftSide, this.options.rightSide); var temp = localStorage.ta_sim_side; if (temp) { temp = JSON.parse(localStorage.ta_sim_side); this.options.rightSide.setValue(temp); } else { this.options.rightSide.setValue(true); } sideRadioGroup.addListener("changeSelection", this.setupInterface, this); pssVBox.add(this.options.sideLabel, { row : 5, column : 0 }); pssVBox.add(this.options.leftSide, { row : 5, column : 1 }); pssVBox.add(this.options.rightSide, { row : 5, column : 2 }); // locks Checkboxes this.options.locksLabel = new qx.ui.basic.Label(lang("Locks:")); this.options.attackLock = new qx.ui.form.CheckBox(lang("Attack")); var temp = localStorage.ta_sim_attackLock; if (temp) { temp = JSON.parse(localStorage.ta_sim_attackLock); this.options.attackLock.setValue(temp); } else { this.options.attackLock.setValue(true); } this.options.repairLock = new qx.ui.form.CheckBox(lang("Repair")); var temp = localStorage.ta_sim_repairLock; if (temp) { temp = JSON.parse(localStorage.ta_sim_repairLock); this.options.repairLock.setValue(temp); } else { this.options.repairLock.setValue(true); } this.options.attackLock.addListener("click", this.optionAttackLock, this); this.options.repairLock.addListener("click", this.optionRepairLock, this); pssVBox.add(this.options.locksLabel, { row : 6, column : 0 }); pssVBox.add(this.options.attackLock, { row : 6, column : 1 }); pssVBox.add(this.options.repairLock, { row : 6, column : 2 }); // showLootSummary Checkbox this.options.showLootSummary = new qx.ui.form.CheckBox(lang("Show Loot Summary")); this.options.showLootSummary.saveLocation = "showLootSummary"; this.options.showLootSummary.setValue(this.saveObj.checkbox.showLootSummary); this.options.showLootSummary.addListener("click", this.toggleCheckboxOption, this); pssVBox.add(this.options.showLootSummary, { row : 7, column : 0, colSpan : 3 }); // showResourceLayoutWindow Checkbox this.options.showResourceLayoutWindow = new qx.ui.form.CheckBox(lang("Show Resource Layout Window")); this.options.showResourceLayoutWindow.saveLocation = "showResourceLayoutWindow"; this.options.showResourceLayoutWindow.setValue(this.saveObj.checkbox.showResourceLayoutWindow); this.options.showResourceLayoutWindow.addListener("click", this.toggleCheckboxOption, this); pssVBox.add(this.options.showResourceLayoutWindow, { row : 8, column : 0, colSpan : 3 }); // showStatsDuringAttack Checkbox this.options.showStatsDuringAttack = new qx.ui.form.CheckBox(lang("Show Stats During Attack")); this.options.showStatsDuringAttack.saveLocation = "showStatsDuringAttack"; this.options.showStatsDuringAttack.setValue(this.saveObj.checkbox.showStatsDuringAttack); this.options.showStatsDuringAttack.addListener("click", this.toggleCheckboxOption, this); pssVBox.add(this.options.showStatsDuringAttack, { row : 9, column : 0, colSpan : 3 }); // showStatsDuringSimulation Checkbox this.options.showStatsDuringSimulation = new qx.ui.form.CheckBox(lang("Show Stats During Simulation")); this.options.showStatsDuringSimulation.saveLocation = "showStatsDuringSimulation"; this.options.showStatsDuringSimulation.setValue(this.saveObj.checkbox.showStatsDuringSimulation); this.options.showStatsDuringSimulation.addListener("click", this.toggleCheckboxOption, this); pssVBox.add(this.options.showStatsDuringSimulation, { row : 10, column : 0, colSpan : 3 }); // skipVictoryPopup Checkbox this.options.skipVictoryPopup = new qx.ui.form.CheckBox(lang("Skip Victory-Popup After Battle")); this.options.skipVictoryPopup.saveLocation = "skipVictoryPopup"; this.options.skipVictoryPopup.setValue(this.saveObj.checkbox.skipVictoryPopup); this.options.skipVictoryPopup.addListener("click", this.toggleCheckboxOption, this); pssVBox.add(this.options.skipVictoryPopup, { row : 11, column : 0, colSpan : 3 }); webfrontend.gui.reports.CombatVictoryPopup.getInstance().addListener("appear", function () { /*if (this.toolBar.isVisible()) { this.toolBar.hide(); } if (this.toolBarMouse.isVisible()) { this.toolBarMouse.hide(); }*/ if (this.saveObj.checkbox.skipVictoryPopup) { webfrontend.gui.reports.CombatVictoryPopup.getInstance()._onBtnClose(); } }, this); // disableTooltipsInAttackPreparationView Checkbox this.options.disableAttackPreparationTooltips = new qx.ui.form.CheckBox(lang("Disable Tooltips In Attack Preparation View")); this.options.disableAttackPreparationTooltips.saveLocation = "disableAttackPreparationTooltips"; this.options.disableAttackPreparationTooltips.setValue(this.saveObj.checkbox.disableAttackPreparationTooltips); this.options.disableAttackPreparationTooltips.addListener("click", this.toggleCheckboxOption, this); pssVBox.add(this.options.disableAttackPreparationTooltips, { row : 12, column : 0, colSpan : 3 }); // disableArmyFormationManagerTooltips Checkbox this.options.disableArmyFormationManagerTooltips = new qx.ui.form.CheckBox(lang("Disable Unit Tooltips In Army Formation Manager")); this.options.disableArmyFormationManagerTooltips.saveLocation = "disableArmyFormationManagerTooltips"; this.options.disableArmyFormationManagerTooltips.setValue(this.saveObj.checkbox.disableArmyFormationManagerTooltips); this.options.disableArmyFormationManagerTooltips.addListener("click", this.toggleCheckboxOption, this); pssVBox.add(this.options.disableArmyFormationManagerTooltips, { row : 13, column : 0, colSpan : 3 }); this.options.statsOpacityLabel = new qx.ui.basic.Label(lang("Stats Window Opacity")); this.options.statsOpacityLabel.setMarginTop(10); pssVBox.add(this.options.statsOpacityLabel, { row : 14, column : 0, colSpan : 3 }); this.options.statsOpacity = new qx.ui.form.Slider(); pssVBox.add(this.options.statsOpacity, { row : 15, column : 1, colSpan : 2 }); this.options.statsOpacity.setValue(this.saveObj.slider.statsOpacity); this.options.statsOpacityOutput = new qx.ui.basic.Label(String(this.saveObj.slider.statsOpacity)); pssVBox.add(this.options.statsOpacityOutput, { row : 16, column : 0 }); this.options.statsOpacity.addListener("changeValue", function () { var val = this.options.statsOpacity.getValue(); this.battleResultsBox.setOpacity(val/100); this.options.statsOpacityOutput.setValue(String(val)+"%"); this.saveObj.slider.statsOpacity = val; }, this); // The Help Vertical Box var pVBox = new qx.ui.container.Composite(); pVBox.setLayout(new qx.ui.layout.VBox(1)); pVBox.setThemedFont("bold"); pVBox.setThemedPadding(10); //pVBox.setThemedMargin(3); pVBox.setThemedBackgroundColor("#eef"); options.add(pVBox); var proHelpBar = new qx.ui.basic.Label().set({ value : "<a target='_blank' href='http://cncscripts.com/'>cncscripts.com</a>", rich : true }); pVBox.add(proHelpBar); } catch (e) { console.log(e); } }, toggleCheckboxOption : function (evt) { var tgt = evt.getTarget(); var val = tgt.getValue(); this.saveObj.checkbox[tgt.saveLocation] = val; //console.log("this.saveObj.checkbox[\"" + tgt.saveLocation + "\"] = " + this.saveObj.checkbox[tgt.saveLocation]); //console.log("val = " + val); if (tgt == this.options.showLootSummary) { if (this.saveObj.checkbox.showLootSummary) { this.statsPage.add(this.resourceSummaryVerticalBox); } else { this.statsPage.remove(this.resourceSummaryVerticalBox); } } if (tgt == this.options.showResourceLayoutWindow) { if (this.saveObj.checkbox.showResourceLayoutWindow) { this.resourceLayoutWindow.open(); } else { this.resourceLayoutWindow.close(); } } this.saveData(); }, createHasAttackFormationFunction : function () { try { ClientLib.Data.City.prototype.HasAttackFormation = function (targetCity) { var $createHelper; var ownCity = this.get_Id(); if (TACS.getInstance().layouts.all.hasOwnProperty(targetCity)) { if (TACS.getInstance().layouts.all[targetCity].hasOwnProperty(ownCity)) { var count = 0; for (var key in TACS.getInstance().layouts.all[targetCity][ownCity]) { if (TACS.getInstance().layouts.all[targetCity][ownCity].hasOwnProperty(key)) { count++; } } if (count > 0) return true; } else { return false; } } } } catch (e) { console.log(e); } }, createBasePlateFunction : function (r) { try { var regionObject = r.prototype; for (var key in regionObject) { if (typeof regionObject[key] === 'function') { var strFunction = regionObject[key].toString(); if (strFunction.indexOf("Blue") > -1 && strFunction.indexOf("Black") > -1 ) { if (r == ClientLib.Vis.Region.RegionNPCCamp || r == ClientLib.Vis.Region.RegionNPCBase) { regionObject[key]=function () { var $createHelper; var basePlateColor = ClientLib.Vis.EBackgroundPlateColor.Black; if ((ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity() != null) && ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity().HasAttackFormation(this.get_Id())) { var playerFaction = ClientLib.Data.MainData.GetInstance().get_Player().get_Faction(); basePlateColor = ((this.get_PlayerFaction() == 1) ? ClientLib.Vis.EBackgroundPlateColor.Orange : ClientLib.Vis.EBackgroundPlateColor.Cyan); } return basePlateColor; } break; } else { regionObject[key]=function () { var $createHelper; var basePlateColor = ClientLib.Vis.EBackgroundPlateColor.Black; if (this.get_Type() == ClientLib.Vis.Region.RegionCity.ERegionCityType.Own) { basePlateColor = ((this.get_PlayerFaction() == 1) ? ClientLib.Vis.EBackgroundPlateColor.Cyan : ClientLib.Vis.EBackgroundPlateColor.Orange); } else { basePlateColor = ClientLib.Vis.EBackgroundPlateColor.Black; } if (((this.get_Type() != ClientLib.Vis.Region.RegionCity.ERegionCityType.Own) && (ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity() != null)) && ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity().HasAttackFormation(this.get_Id())) { basePlateColor = ((this.get_PlayerFaction() == 1) ? ClientLib.Vis.EBackgroundPlateColor.Orange : ClientLib.Vis.EBackgroundPlateColor.Cyan); } return basePlateColor; } break; } } } } } catch (e) { console.log(e); } }, initToolBarListeners : function () { try { var playAreaBounds = this._PlayArea.getLayoutParent().getBounds(); var playAreaWidth = this._PlayArea.getLayoutParent().getBounds().width; this._PlayArea.addListener("mouseover", function () { //this.toolBar.setOpacity(0); if (this.toolBar.isVisible()) { this.toolBarMouse.show(); this.toolBar.setLayoutProperties({ bottom : this.TOOL_BAR_LOW }); this.toolBar.setZIndex(1); } }, this); this._armyBarContainer.addListener("appear", function () { //console.log("_armyBarContainer appeared"); this._armyBarContainer.setZIndex(3); this.toolBar.show(); this.toolBarMouse.show(); }, this); this._armyBarContainer.addListener("changeVisibility", function () { if (!this._armyBarContainer.isVisible()) { //console.log("changeVisibility: _armyBarContainer hidden"); this.toolBar.hide(); this.toolBarMouse.hide(); } else { //console.log("changeVisibility: armybar is visible"); this.toolBar.show(); this.toolBarMouse.show(); } }, this); this.toolBarMouse.addListener("mouseover", function () { var paw = playAreaBounds.width; if (playAreaWidth !== paw) { playAreaWidth = paw; //need to do this on maximize as well var armyBarBounds = this._armyBarContainer.getBounds(); if (armyBarBounds){ this.toolBar.setDomLeft(armyBarBounds.left + ((armyBarBounds.width - this.TOOL_BAR_WIDTH)/2)); this.toolBarMouse.setDomLeft(armyBarBounds.left + ((armyBarBounds.width - this.TOOL_BAR_WIDTH)/2)); } } this.toolBarMouse.hide(); this.toolBar.setZIndex(11); this.toolBar.setLayoutProperties({ bottom : this.TOOL_BAR_HIGH }); }, this); this.toolBar.addListener("appear", function () { this.toolBar.setZIndex(1); }, this); this._armyBar.addListener("mouseover", function () { //this.toolBar.setOpacity(0); this.toolBarMouse.show(); this.toolBar.setZIndex(1); this.toolBar.setLayoutProperties({ bottom : this.TOOL_BAR_LOW }); }, this); this._armyBar.addListener("click", function () { this.armybarClickCount += 1; if (this.armybarClickCount == 1) { this.armybarClearnClickCounter = setInterval(this.resetDblClick, 500); } }, this); } catch(err){ console.log(err); } }, setupInterface : function () { try { ////////////////// Interface Side //////////////////// localStorage.ta_sim_side = JSON.stringify(this.options.rightSide.getValue()); // qx.core.Init.getApplication().getPlayArea() // might need to use this instead, mouseovers are not being registered during attacks var playArea = this._Application.getUIItem(ClientLib.Data.Missions.PATH.OVL_PLAYAREA); var playAreaWidth = this._Application.getUIItem(ClientLib.Data.Missions.PATH.OVL_PLAYAREA).getLayoutParent().getLayoutParent().getBounds().width; this.armybarClickCount = 0; var playerFaction = this._MainData.get_Player().get_Faction(); var statsIcon = "data:image/png;base64,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"; var undoIcon = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAzdJREFUeNq8ll2ITGEYx+edj901i2UNaaiVyFdK3PgohUJSyo3ykVsXeyFy7+NOElfkjpBy5Yoil5S4EclolfK5YwfL7JwzX8f/af5Hj9eZs2P3nD3165yZc877/N//857nfUwi5PA8T05GLo0xiTiO5DjBe8BaMIDfZsoEMHg32Akug00gNZUOSLD14CQYAu9BMw4B6YDZi9WrwGnQC56A161bf9Lg6Xcmsz7SAcHz4BTIge+gClaA5QxcBqO8Fn7hvTGcXVAXp/5HkLHyPhucAdvAGAV2B6RHjmGKk+c+gLfgKd0qiiAI8ToSwOAzwVFwGPxgzvUAnvXbv29IimI/g0fgNiiAWpgjvgB5eR+tL9PKoOA2TXXWgqZxnEvgrrjUTkRSnXO03Jtg8AaFO2CEv0+AI6CPLrcVUANXwXUwS+XZn1FSYRSJABH+ucy1sB8MyrhBIuxF2AeOgUOgRCEVDtYMcKeXC1dm/ZPP1pUbDcYQd2+BG/KMTkdaf8sQIYvvPBfTHg58H9zkqrfFT6eIzWALWMxZV5UI4RPYC16Bx7qope2CQhEXafdusJIDD+F+3aobJV6+AXfALnCA/5WUAIfjyb0C3iv6LvxTinlDPqULnL0UoNWg386hPEvqfEecOsfUZRi8Rke+ggUsaiZ0L2ABEdvOsrAsA9nQgtISLjN9CK6BebS6RiEVitwIutruBVoEDhFxnIvoy3gllimUkvwAbOf4dTpQowuLWPSKof0AB5QZvAPPcF3pqLa3REqge3StpigzPTk/nclOBpzAbifCn6sU+OvAUXtMZwImcVSt4FXumA47LRO6BiJqdhpW8Cq38mzcDhh+OQ4Du0pIimlIxOlAF+vHNxXcVRWy4pf0yB3g6s6z4Iyo4C7XQ4bOxJYCcXUDv/+yCu6oDW20bSmOYPZSbreym66o4C5TM0ZhsTggu+gOBhu2gksq5qr/oxWA2SfZzq8DLzlLx7J/DrfkRqQCaP18cBB8ZDvvWg7MkBaeW7cXtQOG3ZTMrB+sAUs5Y/9TXwJe6AX4V0sWUQqy7CnlMxwAC/lfhuKu2LuqiakO+I1sD3vGPHvGAoI39PO/BRgAhgJgQiBnZrUAAAAASUVORK5CYII="; var redoIcon = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAx9JREFUeNq8l8uPDFEUxvtWV8/o7hmPTCeeC4bJYIhHIhZYiNjZ2CEidlYWHrEwEyxn7x+wtbSxFqyJiEeEeGS0kU4YY3qobt3lO/HdOK6q6mrd5Sa/VLoe93zn3HPuPZ3LZTTCMDSg43teRsZ9XDaD1SLkvwvAKIFT4DqoJEUiKwFN8A5sB+fB0jgRXo+hdjEMeQM8BE/BCXAWlKNE+N0mFi55UABLwDAY4GO5N8LnOT6vglFwEnwBNzDHgjG/08Kk8ZKREmMbwU4wAVaBNfKKhBgsA21i5/0BAjoqeXEJ3JZ7VoRJ4bFMvgMcB7s5mUzccpbSOE7puQ0jJblxDtyHgHaiABiXUG4CZ8B+ehIog54ybK9RaBFFUAPHwKxEwU8wLnV8lWGuMdR5tcba+3ZCQmsRErUyGIxNQhiXibayfIbAR06Sj5nYJEQiR+F2Cb6CKUlOmwN+xJqvBRcZrk807DtrOcTnkvnv6ZlxRA3QW8OKmGc5PoLxVlwEilyfYRr3nVAv57274A54xYkbEdHZA06DbUy+C67xPwTQ+w1gnyQIQxcq4yvAGzANXjMhf2WyqmuWrZTkGPNInLoCHrjG3QjIi0fo0aIT9gpFXZaQY6Kww/myBexisk2y9htRL/tK9Up+NMM6t6PMj6eZPJ3OWBGwHoyDa+CW3njiIuDxAzG0oDLecN1vgud28+gwWsyRl+BJknEtwOem8wF8V/v7IH/fiwvhX0Vv5DwKq7rUkoavDo5KREbLDJ/lfprJlIjU71oBeWZ0nSWTU5tILa33/zJ8Z+0CJwHrjE4hKwGe8jSkp4G6LvI0LKZpMHsR0KTnniOizjIcS9M79CKgwUOnwKy3R+837vUHuFFlJqBFASUVgYBiZtgJjXZqsXvNgSrXu+VEYZ4cUvtDJgJmmQcF5b1dhhc81db1Oxk9tXHMsZevOEsQ8JnkwlFZpn6K8Jw/E4/ZgrWdZQjUH42D3bbzqQTwlHvGtmmEZVeioAl2xHW24/l+CTAR/eBecFhtvxL+t2xGava86Ga/70aA/WM5TsNz3A2bUd1PP8ZPAQYA6tkaX3nBq4MAAAAASUVORK5CYII="; var resetIcon = "data:image/png;base64,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"; switch (playerFaction) { case ClientLib.Base.EFactionType.GDIFaction: var iconFlipHorizontal = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAFTElEQVR4XtWVW28bRRTHz5nZ9Xrt2IlzKUlanJReiEhLpUpFPAQJBIUH4K1IXEQf+AZIfIE+9oXPgAChPlb0DVGFXlBBlFJoaakobVVCkxbiJI7ttdfeOfwnySo18UXIlRBnd+X1zP/8/mfO7tj0v4lvStKDtseYfVAiGxeCBt8Q8a5Hkj67JGkRYVyEe/2LwSWioNnMeZRx4so1vhLK0Km7xbdO3Fw6fnYpOvr+ye9e/uDzi4NnlqIdGJvC3PjVUNzPfrr66IzP/ylk47pI4tTc6psnbi3/cPmvslxalZPvfjz74dFPZnfj/hDGXsPcc9CMQ8txbrdQ3QQzI0xn7ghXyjRKrJ59aiA5dWAoRa6mEWau4zKOogTGGHN90OTKZUoix+b2XoCNTJ7U/EppplKrHx7w9BpViEwsEHsiMEfQDC+slHLZCbK63gs4VxGqBpR3tDs9PZDMu0p7QSTEQg34xhCxY5jT0PjQZoMK+cjtvQAlolbLwcFSJTjiOUosUta5EW2GyEYboCFox5CTVdJDAefLGy5GdpLwwcmsNzzqu5mFqgi3aK4ds3PQuNC6yBlAbipm/esCZtJMXwfiSGSmqtXakX7PcSuRkOKmZysPf7Nz0Ai0jJwx5PaBwWC1L6DT6o0x+XK5drg/6aZ3pt3MPaxQNbOEpKkAshpoE8jRyB0Bw+/UBdVu9ecC8VzhPVFkXnoy6w0CTA63fLObyFYDrezFY0DuMBhpsFS7Lqh2q1ck4w8Kq28orf3RpPYLoV09dzS3YTVWO5bUWuEEY1yxeO26oNqs3nci3stKP/3CY37+Rqnl6hmXMG2tymptDnJTYGScBveBqVt1QbVavato273F4juseMDX7IRGhLllC0Vo616zWpuDXAbDAWs7mIlWXVAPm9sKz1clFVWjfVrrna+O+buvFI1YDrWLNjM2x+aCkQbLMjNg2y5Yr60FxO3xFA09WCkf6XPV9lq0JmhvTiw4AGj7hrNlgJUEcxRsN/ZqKiCu6EJd/GKx9oyQmnx+JDnxa5m4w+LbGDc/CssAywczBXYOHk2eKq5oVoQSQsOlIHwxn3KmCnWK93wnfxZEpyZZBlgEZh/YQ/BIfIWUuAsqriRDlLi/WJlBy/ZP9bu5Qkga7G5L7NYiEgRYDGaiZigLj0F4cdwFZSs5EwhTSKPG0MHpfndfsaHcxrp15/6LqG41ItiywOTprJuBR7/UKAlPst6KEP1JUvOLpZnVavhKznPcSEgZibdepxCbz93eA8sCk8FmeIzMF0o5eK7Blf3PrlQo7ypnen8u+YSjdHqlLtQdvEZXpKxF12DLBNuBRwpeGXj61lu5ZHi5WDqwVCy/5zqarLVsPr8tV/xzO7e6QMaIE0WRvbdjHXNiLjwYXnl4ZuBNjkTAsdufz8jg4/gXu1sWSur2azIb7/z2vlGl+LpmxHhm1Nqzp7jjzlkKiSbSrrOYSVCRXRfeKEAMaUUVY/Q1T1FmV4al1QYXEaqbBtrowFL05T/uBJGIz4T7udvRrt0TtR0+SWjqktAuKVbUIthhotW6UZETrRXrOKwkCMKb399d+PTcbxpANoKTpPnXFmAuBMs84GVVKHWZm1vZI0LfGkO10xfnwt+Xq/MeJ6hQXZbh1CAldOIf6+D1A67LK8X05LahYHIkRSygHPvicvbSrfn9IiYkhDAsTfMLp5hZ44hMxICwh4epFF+AYAgML6xHYsDSrMTeIVr8d8oGT6m940P3j79+qM7UY7z90WlX4i2LE9a0vrvtZ1wEPuNvwsQs9OPte42fjx3t2bzH/C/pP4+/ARzr/zZI4lPKAAAAAElFTkSuQmCC"; var iconFlipVertical = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAEz0lEQVR4XsWX3W8U5RfHz3lmd2Z2drftdinQjRhKE02MV7SIhZYLSUyIMcZ45wVeatQ/4BfwlxiF+A8Yb8WXC68QiBFjIEYwigQiYFEoFVBCX3ZL931nd555zvFkQnphu11Td/VMJvMkm8l8crLn+/0ehDXqXIkxbhECKgBFPOFZDD2qNQHOl2hbzff3C4BWSHOZAe8axqG4SyH9OwBF8xo16h8YpsZik34eSLnHLQsvZwfcKy2G6h4bdW8Blun/kxl850HAXPB1I+8HQSHg722Fl/tT7lkvFZtuGqhNuRj0qAN0eKIfjtyoAmx1EUKikNno6VKwXCe4CGRubR3sO6kcmBGQ8j4XdVcBzhXDQ3v71dHpKgMCsKsQXQsgabG2kfmbRf8uI94Ephu5bPp4GIM7oYLCVAypSx3Qh/f0W0euC4CFCMwMDMC2gCAAbEtAyMz01YJ/ywKetxRcHMqkvtAIdycTON8FgFAA1ArAw4pApFg4UMnh8TTwckD++ULzLhhT8pz4l17K/pZR3Z5KqrnuAayula4kY4gjHsLtmi7PVIOlZissD6QTn7IFP9m2fXMyifPdAmgLEjLwsIu42UG4WgqWykHYKjSCxcE+7xNN5peBVOJqTEFhzEH6WwBf52uH929KCgCtAHQqYgbNwKOewoQFcL3SetDShv+o6dk+zzkFQFeGB7xLTR2UdqcdvS7Ah7dnDx3cPnp0NUDnMsxADDySVMhyXvB1pdQM+Z5vrsYVXEi59ulMyrk05mGtLcDpxcpbzw6l371WEQCEDZVhAAWRjsgZmMjo36pBuFAPvsumvbf7U/aFXR7ymgCn8oX/PT+06T3fMKBcLNdGixkgrkBuBJLzmXvlkOLuwcG089nudBuA1z+/8NFLUzseybpZKDZLvNkbjF6W6tQPbjNpFiPEhAPqmu+0CD4GwDP7Mm0AXj529jlLwQEEDAkgVIgEzAaiJ0YDiIgMUa10EVfuiAPVWgNHRM7EEzvef2PX9lmQagfwmGUBICtiBFaoonlDRGCIvg+IEXvEg5FiI0a/yTGCih6re0GG1eSTo3Ov7ny00RbgzZM/7nxx74iddbKw3CzBluQgELfrdscpiXjlRkvOtZD9gODevoxaagtwYiE//sKWoZxvmHvwJzQUd64cyCXm1hvDcRnDYRlD7uIYsowhyRgWN6W9mf2bneJ6QjT2yshobloAuiBEWoQIRIgq0oViyo3nRYjKIkRmPSkeFykeFiXkDUoxihS3RIpBpLguUrwIQGWR4rJIsRYp5k5mNC55YDVAZzNCMaOWmBGJGbXEjO5rMhUxo+ruBLZWUW8IoL0da7HjQOw4FDu+zxaUxI7rYscrH94YQOdAQhJIGmBMKIEkL4FkiVH5Ekia/ySSCUAsAmgTyYiZQSJZ3QJuWgpKEsnyGqExKa3uRigdk1Cak1DKfwmlZCODhNIGI9aBqSahdCGMQX3CxqCbsVw6AMO/VoEfxnJiNiyxPKgTlIFMTWL5onKhLhOmJZZzV2P5D2Uee7oPcrKYUMHXRhYTKgRcikurJV4tJdOxqh+CmXKRerKYHLs+/8xoJulqIpLVrCqr2bxlYVlWs0qLIZTVjHu6mp34vbLFcWLxyA+RmrKcVp5yUPdmO/6P609VRf8/TUkZ4wAAAABJRU5ErkJggg%3D%3D"; var iconRefresh = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAFfUlEQVR4Xu2Va2wUVRTHz9zZme6zpbQVSgxU21r64hUSUIkPFFPhCx/kFTEkkhYwNYX4ICFRoTFEKomhIajBICRNSgSifrBWHpaAChUhPFtqIVKUAm63y86+ZmfmzvXcnWWxBaoy+9Gb/DJ7956Z//+ee8+9AmSw1XZpIj5kxIm4EAcSRFTE2F4hs+ECjgwJ84lISDZSgIxF8lJGTiA3EQW5ywDJkLicEizLl4QXnxvt2Lx4rNTycqG0c4pPrAEALyIWVMyuwHiSQshUBkQkBymp9pJl1V5xGRHufJdZ5kh77ZIlotNZ2/F2/SfPNm39hi8LmkjYN2AJjBnvJLMn+8TlfCCo0f7j3b8NXLr4q6fwmTlHTzY3VRBJXpUzplAun1T93sU9LdkTFyzlJvwE7LcCpBRn/yrv9EfUa1t27o1917qbXDi0Xzm+bYt7sLdn/ahHSzwL65ZPWNNQV/rEtOrGKwfalgLAQ5kwMAGpzJWE8bzT0nZE0CJhoKp6XvL41gd6uqpyi0u7Zy94Kf78jCl5PGburOn5MyZXLASAYttl+OWf5kH+odGSUGSYptnddz2e7XGrntxR7e0DxjoeU+Uli3Ezbhou0BszP7Zt4LNrdFupm6waPnA6TNeej5i7eacm37ExGrxVo0RjzvIJhS4HIWRQZ1cA4LLtJegM0b0HzvSe+fvAV8fP/rzz/Y3lh9asmN/Z1Dhlw1vviJ+27At+e+JCiIvzmLYBYwfSSMB+u9x5puuLth9+GeCdg52nA9/v2esKXu4tzyurOK9Hw+ux/Kpkrw+Wzn2KJatEZ1fxcQHpu28ZzmrY+kokFn/XZOye40QQwOdxr8bOsaI5c1t+2tMS7Dl5ak332XNhdTCg5U2s3DDztYbY9cMHsksmPhadWf6IO1cWx3GBcxFzB98CiP++e+Dx+uZmg9LXix8eCyIR0meogBjUhJ6+a+B2OddVrlyx6fb5j4fMvEj/Hysll2t7zfbWw3guLMLybIJUMxkY5yJ0FxrYhd0eZHCkJUgwlG2smw9b3lgEH622aH5zEaxdNg9ww3MzGl4wJo9FFDzhWrH8VqB4K9fj4wyAGgwS1xPs1P6AsRbFPweAS0gIof94EiaoCQkDI00rBxRldWoOibFuuXSSuhCCRLAS2pFA6jbkzxuIH1EQnb83ogHG0DoKq5RBSh+owE0xPjbiq0gU6UeOIAYSTxnhWaP/5jpGFbRpchOQTDlLvkBAH1E8nRE9RXikWMcIsxe4gzhlIFGTG0hffSr2UxmwTdrA1NoPO4NKeOrtfr/fL1aWFMPur4+C5CDgcTuhZs4McDqz0kuAZM5AQtcLqkqKpKenlQH/bpYkgRdFCZjQdzOEBCGiUaAiTe4Jg1IQBCGYMQOMMeoQCZ5W0yGVbS4AWRjRceoqXOoPWKlH+LMwPw8CIaVhWt3mGr5chAhElqTOY1sbmh7UQHKd/RFrvbk4b7JMIKzqIACDmGECReI6hXEFeZCb7ZoUjcUn8YyFonEIhpTpAPBgBtBB8oQLaUa65DhZKK1Syk2lDagYQCmD+oUvQFlRLuBrUP9BKyjRuGZnCcBAkcEEHRIgA4GYbmUlblAwdAoqAgxjUe9GGE2Z1p5gGGPLAEWRIDcgDDUQRWF2x0A6IyGNgj9h/Tas0rRngM8ipNMhH5KYgBmwRPixTBENAezfQgMyN8D/t8rSfgYUfehMHGCCapjJDKi6AQ4igpYyxPcLiRupDFD7BpjJQIkl+O90GRIUi6MwRQxNTwKSAxivCkaAmAIwhJo2M2AyJuuJBBxp3Tc8xtpcKPB7ekxIbpOb+ztAlCQMADSm8UzID2wgx+vtCITCT95rFoKVjruNKeEhMTk+34//Uf9/4C/OeihXxgLfsQAAAABJRU5ErkJggg%3D%3D"; var leftBG = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAFoAAACgCAMAAAC7f4tPAAABklBMVEUAAAD///8bfqbc3Nyhop/T09PZ2dnY2Njx8fHy8vLz8/Oen5t2d3XW1tZyc3C5ubnJycnLy8ugoZ6hoZ7X19bX19eKioiXmJTa2tqXmJXg4ODh4eHi4uLr6+ucnZmcnZqdnpr09PTR0dHS0tLV1dV0dXPj4+Pq6uqen52LjIrK09eMjIvOzs3Q0NC3t7e4uLiRko9qa2iWl5NtbmsbfqZ0dHK9vr3b29t2dnTf39/IyMifoJygoZ3CwsLo6Ojp6enDw8Pu7u7w8PCGh4OIiYewsLC0tLR1dnRnoblsbWqpqairq6irrKmsrKutrq2ur6xub22zs7OHiISHiIW4uLZub26Jioi5uri6urq7vLtvb22Ki4dvb27FxcVra2nIz9KNjoqOjouQkY5zc3HOzs7O1djPz8+Sk4+TlJCVlpNpamd0dXJubmyYmJaZmpeam5ibm5l1dnNqpbxubm2enptub2x4eXd6enh8fXuCgoGEhYKEhYOioqHt7e2io6Hv7++jo6OkpaKlpaOlpqOmp6Wnp6Um7BAdAAAAA3RSTlMAAH5Ny5jlAAACu0lEQVR4Xu3b1Y/bQBDA4Wtm1+wgM8MhMzOUmZmZmfH/rtc5K6kq9SGbac/qjnSv38NPymmccbr2oM3vtKC7nPGMdXRaaM/THuAZSZLYX9kBmrRnqwekDkyZQpyacUmyaEe+5MjcNFj0xEdGN2rcAO5p0ABxaz6/ZLQj80+DZjYcfsdoVoPJS+sDg+2Pz+cHp7VJ4X6O0awzkzf8k8npdieZTEERbDoepxRO6Ixu1Fg6EqiuaGq7o2kFJV0CgDLLYR7wzlr0jrwRSH9SeEbVlORNRgPI3a+Ozln0mP1JWfdXmcxlFzIli6YgR18cexRiNLAZmFxReEfLSIw2T05dHso36cGkxk/XGA2bUwkSDJEmPa1y0+qiTY8HCQkRDJoO6yR2W/9LtMI/Ng0VwsY9NGKQ/6a1aC1ai9Z3rSC3cFpfzJPYUB4lSOQQWmuQfxAdJwhA//MYFk37TtVxgrBZw6O9WEEoJl1BC/JHWrQWrfv2YtH9b58gfdDlXiNRR6EjUSOB9P96+14Caw8ZDZJYzG3LAnh1QnS3LWZ0lLirNT8t9mvRWrQWrQ281uH9aK1B/obVmj3dfSFINIQn6nhL8Coe7XXlfl35N0FEa9E6fBCrtdz7eg0niBw9ey6LQoejxhWkPcQwEijLgnMDQ6HFHiJ2PtFatBatRettJBr/BkaIG29gx7O75QYm9mvxLCNau/EGdm3VdTewbvac5LYb2HB+F+0hYucTrUVrzHeC3UNjBnF/a4x33cfJr1/G+TpAqws2vWm5wVALnSpwF1lO2UHMfaGR1pf/Z0DROO0P6YhNg/x15GquSUOxqhQ0jt9wqMtpU4KdG9h3Mhts0lBKZTK1xXantpCKSODQcCY710LDdSrxjMxkOwgUKbzRbbqT4+zXz3IItA0Ezj/GomcePMQKcuH9HSx6fv70T0KzcLgY6GqkAAAAAElFTkSuQmCC"; var rightBG = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAACgCAMAAACL85puAAAAn1BMVEX////c3Nzr6+vw8PDT09PFxcXp6enV1dWdnpro6Ojt7e2en5v29vb39/fq6uqhop+kpaOdnpvs7OyhoZ7g4ODOzs7Q0NDX19eam5ecnZq9vb3CwsK6urrGxsbv7+/Hx8fy8vKPkIyTlJC2tLGSk5DLy8ubnJiWl5TR0dGdnpwbfqafoJzZ2dna2trIyMj19fXd3d3e3t74+Pj5+fn6+voyWnv7AAAAAXRSTlMAQObYZgAAAR9JREFUeF7tmkduxTAMREnJvf/ea3qv9z9bYuQE0XyAXswDuJ3FA2XPgkJEHkFEQSRSjZDBAxQED7hCHTzgARhyqz3++7MOQ1a9A18d/T4MyVSj8ZsvnGv+cM2/kImqr7xL8kCk1enXsUjyUKTUae1dDgVU+wYIaM0DyssE0AEd0EGGO+Aqj9CAMxpwQgOuzQNOeAAdnM1XuVUFn7N5QKtKB8MLSFAHiYlELpJ9wajZE9mVl9YtjSWLDnrkzqCl8XswZAd0QAd0QAd0MLrIz5UdiQ7M6/6S/YD9YEAO6IAO6GDy8oGdUGTP79gRx2qxcNAZyVOapgVyyFJGv4yBU5puPj8c7l34MU83m+12wMgNiLyCSBzH6zUwst1stsj8AK74lmQgdGoWAAAAAElFTkSuQmCC"; break; case ClientLib.Base.EFactionType.NODFaction: var iconFlipHorizontal = "data:image/png;base64,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%3D"; var iconFlipVertical = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAFMElEQVR4XsWXXWwUZRfHz5nZ7213u91u2W26RRFfaoCgiSDbxpiYKIitcueFGKM3mhhD64WJ0Qgx75WxkBATjRdcCBdyIYlEJNF4gdrlI6AUiNBCtFK3Le2W3S3dnZl9nnnOe7ZbQJp2obDre+bZZDMXk9+cc+Z//gdhgaCxIwhKIAAf0glbtxDUKBYEyJ3bu8Kpw5MAKIkco75w01nQtQxGNql/BWDohx37w/FHXyJZtOT0lXOBYONB1N2nPeHIGRDyOrY8L2oKMHZi9/7ohp6XwRwnMztSsHIjRciPJEH3nK4LhH/U6+vPkyFmtLbuYk0ARo/t2hfbuH0bTJ0A8D8AyhbSlkoYqeQ1XWROWkq71Ngc/wZc+pA0VM65vEtUFSCV7PuyJdH7CqT7gVAj1H0IDh8oLSBI81Bh6MAwgj0oleNiQzR+EED9WRSuSXfbs6o6GejnDHT0bIN0EkBzABABXwzimQUm/ypJpFThwt5LipxjpLlOBiPRb0HZw9j64tj990By975oYvstgHLMgQAh6giIQKHHSRXGDfPy18NFW8t6vHXfef11R5n6D2zbOno/JfisJdHzJqSP3Q4AMA9GETqDCIHVIKfO5qzxX9OmVcgFg+H9iPCb7vQOYhtnZMklSO76PJbY/sY8gMVBVJHQ/yCCLw7F0aNpkU9bRjZ1NRSK7BO2/N0TCA+A1zWJoWfUXfZA3x7ugbfnAVQOshlEEAbXIDjrwEr1TwnLIuva4GV/XcMhBXjG1xw/BcLIYqxL3KEEn+xs2di7A6bKAEsKJculCaxGJgIrOzxdnEmTnb04AJr7uM/fcMTV1HgKw5tnFgfo7/u0paPnLZj8GQArAVTOCKAG4F/OfyVJYQtzckAamSu/1DdGdnqDDcdxWTct1gPvxxK9/wW7UCZChHsOUgCaCwCdAKBg6vxXps8pX/OGIgdw2ZaFAQa///DdSHztKiVFOyJeI6ViCFB+AmDpENwKJJq9hYu1Oc4FoE65iWGtMRx5rz4SO4zRzQsDHNrV1e30eLodqBEBSNRKnKjKPyBAPogAxIeonCKkOQbCf/bXPFSwTNO9sn3dx+2bPrq0aA8c3rN1ldvrAx21Ej6V4G++eYkZae4eAdGNGtHshbcSgTRHgEQ3y2gaBj78yLqRh57+YLa+i5VgZaR1jV/Zog5QK4Kt3ICkISAt1BM0R1F+XYTb3lwr39G0ErgO2YlhDIcjFwJrX5+oIER9a2OJd1ZwE6oaNKHkJhzwtb86WukzXN/S0RuFyZ+oap+htMmcGFBG5q9MoHHZkPc/2zKVhGgdj+M2VkKqghAJFiJgIZpmIcqwEE2wEOVYiOxKUrw+VspAOkn3KMVopZKWsExgKc6zFF9VgDmW4hwIQ7AU052G0ROxRE+EAZY6jLCYOmqJQlrxMLJCjZGUkHKah1HJR1pLGccbuATNDLCEcXxOWOOnizyOJY/jFCJkeRzneRxb92JIOtmQhO7SkCg2JAU2JJINyYS3rj4NhAYbEvN+LFknj+NQBUumiBSwJcsrcpqku7LBpugEKFXA1hesapjSTi5BaAFTqkjzAJvSAoKdl8ox0xBtHQegPDdWsZq2vDO2kTMwdfyGLVe2VMS2vKiLbM5SOMO2/Cq49LxtKOFY3kXVXkw6eDEJgzmmzOzfNi8miheTLOieLC8maV5MrpMhbF5MVK1Ws6ea4o/5lbQUr2bXA8HwGOquHK9m0yCk5E+KarqaZc580ex2O1ygkAgcJi+n0xh9TtRmO/4/x/8AHKjlP9O9djoAAAAASUVORK5CYII%3D"; var iconRefresh = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAFmklEQVR4Xu2VfWxT5QLGn3P6tbasU9nGAO+GczjQOUaAuyioSPxjSC6BmAiEixjMEEz4UiJxfs2PoJL9gyFeVDJGgID4gd443R8oRByyTRBwiDg23YAxVrvSru1pT895j4+n/WMyGHHtnz7Lr+3es/M+z/u8Z28lpFFG/WwLADvJIE5iJX4SJZo050sDV8maJmMJgI14SA7JIyOTQVrIZRIkgwLIaTK3Jw2L4c6ZjcI5NSip3IW7V9Qhb1oFgBHEMuku550MKyeR0tWAhWSRIuSULUVe+VJI8oB5DYaDPLO6cZHDKlU+UtO09eP15fUAogwRk5G67GQUssbNwuh7njDNI5e7zx7dd+rDujfa4W09/MzOH++026SVhaNcrvKyopc3159bBCCXZKQjQA4Zj9ypy0DF/R0Xt71XE3n3o4PyZ43nglW7j7nOXAhVj89zu9cu+U/Bs0+/MH7KtH+/uvtw53/BEOkIUEDugjMnH9QXn9ZJgYgGJS5aPW5rdWtXsKR4jPvMsrnTlfKZ80eCmvHQgmyGeBTA7RJSlPHLtgPgRHDmjoMWE+c7TigjMrOiN3tuakD7/qpER5MWYvS9b+Fq9bX+L/UAJze+g1tKVuJqXTqyAd6TewEw3vyN/uCVilB/IONfhWVOWB0ylN7fALSnvgUXDn/0c/MnJzFAx77a2byuZufEuZu+m/dU7YmylVUvW2q3v+s/3lgfMM0ptH1cS16Vkbraj7U07/v2wAe/g2o6tN9X+/9G59nu8MSSfE9rMKxVO21ySZbLiofnPW6AguLtAnCadFpxHb22pmhJNBx5SRgC15IsyXCOcK8F8PXi+wp2ba5v9h851bbuh9Md/b5QXL07P/OVjYunRD5s6fGUTrg9XFz6gAuuUWNAoff7WrAD4pVwHb2y6ra3dU1fNTa/AJJkAYxEeP4CITSc7+iAw5lR9WJF8ZsAHCSDh8ycC33RFU679f1D1dMPIW/qAuRO24SkYPDGnqYd8J7YAeAs6RtqC2KGMLBk+WZUrt6DyrW7Eqzei4WPvQ5dCDCMmvyCiZEgT7g9Mc14kuZ7AAhAUhlch9BiCHUdR8cnG2i+HcA5EiC6FTeQoUUBKICIJxuw01zFQCVDEFM/EZmE0NPSQHwAosRHeoiXBEmc4Y0hAxis3YjTXAsDEEhIMFSE14bOTcKkm3xDNKIkg6g01pGUdchJJEDoMUAoMHSdIxyS4wylYiglG4kn6ccQsg6xeskQoFkYRtSe2HPKIlkg2AqvIwUNDvBc5dimULB/MpLq7fFZ7phQiIYDdZBlG1wZbsyaMQ9Wp5ttRM0AJH0BNFXNKRxfZCuZNNNs3+50wOn0QBcy/L52+Ho7occC0CXNfAZ0XYckSf60BWCjuixbcf+DqwBJgAINOO7Eubb98F5qg87qhcSVqwqyc7MR8AfWPL/81grB7ZIhyTaHral6y6+bhhnAgBACQrtovtM8EcJwQIsFYQiZxmEwJ7R4BDl5eXC5biqNRCKlgEAkFELwSv9UAMMNANaqIR72AQOOX5stgwEU8yHU1RDt4wwSMc+X+QvXI3vkZAAatm5ZDKUrrIIafgOaBhHpveogcrD6UKIdGgvEE1thANFQLwxPJz/rHOO9HEwhAEwTXfEBA+YRNgdElAEYUGMADTY2EmUjBsf7oPd3m+0IoZlzpNSAxga0SB+MASuRbHYah01DXaUxNPNwoif0iB96iAENwXsIE6S2BToniV4ZOBHDWCHiUZoaiHPlNlgZVDXbiocZwCVB530Mn3oA/kBRgubn5L8h65aJAk3oUGlCGAJmS1Y9DEmRIJmHUuoN2KOqhtqGo7haggZCAmrPdyeCyeYrPvd5YbPKHABUVQe3yT7sAO5M98FQIDD9Wi3SHBYMVsj4699ketyNQAB/R//oD9nHCW2twSEjAAAAAElFTkSuQmCC"; var leftBG = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAFoAAACgCAMAAAC7f4tPAAABj1BMVEX///+hop/p6el0dXOXmJSTlJBqa2jY2NihoZ6XmJV2d3XX19egoZ6dnprOzs3X19aIiYeKiojQ0NDr6+vq6uqen51sbWqnp6WRko+cnZl0dHKMjIuur6yLjIro6Oh2dnTIyMh1dnRtbmupqajCwsLu7u6enpuWl5OGh4OgoZ2EhYJ0dXKHiIWHiIR6eniSk49ub2yam5hpameJioiNjoqlpqOkpaK9vr25uritrq18fXtvb22Ki4d1dnOOjou4uLZzc3Fra2mrq6irrKnPz8/t7e2lpaOQkY6mp6W7vLvOzs6CgoFubm1vb26bm5mYmJaZmpfFxcWVlpO6urrc3NzZ2dnT09PV1dXa2trg4ODz8/PW1tbJycnLy8u0tLTi4uLSvbq5ubnDw8OwsLC3t7fb29vw8PDR0dHv7+/f39+uRDqvRTzj4+Px8fGcnZrh4eGsrKv09PSioqHTwL2mGxvW19by8vJyc3Czs7Ojo6KfoJxubmyEhYPOuri4uLjS0tK9vb2en5tub254eXdub21rpm98AAAAAXRSTlMAQObYZgAAAr9JREFUeF7s0MUOwzAURNF+5DxTEIrMzPDhjRtZztqx1E2vNNuzmNZv+rf2Wl0epWgSEelxA9TkYQryEGcQLBBENfkC8kSjpO9L+8YKjatoQJQdXj5loKK1jffZvKHlvGhf3cuyEObrgOE0NT9rOQ47cuCalDP08KWFYAzPh30j30fjrtq6ptRiktwAcH3HZr47WjmOkv6nffPsbRoKozBva+oRO6NJS5OSpIWWTubee+/xxqgOqCBGQaobpUKOxIdW/udwrUgOX/jA7UGxeM8PeBQ90rWOc65DnURBuHZHoZnN+rGjS+oMJifl49tNRdZid8u7v9A+m6UTqycthWaVT5+/hLoJyi2Fbp9unpnyUvTOWqCPrig0zzZtci1K0d8ibXQ0kqBrLpFFCLQ/FpOxP/5H6FA/CZpHSSU7aKCQ/8a1uBbX4vpUTMZxjOubHhlTHkRI7iDMNZsHKMYIYR4/YqDQfv7CBEaIShGH7qGE+Ej0KEzIH9HiWlznD6PQ48tXQQfdnHZszOMpV3Js0PN6csVG9ZBDLhlG1soC92KiGFbMYK4J63r40NKvxbW4FtcOznXhNsw1m2dRrtXb3TkCoblwfgJXghfh1R3fr/FovBBxLa4LF1GuzelLRYwQs3T5ShWCLpSca6Ae4jg2oCykGxgELT1EOp+4FtfiWlxPgtD4DYwoixvY9eqwbGDSr+VdRlxncQO7sZi5Dazu2ERZ28DGvCHqIdL5xLW4Rt4Jzg4aKST7rhF33Wv0+4X0D3uAjhoJetYicq0BdKerbWS+kwhp37IWBi//z3AYaLLvruf6G9i9hftbKZo3NsNuoPENRzS/3m5xfwN7QD/cFM27nXK5MvK3qTQ66jf30fywujSA5kd+SyemIidCeMPnx3GC3tP0+/WTLQCaVd49fYZCzzx/gRLycvsVCj039/onvUF9K+HA7eQAAAAASUVORK5CYII%3D"; var rightBG = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAACgCAMAAACL85puAAAAolBMVEX////o6Ojg4ODLy8vIyMien5uhop/FxcXCwsLOzs66urrGxsa9vb2Sk5CPkIyTlJCdnpvV1dXHx8eWl5T5+fmkpaPQ0NCam5fX19fR0dHa2trZ2dnd3d3e3t6foJzc3Nzr6+vw8PDT09P29vbq6ur19fWmGxvp6ent7e339/ehoZ7y8vKdnpqlGxu2tLHv7++bnJj4+PicnZrs7Oydnpz6+voBl3AiAAAAAXRSTlMAQObYZgAAAS9JREFUeNrtmttuwjAQRDe0JNxDuPcCayehSSCUFtr//7US8QX1IBmhGcmvR+zBseZhhRE5fGARBSOpaoocHKBgcMAnOsIPDsAiX9rE/n5XbpFT81NstrdHt0h9AZy3tjQmv8bk/4rsVG1mTRE4RkJtzfZlETgD2tqqrAkgQHbMAUDoHXAdgQ7ogA7gEWr+jfgIYxQQo4ARChh6B4zoAB8h9n6VQ1X0c8YB8Ah0cH+AAnVQ8CJ5uUj+C0bFnsiuvEQBMQsGS9YtAFO4pfE94JtIB3RAB3TwWA7GKGDKjsSe2AC81/0l3wO+iXRAB3RwRw52r2tshaJ+e8eWOE6rlYHWSDZJkpTIIks7veQMrNLMF4vJ5MW4L/PMu91+HzjyBEaewUgURYMBcKTX6fSQ8wfrkQWdCN/EzwAAAABJRU5ErkJggg%3D%3D"; break; } if (this.toolBar) { this.toolBarParent.remove(this.toolBar); } if (this.repairInfo) { playArea.remove(this.repairInfo); } // Repair Time Infobox this.repairInfo = new qx.ui.container.Composite(); var layout = new qx.ui.layout.Grid(); layout.setColumnAlign(0, "right", "middle"); //layout.setColumnFlex(0, 1); //layout.setColumnWidth(1, 70); this.repairInfo.setLayout(layout); this.repairInfo.setThemedFont("bold"); this.repairInfo.set({ visibility : false }); //this.repairInfo.setThemedBackgroundColor("#eef"); // Available Repair Label this.repairInfo.add(new qx.ui.basic.Image("webfrontend/ui/icons/icn_repair_off_points.png"), { row : 0, column : 1 }); this.labels.repairinfos.available = new qx.ui.basic.Label("100").set({ textColor : "white" }); this.repairInfo.add(this.labels.repairinfos.available, { row : 0, column : 0 }); // Max Infantry Repaircharge Label this.repairInfo.add(new qx.ui.basic.Image("webfrontend/ui/icons/icon_res_repair_inf.png"), { row : 1, column : 1 }); this.labels.repairinfos.infantry = new qx.ui.basic.Label("100").set({ textColor : "white" }); this.repairInfo.add(this.labels.repairinfos.infantry, { row : 1, column : 0 }); // Max Vehicle Repaircharge Label this.repairInfo.add(new qx.ui.basic.Image("webfrontend/ui/icons/icon_res_repair_tnk.png"), { row : 2, column : 1 }); this.labels.repairinfos.vehicle = new qx.ui.basic.Label("100").set({ textColor : "white" }); this.repairInfo.add(this.labels.repairinfos.vehicle, { row : 2, column : 0 }); // Max Air Repaircharge Label this.repairInfo.add(new qx.ui.basic.Image("webfrontend/ui/icons/icon_res_repair_air.png"), { row : 3, column : 1 }); this.labels.repairinfos.aircraft = new qx.ui.basic.Label("100").set({ textColor : "white" }); this.repairInfo.add(this.labels.repairinfos.aircraft, { row : 3, column : 0 }); playArea.add(this.repairInfo, { bottom : 130, right : 3 }); // Toolbar this.toolBar = new qx.ui.container.Composite(); this.toolBar.setLayout(new qx.ui.layout.Canvas()); this.toolBar.setHeight(53); this.toolBar.setWidth(this.TOOL_BAR_WIDTH); this.toolBar.set({ decorator : new qx.ui.decoration.Background().set({ backgroundImage : "FactionUI/menues/victory_screen/bgr_victscr_header.png" }), visibility : false }); if (PerforceChangelist >= 441272) { // 15.4 patch this.toolBarParent = this._armyBar.getLayoutParent().getLayoutParent().getLayoutParent(); } else { //old this.toolBarParent = this._armyBar.getLayoutParent().getLayoutParent(); } this.toolBarParent.add(this.toolBar, { bottom : this.TOOL_BAR_HIGH, left : (playAreaWidth - this.TOOL_BAR_WIDTH) / 2, visibility : false }); // Toolbar Mouse Region this.toolBarMouse = new qx.ui.container.Composite(); this.toolBarMouse.setLayout(new qx.ui.layout.Canvas()); this.toolBarMouse.setHeight(25); this.toolBarMouse.setWidth(740); this.toolBarParent.add(this.toolBarMouse, { bottom : 155, left : (playAreaWidth - this.TOOL_BAR_WIDTH) / 2 }); this.toolBarMouse.hide(); this.toolBarMouse.setBackgroundColor("#FF0000"); this.toolBarMouse.setOpacity(0); this.toolBarMouse.setZIndex(10); this.initToolBarListeners(); /* // does the game init in combat mode? if (this._VisMain.get_Mode() === ClientLib.Vis.Mode.CombatSetup) { this.toolBar.show(); this.toolBarMouse.show(); //this.toolBar.setOpacity(0); this.toolBar.setLayoutProperties({ bottom : this.TOOL_BAR_LOW }); } */ // (De)activate All Button this.buttons.attack.activateAll = new qx.ui.form.ToggleButton("", "FactionUI/icons/icon_disable_unit_active.png"); this.buttons.attack.activateAll.set({ width : 44, height : 40, padding : 0, show : "icon", appearance : "button-text-small", toolTipText : "<strong>"+lang("Deactivate All")+"</strong>" }); this.buttons.attack.activateAll.addListener("changeValue", function () { var btnActivateAll = this.buttons.attack.activateAll; if (!btnActivateAll.getValue()) { btnActivateAll.setOpacity(1); btnActivateAll.setToolTipText("<strong>"+lang("Deactivate All")+"</strong>"); } else { btnActivateAll.setOpacity(0.75); btnActivateAll.setToolTipText("<strong>"+lang("Activate All")+"</strong>"); } }, this); this.buttons.attack.activateAll.addListener("execute", function () { var btnActivateAll = this.buttons.attack.activateAll; if (this.buttons.attack.activateInfantry.getValue() !== btnActivateAll.getValue()) { this.buttons.attack.activateInfantry.setValue(btnActivateAll.getValue()); } if (this.buttons.attack.activateVehicles.getValue() !== btnActivateAll.getValue()) { this.buttons.attack.activateVehicles.setValue(btnActivateAll.getValue()); } if (this.buttons.attack.activateAir.getValue() !== btnActivateAll.getValue()) { this.buttons.attack.activateAir.setValue(btnActivateAll.getValue()); } }, this); // (De)activate Infantry Button this.buttons.attack.activateInfantry = new qx.ui.form.ToggleButton("", "FactionUI/icons/icon_alliance_bonus_inf.png"); this.buttons.attack.activateInfantry.set({ width : 44, height : 40, appearance : "button-text-small", toolTipText : "<strong>"+lang("Deactivate Infantry")+"</strong>" }); this.buttons.attack.activateInfantry.addListener("changeValue", function () { var btnActivateInfantry = this.buttons.attack.activateInfantry; if (btnActivateInfantry.getValue() === this.buttons.attack.activateVehicles.getValue() && btnActivateInfantry.getValue() === this.buttons.attack.activateAir.getValue()) { this.buttons.attack.activateAll.setValue(btnActivateInfantry.getValue()); } this.activateUnits('infantry', !btnActivateInfantry.getValue()); if (!btnActivateInfantry.getValue()) { btnActivateInfantry.setOpacity(1); btnActivateInfantry.setToolTipText("<strong>"+lang("Deactivate Infantry")+"</strong>"); } else { btnActivateInfantry.setOpacity(0.75); btnActivateInfantry.setToolTipText("<strong>"+lang("Activate Infantry")+"</strong>"); } }, this); // (De)activate Vehicles Button this.buttons.attack.activateVehicles = new qx.ui.form.ToggleButton("", "FactionUI/icons/icon_alliance_bonus_tnk.png"); this.buttons.attack.activateVehicles.set({ width : 44, height : 40, appearance : "button-text-small", toolTipText : "<strong>"+lang("Deactivate Vehicles")+"</strong>" }); this.buttons.attack.activateVehicles.addListener("changeValue", function () { var btnActivateVehicles = this.buttons.attack.activateVehicles; if (btnActivateVehicles.getValue() === this.buttons.attack.activateInfantry.getValue() && btnActivateVehicles.getValue() === this.buttons.attack.activateAir.getValue()) { this.buttons.attack.activateAll.setValue(btnActivateVehicles.getValue()); } this.activateUnits('vehicles', !btnActivateVehicles.getValue()); if (!btnActivateVehicles.getValue()) { btnActivateVehicles.setOpacity(1); btnActivateVehicles.setToolTipText("<strong>"+lang("Deactivate Vehicles")+"</strong>"); } else { btnActivateVehicles.setOpacity(0.75); btnActivateVehicles.setToolTipText("<strong>"+lang("Activate Vehicles")+"</strong>"); } }, this); // (De)activate Air Button this.buttons.attack.activateAir = new qx.ui.form.ToggleButton("", "FactionUI/icons/icon_alliance_bonus_air.png"); this.buttons.attack.activateAir.set({ width : 44, height : 40, appearance : "button-text-small", toolTipText : "<strong>"+lang("Deactivate Air")+"</strong>" }); this.buttons.attack.activateAir.addListener("changeValue", function () { var btnActivateAir = this.buttons.attack.activateAir; if (btnActivateAir.getValue() === this.buttons.attack.activateInfantry.getValue() && btnActivateAir.getValue() === this.buttons.attack.activateVehicles.getValue()) { this.buttons.attack.activateAll.setValue(btnActivateAir.getValue()); } this.activateUnits('air', !btnActivateAir.getValue()); if (!btnActivateAir.getValue()) { btnActivateAir.setOpacity(1); btnActivateAir.setToolTipText("<strong>"+lang("Deactivate Air")+"</strong>"); } else { btnActivateAir.setOpacity(0.75); btnActivateAir.setToolTipText("<strong>"+lang("Activate Air")+"</strong>"); } }, this); // Reset Formation Button this.buttons.attack.formationReset = new qx.ui.form.Button("", resetIcon); this.buttons.attack.formationReset.set({ width : 44, height : 40, appearance : "button-text-small", toolTipText : "<strong>"+lang("Reset Formation")+"</strong>" }); this.buttons.attack.formationReset.addListener("click", this.resetFormation, this); // Flip Horizontal Button this.buttons.attack.flipHorizontal = new qx.ui.form.Button("", iconFlipHorizontal); this.buttons.attack.flipHorizontal.set({ width : 44, height : 40, padding : 0, show : "icon", appearance : "button-text-small", toolTipText : "<strong>"+lang("Flip Horizontal")+"</strong>" }); this.buttons.attack.flipHorizontal.addListener("click", function () { this.flipFormation('horizontal'); }, this); // Flip Vertical Button this.buttons.attack.flipVertical = new qx.ui.form.Button("", iconFlipVertical); this.buttons.attack.flipVertical.set({ width : 44, height : 40, padding : 0, show : "icon", appearance : "button-text-small", toolTipText : "<strong>"+lang("Flip Vertical")+"</strong>" }); this.buttons.attack.flipVertical.addListener("click", function () { this.flipFormation('vertical'); }, this); // Repair Mode Button this.buttons.attack.repairMode = new qx.ui.form.ToggleButton("", "FactionUI/icons/icon_mode_repair_active.png"); this.buttons.attack.repairMode.set({ width : 44, height : 40, padding : 0, show : "icon", appearance : "button-text-small", toolTipText : "<strong>"+lang("Activate Repair Mode")+"</strong>" }); this.buttons.attack.repairMode.addListener("execute", this.toggleRepairMode, this); this.buttons.attack.repairMode.addListener("changeValue", function () { var btnRepairMode = this.buttons.attack.repairMode; if (!btnRepairMode.getValue()) { btnRepairMode.setToolTipText("<strong>"+lang("Deactivate Repair Mode")+"</strong>"); } else { btnRepairMode.setToolTipText("<strong>"+lang("Activate Repair Mode")+"</strong>"); } }, this); // The new refresh button this.buttons.attack.toolbarRefreshStats = new qx.ui.form.Button("", iconRefresh); this.buttons.attack.toolbarRefreshStats.addListener("click", this.refreshStatistics, this); this.buttons.attack.toolbarRefreshStats.set({ width : 44, height : 40, padding : 0, show : "icon", appearance : "button-text-small", toolTipText : "<strong>"+lang("Refresh Stats")+"</strong>" }); // The new stats window button this.buttons.attack.toolbarShowStats = new qx.ui.form.Button("", statsIcon); this.buttons.attack.toolbarShowStats.addListener("click", this.toggleTools, this); this.buttons.attack.toolbarShowStats.set({ width : 44, height : 40, padding : 0, show : "icon", appearance : "button-text-small", toolTipText : "<strong>"+lang("Open Stats Window")+"</strong>" }); // Undo this.buttons.attack.toolbarUndo = new qx.ui.form.Button("", undoIcon); this.buttons.attack.toolbarUndo.addListener("click", function(){console.log("Undo");}, this); this.buttons.attack.toolbarUndo.set({ width : 44, height : 40, padding : 0, show : "icon", appearance : "button-text-small", enabled : false, toolTipText : "<strong>"+lang("Undo")+"</strong>" }); // Redo (if possible) this.buttons.attack.toolbarRedo = new qx.ui.form.Button("", redoIcon); this.buttons.attack.toolbarRedo.addListener("click", function(){console.log("Redo");}, this); this.buttons.attack.toolbarRedo.set({ width : 44, height : 40, padding : 0, show : "icon", appearance : "button-text-small", enabled : false, toolTipText : "<strong>"+lang("Redo")+"</strong>" }); // Options Button this.buttons.attack.options = new qx.ui.form.Button().set({ width : 44, height : 40, appearance : "button-text-small", icon : "FactionUI/icons/icon_forum_properties.png", toolTipText : "<strong>"+lang("Options")+"</strong>" }); this.buttons.attack.options.addListener("click", this.toggleOptionsWindow, this); this.toolBar.add(this.buttons.attack.flipVertical, { top : 10, left : 10 }); this.toolBar.add(this.buttons.attack.flipHorizontal, { top : 10, left : 60 }); this.toolBar.add(this.buttons.attack.activateAll, { top : 10, left : 130 }); this.toolBar.add(this.buttons.attack.activateInfantry, { top : 10, left : 180 }); this.toolBar.add(this.buttons.attack.activateVehicles, { top : 10, left : 230 }); this.toolBar.add(this.buttons.attack.activateAir, { top : 10, left : 280 }); this.toolBar.add(this.buttons.attack.toolbarRefreshStats, { top : 10, left : 349 }); // right bound buttons this.toolBar.add(this.buttons.attack.options, { top : 10, right : 10 }); this.toolBar.add(this.buttons.attack.repairMode, { top : 10, right : 60 }); this.toolBar.add(this.buttons.attack.toolbarShowStats, { top : 10, right : 110 }); this.toolBar.add(this.buttons.attack.toolbarRedo, { top : 10, right : 175 }); this.toolBar.add(this.buttons.attack.toolbarUndo, { top : 10, right : 225 }); this.toolBar.add(this.buttons.attack.formationReset, { top : 10, right : 275 }); if (this.userInterface) { this._armyBar.remove(this.userInterface); } if (this.options.rightSide.getValue()) { var canvasWidth = 64; var interfaceBG = rightBG; var buttonsLeftPosition = 5; var shiftRRightPos = 0; var shiftLRightPos = 30; var shiftURightPos = 15; var shiftDRightPos = 15; } else { var canvasWidth = 90; var interfaceBG = leftBG; var buttonsLeftPosition = 15; var shiftRRightPos = 16; var shiftLRightPos = 46; var shiftURightPos = 30; var shiftDRightPos = 30; } // Interface Canvas this.userInterface = new qx.ui.container.Composite(); this.userInterface.setLayout(new qx.ui.layout.Canvas()); this.userInterface.setHeight(160); this.userInterface.setWidth(canvasWidth); this.userInterface.set({ decorator : new qx.ui.decoration.Background().set({ backgroundImage : interfaceBG }) }); if (this.options.rightSide.getValue()) { this._armyBar.add(this.userInterface, { top : 0, right : 65 }); } else { this._armyBar.add(this.userInterface, { top : 0, left : 0 }); } // Simulate Button this.buttons.attack.simulate = new qx.ui.form.Button(); this.buttons.attack.simulate.set({ width : 58, height : 37, appearance : "button-baseviews", icon : "FactionUI/icons/icon_play.png", toolTipText : lang("Start Combat Simulation") }); this.buttons.attack.simulate.addListener("click", this.startSimulation, this); // Tools Button this.buttons.attack.tools = new qx.ui.form.Button(lang("Stats")); this.buttons.attack.tools.set({ width : 58, appearance : "button-text-small", toolTipText : lang("Open Simulator Tools") }); this.buttons.attack.tools.addListener("click", this.toggleTools, this); //Shift Buttons this.buttons.shiftFormationLeft = new qx.ui.form.Button("<"); this.buttons.shiftFormationLeft.set({ width : 30, appearance : "button-text-small", toolTipText : lang("Shift units left") }); this.buttons.shiftFormationLeft.addListener("click", function () { this.shiftFormation('l'); }, this); this.buttons.shiftFormationRight = new qx.ui.form.Button(">"); this.buttons.shiftFormationRight.set({ width : 30, appearance : "button-text-small", toolTipText : lang("Shift units right") }); this.buttons.shiftFormationRight.addListener("click", function () { this.shiftFormation('r'); }, this); this.buttons.shiftFormationUp = new qx.ui.form.Button("^"); this.buttons.shiftFormationUp.set({ width : 30, appearance : "button-text-small", toolTipText : lang("Shift units up") }); this.buttons.shiftFormationUp.addListener("click", function () { this.shiftFormation('u'); }, this); this.buttons.shiftFormationDown = new qx.ui.form.Button("v"); this.buttons.shiftFormationDown.set({ width : 30, appearance : "button-text-small", toolTipText : lang("Shift units down") }); this.buttons.shiftFormationDown.addListener("click", function () { this.shiftFormation('d'); }, this); var temp = localStorage.ta_sim_showShift; if (temp) { temp = JSON.parse(localStorage.ta_sim_showShift); } else { temp = true; } if (temp) { this.userInterface.add(this.buttons.shiftFormationUp, { top : 16, right : shiftURightPos }); this.userInterface.add(this.buttons.shiftFormationLeft, { top : 35, right : shiftLRightPos }); this.userInterface.add(this.buttons.shiftFormationRight, { top : 35, right : shiftRRightPos }); this.userInterface.add(this.buttons.shiftFormationDown, { top : 54, right : shiftDRightPos }); } this.userInterface.add(this.buttons.attack.tools, { top : 82, left : buttonsLeftPosition }); this.userInterface.add(this.buttons.attack.simulate, { top : 108, left : buttonsLeftPosition }); } catch (e) { console.log(e); } }, getAttackUnits : function () { try { var base_city = this._MainData.get_Cities().get_CurrentOwnCity(); var target_city = this._MainData.get_Cities().get_CurrentCity(); if (target_city != null) { var target_city_id = target_city.get_Id(); var units = base_city.get_CityArmyFormationsManager().GetFormationByTargetBaseId(target_city_id); this.view.lastUnits = units; this.view.lastUnitList = units.get_ArmyUnits().l; } this.attackUnitsLoaded = true; } catch (e) { console.log(e); } }, optionPopup : function () { localStorage.ta_sim_popup = JSON.stringify(this.options.autoDisplayStats.getValue()); }, optionShowShift : function () { localStorage.ta_sim_showShift = JSON.stringify(this.options.showShift.getValue()); if (this.options.showShift.getValue()) { this.setupInterface(); } else { this.userInterface.remove(this.buttons.shiftFormationUp); this.userInterface.remove(this.buttons.shiftFormationLeft); this.userInterface.remove(this.buttons.shiftFormationRight); this.userInterface.remove(this.buttons.shiftFormationDown); } }, optionAttackLock : function () { try { localStorage.ta_sim_attackLock = JSON.stringify(this.options.attackLock.getValue()); if (this.options.attackLock.getValue()) { this._armyBar.add(this.buttons.attack.unlock, { top : 108, right : 9 }); } else { this._armyBar.remove(this.buttons.attack.unlock); } } catch (e) { console.log(e); } }, optionRepairLock : function () { try { localStorage.ta_sim_repairLock = JSON.stringify(this.options.repairLock.getValue()); if (this.options.repairLock.getValue()) { this._armyBar.add(this.buttons.attack.repair, { top : 16, right : 9 }); } else { this._armyBar.remove(this.buttons.attack.repair); } } catch (e) { console.log(e); } }, toggleTools : function () { this.battleResultsBox.isVisible() ? this.battleResultsBox.close() : this.battleResultsBox.open(); }, toggleOptionsWindow : function () { this.optionsWindow.isVisible() ? this.optionsWindow.close() : this.optionsWindow.open(); }, getAllUnitsDeactivated : function () { var f = this.getFormation(); var unitEnabled = false; for (var i = 0; i < f.length; i++){ if (f[i].e) { unitEnabled = true; break; } } //console.log(unitEnabled); if (unitEnabled) { return false; }else{ return true; } }, refreshStatistics : function () { try { var ownCity = this._MainData.get_Cities().get_CurrentOwnCity(); if (!this.getAllUnitsDeactivated() && ownCity.GetOffenseConditionInPercent() > 0) { this.timerStart(); ClientLib.API.Battleground.GetInstance().SimulateBattle(); this.buttons.attack.refreshStats.setEnabled(false); this.buttons.attack.toolbarRefreshStats.setEnabled(false); this.buttons.attack.simulate.setEnabled(false); this.labels.countDown.setWidth(110); this.count = 10; this.statsOnly = true; } } catch (e) { console.log(e); } }, countDownToNextSimulation : function () { try { var _this = window.TACS.getInstance(); _this.count = _this.count - 1; _this.labels.countDown.setWidth(_this.labels.countDown.getWidth() - 11); if (_this.count <= 0) { clearInterval(_this.counter); _this.buttons.attack.refreshStats.setEnabled(true); _this.buttons.attack.toolbarRefreshStats.setEnabled(true); if (_this.warningIcon) { _this._armyBar.remove(_this.simulationWarning); _this.warningIcon = false; } } } catch (e) { console.log(e); } }, formationChangeHandler : function () { try { var _this = this; if (this.labels.countDown.getWidth() != 0) { if (!_this.warningIcon) { // Simulation Warning _this.simulationWarning = new qx.ui.basic.Image("https://eaassets-a.akamaihd.net/cncalliancesgame/cdn/data/d75cf9c68c248256dfb416d8b7a86037.png"); _this.simulationWarning.set({ toolTipText : lang("Simulation will be based on most recently refreshed stats!") }); if (this.options.rightSide.getValue()) { this._armyBar.add(_this.simulationWarning, { top : 122, right : 67 }); } else { this._armyBar.add(_this.simulationWarning, { top : 122, left : 27 }); } _this.warningIcon = true; } } } catch (e) { console.log(e); } }, calculateLoot : function () { try { // Adapted from the CNC Loot script: // http://userscripts.org/scripts/show/135953 //var city = this._MainData.get_Cities().get_CurrentCity(); // not used var mod; var spoils = { 1 : 0, 2 : 0, 3 : 0, 6 : 0, 7 : 0 }; var loot = ClientLib.API.Battleground.GetInstance().GetLootFromCurrentCity(); for (var i in loot) { spoils[loot[i].Type] += loot[i].Count; } this.stats.spoils.tiberium.setLabel(this.formatNumberWithCommas(spoils[1])); this.stats.spoils.crystal.setLabel(this.formatNumberWithCommas(spoils[2])); this.stats.spoils.credit.setLabel(this.formatNumberWithCommas(spoils[3])); this.stats.spoils.research.setLabel(this.formatNumberWithCommas(spoils[6])); } catch (e) { console.log(e); } }, getRepairCost : function (unitStartHealth, unitEndHealth, unitMaxHealth, unitLevel, unitMDBID) { if (unitStartHealth != unitEndHealth) { if (unitEndHealth > 0) { var damageRatio = ((unitStartHealth - unitEndHealth) / 16) / unitMaxHealth; } else { var damageRatio = ((unitStartHealth / 16) / unitMaxHealth); } var repairCosts = ClientLib.API.Util.GetUnitRepairCosts(unitLevel, unitMDBID, damageRatio); // var crystal = 0; // crystal didn't use, only RT var repairTime = 0; for (var j = 0; j < repairCosts.length; j++) { var c = repairCosts[j]; var type = parseInt(c.Type); switch (type) { /*case ClientLib.Base.EResourceType.Crystal: // crystal ddidn't use, only RT crystal += c.Count; break;*/ case ClientLib.Base.EResourceType.RepairChargeBase: case ClientLib.Base.EResourceType.RepairChargeInf: case ClientLib.Base.EResourceType.RepairChargeVeh: case ClientLib.Base.EResourceType.RepairChargeAir: repairTime += c.Count; break; } } return repairTime; } return 0; }, setLabelColor : function (obj, val, dir) { var colors = ['green', 'blue', 'black', 'red']; var color = colors[0]; var v = val; if (dir >= 0) v = 100.0 - v; if (v > 99.99) color = colors[3]; else if (v > 50) color = colors[2]; else if (v > 0) color = colors[1]; obj.setTextColor(color); }, updateLabel100 : function (obj, val, dir) { this.setLabelColor(obj, val, dir); val = Math.ceil(val * 100) / 100; obj.setValue(val.toFixed(2).toString()); }, updateLabel100time : function (obj, val, dir, time) { var s = val.toFixed(2).toString() + " @ " + phe.cnc.Util.getTimespanString(time); this.setLabelColor(obj, val, dir); obj.setValue(s); }, updateStatsWindow : function () { var _this = this; var colors = ['black', 'blue', 'green', 'red']; var s = ""; var n = 0; if (this.stats.damage.structures.construction === 0) { s = lang("Total Victory"); n = 0; } else if (this.stats.damage.structures.overall < 100) { s = lang("Victory"); n = 1; } else { s = lang("Total Defeat"); n = 3; } this.labels.damage.outcome.setValue(s); this.labels.damage.outcome.setTextColor(colors[n]); this.updateLabel100(this.labels.damage.overall, this.stats.damage.overall, - 1); this.updateLabel100(this.labels.damage.units.overall, this.stats.damage.units.overall, - 1); this.updateLabel100(this.labels.damage.structures.overall, this.stats.damage.structures.overall, - 1); this.updateLabel100(this.labels.damage.structures.construction, this.stats.damage.structures.construction, - 1); this.updateLabel100(this.labels.damage.structures.defense, this.stats.damage.structures.defense, - 1); // Command Center if (this.view.playerCity) this.updateLabel100(this.labels.damage.structures.command, this.stats.damage.structures.command, - 1); else { this.labels.damage.structures.command.setValue("--"); this.labels.damage.structures.command.setTextColor("green"); } // SUPPORT var SLabel = (this.stats.supportLevel > 0) ? this.stats.supportLevel.toString() : '--'; this.labels.supportLevel.setValue(lang('Support lvl ') + SLabel + ': '); this.updateLabel100(this.labels.damage.structures.support, this.stats.damage.structures.support, - 1); // AVAILABLE RT this.labels.repair.available.setValue(phe.cnc.Util.getTimespanString(this.stats.repair.available)); // AVAILABLE ATTACKS this.labels.attacks.available.setValue('CP:' + this.stats.attacks.availableAttacksCP + ' / F:' + this.stats.attacks.availableAttacksAtFullStrength + '/ C:' + this.stats.attacks.availableAttacksWithCurrentRepairCharges); // OVERALL this.updateLabel100time(this.labels.health.overall, this.stats.health.overall, 1, this.stats.repair.overall); // INF this.updateLabel100time(this.labels.health.infantry, this.stats.health.infantry, 1, this.stats.repair.infantry); // VEH this.updateLabel100time(this.labels.health.vehicle, this.stats.health.vehicle, 1, this.stats.repair.vehicle); // AIR this.updateLabel100time(this.labels.health.aircraft, this.stats.health.aircraft, 1, this.stats.repair.aircraft); // BATTLE TIME setTimeout(function () { _this.stats.time = _this._VisMain.get_Battleground().get_BattleDuration() / 1000; _this.setLabelColor(_this.labels.time, _this.stats.time / 120.0, - 1); // max is 120s _this.labels.time.setValue(_this.stats.time.toFixed(2).toString()); }, 1); //this.saveUndoState(); }, formatNumberWithCommas : function (x) { return Math.floor(x).toString().replace(/\B(?=(\d{3})+(?!\d))/g, ","); }, /* Not used: formatSecondsAsTime: function (secs, format) { var hr = Math.floor(secs / 3600); var min = Math.floor((secs - (hr * 3600)) / 60); var sec = Math.floor(secs - (hr * 3600) - (min * 60)); if (hr < 10) hr = "0" + hr; if (min < 10) min = "0" + min; if (sec < 10) sec = "0" + sec; if (format !== null) { var formatted_time = format.replace('hh', hr); formatted_time = formatted_time.replace('h', hr * 1 + ""); formatted_time = formatted_time.replace('mm', min); formatted_time = formatted_time.replace('m', min * 1 + ""); formatted_time = formatted_time.replace('ss', sec); formatted_time = formatted_time.replace('s', sec * 1 + ""); return formatted_time; } else { return hr + ':' + min + ':' + sec; } }, */ unlockAttacks : function () { this._armyBar.remove(this.buttons.attack.unlock); var _this = this; setTimeout(function () { _this._armyBar.add(_this.buttons.attack.unlock); }, 2000); }, unlockRepairs : function () { this._armyBar.remove(this.buttons.attack.repair); var _this = this; setTimeout(function () { _this._armyBar.add(_this.buttons.attack.repair); }, 5000); }, /*calculateDefenseBonus : function (context, data) { try { var score = data.rpois[6].s; var rank = data.rpois[6].r; this.view.playerCityDefenseBonus = Math.round(ClientLib.Base.PointOfInterestTypes.GetTotalBonusByType(ClientLib.Base.EPOIType.DefenseBonus, rank, score)); } catch (e) { console.log(e); } },*/ hideAll : function () { if (this.buttons.attack.repairMode.getValue()) this.buttons.attack.repairMode.execute(); if (this.battleResultsBox.isVisible()) this.battleResultsBox.close(); if (this.resourceLayoutWindow.isVisible()) this.resourceLayoutWindow.close(); if (this.optionsWindow.isVisible()) this.optionsWindow.close(); /*if (this.toolBar.isVisible()) this.toolBar.hide(); if (this.toolBarMouse.isVisible()) this.toolBarMouse.hide();*/ }, gameOverlaysToFront : function () { webfrontend.gui.reports.ReportsOverlay.getInstance().setZIndex(20); webfrontend.gui.mail.MailOverlay.getInstance().setZIndex(20); //webfrontend.gui.mail.MailMessageOverlay.getInstance().setZIndex(20); webfrontend.gui.alliance.AllianceOverlay.getInstance().setZIndex(20); webfrontend.gui.forum.ForumOverlay.getInstance().setZIndex(20); webfrontend.gui.research.ResearchOverlay.getInstance().setZIndex(20); webfrontend.gui.monetization.ShopOverlay.getInstance().setZIndex(20); webfrontend.gui.ranking.RankingOverlay.getInstance().setZIndex(20); }, ownCityChangeHandler : function (oldId, newId) { console.log("CurrentOwnChange event"); if (this._armyBarContainer.isVisible()) { this.buttons.attack.refreshStats.setEnabled(false); this.buttons.attack.toolbarRefreshStats.setEnabled(false); this.buttons.attack.simulate.setEnabled(false); this.onCityLoadComplete(); this.resetDisableButtons(); } }, //onViewChange viewChangeHandler : function (oldMode, newMode) { //console.log("ViewModeChange event"); this.curViewMode = newMode; this.buttons.attack.simulate.setEnabled(false); this.buttons.attack.refreshStats.setEnabled(false); this.buttons.attack.toolbarRefreshStats.setEnabled(false); try { this.hideAll(); //this.getAvailableRepairAndCP(); switch (newMode) { /* case ClientLib.Vis.Mode.None: break; case ClientLib.Vis.Mode.City: //own base break; case ClientLib.Vis.Mode.Region: //the map break; */ case ClientLib.Vis.Mode.Battleground: // 3: while attacking or simming this.curPAVM = qx.core.Init.getApplication().getPlayArea().getViewMode(); this.onCityLoadComplete(); break; /* case ClientLib.Vis.Mode.ArmySetup: //in own base / add upgrade units break; case ClientLib.Vis.Mode.DefenseSetup: break; case ClientLib.Vis.Mode.World: //world button break; */ case ClientLib.Vis.Mode.CombatSetup: // 7: formation setup this.curPAVM = qx.core.Init.getApplication().getPlayArea().getViewMode(); this.onCityLoadComplete(); break; } //console.log("\nViewMode: " + ClientLib.Vis.VisMain.GetInstance().get_Mode() + "\n"); //console.log("curPAVM: " + this.curPAVM); } catch (e) { console.log(e); } }, resetDisableButtons : function () { try { if (this.buttons.attack.activateInfantry.getValue(true)) this.buttons.attack.activateInfantry.setValue(false); if (this.buttons.attack.activateVehicles.getValue(true)) this.buttons.attack.activateVehicles.setValue(false); if (this.buttons.attack.activateAir.getValue(true)) this.buttons.attack.activateAir.setValue(false); } catch (e) { console.log(e); } }, onCityLoadComplete : function () { try { var _this = this; //console.log("Running onCityLoadComplete..."); if (this._VisMain.GetActiveView().get_VisAreaComplete()) { /*setTimeout(function () { var cbtSetup = ClientLib.Vis.VisMain.GetInstance().get_CombatSetup(); // No longer needed. They've fixed the issue in-game. Leaving here just in case. cbtSetup.SetPosition(0, cbtSetup.get_MinYPosition() + cbtSetup.get_DefenseOffsetY() * cbtSetup.get_GridHeight()); //qx.core.Init.getApplication().getUIItem(ClientLib.Data.Missions.PATH.OVL_PLAYAREA).getLayoutParent().setZIndex(1); }, 500);*/ this.checkAttackRange(); if (this.curPAVM > 3) { this.showCombatTools(); var currentcity = this._MainData.get_Cities().get_CurrentCity(); if (currentcity != null) { var ownCity = this._MainData.get_Cities().get_CurrentOwnCity(); var cityFaction = currentcity.get_CityFaction(); this.stats.attacks.attackCost = ownCity.CalculateAttackCommandPointCostToCoord(currentcity.get_PosX(),currentcity.get_PosY()); this.getAvailableRepairAndCP(); this.calculateLoot(); this.updateLayoutsList(); this.getAttackUnits(); //if opened new city then reset disable buttons and calculate defense bonus if (this.targetCityId != null && this.targetCityId !== currentcity.get_Id()) { this.labels.repair.available.setValue(phe.cnc.Util.getTimespanString(this.stats.repair.available)); //this.labels.attacks.available.setValue('CP:' + Math.floor(this.stats.attacks.availableCP / this.stats.attacks.attackCost) + ' / F:' + Math.floor(this.stats.repair.available / this.stats.repair.max) + '/ C:-'); this.labels.attacks.available.setValue('CP:' + this.stats.attacks.availableAttacksCP + ' / F:' + this.stats.attacks.availableAttacksAtFullStrength + '/ C:-'); this.resetDisableButtons(); this.view.playerCity = cityFaction === ClientLib.Base.EFactionType.GDIFaction || cityFaction === ClientLib.Base.EFactionType.NODFaction; if (this.view.playerCity) { this.view.playerCityDefenseBonus = currentcity.get_AllianceDefenseBonus(); /*var cityAllianceId = currentcity.get_OwnerAllianceId(); ClientLib.Net.CommunicationManager.GetInstance().SendSimpleCommand("GetPublicAllianceInfo", { id : cityAllianceId }, phe.cnc.Util.createEventDelegate(ClientLib.Net.CommandResult, this, this.calculateDefenseBonus), null);*/ } } if (cityFaction >= 4 && cityFaction <= 6) this.createLayoutPreview(); this.targetCityId = currentcity.get_Id(); } } return; } setTimeout(function () { _this.onCityLoadComplete(); }, 200); } catch (e) { console.log(e); } }, createLayoutPreview : function () { try { var fileManager = ClientLib.File.FileManager.GetInstance(); var images = { 0 : fileManager.GetPhysicalPath('ui/menues/main_menu/misc_empty_pixel.png'), 1 : fileManager.GetPhysicalPath('ui/common/icn_res_chrystal.png'), 2 : fileManager.GetPhysicalPath('ui/common/icn_res_tiberium.png') } var currenLayout = this.getLayout(); var tibCount = currenLayout.match(/2/g).length; switch (this._MainData.get_Player().get_Faction()) { case ClientLib.Base.EFactionType.GDIFaction: var playerFaction = "G"; break; case ClientLib.Base.EFactionType.NODFaction: var playerFaction = "N"; break; } var cncOptURL = "http://cncopt.com/?map=2|" + playerFaction + "|" + playerFaction + "||" + this.encodeToCNCOpt(currenLayout) + "....................................|newEconomy"; var html = '<table border="2" cellspacing="0" cellpadding="0">'; for (var i = 0; i < 72; i++) { var row = Math.floor(i / 9); var column = i - Math.floor(i / 9) * 9; if (column == 0) html += '<tr>'; html += '<td><img width="14" height="14" src="' + images[currenLayout.charAt(i)] + '"></td>'; if (column == 8) html += '</tr>'; } html += '</table><a href="' + cncOptURL + '" target="_blank" style="color:#FFFFFF;">CNCOpt'; this.resourceLayout = new qx.ui.basic.Label().set({ backgroundColor : "#303030", value : html, padding : 10, rich : true }); if (tibCount == 7) { this.resourceLayout.setBackgroundColor("#202820"); } else if (tibCount == 5) { this.resourceLayout.setBackgroundColor("#202028"); } this.resourceLayoutWindow.removeAll(); this.resourceLayoutWindow.add(this.resourceLayout); } catch (e) { console.log(e); } }, getLayout : function () { try { var resourceLayout = ""; for (var y = 0; y < 16; y++) { for (var x = 0; x < 9; x++) { resourceLayout += this._MainData.get_Cities().get_CurrentCity().GetResourceType(x, y); } } return resourceLayout; } catch (e) { console.log(e); } }, encodeToCNCOpt : function (data) { try { var str = ".ct-jhlk"; for (var i = 0; i < 8; i++) { var re = new RegExp(i, 'g'); var char = str.charAt(i); data = data.replace(re, char); } return data; } catch (e) { console.log(e); } }, showCombatTools : function () { this.curPAVM = qx.core.Init.getApplication().getPlayArea().getViewMode(); //console.log("showCombatTools PAVM: " + this.curPAVM); switch (this.curPAVM) { //4 Scrolled up (when more than ~50% of the top is in view) this should never be the case case ClientLib.Data.PlayerAreaViewMode.pavmCombatSetupBase: { console.log("!!!\n TACS Warning\n!!!\n onCityLoadComplete, unexpected case pavmCombatSetupBase"); break; } //5 Scrolled down -- normal combat setup case ClientLib.Data.PlayerAreaViewMode.pavmCombatSetupDefense: { if (this.options.autoDisplayStats.getValue()) { this.battleResultsBox.open(); } if (this.options.showResourceLayoutWindow.getValue()) { this.resourceLayoutWindow.open(); } break; } //6 While attacking a target case ClientLib.Data.PlayerAreaViewMode.pavmCombatAttacker: { if (this.options.autoDisplayStats.getValue() && this.saveObj.checkbox.showStatsDuringAttack) { this.battleResultsBox.open(); /*if(this._armyBarContainer.isVisible()){ this.toolBar.show(); }*/ } break; } //8 case ClientLib.Data.PlayerAreaViewMode.pavmCombatViewerAttacker: { console.log("pavmCombatViewerAttacker"); break; } //9 case ClientLib.Data.PlayerAreaViewMode.pavmCombatViewerDefender: { console.log("pavmCombatViewerDefender"); break; } //10 Watching a "sim" OR replay case ClientLib.Data.PlayerAreaViewMode.pavmCombatReplay: { if (this.saveObj.checkbox.showStatsDuringSimulation) { console.log("simulation case 10"); this.battleResultsBox.open(); } break; } } }, getAvailableRepairAndCP : function () { try { var ownCity = this._MainData.get_Cities().get_CurrentOwnCity(); var offHealth = ownCity.GetOffenseConditionInPercent(); var unitData = ownCity.get_CityUnitsData(); //var availableInfRT = ownCity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeInf); //var availableVehRT = ownCity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeVeh); //var availableAirRT = ownCity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeAir); var maxInfRepairCharge = unitData.GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Infantry, false); var maxVehRepairCharge = unitData.GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Vehicle, false); var maxAirRepairCharge = unitData.GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Aircraft, false); //this.stats.repair.available = this._MainData.get_Time().GetTimeSpan(Math.min(availableInfRT, availableAirRT, availableVehRT)); this.stats.repair.available = ClientLib.Base.Resource.GetResourceCount(ownCity.get_RepairOffenseResources().get_RepairChargeOffense()); this.stats.repair.max = this._MainData.get_Time().GetTimeSpan(Math.max(maxInfRepairCharge, maxAirRepairCharge, maxVehRepairCharge)); this.stats.attacks.availableCP = this._MainData.get_Player().GetCommandPointCount(); this.stats.attacks.availableAttacksCP = Math.floor(this.stats.attacks.availableCP / this.stats.attacks.attackCost); this.stats.attacks.availableAttacksAtFullStrength = Math.floor(this.stats.repair.available / this.stats.repair.max) + 1; this.stats.attacks.availableAttacksWithCurrentRepairCharges = Math.floor(this.stats.repair.available / this.stats.repair.overall) + 1; if (offHealth !== 100) { this.stats.attacks.availableAttacksAtFullStrength--; this.stats.attacks.availableAttacksAtFullStrength += '*'; } // Decrease number of attacks by 1 when unit unhealthy. Borrowed from Maelstrom Tools - by krisan } catch (e) { console.log(e); } }, returnSetup : function () { // Set the scene again, just in case it didn't work the first time try { this._Application.getPlayArea().setView(ClientLib.Data.PlayerAreaViewMode.pavmCombatSetupDefense, localStorage.ta_sim_last_city, 0, 0); } catch (e) { this._Application.getPlayArea().setView(ClientLib.Data.PlayerAreaViewMode.pavmCombatSetupDefense, localStorage.ta_sim_last_city, 0, 0); console.log(e); } }, checkAttackRange : function () { try { var cities = this._MainData.get_Cities(); var target_city = cities.get_CurrentCity(); if (target_city != null) { var base_city = cities.get_CurrentOwnCity(); var attackDistance = ClientLib.Base.Util.CalculateDistance(target_city.get_PosX(), target_city.get_PosY(), base_city.get_PosX(), base_city.get_PosY()); if (attackDistance <= 10) { //console.log("Target in range"); this.buttons.attack.simulate.setEnabled(true); if (this.count <= 0) { this.buttons.attack.refreshStats.setEnabled(true); this.buttons.attack.toolbarRefreshStats.setEnabled(true); } } else { //console.log("Target Out of range"); } } } catch (e) { console.log(e); } }, skipSimulation : function () { try { while (this._VisMain.get_Battleground().get_Simulation().DoStep(false)) {} this._VisMain.get_Battleground().set_ReplaySpeed(1); } catch (e) { console.log(e); } }, startSimulation : function () { try { if (Date.now() - this.lastSimulation > 10000) { var ownCity = this._MainData.get_Cities().get_CurrentOwnCity(); if (!this.getAllUnitsDeactivated() && ownCity.GetOffenseConditionInPercent() > 0) { ClientLib.API.Battleground.GetInstance().SimulateBattle(); this.buttons.attack.refreshStats.setEnabled(false); this.buttons.attack.toolbarRefreshStats.setEnabled(false); this.buttons.attack.simulate.setEnabled(false); this.labels.countDown.setWidth(110); this.count = 10; this.statsOnly = false; } } else { this.enterSimulationView(); this._VisMain.get_Battleground().RestartReplay(); this._VisMain.get_Battleground().set_ReplaySpeed(1); } } catch (e) { console.log(e); } }, OnSimulateCombatReportEvent : function (data) { // console.log(data); this.timerEnd("OnSimulateCombatReportEvent"); try { // Resource Summary this.stats.resourcesummary.research = data.GetAttackerTotalResourceReceived(ClientLib.Base.EResourceType.ResearchPoints); this.stats.resourcesummary.credits = data.GetAttackerTotalResourceReceived(ClientLib.Base.EResourceType.Gold); this.stats.resourcesummary.crystal = data.GetAttackerTotalResourceReceived(ClientLib.Base.EResourceType.Crystal); this.stats.resourcesummary.tiberium = data.GetAttackerTotalResourceReceived(ClientLib.Base.EResourceType.Tiberium); this.labels.resourcesummary.research.setLabel(phe.cnc.gui.util.Numbers.formatNumbersCompact(this.stats.resourcesummary.research)); this.labels.resourcesummary.credits.setLabel(phe.cnc.gui.util.Numbers.formatNumbersCompact(this.stats.resourcesummary.credits)); this.labels.resourcesummary.crystal.setLabel(phe.cnc.gui.util.Numbers.formatNumbersCompact(this.stats.resourcesummary.crystal)); this.labels.resourcesummary.tiberium.setLabel(phe.cnc.gui.util.Numbers.formatNumbersCompact(this.stats.resourcesummary.tiberium)); } catch (e) { console.log('OnSimulateCombatReportEvent()', e); } }, onSimulateBattleFinishedEvent : function (data) { //console.log("data:"); //console.log(data); this.timerEnd("onSimulateBattleFinishedEvent"); try { if (!this.statsOnly) { this.enterSimulationView(); setTimeout(function () { ClientLib.Vis.VisMain.GetInstance().get_Battleground().set_ReplaySpeed(1); }, 1); } var total_hp = 0; var end_hp = 0; var e_total_hp = 0; var e_end_hp = 0; var eb_total_hp = 0; var eb_end_hp = 0; var eu_total_hp = 0; var eu_end_hp = 0; var i_end_hp = 0; var v_end_hp = 0; var a_end_hp = 0; var v_total_hp = 0; var a_total_hp = 0; var i_total_hp = 0; var costInf = 0; var costAir = 0; var costVeh = 0; this.stats.damage.structures.defense = 0; this.stats.damage.structures.construction = 0; this.stats.damage.structures.command = 0; this.stats.supportLevel = 0; this.stats.damage.structures.support = 0; this.stats.repair.infantry = 0; this.stats.repair.vehicle = 0; this.stats.repair.aircraft = 0; this.lastSimulation = Date.now(); if (this.count == 10) this.counter = setInterval(this.countDownToNextSimulation, 1000); for (var i = 0; i < data.length; i++) { var unitData = data[i].Value; var unitMDBID = unitData.t; var unit = ClientLib.Res.ResMain.GetInstance().GetUnit_Obj(unitMDBID); var placementType = unit.pt; var movementType = unit.mt; var unitLevel = unitData.l; var unitStartHealth = unitData.sh; var unitEndHealth = unitData.h; var unitMaxHealth = ClientLib.API.Util.GetUnitMaxHealthByLevel(unitLevel, unit, false); switch (placementType) { case ClientLib.Base.EPlacementType.Defense: if (this.view.playerCity) { var defenseBonus = this.view.playerCityDefenseBonus; var nerfBoostModifier = ClientLib.Base.Util.GetNerfAndBoostModifier(unitLevel, defenseBonus); unitMaxHealth = Math.floor((unitMaxHealth * nerfBoostModifier) / 100 * 16) / 16; } eu_total_hp += unitMaxHealth; eu_end_hp += unitEndHealth; e_total_hp += unitMaxHealth; e_end_hp += unitEndHealth; break; case ClientLib.Base.EPlacementType.Offense: total_hp += unitMaxHealth; end_hp += unitEndHealth; switch (movementType) { case ClientLib.Base.EUnitMovementType.Feet: i_total_hp += unitMaxHealth; i_end_hp += unitEndHealth; costInf += this.getRepairCost(unitStartHealth, unitEndHealth, unitMaxHealth, unitLevel, unitMDBID); break; case ClientLib.Base.EUnitMovementType.Wheel: case ClientLib.Base.EUnitMovementType.Track: v_total_hp += unitMaxHealth; v_end_hp += unitEndHealth; costVeh += this.getRepairCost(unitStartHealth, unitEndHealth, unitMaxHealth, unitLevel, unitMDBID); break; case ClientLib.Base.EUnitMovementType.Air: case ClientLib.Base.EUnitMovementType.Air2: a_total_hp += unitMaxHealth; a_end_hp += unitEndHealth; costAir += this.getRepairCost(unitStartHealth, unitEndHealth, unitMaxHealth, unitLevel, unitMDBID); break; } break; case ClientLib.Base.EPlacementType.Structure: if (this.view.playerCity) { var defenseBonus = this.view.playerCityDefenseBonus; var nerfBoostModifier = ClientLib.Base.Util.GetNerfAndBoostModifier(unitLevel, defenseBonus); unitMaxHealth = Math.floor((unitMaxHealth * nerfBoostModifier) / 100 * 16) / 16; } eb_total_hp += unitMaxHealth; eb_end_hp += unitEndHealth; e_total_hp += unitMaxHealth; e_end_hp += unitEndHealth; break; } if (unitMDBID >= 200 && unitMDBID <= 205) { this.stats.supportLevel = unitLevel; this.stats.damage.structures.support = (unitEndHealth / 16 / unitMaxHealth) * 100; } else { switch (unitMDBID) { case 131: // GDI DF case 158: // NOD DF case 195: // Forgotten DF this.stats.damage.structures.defense = (unitStartHealth > 0) ? (unitEndHealth / 16 / unitMaxHealth) * 100 : 0; break; case 112: // GDI CY case 151: // NOD CY case 177: // Forgotten CY case 251: // Mutated Forgotten CY this.stats.damage.structures.construction = (unitEndHealth / 16 / unitMaxHealth) * 100; break; case 111: // GDI CC case 159: // NOD CC this.stats.damage.structures.command = (unitEndHealth / 16 / unitMaxHealth) * 100; break; } } } // Calculate Percentages this.stats.health.infantry = i_total_hp ? (i_end_hp / 16 / i_total_hp) * 100 : 100; this.stats.health.vehicle = v_total_hp ? (v_end_hp / 16 / v_total_hp) * 100 : 100; this.stats.health.aircraft = a_total_hp ? (a_end_hp / 16 / a_total_hp) * 100 : 100; this.stats.damage.units.overall = eu_total_hp ? (eu_end_hp / 16 / eu_total_hp) * 100 : 0; this.stats.damage.structures.overall = (eb_end_hp / 16 / eb_total_hp) * 100; this.stats.damage.overall = (e_end_hp / 16 / e_total_hp) * 100; this.stats.health.overall = end_hp ? (end_hp / 16 / total_hp) * 100 : 0; // Calculate the repair time var _this = this; this.stats.repair.infantry = _this._MainData.get_Time().GetTimeSpan(costInf); this.stats.repair.aircraft = _this._MainData.get_Time().GetTimeSpan(costAir); this.stats.repair.vehicle = _this._MainData.get_Time().GetTimeSpan(costVeh); this.stats.repair.overall = _this._MainData.get_Time().GetTimeSpan(Math.max(costInf, costAir, costVeh)); this.getAvailableRepairAndCP(); this.updateStatsWindow(); this.buttons.attack.simulate.setEnabled(true); } catch (e) { console.log('onSimulateBattleFinishedEvent()\n check getRepairCost()', e); } }, enterSimulationView : function () { try { var city = this._MainData.get_Cities().get_CurrentCity(); var ownCity = this._MainData.get_Cities().get_CurrentOwnCity(); ownCity.get_CityArmyFormationsManager().set_CurrentTargetBaseId(city.get_Id()); localStorage.ta_sim_last_city = city.get_Id(); this._Application.getPlayArea().setView(ClientLib.Data.PlayerAreaViewMode.pavmCombatReplay, city.get_Id(), 0, 0); } catch (e) { console.log(e); } }, //Undo / Redo saveUndoState : function () { var formation = this.getFormation(); var ts = this.getTimestamp(); var stats = this.badClone(this.stats); this.undoCache[0] = { f : formation, t : ts, s : stats }; console.log(this.undoCache[0]); /* f.d = { eb : 0, de : 0, bu : 0, cy : 0, df : 0, cc : 0, sl : 0, ovr : this.stats.health.overall, inf : this.stats.health.infantry, veh : this.stats.health.vehicle, air : this.stats.health.aircraft, ou : 0, bt : 0 }; */ }, wipeUndoStateAfter : function (timestamp) { var i; for (i = 0; i < this.undoCache.length; i++) { if (this.undoCache[i].t > timestamp){ break; } } this.undoCache = this.undoCache.slice(0,i); }, //Layouts updateLayoutsList : function () { try { this.layouts.list.removeAll(); // Load the saved layouts for this city this.loadCityLayouts(); if (this.layouts.current) { for (var i in this.layouts.current) { var layout = this.layouts.current[i]; var item = new qx.ui.form.ListItem(layout.label, null, layout.id); //item.addListener("cellDblclick", function (){},this) this.layouts.list.add(item); } } } catch (e) { console.log(e); } }, deleteCityLayout : function () { try { var list = this.layouts.list.getSelection(); if (list != null && list.length > 0) { var lid = list[0].getModel(); if (this.layouts.current && typeof this.layouts.current[lid] !== 'undefined') { delete this.layouts.current[lid]; this.saveLayouts(); this.updateLayoutsList(); } } } catch (e) { console.log(e); } }, loadCityLayout : function (lid) { try { var list = this.layouts.list.getSelection(); if (list != null && list.length > 0) { var layout = typeof lid === 'object' ? list[0].getModel() : lid; if (this.layouts.current && typeof this.layouts.current[layout] !== 'undefined') { //console.log("layout: "); //console.log(layout); //console.log(this.layouts.current[layout].layout); this.loadFormation(this.layouts.current[layout].layout); } } } catch (e) { console.log(e); } }, saveCityLayout : function () { var formation = [], lid, title; try { formation = this.getFormation(); lid = new Date().getTime().toString(); if (this.stats.damage.structures.construction !== null) { title = this.layouts.label.getValue() + " (" + this.stats.damage.structures.construction.toFixed(0).toString() + ":" + this.stats.damage.structures.defense.toFixed(0).toString() + ":" + this.stats.damage.units.overall.toFixed(0).toString() + ")"; } else { title = this.layouts.label.getValue() + " (??:??:??)"; } this.layouts.current[lid] = { id : lid, label : title, layout : formation }; this.saveLayouts(); this.updateLayoutsList(); this.layouts.label.setValue(""); } catch (e) { console.log(e); } return lid; // return value at the end }, loadCityLayouts : function () { try { if (this._MainData.get_Cities().get_CurrentCity() == null) return; var target_city = this._MainData.get_Cities().get_CurrentCity().get_Id(); var base_city = this._MainData.get_Cities().get_CurrentOwnCity().get_Id(); if (!this.layouts.all.hasOwnProperty(target_city)) this.layouts.all[target_city] = {}; if (!this.layouts.all[target_city].hasOwnProperty(base_city)) this.layouts.all[target_city][base_city] = {}; this.layouts.current = this.layouts.all[target_city][base_city]; } catch (e) { console.log(e); } }, loadLayouts : function () { try { var temp = localStorage.ta_sim_layouts; if (temp) this.layouts.all = JSON.parse(temp); else this.layouts.all = {}; } catch (e) { console.log(e); } }, saveLayouts : function () { try { localStorage.ta_sim_layouts = JSON.stringify(this.layouts.all); } catch (e) { console.log(e); } }, //Formations loadFormation : function (formation) { try { this.layouts.restore = true; //console.log("this.view = "); //console.log(this.view); for (var i = 0; i < formation.length; i++) { var unit = formation[i]; if (i == formation.length - 1) this.layouts.restore = false; for (var j = 0; j < this.view.lastUnitList.length; j++) { if (this.view.lastUnitList[j].get_Id() === unit.id) { this.view.lastUnitList[j].MoveBattleUnit(unit.x, unit.y); if (unit.e === undefined) this.view.lastUnitList[j].set_Enabled(true); else this.view.lastUnitList[j].set_Enabled(unit.e); } } } //this.view.lastUnits.RefreshData(); // RefreshData() has been obfuscated ? } catch (e) { console.log(e); } }, getFormation : function () { var formation = []; try { for (var i = 0; i < this.view.lastUnitList.length; i++) { var unit = this.view.lastUnitList[i]; var armyUnit = {}; armyUnit.x = unit.get_CoordX(); armyUnit.y = unit.get_CoordY(); armyUnit.id = unit.get_Id(); armyUnit.e = unit.get_Enabled(); formation.push(armyUnit); } } catch (e) { console.log(e); } return formation; // return value at the end }, shiftFormation : function (direction) { //left right up down var Army = [], v_shift = 0, h_shift = 0; if (direction === "u") v_shift = -1; if (direction === "d") v_shift = 1; if (direction === "l") h_shift = -1; if (direction === "r") h_shift = 1; //read army, consider use getFormation(?) for (var i = 0; i < this.view.lastUnitList.length; i++) { var unit = this.view.lastUnitList[i]; var armyUnit = {}; var x = unit.get_CoordX() + h_shift; switch (x) { case 9: x = 0; break; case - 1: x = 8; break; } var y = unit.get_CoordY() + v_shift; switch (y) { case 4: y = 0; break; case - 1: y = 3; break; } armyUnit.x = x; armyUnit.y = y; armyUnit.id = unit.get_Id(); armyUnit.e = unit.get_Enabled(); Army.push(armyUnit); } this.loadFormation(Army); }, flipFormation : function (axis) { var Army = []; try { for (var i = 0; i < this.view.lastUnitList.length; i++) { var unit = this.view.lastUnitList[i]; var armyUnit = {}; var x = unit.get_CoordX(); var y = unit.get_CoordY(); if (axis === 'horizontal') { x = Math.abs(x - 8); } else if (axis === 'vertical') { y = Math.abs(y - 3); } armyUnit.x = x; armyUnit.y = y; armyUnit.id = unit.get_Id(); armyUnit.e = unit.get_Enabled(); Army.push(armyUnit); } this.loadFormation(Army); } catch (e) { console.log(e); } }, activateUnits : function (type, activate) { var Army = []; try { for (var i = 0; i < this.view.lastUnitList.length; i++) { var unit = this.view.lastUnitList[i]; var armyUnit = {}; switch (type) { case 'air': if (unit.get_UnitGameData_Obj().mt === ClientLib.Base.EUnitMovementType.Air || unit.get_UnitGameData_Obj().mt === ClientLib.Base.EUnitMovementType.Air2) unit.set_Enabled(activate); break; case 'infantry': if (unit.get_UnitGameData_Obj().mt === ClientLib.Base.EUnitMovementType.Feet) unit.set_Enabled(activate); break; case 'vehicles': if (unit.get_UnitGameData_Obj().mt === ClientLib.Base.EUnitMovementType.Wheel || unit.get_UnitGameData_Obj().mt === ClientLib.Base.EUnitMovementType.Track) unit.set_Enabled(activate); break; } armyUnit.x = unit.get_CoordX(); armyUnit.y = unit.get_CoordY(); armyUnit.e = unit.get_Enabled(); armyUnit.id = unit.get_Id(); Army.push(armyUnit); } this.loadFormation(Army); } catch (e) { console.log(e); } }, resetFormation : function () { var Army = []; try { for (var i = 0; i < this.view.lastUnitList.length; i++) { var unit = this.view.lastUnitList[i]; var armyUnit = {}; armyUnit.x = unit.GetCityUnit().get_CoordX(); armyUnit.y = unit.GetCityUnit().get_CoordY(); armyUnit.id = unit.get_Id(); Army.push(armyUnit); } this.loadFormation(Army); if (this.buttons.attack.activateInfantry.getValue(true)) this.buttons.attack.activateInfantry.setValue(false); if (this.buttons.attack.activateVehicles.getValue(true)) this.buttons.attack.activateVehicles.setValue(false); if (this.buttons.attack.activateAir.getValue(true)) this.buttons.attack.activateAir.setValue(false); } catch (e) { console.log(e); } }, //Audio playSound : function (str, _this) { var temp = _this.audio[str].cloneNode(true); temp.volume = _this.getAudioSettings().ui / 100; temp.play(); }, getAudioSettings : function () { return JSON.parse(localStorage.getItem("CNC_Audio")); }, //Repair repairUnit : function () { try { ClientLib.Net.CommunicationManager.GetInstance().SendCommand("Repair", { cityid : this.ownCityId, entityId : this.unitId, mode : 4 }, phe.cnc.Util.createEventDelegate(ClientLib.Net.CommandResult, this, window.TACS.getInstance().repairResult), this.buttonId, true); } catch (e) { console.log(e); } }, repairResult : function (buttonId, result) { // result erroneously true when not enough RT, button deletes/sound plays but unit does not repair. try { if (result) { var _this = window.TACS.getInstance(); if (_this.saveObj.audio.playRepairSound) { if (_this.repairButtons[buttonId].unitType == "Inf"){ _this.playSound("soundRepairReload", _this); } else { _this.playSound("soundRepairImpact", _this); } } _this._armyBar.remove(_this.repairButtons[buttonId]); delete _this.repairButtons[buttonId]; } } catch (e) { console.log(e); } }, removeAllRepairButtons : function () { for (var i in this.repairButtons) { this._armyBar.remove(this.repairButtons[i]); } this.repairButtons = []; }, setResizeTimer : function () { var _this = this; if (this.repairButtonsRedrawTimer) { clearTimeout(_this.repairButtonsRedrawTimer); } this.repairButtonsRedrawTimer = setTimeout(function () { _this.redrawRepairButtons(_this); }, 500); }, redrawRepairButtons : function (that) { var _this = that || this; var base_city_id = _this._MainData.get_Cities().get_CurrentOwnCity().get_Id(); if (_this.repairButtons.length > 0) { _this.removeAllRepairButtons(); } var cbtSetup = _this._VisMain.get_CombatSetup(); var zoomFactor = cbtSetup.get_ZoomFactor(); var startX = Math.round(cbtSetup.get_MinXPosition() * zoomFactor * -1) + 10; //qx.core.Init.getApplication().getUIItem(ClientLib.Data.Missions.PATH.BAR_ATTACKSETUP).getChildren()[1].getBounds().left; var startY = 7; var gridWidth = Math.round(cbtSetup.get_GridWidth() * zoomFactor); var gridHeight = 38; for (var i = 0; i < _this.view.lastUnitList.length; i++) { var unit = _this.view.lastUnitList[i]; if (unit.get_HitpointsPercent() < 1) { var cityUnit = unit.GetCityUnit(); var unitRepairCharges = cityUnit.GetResourceCostForFullRepair().d; var resourceCost, repairCharge, unitType; for (var type in unitRepairCharges) { type = parseInt(type); switch (type) { case ClientLib.Base.EResourceType.Crystal: resourceCost = unitRepairCharges[type]; break; case ClientLib.Base.EResourceType.RepairChargeInf: repairCharge = unitRepairCharges[type]; unitType = "Inf"; break; case ClientLib.Base.EResourceType.RepairChargeVeh: repairCharge = unitRepairCharges[type]; unitType = "Veh"; break; case ClientLib.Base.EResourceType.RepairChargeAir: repairCharge = unitRepairCharges[type]; unitType = "Air"; break; } } repairCharge = phe.cnc.Util.getTimespanString(_this._MainData.get_Time().GetTimeSpan(repairCharge)); resourceCost = _this.formatNumberWithCommas(resourceCost); _this.repairButtons[i] = new qx.ui.form.Button("", "data:image/png;base64,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%3D%3D"); _this.repairButtons[i].set({ decorator : new qx.ui.decoration.Background().set({ backgroundColor : 'transparent' }), width : gridWidth, height : gridHeight, show : "icon", center : false, padding : 3, appearance : "button-text-small", cursor : "pointer", toolTipText : "Crystal: " + resourceCost + " / Time: " + repairCharge + " / Type: " + unitType }); _this.repairButtons[i].addListener("execute", _this.repairUnit, { ownCityId : base_city_id, unitId : unit.get_Id(), buttonId : i, frm : _this }); _this.repairButtons[i].unitType = unitType; // allowGrowY: false _this._armyBar.add(_this.repairButtons[i], { left : startX + gridWidth * unit.get_CoordX(), top : startY + gridHeight * unit.get_CoordY() }); } } }, toggleRepairMode : function () { try { var _this = this; if (!this.audio.soundRepairImpact) { this.audio.soundRepairImpact = new Audio(window.soundRepairImpact.d); this.audio.soundRepairReload = new Audio(window.soundRepairReload.d); this.audio.soundRepairImpact.volume = this.getAudioSettings().ui / 100; this.audio.soundRepairReload.volume = this.getAudioSettings().ui / 100; } this._armyBar.getLayoutParent().toggleEnabled(); this._armyBar.setEnabled(true); this.userInterface.toggleEnabled(); this.battleResultsBox.toggleEnabled(); if (this.buttons.attack.repairMode.getValue()) { this.redrawRepairButtons(); this._armyBar.addListener("resize", this.setResizeTimer, this); this.repairInfo.show(); this.updateRepairTimeInfobox(); this.repairModeTimer = setInterval(this.updateRepairTimeInfobox, 1000); } else { this.removeAllRepairButtons(); this._armyBar.removeListener("resize", this.setResizeTimer, this); this.repairInfo.hide(); clearInterval(this.repairModeTimer); } } catch (e) { console.log(e); } }, updateRepairTimeInfobox : function () { try { var _this = window.TACS.getInstance(); var ownCity = _this._MainData.get_Cities().get_CurrentOwnCity(); var availableInfRT = ownCity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeInf); var availableVehRT = ownCity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeVeh); var availableAirRT = ownCity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeAir); _this.stats.repair.available = ClientLib.Base.Resource.GetResourceCount(ownCity.get_RepairOffenseResources().get_RepairChargeOffense()); _this.labels.repairinfos.available.setValue(phe.cnc.Util.getTimespanString(_this.stats.repair.available)); _this.labels.repairinfos.infantry.setValue(phe.cnc.Util.getTimespanString(availableInfRT - _this.stats.repair.available)); _this.labels.repairinfos.vehicle.setValue(phe.cnc.Util.getTimespanString(availableVehRT - _this.stats.repair.available)); _this.labels.repairinfos.aircraft.setValue(phe.cnc.Util.getTimespanString(availableAirRT - _this.stats.repair.available)); /*var unitGroupData = phe.cnc.gui.RepairUtil.getUnitGroupCityData(ownCity); if (unitGroupData[ClientLib.Data.EUnitGroup.Infantry].lowestUnitDmgRatio == 1) console.log("No damage to Infantry"); if (unitGroupData[ClientLib.Data.EUnitGroup.Vehicle].lowestUnitDmgRatio == 1) console.log("No damage to Vehicles"); if (unitGroupData[ClientLib.Data.EUnitGroup.Aircraft].lowestUnitDmgRatio == 1) console.log("No damage to Aircraft");*/ } catch (e) { console.log(e); } }, resetDblClick : function () { try { var _this = window.TACS.getInstance(); clearInterval(_this.armybarClearnClickCounter); _this.armybarClickCount = 0; } catch (e) { console.log(e); } }, //Util getDateFromMillis : function (ms) { return new Date(ms); }, getTimestamp : function () { return new Date().getTime(); }, timerStart : function () { this.ts1 = this.getTimestamp(); }, timerEnd : function (functionName) { functionName = functionName || "nullName"; this.ts2 = this.getTimestamp(); var diff = this.ts2 - this.ts1; console.log(diff+"ms to run "+functionName) }, badClone : function (obj) { // broken var stringied = JSON.stringify(obj); //var p = JSON.parse(stringied); return stringied; } } }); } var TASuite_timeout = 0; // 10 seconds function TASuite_checkIfLoaded() { try { if (typeof qx !== 'undefined') { var a = qx.core.Init.getApplication(); // application var mb = qx.core.Init.getApplication().getMenuBar(); var v = ClientLib.Vis.VisMain.GetInstance(); var md = ClientLib.Data.MainData.GetInstance(); if (a && mb && v && md && typeof PerforceChangelist !== 'undefined') { if (TASuite_timeout > 10 || typeof CCTAWrapper_IsInstalled !== 'undefined') { CreateTweak(); window.TACS.getInstance().initialize(); /*if (typeof ClientLib.API.Util.GetUnitMaxHealthByLevel == 'undefined') { for (var key in ClientLib.Base.Util) { var strFunction = ClientLib.Base.Util[key].toString(); if (typeof ClientLib.Base.Util[key] === 'function' & strFunction.indexOf("1.1") > -1 & strFunction.indexOf("*=") > -1) { ClientLib.API.Util.GetUnitMaxHealthByLevel = ClientLib.Base.Util[key]; break; } } }*/ if (PerforceChangelist >= 392583) { //endgame patch - repair costs fix var currentCity = ClientLib.Data.Cities.prototype.get_CurrentCity.toString(); for (var i in ClientLib.Data.Cities.prototype) { if (ClientLib.Data.Cities.prototype.hasOwnProperty(i) && typeof(ClientLib.Data.Cities.prototype[i]) === 'function') { var strCityFunction = ClientLib.Data.Cities.prototype[i].toString(); if (strCityFunction.indexOf(currentCity) > -1) { if (i.length == 6) { currentCity = i; break; } } } } var currentOwnCity = ClientLib.Data.Cities.prototype.get_CurrentOwnCity.toString(); for (var y in ClientLib.Data.Cities.prototype) { if (ClientLib.Data.Cities.prototype.hasOwnProperty(y) && typeof(ClientLib.Data.Cities.prototype[y]) === 'function') { var strOwnCityFunction = ClientLib.Data.Cities.prototype[y].toString(); if (strOwnCityFunction.indexOf(currentOwnCity) > -1) { if (y.length == 6) { currentOwnCity = y; break; } } } } var strFunction = ClientLib.API.Util.GetUnitRepairCosts.toString(); strFunction = strFunction.replace(currentCity, currentOwnCity); var functionBody = strFunction.substring(strFunction.indexOf("{") + 1, strFunction.lastIndexOf("}")); var fn = Function('a,b,c', functionBody); ClientLib.API.Util.GetUnitRepairCosts = fn; } // Solution for OnSimulateBattleFinishedEvent issue for (var key in ClientLib.API.Battleground.prototype) { if (typeof ClientLib.API.Battleground.prototype[key] === 'function') { strFunction = ClientLib.API.Battleground.prototype[key].toString(); if (strFunction.indexOf(",-1,0,0,0);") > -1) { strFunction = strFunction.substring(strFunction.indexOf("{") + 1, strFunction.lastIndexOf("}")); var re = /.I.[A-Z]{6}.[A-Z]{6}\(.I.[A-Z]{6}.[a-zA-Z]+,-1,0,0,0\)\;/; //$I.QPYKHN.IVAYJF($I.XIMKGT.pavmCombatSimulation,-1,0,0,0); strFunction = strFunction.replace(re, ""); var re2 = /.I.[A-Z]{6}.[A-Z]{6}\(\).[A-Z]{6}\(\).[A-Z]{6}\([a-z].[a-z]\)\;/; //$I.BFALSI.DZYMBX().JLBGOK().KLRGNI(b.d); var temp = strFunction.match(re2).toString(); console.log(temp); strFunction = strFunction.replace(re2, ""); strFunction = strFunction.replace("}}", "}}" + temp); var fn = Function('a,b', strFunction); ClientLib.API.Battleground.prototype[key] = fn; break; } } } for (var key in ClientLib.Vis.BaseView.BaseView.prototype) { if (typeof ClientLib.Vis.BaseView.BaseView.prototype[key] === 'function') { strFunction = ClientLib.Vis.BaseView.BaseView.prototype[key].toString(); if (strFunction.indexOf(ClientLib.Vis.BaseView.BaseView.prototype.ShowToolTip.toString()) > -1) { console.log("ClientLib.Vis.BaseView.BaseView.prototype.ShowToolTip_Original = ClientLib.Vis.BaseView.BaseView.prototype." + key); var showToolTip_Original = "ClientLib.Vis.BaseView.BaseView.prototype.ShowToolTip_Original = ClientLib.Vis.BaseView.BaseView.prototype." + key; var stto = Function('', showToolTip_Original); stto(); var showToolTip_New = "ClientLib.Vis.BaseView.BaseView.prototype." + key + "=function (a){if(ClientLib.Vis.VisMain.GetInstance().get_Mode()==7&&window.TACS.getInstance().saveObj.checkbox.disableAttackPreparationTooltips){return;}else{this.ShowToolTip_Original(a);}}"; var sttn = Function('', showToolTip_New); sttn(); console.log(showToolTip_New); break; } } } qx.core.Init.getApplication().getArmyUnitTooltipOverlay().setVisibility_Original = qx.core.Init.getApplication().getArmyUnitTooltipOverlay().setVisibility; qx.core.Init.getApplication().getArmyUnitTooltipOverlay().setVisibility = function (a) { if (window.TACS.getInstance().saveObj.checkbox.disableArmyFormationManagerTooltips) { qx.core.Init.getApplication().getArmyUnitTooltipOverlay().setVisibility_Original(false); } else { qx.core.Init.getApplication().getArmyUnitTooltipOverlay().setVisibility_Original(a); } }; } else { TASuite_timeout++; window.setTimeout(TASuite_checkIfLoaded, 1000); } } else window.setTimeout(TASuite_checkIfLoaded, 1000); } else { window.setTimeout(TASuite_checkIfLoaded, 1000); } } catch (e) { if (typeof console !== 'undefined') console.log(e); else if (window.opera) opera.postError(e); else GM_log(e); } } if (/commandandconquer\.com/i.test(document.domain)) { window.setTimeout(TASuite_checkIfLoaded, 1000); } }; // injecting, because there seem to be problems when creating game interface with unsafeWindow var TASuiteScript = document.createElement("script"); var txt = TASuite_mainFunction.toString(); TASuiteScript.innerHTML = "(" + txt + ")();"; TASuiteScript.type = "text/javascript"; if (/commandandconquer\.com/i.test(document.domain)) document.getElementsByTagName("head")[0].appendChild(TASuiteScript); //Sound sample B64LOBs window.soundRepairImpact = { info : "Impact Wrench Sound; Used in TACS; courtesy of: http://www.freesfx.co.uk", d : 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" }; window.soundRepairReload = { info : "Reload sound; Used in TACS; courtesy of: http://www.freesfx.co.uk; 7806 bytes", d : 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ELHGsj8nu6zrbXoAAOqmXms8+Qbfhtd+uez4yje6n/rTq5+Vsf97bo57D3OFvkRlXKjdgDsQMdoOJE1H9yduOZYooYGAKpSMz75mYm8uB4zEq2Dt5kRGV+dhWfzqt8Jswq1z1L/7QiSN8uNKr9yofhdH0LKqS0yHM85j65neuIvH42z4lqO7oTUc8wq2gdMUDtsJACo4x1f6TiemHXGm/OM9ctiveaa/6hN1wh4JKL7b97MLnYWarKvd0Zb46VOjjj0E7lfJbH3Pyp2j0bQpia+1vP+rKo57krC2sRvlGt2RRd9ocVcPY/Pcsy33BrDRPRLoe2xsseQq4dOohoHKp9VUFiE6xqm7sePH3f4zauchfVZlLw5RAIWGzvTXsU14RXHk8Vdr67hIuMa5kOEdWfod5psQb17w9Kn0zsT9kK1gpwBM5u5lW9sMf0IHYECvLLZYehl6t5H52pARNwgoIZpLG9t/VMVPN1QAstWuEhB987tOm0snSr8YZW8tO4KwDvc/nITaCFnEFBDQpP13Z2AsJqiFOKvcKnL3vyNiqvX2lD0R7uFWBPENEdtFP6B6kJAC64aTUDdQXFBP2Iab1u0w3HCl2v6sFQ1Ne50qaqrcPoZsW9V7Iiuvh3LAdTCBbfNoX94vpjNc6YBVSyyerKYWNVbeT89u/OzF8fp8fR/8X3P3+jPn/q5z64IW/x/3b8HBE/HH7ycenVdD1gpiZiAaqcfcp7dR//EpEn6/DjSdUGheq99e3x2yXFUVYitt9JbdTud2AD6yAtXlceOF56itqOXrqTIcH8wPiuf43cfTu8prh/pegIyjOw1c9oWAPRO01tZyeP6ZFRblm8f35f8y3cEr2qe/HusPwDaxKN2a8OrGcfdX57fyaVmpOuaMTLnGB+yobmf88fJyK455hg5blpDS7KaLPHLvIgMY2Q1WT01PY21hbF9nea4OT789e2aMeKffFm+98W4mJyfN2CerlS3SAOhd50AO4oGbNh+PK9qoi2gL6oOqL2tYyHno6J2JI4i3szvQuYwxXTVZ31aTku9p95FPOwaNltdXTN6Fa+dTwNgoFAX+jTUV2XdAczbuv88Ex3BvMbsTgB+p+K0IgD0TQbKyOaEg72X4UF3vtVJWrJ6O7KzJVZftig9ZIrV4UmWbpfFhrgk8z9m/f7X/b7TEz933WmMj/1buCher0tu5+PMiG0js9vOTeNy+/bNmzdv1nSlqB3TBbyyOcZXKDY3oJ9gaZb8cFovwjWF1/CWLePr6JsiACn6J1qwnStqgUxx02QflETNAsx595eTkWOMvX9+d84ATMOsg9YDp1cvrJYDUH+t18Km6TEJpYFbsqqvJuJa6L699crTZR5LELi8kk+BsxGl9WTeIrxFIX9dr4ZNuD8KH77Li9O008oswqAAVlcirxa7tDl6FYR5EFy75x8Pn37pTEdHDR3BjOeU+kpxCjyTb53jzj/81+7//3mypPL3bPrdp6qupt78/fkavUv5iTLxfDQCWqFkJvXRalkpHMNTTXIb4zqvr+KzmpfrD49znFnkn1VMeWndjtgN6ELMmPLxWPxsHg/Jmr664Xa6cHspRDn+D+fXCmg79sqZe8YcqpOnuqp8HC7HrmGedlemGBJbZqJKk1G0wL4mdlHgYdZAWF75f9dDvKrxeRzrrvo4SCbvZK5/WFwd3HZcVbAjnGmz1IRxr/YWD7N8E2TPzysmRwK0PAAzYTpHnbuiSQsgAlQt35YeEkfKzxLsyG2lXHvPazya4z4CaKCrALQuABfA2MGYe3BdS0xAta7V7/j/p2c5f/7/+rPrdv6mL/yh+THXMddeTaW8UXv/VKxeArQ22AKrz4Y+vxchLBJAtS9E+6W+/7l7/3lSfPZUYjdf8aHgG8Yz/4Mum7n//v175Li6VR4ArDx3bhgM9tMxqYUF4wHVjGqq2Sy/19x9qimpqb/OjN1Z/uvLugK91+LrJ+61V6WvdVXMAeRK2JEGhAdr7Z8xN+oMoAKgGuuY36lVr+tuJlqxCves8uOMx31xlCR94/b4MWOrqzgKbwxRx2c4a15/LUQSE1C1tP/mdvv1X9VefVy121dXLwvb+3/F+M1RfnSlqb5/88Sibdd+yWV7EwRNxxroEvdfPrgzNKWBhAZUyWmTv11RT9Qj/uclxujx/96cUwuRux/+i3F5qL0uCjy1AsYDetfbWFH4c7Fxo+is5xTz4+n68f33po4xun/39QcnPcYwYLgLAFiNtauDrNiq44bV07+i+Yftb0iy/W/y+VPPXpjkDqj2DdmxqKqmi2c5xyR22j7meFQ1vT9OdEbNRMbYsVXxZHwVvI0BbPvh/BmjZty8j+y/fjoRI+zQFx2hTklqFj8z4qG2dxMWAIAwWlQWP/mhpsfqkTByDJ0x1uOXu3dPZuT93V9OOjHN2Ok24GzI13RmtVufUUSeuVxUal8ctdlHdcEBSlAf1y65o6Luh0KqQCxBeAieHLHq4BabDL67yxPz8ybyJw5hGsfz3jjCpAVwOn7nMU3hFenCdOm7zglPvJTTA3BOcE6M4RyDHk6vom3ZVKYIA01gH/dK2j4dauqssLTs/5ce92/Wbd887sa4rtmueZzM4P12GsOAx90GHA+zvVhlrWnmnxQtNvMK9cLi1RhmjLHx4eNzTjo81iEAALZ6/V0Ed3b1xbgCYU4k50S3aXR4TSz0cjRxwNJH1pTWnMXC+mESXifvgB2RsNSCCGZJXvVI9ZOtr7IAgvxNQZorxQMEj47nW0QBcnidD8FuLqwqgYjCgttaPSy1IyiE+evidZbPgU0k" }; })(); // ==UserScript== // @name WarChiefs - Tiberium Alliances Upgrade Base/Defense/Army // @description Upgrade your Base,Defense Army to a specific Level. // @author Eistee // @version 13.11.11 // @namespace https://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @include https://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @icon http://eistee82.github.io/ta_simv2/icon.png // ==/UserScript== /** * License: CC-BY-NC-SA 3.0 * * thx to TheStriker for his API knowledge. * */ (function () { var injectFunction = function () { function createClasses() { qx.Class.define("Upgrade", { type: "singleton", extend: qx.core.Object, construct: function () { try { var qxApp = qx.core.Init.getApplication(); var stats = document.createElement('img'); stats.src = "http://goo.gl/BuvwKs"; // http://goo.gl/#analytics/goo.gl/BuvwKs/all_time var btnUpgrade = new qx.ui.form.Button(qxApp.tr("tnf:toggle upgrade mode"), "FactionUI/icons/icon_building_detail_upgrade.png").set({ toolTipText: qxApp.tr("tnf:toggle upgrade mode"), alignY: "middle", show: "icon", width : 60, allowGrowX : false, allowGrowY : false, appearance : "button" }); btnUpgrade.addListener("click", this.toggleWindow, this); var btnTrade = qx.core.Init.getApplication().getPlayArea().getHUD().getUIItem(ClientLib.Data.Missions.PATH.WDG_TRADE); btnTrade.getLayoutParent().addAfter(btnUpgrade, btnTrade); } catch (e) { console.log("Error setting up Upgrade Constructor: "); console.log(e.toString()); } }, destruct: function () {}, members: { toggleWindow: function () { if (Upgrade.Window.getInstance().isVisible()) Upgrade.Window.getInstance().close(); else Upgrade.Window.getInstance().open(); } } }); qx.Class.define("Upgrade.Window", { type: "singleton", extend: qx.ui.window.Window, construct: function () { try { this.base(arguments); this.set({ layout: new qx.ui.layout.VBox().set({ spacing: 0 }), contentPadding: 5, contentPaddingTop: 0, allowMaximize: false, showMaximize: false, allowMinimize: false, showMinimize: false, resizable: false }); this.moveTo(124, 31); this.getChildControl("icon").set({ width : 18, height : 18, scale : true, alignY : "middle" }); this.add(new Upgrade.Current()); this.add(new Upgrade.All()); this.add(new Upgrade.Repairtime()); this.addListener("appear", this.onOpen, this); this.addListener("close", this.onClose, this); } catch (e) { console.log("Error setting up Upgrade.Window Constructor: "); console.log(e.toString()); } }, destruct: function () {}, members: { onOpen: function () { phe.cnc.Util.attachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "ViewModeChange", ClientLib.Vis.ViewModeChange, this, this.onViewModeChanged); this.onViewModeChanged(null, ClientLib.Vis.VisMain.GetInstance().get_Mode()); }, onClose: function () { phe.cnc.Util.detachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "ViewModeChange", ClientLib.Vis.ViewModeChange, this, this.onViewModeChanged); }, onViewModeChanged: function (oldMode, newMode) { if (oldMode !== newMode) { var qxApp = qx.core.Init.getApplication(); switch (newMode) { case ClientLib.Vis.Mode.City: this.setCaption(qxApp.tr("tnf:toggle upgrade mode") + ": " + qxApp.tr("tnf:base")); this.setIcon("FactionUI/icons/icon_arsnl_base_buildings.png"); break; case ClientLib.Vis.Mode.DefenseSetup: this.setCaption(qxApp.tr("tnf:toggle upgrade mode") + ": " + qxApp.tr("tnf:defense")); this.setIcon("FactionUI/icons/icon_def_army_points.png"); break; case ClientLib.Vis.Mode.ArmySetup: this.setCaption(qxApp.tr("tnf:toggle upgrade mode") + ": " + qxApp.tr("tnf:offense")); this.setIcon("FactionUI/icons/icon_army_points.png"); break; default: this.close(); break; } } } } }); qx.Class.define("Upgrade.All", { extend: qx.ui.container.Composite, construct: function () { try { qx.ui.container.Composite.call(this); this.set({ layout : new qx.ui.layout.VBox(5), padding: 5, decorator: "pane-light-opaque" }); this.add(this.title = new qx.ui.basic.Label("").set({ alignX: "center", font: "font_size_14_bold" })); var level = new qx.ui.container.Composite(new qx.ui.layout.HBox(5)); level.add(new qx.ui.basic.Label(this.tr("tnf:level:")).set({ alignY: "middle" })); level.add(this.txtLevel = new qx.ui.form.Spinner(1).set({ maximum: 150, minimum: 1 })); this.txtLevel.addListener("changeValue", this.onInput, this); level.add(this.btnLevel = new qx.ui.form.Button(this.tr("tnf:toggle upgrade mode"), "FactionUI/icons/icon_building_detail_upgrade.png")); this.btnLevel.addListener("execute", this.onUpgrade, this); this.add(level); var requires = new qx.ui.container.Composite(new qx.ui.layout.HBox(5)); requires.add(new qx.ui.basic.Label(this.tr("tnf:requires:"))); var resource = new qx.ui.container.Composite(new qx.ui.layout.VBox(5)); resource.add(this.resTiberium = new qx.ui.basic.Atom("-", "webfrontend/ui/common/icn_res_tiberium.png")); this.resTiberium.setToolTipIcon("webfrontend/ui/common/icn_res_tiberium.png"); this.resTiberium.getChildControl("icon").set({ width: 18, height: 18, scale: true, alignY: "middle" }); resource.add(this.resChrystal = new qx.ui.basic.Atom("-", "webfrontend/ui/common/icn_res_chrystal.png")); this.resChrystal.setToolTipIcon("webfrontend/ui/common/icn_res_chrystal.png"); this.resChrystal.getChildControl("icon").set({ width: 18, height: 18, scale: true, alignY: "middle" }); resource.add(this.resPower = new qx.ui.basic.Atom("-", "webfrontend/ui/common/icn_res_power.png")); this.resPower.setToolTipIcon("webfrontend/ui/common/icn_res_power.png"); this.resPower.getChildControl("icon").set({ width: 18, height: 18, scale: true, alignY: "middle" }); requires.add(resource); this.add(requires); this.addListener("appear", this.onAppear, this); this.addListener("disappear", this.onDisappear, this); } catch (e) { console.log("Error setting up Upgrade.All Constructor: "); console.log(e.toString()); } }, destruct: function () {}, members: { title: null, txtLevel: null, btnLevel: null, resTiberium: null, resChrystal: null, resPower: null, onAppear: function () { phe.cnc.Util.attachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "ViewModeChange", ClientLib.Vis.ViewModeChange, this, this.onViewModeChanged); phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.onCurrentCityChange); phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentChange", ClientLib.Data.CurrentCityChange, this, this.onCurrentCityChange); phe.cnc.base.Timer.getInstance().addListener("uiTick", this.onTick, this); this.onViewModeChanged(null, ClientLib.Vis.VisMain.GetInstance().get_Mode()); }, onDisappear: function () { phe.cnc.Util.detachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "ViewModeChange", ClientLib.Vis.ViewModeChange, this, this.onViewModeChanged); phe.cnc.Util.detachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.onCurrentCityChange); phe.cnc.Util.detachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentChange", ClientLib.Data.CurrentCityChange, this, this.onCurrentCityChange); phe.cnc.base.Timer.getInstance().removeListener("uiTick", this.onTick, this); }, onViewModeChanged: function (oldViewMode, newViewMode) { if (oldViewMode !== newViewMode) { switch (newViewMode) { case ClientLib.Vis.Mode.City: this.title.setValue(this.tr("All buildings")); this.reset(); break; case ClientLib.Vis.Mode.DefenseSetup: this.title.setValue(this.tr("All defense units")); this.reset(); break; case ClientLib.Vis.Mode.ArmySetup: this.title.setValue(this.tr("All army units")); this.reset(); break; } } }, onCurrentCityChange: function (oldCurrentCity, newCurrentCity) { if (oldCurrentCity !== newCurrentCity) { this.reset(); } }, getResTime: function (need, type) { var CurrentOwnCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); var Alliance = ClientLib.Data.MainData.GetInstance().get_Alliance(); need -= CurrentOwnCity.GetResourceCount(type); need = Math.max(0, need); var Con = CurrentOwnCity.GetResourceGrowPerHour(type); var Bonus = CurrentOwnCity.get_hasCooldown() ? 0 : CurrentOwnCity.GetResourceBonusGrowPerHour(type); var POI = CurrentOwnCity.get_IsGhostMode() ? 0 : Alliance.GetPOIBonusFromResourceType(type); return (need <= 0 ? 0 : need / (Con + Bonus + POI) * 3600); }, getUpgradeCostsToLevel: function (newLevel) { if (newLevel > 0) { switch (ClientLib.Vis.VisMain.GetInstance().get_Mode()) { case ClientLib.Vis.Mode.City: return ClientLib.API.City.GetInstance().GetUpgradeCostsForAllBuildingsToLevel(newLevel); case ClientLib.Vis.Mode.DefenseSetup: return ClientLib.API.Defense.GetInstance().GetUpgradeCostsForAllUnitsToLevel(newLevel); case ClientLib.Vis.Mode.ArmySetup: return ClientLib.API.Army.GetInstance().GetUpgradeCostsForAllUnitsToLevel(newLevel); } } return null; }, getLowLevel: function () { for (var newLevel = 1, Tib = 0, Cry = 0, Pow = 0; Tib === 0 && Cry === 0 && Pow === 0 && newLevel < 1000; newLevel++) { var costs = this.getUpgradeCostsToLevel(newLevel); if (costs !== null) { for (var i = 0; i < costs.length; i++) { var uCosts = costs[i]; var cType = parseInt(uCosts.Type, 10); switch (cType) { case ClientLib.Base.EResourceType.Tiberium: Tib += uCosts.Count; break; case ClientLib.Base.EResourceType.Crystal: Cry += uCosts.Count; break; case ClientLib.Base.EResourceType.Power: Pow += uCosts.Count; break; } } } } return (newLevel === 1000?0:(newLevel - 1)); }, reset: function () { var LowLevel = this.getLowLevel(); if (LowLevel > 0) { this.txtLevel.setMinimum(LowLevel); this.txtLevel.setMaximum(LowLevel + 50); this.txtLevel.setValue(LowLevel); this.txtLevel.setEnabled(true); this.btnLevel.setEnabled(true); } else { this.txtLevel.setMinimum(0); this.txtLevel.setMaximum(0); this.txtLevel.resetValue(); this.txtLevel.setEnabled(false); this.btnLevel.setEnabled(false); } this.onInput(); }, onTick: function () { this.onInput(); }, onInput: function () { var newLevel = parseInt(this.txtLevel.getValue(), 10); var costs = this.getUpgradeCostsToLevel(newLevel); if (newLevel > 0 && costs !== null) { for (var i = 0, Tib = 0, Cry = 0, Pow = 0, TibTime = 0, CryTime = 0, PowTime = 0; i < costs.length; i++) { var uCosts = costs[i]; switch (parseInt(uCosts.Type, 10)) { case ClientLib.Base.EResourceType.Tiberium: Tib += uCosts.Count; TibTime += this.getResTime(uCosts.Count, ClientLib.Base.EResourceType.Tiberium); break; case ClientLib.Base.EResourceType.Crystal: Cry += uCosts.Count; CryTime += this.getResTime(uCosts.Count, ClientLib.Base.EResourceType.Crystal); break; case ClientLib.Base.EResourceType.Power: Pow += uCosts.Count; PowTime += this.getResTime(uCosts.Count, ClientLib.Base.EResourceType.Power); break; } } this.resTiberium.setLabel(phe.cnc.gui.util.Numbers.formatNumbersCompact(Tib) + (TibTime > 0 ? " @ " + phe.cnc.Util.getTimespanString(TibTime) : "")); this.resTiberium.setToolTipText(phe.cnc.gui.util.Numbers.formatNumbers(Tib)); if (Tib === 0) this.resTiberium.exclude(); else this.resTiberium.show(); this.resChrystal.setLabel(phe.cnc.gui.util.Numbers.formatNumbersCompact(Cry) + (CryTime > 0 ? " @ " + phe.cnc.Util.getTimespanString(CryTime) : "")); this.resChrystal.setToolTipText(phe.cnc.gui.util.Numbers.formatNumbers(Cry)); if (Cry === 0) this.resChrystal.exclude(); else this.resChrystal.show(); this.resPower.setLabel(phe.cnc.gui.util.Numbers.formatNumbersCompact(Pow) + (PowTime > 0 ? " @ " + phe.cnc.Util.getTimespanString(PowTime) : "")); this.resPower.setToolTipText(phe.cnc.gui.util.Numbers.formatNumbers(Pow)); if (Pow === 0) this.resPower.exclude(); else this.resPower.show(); } else { this.resTiberium.setLabel("-"); this.resTiberium.resetToolTipText(); this.resTiberium.show(); this.resChrystal.setLabel("-"); this.resChrystal.resetToolTipText(); this.resChrystal.show(); this.resPower.setLabel("-"); this.resPower.resetToolTipText(); this.resPower.show(); } }, onUpgrade: function () { var newLevel = parseInt(this.txtLevel.getValue(), 10); if (newLevel > 0) { switch (ClientLib.Vis.VisMain.GetInstance().get_Mode()) { case ClientLib.Vis.Mode.City: ClientLib.API.City.GetInstance().UpgradeAllBuildingsToLevel(newLevel); this.reset(); break; case ClientLib.Vis.Mode.DefenseSetup: ClientLib.API.Defense.GetInstance().UpgradeAllUnitsToLevel(newLevel); this.reset(); break; case ClientLib.Vis.Mode.ArmySetup: ClientLib.API.Army.GetInstance().UpgradeAllUnitsToLevel(newLevel); this.reset(); break; } } } } }); qx.Class.define("Upgrade.Current", { extend: qx.ui.container.Composite, construct: function () { try { qx.ui.container.Composite.call(this); this.set({ layout : new qx.ui.layout.VBox(5), padding: 5, decorator: "pane-light-opaque" }); this.add(this.title = new qx.ui.basic.Label("").set({ alignX: "center", font: "font_size_14_bold" })); this.add(this.txtSelected = new qx.ui.basic.Label("").set({ alignX: "center" })); var level = new qx.ui.container.Composite(new qx.ui.layout.HBox(5)); level.add(new qx.ui.basic.Label(this.tr("tnf:level:")).set({ alignY: "middle" })); level.add(this.txtLevel = new qx.ui.form.Spinner(1).set({ maximum: 150, minimum: 1 })); this.txtLevel.addListener("changeValue", this.onInput, this); level.add(this.btnLevel = new qx.ui.form.Button(this.tr("tnf:toggle upgrade mode"), "FactionUI/icons/icon_building_detail_upgrade.png")); this.btnLevel.addListener("execute", this.onUpgrade, this); this.add(level); var requires = new qx.ui.container.Composite(new qx.ui.layout.HBox(5)); requires.add(new qx.ui.basic.Label(this.tr("tnf:requires:"))); var resource = new qx.ui.container.Composite(new qx.ui.layout.VBox(5)); resource.add(this.resTiberium = new qx.ui.basic.Atom("-", "webfrontend/ui/common/icn_res_tiberium.png")); this.resTiberium.setToolTipIcon("webfrontend/ui/common/icn_res_tiberium.png"); this.resTiberium.getChildControl("icon").set({ width: 18, height: 18, scale: true, alignY: "middle" }); resource.add(this.resChrystal = new qx.ui.basic.Atom("-", "webfrontend/ui/common/icn_res_chrystal.png")); this.resChrystal.setToolTipIcon("webfrontend/ui/common/icn_res_chrystal.png"); this.resChrystal.getChildControl("icon").set({ width: 18, height: 18, scale: true, alignY: "middle" }); resource.add(this.resPower = new qx.ui.basic.Atom("-", "webfrontend/ui/common/icn_res_power.png")); this.resPower.setToolTipIcon("webfrontend/ui/common/icn_res_power.png"); this.resPower.getChildControl("icon").set({ width: 18, height: 18, scale: true, alignY: "middle" }); requires.add(resource); this.add(requires); this.addListener("appear", this.onAppear, this); this.addListener("disappear", this.onDisappear, this); } catch (e) { console.log("Error setting up Upgrade.Current Constructor: "); console.log(e.toString()); } }, destruct: function () {}, members: { title: null, txtSelected: null, txtLevel: null, btnLevel: null, resTiberium: null, resChrystal: null, resPower: null, Selection: null, onAppear: function () { phe.cnc.Util.attachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "ViewModeChange", ClientLib.Vis.ViewModeChange, this, this.onViewModeChanged); phe.cnc.Util.attachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "SelectionChange", ClientLib.Vis.SelectionChange, this, this.onSelectionChange); phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.onCurrentCityChange); phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentChange", ClientLib.Data.CurrentCityChange, this, this.onCurrentCityChange); phe.cnc.base.Timer.getInstance().addListener("uiTick", this.onTick, this); this.onViewModeChanged(null, ClientLib.Vis.VisMain.GetInstance().get_Mode()); }, onDisappear: function () { phe.cnc.Util.detachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "ViewModeChange", ClientLib.Vis.ViewModeChange, this, this.onViewModeChanged); phe.cnc.Util.detachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "SelectionChange", ClientLib.Vis.SelectionChange, this, this.onSelectionChange); phe.cnc.Util.detachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.onCurrentCityChange); phe.cnc.Util.detachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentChange", ClientLib.Data.CurrentCityChange, this, this.onCurrentCityChange); phe.cnc.base.Timer.getInstance().removeListener("uiTick", this.onTick, this); }, onViewModeChanged: function (oldViewMode, newViewMode) { if (oldViewMode !== newViewMode) { switch (newViewMode) { case ClientLib.Vis.Mode.City: this.title.setValue(this.tr("Selected building")); this.reset(); break; case ClientLib.Vis.Mode.DefenseSetup: this.title.setValue(this.tr("Selected defense unit")); this.reset(); break; case ClientLib.Vis.Mode.ArmySetup: this.title.setValue(this.tr("Selected army unit")); this.reset(); break; } } }, onSelectionChange: function (oldSelection, newSelection) { if (newSelection !== null) { var name, level; switch (newSelection.get_VisObjectType()) { case ClientLib.Vis.VisObject.EObjectType.CityBuildingType: this.Selection = newSelection; name = newSelection.get_BuildingName(); level = newSelection.get_BuildingLevel(); this.txtSelected.setValue(name + " (" + level + ")"); this.txtLevel.setMinimum(level + 1); this.txtLevel.setMaximum(level + 51); this.txtLevel.setValue(level + 1); this.txtLevel.setEnabled(true); this.btnLevel.setEnabled(true); this.onInput(); break; case ClientLib.Vis.VisObject.EObjectType.DefenseUnitType: case ClientLib.Vis.VisObject.EObjectType.ArmyUnitType: this.Selection = newSelection; name = newSelection.get_UnitName(); level = newSelection.get_UnitLevel(); this.txtSelected.setValue(name + " (" + level + ")"); this.txtLevel.setMinimum(level + 1); this.txtLevel.setMaximum(level + 51); this.txtLevel.setValue(level + 1); this.txtLevel.setEnabled(true); this.btnLevel.setEnabled(true); this.onInput(); break; } } }, onCurrentCityChange: function (oldCurrentCity, newCurrentCity) { if (oldCurrentCity !== newCurrentCity) { this.reset(); } }, getResTime: function (need, type) { var CurrentOwnCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); var Alliance = ClientLib.Data.MainData.GetInstance().get_Alliance(); need -= CurrentOwnCity.GetResourceCount(type); need = Math.max(0, need); var Con = CurrentOwnCity.GetResourceGrowPerHour(type); var Bonus = CurrentOwnCity.get_hasCooldown() ? 0 : CurrentOwnCity.GetResourceBonusGrowPerHour(type); var POI = CurrentOwnCity.get_IsGhostMode() ? 0 : Alliance.GetPOIBonusFromResourceType(type); return (need <= 0 ? 0 : need / (Con + Bonus + POI) * 3600); }, getUpgradeCostsToLevel: function (unit, newLevel) { var costs = null; if (unit !== null && newLevel > 0) { switch (unit.get_VisObjectType()) { case ClientLib.Vis.VisObject.EObjectType.CityBuildingType: if (newLevel > unit.get_BuildingLevel()) costs = ClientLib.API.City.GetInstance().GetUpgradeCostsForBuildingToLevel(unit.get_BuildingDetails(), newLevel); break; case ClientLib.Vis.VisObject.EObjectType.DefenseUnitType: if (newLevel > unit.get_UnitLevel()) costs = ClientLib.API.Defense.GetInstance().GetUpgradeCostsForUnitToLevel(unit.get_UnitDetails(), newLevel); break; case ClientLib.Vis.VisObject.EObjectType.ArmyUnitType: if (newLevel > unit.get_UnitLevel()) costs = ClientLib.API.Army.GetInstance().GetUpgradeCostsForUnitToLevel(unit.get_UnitDetails(), newLevel); break; } } return costs; }, reset: function () { this.Selection = null; this.txtSelected.setValue("-"); this.txtLevel.setMinimum(0); this.txtLevel.setMaximum(0); this.txtLevel.resetValue(); this.txtLevel.setEnabled(false); this.btnLevel.setEnabled(false); this.onInput(); }, onTick: function () { this.onInput(); }, onInput: function () { var costs = this.getUpgradeCostsToLevel(this.Selection, parseInt(this.txtLevel.getValue(), 10)); if (costs !== null) { for (var i = 0, Tib = 0, Cry = 0, Pow = 0, TibTime = 0, CryTime = 0, PowTime = 0; i < costs.length; i++) { var uCosts = costs[i]; switch (parseInt(uCosts.Type, 10)) { case ClientLib.Base.EResourceType.Tiberium: Tib += uCosts.Count; TibTime += this.getResTime(uCosts.Count, ClientLib.Base.EResourceType.Tiberium); break; case ClientLib.Base.EResourceType.Crystal: Cry += uCosts.Count; CryTime += this.getResTime(uCosts.Count, ClientLib.Base.EResourceType.Crystal); break; case ClientLib.Base.EResourceType.Power: Pow += uCosts.Count; PowTime += this.getResTime(uCosts.Count, ClientLib.Base.EResourceType.Power); break; } } this.resTiberium.setLabel(phe.cnc.gui.util.Numbers.formatNumbersCompact(Tib) + (TibTime > 0 ? " @ " + phe.cnc.Util.getTimespanString(TibTime) : "")); this.resTiberium.setToolTipText(phe.cnc.gui.util.Numbers.formatNumbers(Tib)); if (Tib === 0) this.resTiberium.exclude(); else this.resTiberium.show(); this.resChrystal.setLabel(phe.cnc.gui.util.Numbers.formatNumbersCompact(Cry) + (CryTime > 0 ? " @ " + phe.cnc.Util.getTimespanString(CryTime) : "")); this.resChrystal.setToolTipText(phe.cnc.gui.util.Numbers.formatNumbers(Cry)); if (Cry === 0) this.resChrystal.exclude(); else this.resChrystal.show(); this.resPower.setLabel(phe.cnc.gui.util.Numbers.formatNumbersCompact(Pow) + (PowTime > 0 ? " @ " + phe.cnc.Util.getTimespanString(PowTime) : "")); this.resPower.setToolTipText(phe.cnc.gui.util.Numbers.formatNumbers(Pow)); if (Pow === 0) this.resPower.exclude(); else this.resPower.show(); } else { this.resTiberium.setLabel("-"); this.resTiberium.resetToolTipText(); this.resTiberium.show(); this.resChrystal.setLabel("-"); this.resChrystal.resetToolTipText(); this.resChrystal.show(); this.resPower.setLabel("-"); this.resPower.resetToolTipText(); this.resPower.show(); } }, onUpgrade: function() { var newLevel = parseInt(this.txtLevel.getValue(), 10); if (newLevel > 0 && this.Selection !== null) { switch (this.Selection.get_VisObjectType()) { case ClientLib.Vis.VisObject.EObjectType.CityBuildingType: if (newLevel > this.Selection.get_BuildingLevel()) { ClientLib.API.City.GetInstance().UpgradeBuildingToLevel(this.Selection.get_BuildingDetails(), newLevel); this.onSelectionChange(null, this.Selection); } break; case ClientLib.Vis.VisObject.EObjectType.DefenseUnitType: if (newLevel > this.Selection.get_UnitLevel()) { ClientLib.API.Defense.GetInstance().UpgradeUnitToLevel(this.Selection.get_UnitDetails(), newLevel); this.onSelectionChange(null, this.Selection); } break; case ClientLib.Vis.VisObject.EObjectType.ArmyUnitType: if (newLevel > this.Selection.get_UnitLevel()) { ClientLib.API.Army.GetInstance().UpgradeUnitToLevel(this.Selection.get_UnitDetails(), newLevel); this.onSelectionChange(null, this.Selection); } break; } } } } }); qx.Class.define("Upgrade.Repairtime", { extend: qx.ui.container.Composite, construct: function () { try { qx.ui.container.Composite.call(this); this.set({ layout : new qx.ui.layout.VBox(5), padding: 5, decorator: "pane-light-opaque" }); this.add(this.title = new qx.ui.basic.Label(this.tr("tnf:repair points")).set({ alignX: "center", font: "font_size_14_bold" })); this.add(this.grid = new qx.ui.container.Composite(new qx.ui.layout.Grid())); this.grid.add(this.basRT = new qx.ui.basic.Atom("", "FactionUI/icons/icon_arsnl_base_buildings.png").set({toolTipText: this.tr("tnf:base")}), {row: 0, column: 0}); this.basRT.getChildControl("icon").set({ width: 18, height: 18, scale: true, alignY: "middle" }); this.grid.add(new qx.ui.basic.Label("").set({ alignX: "right", alignY: "middle" }), {row: 0, column: 2}); this.grid.add(new qx.ui.basic.Label("").set({ alignX: "right", alignY: "middle" }), {row: 0, column: 4}); this.grid.add(this.btnBuildings = new qx.ui.form.Button(null, "FactionUI/icons/icon_building_detail_upgrade.png").set({toolTipText: this.tr("tnf:toggle upgrade mode"), width: 25, maxHeight: 17, alignY: "middle", show: "icon", iconPosition: "top", appearance: "button-addpoints"}), {row: 0, column: 6}); this.btnBuildings.getChildControl("icon").set({width: 14, height: 14, scale: true}); this.btnBuildings.addListener("execute", function () { this.upgradeBuilding(ClientLib.Base.ETechName.Construction_Yard); }, this); this.grid.add(this.infRT = new qx.ui.basic.Atom("", "FactionUI/icons/icon_arsnl_off_squad.png").set({toolTipText: this.tr("tnf:infantry repair title")}), {row: 1, column: 0}); this.infRT.getChildControl("icon").set({ width: 18, height: 18, scale: true, alignY: "middle" }); this.grid.add(new qx.ui.basic.Label("").set({ alignX: "right", alignY: "middle" }), {row: 1, column: 2}); this.grid.add(new qx.ui.basic.Label("").set({ alignX: "right", alignY: "middle" }), {row: 1, column: 4}); this.grid.add(this.btnInfantry = new qx.ui.form.Button(null, "FactionUI/icons/icon_building_detail_upgrade.png").set({toolTipText: this.tr("tnf:toggle upgrade mode"), width: 25, maxHeight: 17, alignY: "middle", show: "icon", iconPosition: "top", appearance: "button-addpoints"}), {row: 1, column: 6}); this.btnInfantry.getChildControl("icon").set({width: 14, height: 14, scale: true}); this.btnInfantry.addListener("execute", function () { this.upgradeBuilding(ClientLib.Base.ETechName.Barracks); }, this); this.grid.add(this.vehRT = new qx.ui.basic.Atom("", "FactionUI/icons/icon_arsnl_off_vehicle.png").set({toolTipText: this.tr("tnf:vehicle repair title")}), {row: 2, column: 0}); this.vehRT.getChildControl("icon").set({ width: 18, height: 18, scale: true, alignY: "middle" }); this.grid.add(new qx.ui.basic.Label("").set({ alignX: "right", alignY: "middle" }), {row: 2, column: 2}); this.grid.add(new qx.ui.basic.Label("").set({ alignX: "right", alignY: "middle" }), {row: 2, column: 4}); this.grid.add(this.btnVehicle = new qx.ui.form.Button(null, "FactionUI/icons/icon_building_detail_upgrade.png").set({toolTipText: this.tr("tnf:toggle upgrade mode"), width: 25, maxHeight: 17, alignY: "middle", show: "icon", iconPosition: "top", appearance: "button-addpoints"}), {row: 2, column: 6}); this.btnVehicle.getChildControl("icon").set({width: 14, height: 14, scale: true}); this.btnVehicle.addListener("execute", function () { this.upgradeBuilding(ClientLib.Base.ETechName.Factory); }, this); this.grid.add(this.airRT = new qx.ui.basic.Atom("", "FactionUI/icons/icon_arsnl_off_plane.png").set({toolTipText: this.tr("tnf:aircraft repair title")}), {row: 3, column: 0}); this.airRT.getChildControl("icon").set({ width: 18, height: 18, scale: true, alignY: "middle" }); this.grid.add(new qx.ui.basic.Label("").set({ alignX: "right", alignY: "middle" }), {row: 3, column: 2}); this.grid.add(new qx.ui.basic.Label("").set({ alignX: "right", alignY: "middle" }), {row: 3, column: 4}); this.grid.add(this.btnAircraft = new qx.ui.form.Button(null, "FactionUI/icons/icon_building_detail_upgrade.png").set({toolTipText: this.tr("tnf:toggle upgrade mode"), width: 25, maxHeight: 17, alignY: "middle", show: "icon", iconPosition: "top", appearance: "button-addpoints"}), {row: 3, column: 6}); this.btnAircraft.getChildControl("icon").set({width: 14, height: 14, scale: true}); this.btnAircraft.addListener("execute", function () { this.upgradeBuilding(ClientLib.Base.ETechName.Airport); }, this); this.grid.getLayout().setRowFlex(0, 0); this.grid.getLayout().setRowFlex(1, 0); this.grid.getLayout().setRowFlex(2, 0); this.grid.getLayout().setRowFlex(3, 0); this.grid.getLayout().setColumnFlex(1, 200); this.grid.getLayout().setColumnFlex(3, 200); this.grid.getLayout().setColumnFlex(5, 200); this.addListener("appear", this.onAppear, this); this.addListener("disappear", this.onDisappear, this); } catch (e) { console.log("Error setting up Upgrade.Repairtime Constructor: "); console.log(e.toString()); } }, destruct: function () {}, members: { title: null, grid: null, btnBuildings: null, btnInfantry: null, btnVehicle: null, btnAircraft: null, onAppear: function () { phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.onCurrentCityChange); phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentChange", ClientLib.Data.CurrentCityChange, this, this.onCurrentCityChange); phe.cnc.base.Timer.getInstance().addListener("uiTick", this.onTick, this); this.getInfo(); }, onDisappear: function () { phe.cnc.Util.detachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.onCurrentCityChange); phe.cnc.Util.detachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentChange", ClientLib.Data.CurrentCityChange, this, this.onCurrentCityChange); phe.cnc.base.Timer.getInstance().removeListener("uiTick", this.onTick, this); }, onTick: function () { this.getInfo(); }, onCurrentCityChange: function (oldCurrentCity, newCurrentCity) { if (oldCurrentCity !== newCurrentCity) { this.getInfo(); } }, canUpgradeBuilding: function (ETechName) { var city = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); var building = city.get_CityBuildingsData().GetUniqueBuildingByTechName(ETechName); if (building) { var ResourceRequirements_Obj = ClientLib.Base.Util.GetUnitLevelResourceRequirements_Obj(building.get_CurrentLevel() + 1, building.get_UnitGameData_Obj()); return (building.get_CurrentDamage() === 0 && !city.get_IsLocked() && city.HasEnoughResources(ResourceRequirements_Obj)); } else return false; }, upgradeBuilding: function (ETechName) { var city = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); var building = city.get_CityBuildingsData().GetUniqueBuildingByTechName(ETechName); if (building) { ClientLib.Net.CommunicationManager.GetInstance().SendCommand("UpgradeBuilding", { cityid : city.get_Id(), posX : building.get_CoordX(), posY : building.get_CoordY() }, null, null, true); } }, getInfo: function () { try { var lvl, win, city = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); lvl = city.get_CityBuildingsData().GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Construction_Yard).get_CurrentLevel(); win = (city.get_CityBuildingsData().GetFullRepairTime(true) - city.get_CityBuildingsData().GetFullRepairTime(false)) * -1; this.grid.getLayout().getCellWidget(0, 0).setLabel("("+ lvl +")"); this.grid.getLayout().getCellWidget(0, 2).setValue(phe.cnc.Util.getTimespanString(city.get_CityBuildingsData().GetFullRepairTime())); this.grid.getLayout().getCellWidget(0, 4).setValue("-"+ phe.cnc.Util.getTimespanString(win)); if (city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Infantry, false) > 0) { lvl = city.get_CityBuildingsData().GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Barracks).get_CurrentLevel(); win = (city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Infantry, true) - city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Infantry, false)) * -1; this.grid.getLayout().getCellWidget(1, 0).setLabel("("+ lvl +")"); this.grid.getLayout().getCellWidget(1, 2).setValue(phe.cnc.Util.getTimespanString(city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Infantry, false))); this.grid.getLayout().getCellWidget(1, 4).setValue("-"+ phe.cnc.Util.getTimespanString(win)); this.grid.getLayout().setRowHeight(1, 18); } else { this.grid.getLayout().setRowHeight(1, 0); } if (city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Vehicle, false) > 0) { lvl = city.get_CityBuildingsData().GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Factory).get_CurrentLevel(); win = (city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Vehicle, true) - city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Vehicle, false)) * -1; this.grid.getLayout().getCellWidget(2, 0).setLabel("("+ lvl +")"); this.grid.getLayout().getCellWidget(2, 2).setValue(phe.cnc.Util.getTimespanString(city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Vehicle, false))); this.grid.getLayout().getCellWidget(2, 4).setValue("-"+ phe.cnc.Util.getTimespanString(win)); this.grid.getLayout().setRowHeight(2, 18); } else { this.grid.getLayout().setRowHeight(2, 0); } if (city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Aircraft, false) > 0) { lvl = city.get_CityBuildingsData().GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Airport).get_CurrentLevel(); win = (city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Aircraft, true) - city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Aircraft, false)) * -1; this.grid.getLayout().getCellWidget(3, 0).setLabel("("+ lvl +")"); this.grid.getLayout().getCellWidget(3, 2).setValue(phe.cnc.Util.getTimespanString(city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Aircraft, false))); this.grid.getLayout().getCellWidget(3, 4).setValue("-"+ phe.cnc.Util.getTimespanString(win)); this.grid.getLayout().setRowHeight(3, 18); } else { this.grid.getLayout().setRowHeight(3, 0); } if (this.canUpgradeBuilding(ClientLib.Base.ETechName.Construction_Yard)) this.btnBuildings.setEnabled(true); else this.btnBuildings.setEnabled(false); if (this.canUpgradeBuilding(ClientLib.Base.ETechName.Barracks)) this.btnInfantry.setEnabled(true); else this.btnInfantry.setEnabled(false); if (this.canUpgradeBuilding(ClientLib.Base.ETechName.Factory)) this.btnVehicle.setEnabled(true); else this.btnVehicle.setEnabled(false); if (this.canUpgradeBuilding(ClientLib.Base.ETechName.Airport)) this.btnAircraft.setEnabled(true); else this.btnAircraft.setEnabled(false); } catch (e) { console.log("Error in Upgrade.Repairtime.getInfo: "); console.log(e.toString()); } } } }); } function translation() { var localeManager = qx.locale.Manager.getInstance(); // Default language is english (en) // Available Languages are: ar,ce,cs,da,de,en,es,fi,fr,hu,id,it,nb,nl,pl,pt,ro,ru,sk,sv,ta,tr,uk // You can send me translations so I can include them in the Script. // German localeManager.addTranslation("de", { "Selected building": "Markiertes Gebäude", "All buildings": "Alle Gebäude", "Selected defense unit": "Markierte Abwehrstellung", "All defense units": "Alle Abwehrstellungen", "Selected army unit": "Markierte Armee-Einheit", "All army units": "Alle Armee-Einheiten" }); // Hungarian localeManager.addTranslation("hu", { "Selected building": "Kiválasztott létesítmény", "All buildings": "Összes létesítmény", "Selected defense unit": "Kiválasztott védelmi egység", "All defense units": "Minden védelmi egység", "Selected army unit": "Kiválasztott katonai egység", "All army units": "Minden katonai egység" }); // Russian localeManager.addTranslation("ru", { "Selected building": "Вывбранное здание", "All buildings": "Все здания", "Selected defense unit": "Выбранный оборонный юнит", "All defense units": "Все оборонные юниты", "Selected army unit": "Выделенный юнит атаки", "All army units": "Все юниты атаки" }); } function waitForGame() { try { if (typeof qx != 'undefined' && typeof qx.core != 'undfined' && typeof qx.core.Init != 'undefined') { var app = qx.core.Init.getApplication(); if (app.initDone === true) { try { console.log("WarChiefs - Tiberium Alliances Upgrade Base/Defense/Army: Loading"); translation(); createClasses(); Upgrade.getInstance(); console.log("WarChiefs - Tiberium Alliances Upgrade Base/Defense/Army: Loaded"); } catch (e) { console.log(e); } } else { window.setTimeout(waitForGame, 1000); } } else { window.setTimeout(waitForGame, 1000); } } catch (e) { console.log(e); } } window.setTimeout(waitForGame, 1000); }; var script = document.createElement("script"); var txt = injectFunction.toString(); script.innerHTML = "(" + txt + ")();"; script.type = "text/javascript"; document.getElementsByTagName("head")[0].appendChild(script); })(); // ==UserScript== // @version 1.7.6b+ // @name C&C:TA CNCOpt+ Link Button for SC + forgotten attacks // @namespace http://cncopt.com/ // @icon http://cncopt.com/favicon.ico // @description Creates a "CNCOpt+" button when selecting a base in Command & Conquer: Tiberium Alliances. The share button takes you to http://chertosha.com/cncoptplusFA.html and fills in the selected base information so you can simulate base growth. An extra click gets you the standard cncopt.com which includes target base offense units. // @include http*://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @include http*://*.cncopt.com/* // @include http*://cncopt.com/* // @include http*://chertosha.com/* // @grant GM_log // @grant GM_setValue // @grant GM_getValue // @grant GM_registerMenuCommand // @grant GM_xmlhttpRequest // @grant GM_updatingEnabled // @grant unsafeWindow // @contributor PythEch (http://http://userscripts.org/users/220246) // @contributor jerbri (http://userscripts.org/users/507954) // @contributor Der_Flake // ==/UserScript== /* 2015-02-01: Modified for use with forgotten attack worlds (crystal production not necessary to support defense)! 2015-01-15: Modified to connect to base growth simulator 2013-03-03: Special thanks to jerbri for fixing this up so it worked again! 2012-11-25: Special thanks to PythEch for fixing this up so it worked again! */ var scity = null; var tcity = null; var tbase = null; try { unsafeWindow.__cncopt_version = "1.7.6+"; (function () { var cncopt_main = function () { var defense_unit_map = { /* GDI Defense Units */"GDI_Wall": "w", "GDI_Cannon": "c", "GDI_Antitank Barrier": "t", "GDI_Barbwire": "b", "GDI_Turret": "m", "GDI_Flak": "f", "GDI_Art Inf": "r", "GDI_Art Air": "e", "GDI_Art Tank": "a", "GDI_Def_APC Guardian": "g", "GDI_Def_Missile Squad": "q", "GDI_Def_Pitbull": "p", "GDI_Def_Predator": "d", "GDI_Def_Sniper": "s", "GDI_Def_Zone Trooper": "z", /* Nod Defense Units */"NOD_Def_Antitank Barrier": "t", "NOD_Def_Art Air": "e", "NOD_Def_Art Inf": "r", "NOD_Def_Art Tank": "a", "NOD_Def_Attack Bike": "p", "NOD_Def_Barbwire": "b", "NOD_Def_Black Hand": "z", "NOD_Def_Cannon": "c", "NOD_Def_Confessor": "s", "NOD_Def_Flak": "f", "NOD_Def_MG Nest": "m", "NOD_Def_Militant Rocket Soldiers": "q", "NOD_Def_Reckoner": "g", "NOD_Def_Scorpion Tank": "d", "NOD_Def_Wall": "w", /* Forgotten Defense Units */"FOR_Wall": "w", "FOR_Barbwire_VS_Inf": "b", "FOR_Barrier_VS_Veh": "t", "FOR_Inf_VS_Inf": "g", "FOR_Inf_VS_Veh": "r", "FOR_Inf_VS_Air": "q", "FOR_Sniper": "n", "FOR_Mammoth": "y", "FOR_Veh_VS_Inf": "o", "FOR_Veh_VS_Veh": "s", "FOR_Veh_VS_Air": "u", "FOR_Turret_VS_Inf": "m", "FOR_Turret_VS_Inf_ranged": "a", "FOR_Turret_VS_Veh": "v", "FOR_Turret_VS_Veh_ranged": "d", "FOR_Turret_VS_Air": "f", "FOR_Turret_VS_Air_ranged": "e", "": "" }; var offense_unit_map = { /* GDI Offense Units */"GDI_APC Guardian": "g", "GDI_Commando": "c", "GDI_Firehawk": "f", "GDI_Juggernaut": "j", "GDI_Kodiak": "k", "GDI_Mammoth": "m", "GDI_Missile Squad": "q", "GDI_Orca": "o", "GDI_Paladin": "a", "GDI_Pitbull": "p", "GDI_Predator": "d", "GDI_Riflemen": "r", "GDI_Sniper Team": "s", "GDI_Zone Trooper": "z", /* Nod Offense Units */"NOD_Attack Bike": "b", "NOD_Avatar": "a", "NOD_Black Hand": "z", "NOD_Cobra": "r", "NOD_Commando": "c", "NOD_Confessor": "s", "NOD_Militant Rocket Soldiers": "q", "NOD_Militants": "m", "NOD_Reckoner": "k", "NOD_Salamander": "l", "NOD_Scorpion Tank": "o", "NOD_Specter Artilery": "p", "NOD_Venom": "v", "NOD_Vertigo": "t", "": "" }; function findTechLayout(city) { for (var k in city) { //console.log(typeof(city[k]), "1.city[", k, "]", city[k]) if ((typeof (city[k]) == "object") && city[k] && 0 in city[k] && 8 in city[k]) { if ((typeof (city[k][0]) == "object") && city[k][0] && city[k][0] && 0 in city[k][0] && 15 in city[k][0]) { if ((typeof (city[k][0][0]) == "object") && city[k][0][0] && "BuildingIndex" in city[k][0][0]) { return city[k]; } } } } return null; } function findBuildings(city) { var cityBuildings = city.get_CityBuildingsData(); for (var k in cityBuildings) { if (PerforceChangelist >= 376877) { if ((typeof (cityBuildings[k]) === "object") && cityBuildings[k] && "d" in cityBuildings[k] && "c" in cityBuildings[k] && cityBuildings[k].c > 0) { return cityBuildings[k].d; } } else { if ((typeof (cityBuildings[k]) === "object") && cityBuildings[k] && "l" in cityBuildings[k]) { return cityBuildings[k].l; } } } } function isOffenseUnit(unit) { return (unit.get_UnitGameData_Obj().n in offense_unit_map); } function isDefenseUnit(unit) { return (unit.get_UnitGameData_Obj().n in defense_unit_map); } function getUnitArrays(city) { var ret = []; for (var k in city) { if ((typeof (city[k]) == "object") && city[k]) { for (var k2 in city[k]) { if (PerforceChangelist >= 376877) { if ((typeof (city[k][k2]) == "object") && city[k][k2] && "d" in city[k][k2]) { var lst = city[k][k2].d; if ((typeof (lst) == "object") && lst) { for (var i in lst) { if (typeof (lst[i]) == "object" && lst[i] && "get_CurrentLevel" in lst[i]) { ret.push(lst); } } } } } else { if ((typeof (city[k][k2]) == "object") && city[k][k2] && "l" in city[k][k2]) { var lst = city[k][k2].l; if ((typeof (lst) == "object") && lst) { for (var i in lst) { if (typeof (lst[i]) == "object" && lst[i] && "get_CurrentLevel" in lst[i]) { ret.push(lst); } } } } } } } } return ret; } function getDefenseUnits(city) { var arr = getUnitArrays(city); for (var i = 0; i < arr.length; ++i) { for (var j in arr[i]) { if (isDefenseUnit(arr[i][j])) { return arr[i]; } } } return []; } function getOffenseUnits(city) { var arr = getUnitArrays(city); for (var i = 0; i < arr.length; ++i) { for (var j in arr[i]) { if (isOffenseUnit(arr[i][j])) { return arr[i]; } } } return []; } function cncopt_create() { console.log("CNCOpt Link Button v" + window.__cncopt_version + " loaded"); var cncopt = { selected_base: null, keymap: { /* GDI Buildings */"GDI_Accumulator": "a", "GDI_Refinery": "r", "GDI_Trade Center": "u", "GDI_Silo": "s", "GDI_Power Plant": "p", "GDI_Construction Yard": "y", "GDI_Airport": "d", "GDI_Barracks": "b", "GDI_Factory": "f", "GDI_Defense HQ": "q", "GDI_Defense Facility": "w", "GDI_Command Center": "e", "GDI_Support_Art": "z", "GDI_Support_Air": "x", "GDI_Support_Ion": "i", /* Forgotten Buildings */"FOR_Silo": "s", "FOR_Refinery": "r", "FOR_Tiberium Booster": "b", "FOR_Crystal Booster": "v", "FOR_Trade Center": "u", "FOR_Defense Facility": "w", "FOR_Construction Yard": "y", "FOR_Harvester_Tiberium": "h", "FOR_Defense HQ": "q", "FOR_Harvester_Crystal": "n", /* Nod Buildings */"NOD_Refinery": "r", "NOD_Power Plant": "p", "NOD_Harvester": "h", "NOD_Construction Yard": "y", "NOD_Airport": "d", "NOD_Trade Center": "u", "NOD_Defense HQ": "q", "NOD_Barracks": "b", "NOD_Silo": "s", "NOD_Factory": "f", "NOD_Harvester_Crystal": "n", "NOD_Command Post": "e", "NOD_Support_Art": "z", "NOD_Support_Ion": "i", "NOD_Accumulator": "a", "NOD_Support_Air": "x", "NOD_Defense Facility": "w", //"NOD_Tech Lab": "", //"NOD_Recruitment Hub": "X", //"NOD_Temple of Nod": "X", /* GDI Defense Units */"GDI_Wall": "w", "GDI_Cannon": "c", "GDI_Antitank Barrier": "t", "GDI_Barbwire": "b", "GDI_Turret": "m", "GDI_Flak": "f", "GDI_Art Inf": "r", "GDI_Art Air": "e", "GDI_Art Tank": "a", "GDI_Def_APC Guardian": "g", "GDI_Def_Missile Squad": "q", "GDI_Def_Pitbull": "p", "GDI_Def_Predator": "d", "GDI_Def_Sniper": "s", "GDI_Def_Zone Trooper": "z", /* Nod Defense Units */"NOD_Def_Antitank Barrier": "t", "NOD_Def_Art Air": "e", "NOD_Def_Art Inf": "r", "NOD_Def_Art Tank": "a", "NOD_Def_Attack Bike": "p", "NOD_Def_Barbwire": "b", "NOD_Def_Black Hand": "z", "NOD_Def_Cannon": "c", "NOD_Def_Confessor": "s", "NOD_Def_Flak": "f", "NOD_Def_MG Nest": "m", "NOD_Def_Militant Rocket Soldiers": "q", "NOD_Def_Reckoner": "g", "NOD_Def_Scorpion Tank": "d", "NOD_Def_Wall": "w", /* Forgotten Defense Units */"FOR_Wall": "w", "FOR_Barbwire_VS_Inf": "b", "FOR_Barrier_VS_Veh": "t", "FOR_Inf_VS_Inf": "g", "FOR_Inf_VS_Veh": "r", "FOR_Inf_VS_Air": "q", "FOR_Sniper": "n", "FOR_Mammoth": "y", "FOR_Veh_VS_Inf": "o", "FOR_Veh_VS_Veh": "s", "FOR_Veh_VS_Air": "u", "FOR_Turret_VS_Inf": "m", "FOR_Turret_VS_Inf_ranged": "a", "FOR_Turret_VS_Veh": "v", "FOR_Turret_VS_Veh_ranged": "d", "FOR_Turret_VS_Air": "f", "FOR_Turret_VS_Air_ranged": "e", /* GDI Offense Units */"GDI_APC Guardian": "g", "GDI_Commando": "c", "GDI_Firehawk": "f", "GDI_Juggernaut": "j", "GDI_Kodiak": "k", "GDI_Mammoth": "m", "GDI_Missile Squad": "q", "GDI_Orca": "o", "GDI_Paladin": "a", "GDI_Pitbull": "p", "GDI_Predator": "d", "GDI_Riflemen": "r", "GDI_Sniper Team": "s", "GDI_Zone Trooper": "z", /* Nod Offense Units */"NOD_Attack Bike": "b", "NOD_Avatar": "a", "NOD_Black Hand": "z", "NOD_Cobra": "r", "NOD_Commando": "c", "NOD_Confessor": "s", "NOD_Militant Rocket Soldiers": "q", "NOD_Militants": "m", "NOD_Reckoner": "k", "NOD_Salamander": "l", "NOD_Scorpion Tank": "o", "NOD_Specter Artilery": "p", "NOD_Venom": "v", "NOD_Vertigo": "t", "<last>": "." }, make_sharelink: function () { try { var selected_base = cncopt.selected_base; var city_id = selected_base.get_Id(); var city = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(city_id); var own_city = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); var alliance = ClientLib.Data.MainData.GetInstance().get_Alliance(); var server = ClientLib.Data.MainData.GetInstance().get_Server(); var doLinkCity = (city.get_CityFaction() > 2 ? own_city.get_CityFaction() : city.get_CityFaction()); var doCity = (city.get_CityFaction() > 2 ? own_city : city); tbase = selected_base; tcity = city; scity = own_city; //console.log("Target City: ", city); //console.log("Own City: ", own_city); //var link = "http://cncopt.com/?map="; var link = "http://chertosha.com/cncoptplusFA.html??cncoptt=http://cncopt.com/?map="; link += "3|"; /* link version */ switch (city.get_CityFaction()) { case 1: /* GDI */ link += "G|"; break; case 2: /* NOD */ link += "N|"; break; case 3: /* FOR faction - unseen, but in GAMEDATA */ case 4: /* Forgotten Bases */ case 5: /* Forgotten Camps */ case 6: /* Forgotten Outposts */ link += "F|"; break; default: console.log("cncopt: Unknown faction: " + city.get_CityFaction()); link += "E|"; break; } //switch (own_city.get_CityFaction()) { switch (doLinkCity) { case 1: /* GDI */ link += "G|"; break; case 2: /* NOD */ link += "N|"; break; case 3: /* FOR faction - unseen, but in GAMEDATA */ case 4: /* Forgotten Bases */ case 5: /* Forgotten Camps */ case 6: /* Forgotten Outposts */ link += "F|"; break; default: console.log("cncopt: Unknown faction: " + own_city.get_CityFaction()); link += "E|"; break; } link += city.get_PosX() + "_" + city.get_PosY() + "_" + city.get_Name()+"|"; defense_units = [] for (var i = 0; i < 20; ++i) { var col = []; for (var j = 0; j < 9; ++j) { col.push(null); } defense_units.push(col) } var defense_unit_list = getDefenseUnits(city); if (PerforceChangelist >= 376877) { for (var i in defense_unit_list) { var unit = defense_unit_list[i]; defense_units[unit.get_CoordX()][unit.get_CoordY() + 8] = unit; } } else { for (var i = 0; i < defense_unit_list.length; ++i) { var unit = defense_unit_list[i]; defense_units[unit.get_CoordX()][unit.get_CoordY() + 8] = unit; } } offense_units = [] for (var i = 0; i < 20; ++i) { var col = []; for (var j = 0; j < 9; ++j) { col.push(null); } offense_units.push(col) } //var offense_unit_list = getOffenseUnits(own_city); var offense_unit_list = getOffenseUnits(doCity); if (PerforceChangelist >= 376877) { for (var i in offense_unit_list) { var unit = offense_unit_list[i]; offense_units[unit.get_CoordX()][unit.get_CoordY() + 16] = unit; } } else { for (var i = 0; i < offense_unit_list.length; ++i) { var unit = offense_unit_list[i]; offense_units[unit.get_CoordX()][unit.get_CoordY() + 16] = unit; } } var techLayout = findTechLayout(city); var buildings = findBuildings(city); for (var i = 0; i < 20; ++i) { row = []; for (var j = 0; j < 9; ++j) { var spot = i > 16 ? null : techLayout[j][i]; var level = 0; var building = null; if (spot && spot.BuildingIndex >= 0) { building = buildings[spot.BuildingIndex]; level = building.get_CurrentLevel(); } var defense_unit = defense_units[j][i]; if (defense_unit) { level = defense_unit.get_CurrentLevel(); } var offense_unit = offense_units[j][i]; if (offense_unit) { level = offense_unit.get_CurrentLevel(); } if (level > 1) { link += level; } switch (i > 16 ? 0 : city.GetResourceType(j, i)) { case 0: if (building) { var techId = building.get_MdbBuildingId(); if (GAMEDATA.Tech[techId].n in cncopt.keymap) { link += cncopt.keymap[GAMEDATA.Tech[techId].n]; } else { console.log("cncopt [5]: Unhandled building: " + techId, building); link += "."; } } else if (defense_unit) { if (defense_unit.get_UnitGameData_Obj().n in cncopt.keymap) { link += cncopt.keymap[defense_unit.get_UnitGameData_Obj().n]; } else { console.log("cncopt [5]: Unhandled unit: " + defense_unit.get_UnitGameData_Obj().n); link += "."; } } else if (offense_unit) { if (offense_unit.get_UnitGameData_Obj().n in cncopt.keymap) { link += cncopt.keymap[offense_unit.get_UnitGameData_Obj().n]; } else { console.log("cncopt [5]: Unhandled unit: " + offense_unit.get_UnitGameData_Obj().n); link += "."; } } else { link += "."; } break; case 1: /* Crystal */ if (spot.BuildingIndex < 0) link += "c"; else link += "n"; break; case 2: /* Tiberium */ if (spot.BuildingIndex < 0) link += "t"; else link += "h"; break; case 4: /* Woods */ link += "j"; break; case 5: /* Scrub */ link += "h"; break; case 6: /* Oil */ link += "l"; break; case 7: /* Swamp */ link += "k"; break; default: console.log("cncopt [4]: Unhandled resource type: " + city.GetResourceType(j, i)); link += "."; break; } } } /* Tack on our alliance bonuses */ if (alliance && scity.get_AllianceId() == tcity.get_AllianceId()) { link += "|" + alliance.get_POITiberiumBonus(); link += "|" + alliance.get_POICrystalBonus(); link += "|" + alliance.get_POIPowerBonus(); link += "|" + alliance.get_POIInfantryBonus(); link += "|" + alliance.get_POIVehicleBonus(); link += "|" + alliance.get_POIAirBonus(); link += "|" + alliance.get_POIDefenseBonus(); } if (server.get_TechLevelUpgradeFactorBonusAmount() != 1.20) { link += "|newEconomy"; } //console.log(link); window.open(link, "_blank"); } catch (e) { console.log("cncopt [1]: ", e); } } }; if (!webfrontend.gui.region.RegionCityMenu.prototype.__cncopt_real_showMenu) { webfrontend.gui.region.RegionCityMenu.prototype.__cncopt_real_showMenu = webfrontend.gui.region.RegionCityMenu.prototype.showMenu; } var check_ct = 0; var check_timer = null; var button_enabled = 123456; /* Wrap showMenu so we can inject our Sharelink at the end of menus and * sync Base object to our cncopt.selected_base variable */ webfrontend.gui.region.RegionCityMenu.prototype.showMenu = function (selected_base) { try { var self = this; //console.log(selected_base); cncopt.selected_base = selected_base; if (this.__cncopt_initialized != 1) { this.__cncopt_initialized = 1; this.__cncopt_links = []; for (var i in this) { try { if (this[i] && this[i].basename == "Composite") { var link = new qx.ui.form.Button("CNCOpt+", "http://cncopt.com/favicon.ico"); link.addListener("execute", function () { var bt = qx.core.Init.getApplication(); bt.getBackgroundArea().closeCityInfo(); cncopt.make_sharelink(); }); this[i].add(link); this.__cncopt_links.push(link) } } catch (e) { console.log("cncopt [2]: ", e); } } } var tf = false; switch (selected_base.get_VisObjectType()) { case ClientLib.Vis.VisObject.EObjectType.RegionCityType: switch (selected_base.get_Type()) { case ClientLib.Vis.Region.RegionCity.ERegionCityType.Own: tf = true; break; case ClientLib.Vis.Region.RegionCity.ERegionCityType.Alliance: case ClientLib.Vis.Region.RegionCity.ERegionCityType.Enemy: tf = true; break; } break; case ClientLib.Vis.VisObject.EObjectType.RegionGhostCity: tf = false; console.log("cncopt: Ghost City selected.. ignoring because we don't know what to do here"); break; case ClientLib.Vis.VisObject.EObjectType.RegionNPCBase: tf = true; break; case ClientLib.Vis.VisObject.EObjectType.RegionNPCCamp: tf = true; break; } var orig_tf = tf; function check_if_button_should_be_enabled() { try { tf = orig_tf; var selected_base = cncopt.selected_base; var still_loading = false; if (check_timer != null) { clearTimeout(check_timer); } /* When a city is selected, the data for the city is loaded in the background.. once the * data arrives, this method is called again with these fields set, but until it does * we can't actually generate the link.. so this section of the code grays out the button * until the data is ready, then it'll light up. */ if (selected_base && selected_base.get_Id) { var city_id = selected_base.get_Id(); var city = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(city_id); //if (!city || !city.m_CityUnits || !city.m_CityUnits.m_DefenseUnits) { //console.log("City", city); //console.log("get_OwnerId", city.get_OwnerId()); if (!city || city.get_OwnerId() == 0) { still_loading = true; tf = false; } } else { tf = false; } if (tf != button_enabled) { button_enabled = tf; for (var i = 0; i < self.__cncopt_links.length; ++i) { self.__cncopt_links[i].setEnabled(tf); } } if (!still_loading) { check_ct = 0; } else { if (check_ct > 0) { check_ct--; check_timer = setTimeout(check_if_button_should_be_enabled, 100); } else { check_timer = null; } } } catch (e) { console.log("cncopt [3]: ", e); tf = false; } } check_ct = 50; check_if_button_should_be_enabled(); } catch (e) { console.log("cncopt [3]: ", e); } this.__cncopt_real_showMenu(selected_base); } } /* Nice load check (ripped from AmpliDude's LoU Tweak script) */ function cnc_check_if_loaded() { try { if (typeof qx != 'undefined') { a = qx.core.Init.getApplication(); // application if (a) { cncopt_create(); } else { window.setTimeout(cnc_check_if_loaded, 1000); } } else { window.setTimeout(cnc_check_if_loaded, 1000); } } catch (e) { if (typeof console != 'undefined') console.log(e); else if (window.opera) opera.postError(e); else GM_log(e); } } if (/commandandconquer\.com/i.test(document.domain)) window.setTimeout(cnc_check_if_loaded, 1000); } // injecting because we can't seem to hook into the game interface via unsafeWindow // (Ripped from AmpliDude's LoU Tweak script) var script_block = document.createElement("script"); txt = cncopt_main.toString(); script_block.innerHTML = "(" + txt + ")();"; script_block.type = "text/javascript"; if (/commandandconquer\.com/i.test(document.domain)) document.getElementsByTagName("head")[0].appendChild(script_block); })(); } catch (e) { GM_log(e); } // ==UserScript== // @name CnC: MHTools Tiberium Alliances Available Loot Summary + Info // @namespace MHTools.Loot // @description CROSS SERVERS Loot & troops & bases & distance info. // @author MrHIDEn based on Yaeger & Panavia code. Totaly recoded. // @grant none // @include http*://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @version 1.8.3 // ==/UserScript== (function () { var MHLootMain = function () { function MHToolsLootCreate() { //console.log('MHToolsLootCreate'); // Classes //======================================================= //Extending webfrontend.gui.options.OptionsPage with new ManagementOptionsPage function OptionsPage() { try { qx.Class.define("MHTools.OptionsPage", { type: 'singleton', extend: webfrontend.gui.options.OptionsPage, construct: function() { console.log('Create MHTools.OptionsPage at Loot+Info'); this.base(arguments); this.setLabel('MHTools'); this.extendOptionsWindow(); //Add Content var container = this.getContentContainer(); this.tabView = new qx.ui.tabview.TabView(); container.add(this.tabView);//, {left:40, top:40}); this.removeButtons(); this.addPageAbout(); console.log('MHTools: OptionsPage loaded.'); }, statics: { VERSION: '1.0.0', AUTHOR: 'MrHIDEn', CLASS: 'OptionsPage' }, members: { pageCreated: null, tabView: null, getTabView: function() { return this.tabView; }, addPage: function(name) { var c = this.tabView.getChildren(); this.tabView.remove(c[c.length-1]);//remove PageAbout var page = new qx.ui.tabview.Page(name); page.set({height:220}); this.tabView.add(page); this.addPageAbout(); return page; }, addPageAbout: function() { var page = new qx.ui.tabview.Page("About"); page.set({height:220}); this.tabView.add(page); page.setLayout(new qx.ui.layout.VBox()); page.add(new qx.ui.basic.Label("<b>MHTools</b>").set({rich: true}));//, textColor: red page.add(new qx.ui.basic.Label("Created: <span style='color:blue'>2012</span>").set({rich: true,marginLeft:10})); page.add(new qx.ui.basic.Label("Author: <span style='color:blue'><b>MrHIDEn</b></span>").set({rich: true,marginLeft:10})); page.add(new qx.ui.basic.Label("Email: <a href='mailto:mrhiden@outlook.com'>mrhiden@outlook.com</a>").set({rich: true,marginLeft:10})); page.add(new qx.ui.basic.Label("Public: <a href='https://userscripts.org/users/471241'>userscripts.org - MrHIDEn</a></br> ").set({rich: true,marginLeft:10})); page.add(new qx.ui.basic.Label("<b>Scripts:</b>").set({rich: true,marginTop:5})); page.add(new qx.ui.basic.Label("<a href='https://userscripts.org/scripts/show/137978'>Aviable Loot +Info</a>").set({rich: true,marginLeft:10})); page.add(new qx.ui.basic.Label("<a href='https://userscripts.org/scripts/show/135806'>Shortcuts +Coords</a>").set({rich: true,marginLeft:10})); page.add(new qx.ui.basic.Label("<b>Shorten Scripts:</b>").set({rich: true,marginTop:5})); page.add(new qx.ui.basic.Label("<a href='https://userscripts.org/scripts/show/136743'>Coords 500:500</a>").set({rich: true,marginLeft:10})); page.add(new qx.ui.basic.Label("<a href='https://userscripts.org/scripts/show/145657'>Pure Loot summary</a>").set({rich: true,marginLeft:10})); page.add(new qx.ui.basic.Label("<a href='https://userscripts.org/scripts/show/137955'>Login x9 + Logout</a>").set({rich: true,marginLeft:10})); }, removeButtons: function() { this.getChildren()[2].removeAll(); }, getContentContainer: function() { if(!this.contentCnt) { this.contentCnt = this.getChildren()[0].getChildren()[0]; } return this.contentCnt; }, extendOptionsWindow: function() { var self = this; if(!webfrontend.gui.options.OptionsWidget.prototype.baseShow) { webfrontend.gui.options.OptionsWidget.prototype.baseShow = webfrontend.gui.options.OptionsWidget.prototype.show; } webfrontend.gui.options.OptionsWidget.prototype.show = function() { try { var tabView = this.clientArea.getChildren()[0]; tabView.add(self); webfrontend.gui.options.OptionsWidget.prototype.show = webfrontend.gui.options.OptionsWidget.prototype.baseShow; self.pageCreated = true; this.show(); } catch (e) { console.warn("MHTools.OptionsPage.extendOptionsWindow: ", e); } }; } } }); } catch (e) { console.warn("qx.Class.define(MHTools.OptionsPage: ", e); } } //======================================================= try { qx.Class.define("MHTools.Loot", { type: 'singleton', extend: qx.core.Object, construct: function() { console.log('Create MHTools.Loot'); this.stats.src = 'http://goo.gl/m9I3B';//1.8.0 //this.base(arguments); for(var k in this.resPaths) { this.resImages.push(new qx.ui.basic.Image("webfrontend/ui/common/"+this.resPaths[k]).set({Scale:true,Width:16,Height:16})); } for(var k in this.troopPaths) { this.troopImages.push(new qx.ui.basic.Image("https://eaassets-a.akamaihd.net/cncalliancesgame/cdn/data/"+this.troopPaths[k]).set({Scale:true,Width:16,Height:16})); } //this.reloadList(); this.lootList.reloadList(); //console.log(this.lootList); // extend this.extendOwnBase(); this.extendAllianceBase(); this.extendForgottenCamp(); this.extendForgottenBase(); this.extendPlayerBase(); //this.extendOptionsWindow(); this.extendPOI(); this.extendHUB(); this.extendHUBServer(); this.extendRUIN(); this.extendSelectionChange(); this.addLootPage(); //bypass this.loadBypass(); //rdy console.log('MHTools: Loot+Info loaded.'); }, statics : { VERSION: '1.8.3', AUTHOR: 'MrHIDEn', CLASS: 'Loot', DATA: this.Data }, properties: { }, members : { // setttings settings: { showLoot: {v:true, d:true, l:'Shows Loot resources info'}, showTroops: {v:false, d:false, l:'Shows overall Hitpoints for Troops'}, showTroopsExtra: {v:false, d:false, l:'Shows Troops Hitpoints for Vehicles/Aircrafts/Infantry'}, showInfo: {v:true, d:true, l:'Shows HP/HC/DF/CY info'}, showColumnCondition: {v:false, d:false, l:'Shows your progress against DF/CY'}, showRepairTime: {v:true, d:true, l:'Shows Repair Times info for Enemy Base/Camp/Outpost'}, showAllyRepairTimeInfo: {v:true, d:true, l:'Shows Ally/Your Repair Times info'}, showLevels: {v:true, d:true, l:'Shows Levels of Base/Defence/Offence info'}, showColumnLetter: {v:false, d:false, l:'Shows columns letters for DF/CY position Ex A-1 or E-4. If \'false\' shows only 1 or 4'}, showDistance: {v:true, d:true, l:'Shows distance from selected base to the selected object'} }, // pictures stats: document.createElement('img'), resPaths: [ "icn_res_research_mission.png", "icn_res_tiberium.png", "icn_res_chrystal.png", "icn_res_dollar.png" ], resImages: [], troopPaths: [ "d8d4e71d9de051135a7f5baf1f799d77.png",//inf "af8d7527e441e1721ee8953d73287e9e.png",//veh "5f889719f06aad76f06d51863f8eb524.png",//stu "6962b667bd797fc2e9e74267e1b3e7c3.png" //air ], troopImages: [], // store v2 - compact //UNDERCONSTRUCTION lootList: { list: { l: [], max: 50,//na idx: 0,//na }, storeName: 'MHToolsLootList2', getIndex: function() {//in use var res = -1; try { var l = this.list.l; var id = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId(); for(i=0;i<this.list.max;i++) { if(typeof(l[i])=='undefined') continue; if(l[i]===null) continue; if(l[i].id == id) { res = i; break; } } } catch (e) { console.warn("save: ", e); } return res; }, reloadList: function() {//in use var S = ClientLib.Base.LocalStorage; var l; if (S.get_IsSupported()) l = S.GetItem(this.storeName); if(l!==null) this.list = l; console.log('MHTools: LootList reloaded/created'); }, save: function(d) {//in use try { var l = this.list.l; var id = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId(); var c = {id:id, Data:d}; var S = ClientLib.Base.LocalStorage; for(var i=0;i<this.list.max;i++) { if(typeof(l[i])=='undefined') continue; if(l[i]===null) continue; if(l[i].id == id) { // found l[i] = c; // JSON if (S.get_IsSupported()) S.SetItem(this.storeName, this.list); // done return; } } // new l[this.list.idx] = c; if(++this.list.idx >= this.list.max) this.list.idx = 0; // JSON if (S.get_IsSupported()) S.SetItem(this.storeName, this.list); } catch (e) { console.warn("save: ", e); } }, load: function() {//in use try { var id = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId(); var i = this.getIndex(); if(i>=0) return this.list.l[i]; return {id:id,Data:{}}; } catch (e) { console.warn("load: ", e); } }, store: function(k, d) {//in use try { var mem = this.load().Data; mem[k] = d; this.save(mem); } catch (e) { console.warn("store: ", e); } }, restore: function(k) {//?? not in use console.log('this.lootList.restore'); try { var mem = this.load().Data; if(typeof(mem[k])=='undefined') return 'undefined'; return mem[k]; } catch (e) { console.warn("restore: ", e); } } }, // store /* // list: [], // listStoreName: 'MHToolsLootList', // reloadList: function() { // var S = ClientLib.Base.LocalStorage; // var l; // if (S.get_IsSupported()) l = S.GetItem(this.listStoreName); // if(l!==null) this.list = l; // this.list.max = 50; // this.list.idx = 0; // for(var i=0;i<this.list.max;i++) { // this.list.idx = i; // if(typeof(this.list[i])=='undefined') break; // } // console.log('MHTools: LootList reloaded/created'); // }, // getIndex: function() { // var l = this.list; // var id = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId(); // //console.log('getIndex id=',id); // for(i=0;i<this.list.max;i++) { // if(typeof(l[i])=='undefined') continue; // if(l[i]===null) continue; // if(l[i].id == id) return i; // } // return -1; // }, // save: function(d) { // //TODO some problems with refreshing // try { // var l = this.list; // var id = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId(); // var c = {id:id, Data:d}; // var S = ClientLib.Base.LocalStorage; // for(var i=0;i<l.max;i++) { // if(typeof(l[i])=='undefined') continue; // if(l[i]===null) continue; // if(l[i].id == id) // { // // found // l[i] = c; // // JSON // if (S.get_IsSupported()) S.SetItem(this.listStoreName, l); // // done // return; // } // } // // new // l[l.idx] = c; // if(++l.idx >= l.max) l.idx = 0; // // JSON // if (S.get_IsSupported()) S.SetItem(this.listStoreName, l); // } catch (e) { // console.warn("save: ", e); // } // }, // load: function() { // try { // var l = this.list; // var id = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId(); // for(var i=0;i<l.max;i++) { // if(typeof(l[i])=='undefined') continue; // if(l[i]===null) continue; // if(l[i].id == id) return l[i]; // } // return {id:id,Data:{}}; // } catch (e) { // console.warn("load: ", e); // } // }, // store: function(k, d) { // try { // var mem = this.load().Data; // mem[k] = d; // this.save(mem); // } catch (e) { // console.warn("store: ", e); // } // }, // restore: function(k) {//?? not in use // try { // var mem = this.load().Data; // if(typeof(mem[k])=='undefined') return 'undefined'; // return mem[k]; // } catch (e) { // console.warn("restore: ", e); // } // }, */ // bases Data: {}, // display containers lootWindowPlayer: null, lootWindowBase: null, lootWindowCamp: null, lootWindowOwn: null, lootWindowAlly: null, lootWindowPOI: null, lootWindowRUIN: null, lootWindowHUBServer: null, //waiting: [1,'','.','..','...','...?'], waiting: [1,'>-','->','--','-<','<-','??'], Display: { troopsArray: [], lootArray: [], iconArrays: [], infoArrays: [], twoLineInfoArrays: [], distanceArray: [] }, // HELPERS kMG: function(v) { var t = [ '', 'k', 'M', 'G', 'T', 'P' ]; var i = 0; while (v > 1000 && i < t.length) { v = (v / 1000).toFixed(1); i++; } return v.toString().replace('.',',') + t[i]; }, numberFormat: function(val,fixed) { return val.toFixed(fixed).replace('.',','); }, hms: function(s) { var h = Math.floor(s/3600); s%=3600; var m = Math.floor(s/60); s%=60; var r = (h<10?"0"+h.toString():h.toString()) + ":"; r += (m<10?"0"+m.toString():m.toString()) + ":"; s = s.toFixed(0); r += (s<10?"0"+s.toString():s.toString()); return r; }, dhms: function(s) { var d = Math.floor(s/86400); s%=86400; var h = Math.floor(s/3600); s%=3600; var m = Math.floor(s/60); s%=60; var r = (d<1?"":d.toString() + ":"); r += (h<10?"0"+h.toString():h.toString()) + ":"; r += (m<10?"0"+m.toString():m.toString()) + ":"; s = s.toFixed(0); r += (s<10?"0"+s.toString():s.toString()); return r; }, dhms2: function(s) { var d = Math.floor(s/86400); s%=86400; var h = Math.floor(s/3600); s%=3600; var m = Math.floor(s/60); s%=60; var r = (d<1?"":d.toString() + "d ");// 3:01:23:45 r += (h<10?"0"+h.toString():h.toString()) + ":"; r += (m<10?"0"+m.toString():m.toString()) + ":"; s = s.toFixed(0); r += (s<10?"0"+s.toString():s.toString()) + ""; return r; }, hmsRT: function(city, type) { var nextLevelFlag = false; var s = city.get_CityUnitsData().GetRepairTimeFromEUnitGroup(type, nextLevelFlag); var h = Math.floor(s/3600); s%=3600; var m = Math.floor(s/60); s%=60; var r = (h<10?"0"+h.toString():h.toString()) + ":"; r += (m<10?"0"+m.toString():m.toString()) + ":"; r += (s<10?"0"+s.toString():s.toString()); return r; }, // BYPASS getBypass: function(c,d) { try { function getKeys(obj, d) { for (var k in obj) { var o = obj[k]; if (o === null) continue; if (typeof(o.c) == 'undefined') continue;//count if (o.c === 0) continue;//empty if (typeof(o.d) == 'undefined') continue;//data {} var ks = Object.keys(o.d); if (ks.length != o.c) continue; var u = o.d[ks[0]]; if(typeof(u) != 'object') continue; if(typeof(u.get_UnitLevelRepairRequirements) != 'function') continue; if(typeof(u.GetUnitGroupType) == 'undefined') { // buildings d.Keys.Buildings = k; //c.GetNumBuildings.toString()==return this.XUQAIB.YYZSYN().c; //YYZSYN()==return this.GBZDQJ; //==this.XUQAIB.GBZDQJ.c } else { // units 3-attack if(u.GetUnitGroupType()) { d.Keys.Offences = k; } else { // units 0-defend d.Keys.Defences = k; } } } if(typeof(d.Keys.Buildings)!='undefined') { //ClientLib.Data.CityBuildings.prototype.kBuildings = d.Keys.Buildings; //ClientLib.Data.CityBuildings.prototype.get_Buildings = function(){return this[this.kBuildings];}; ClientLib.Data.City.prototype.kBuildings = d.Keys.Buildings; ClientLib.Data.City.prototype.get_Buildings = function(){return this.get_CityBuildingsData()[this.kBuildings];}; } if(typeof(d.Keys.Offences)!='undefined') { //ClientLib.Data.CityUnits.prototype.kOffenseUnits = d.Keys.Offences; //ClientLib.Data.CityUnits.prototype.get_OffenseUnits = function(){return this[this.kOffenseUnits];}; ClientLib.Data.City.prototype.kOffenseUnits = d.Keys.Offences; ClientLib.Data.City.prototype.get_OffenseUnits = function(){return this.get_CityUnitsData()[this.kOffenseUnits];}; } if(typeof(d.Keys.Defences)!='undefined') { //ClientLib.Data.CityUnits.prototype.kDefenseUnits = d.Keys.Defences; //ClientLib.Data.CityUnits.prototype.get_DefenseUnits = function(){return this[this.kDefenseUnits];}; ClientLib.Data.City.prototype.kDefenseUnits = d.Keys.Defences; ClientLib.Data.City.prototype.get_DefenseUnits = function(){return this.get_CityUnitsData()[this.kDefenseUnits];}; } } if(typeof(d.Keys)=='undefined') d.Keys={}; getKeys(c.get_CityBuildingsData(), d); getKeys(c.get_CityUnitsData(), d); var cnt=Object.keys(d.Keys).length; if(cnt==3) { //console.log('MHTools.Loot Helpers are ready'); //console.log('MHTools.Loot Helpers are ready:',d.Keys.Buildings,d.Keys.Defences,d.Keys.Offences); console.log('MHTools.Loot Helpers are ready:'); console.log(d.Keys); delete d.Keys; this.getBypass = function(){return true;}; return true; } else console.log('#Keys(!=3): ',cnt); } catch (e) { console.warn("MHTools.Loot.",arguments.callee.name,': ', e); } //return d.Bypass.Rdy; return false; }, loadBypass: function(self) { try { if(typeof(self)=='undefined') self = this; var ac=ClientLib.Data.MainData.GetInstance().get_Cities().get_AllCities().d; if(Object.keys(ac).length<1) { window.setTimeout(self.loadBypass, 5000, self); // check again return; } for(k in ac) if(self.getBypass(ac[k],self.Data)) break; } catch (e) { console.warn("MHTools.Loot.",arguments.callee.name,': ', e); } }, getData: function(city) { try { var l = {}; if(!this.getBypass(city,this.Data)) return l; l.Buildings = city.get_Buildings(); l.Defences = city.get_DefenseUnits(); l.Offences = city.get_OffenseUnits(); l.rdy = true; } catch (e) { console.warn("MHTools.Loot.",arguments.callee.name,': ', e); } return l; }, loadBase: function() { try { if (typeof(this.Data.lastSelectedBaseId)=='undefined') this.Data.lastSelectedBaseId = -1;//, Bypass: {}}; var d = this.Data; d.selectedBaseId = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId(); d.selectedOwnBaseId = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCityId(); if (d.lastSelectedBaseId !== d.selectedBaseId) d.loaded = false; d.lastSelectedBaseId = d.selectedBaseId; d.IsOwnBase = d.selectedBaseId === d.selectedOwnBaseId; d.cc = ClientLib.Data.MainData.GetInstance().get_Cities(); //d.ec = d.cc.GetCity(d.selectedBaseId);// this is very nice function d.ec = d.cc.get_CurrentCity(); if(d.ec === null) return false; if(d.ec.get_CityBuildingsData() === null) return false; if(d.ec.get_CityUnitsData() === null) return false; d.oc = d.cc.get_CurrentOwnCity(); if(d.oc === null) return false; if(d.oc.get_CityBuildingsData() === null) return false; if(d.oc.get_CityUnitsData() === null) return false; d.ol = this.getData(d.oc); d.el = this.getData(d.ec);// Buildings Defence Offence if(typeof(d.ol)=='undefined') return false; if(typeof(d.el)=='undefined') return false; if(d.el.Buildings.c === 0) return false; if(d.ol.Buildings.c === 0) return false; //TEST //console.log('loadBase.el:',d.el); //console.log('loadBase.ol:',d.ol); d.loaded = true; return true; } catch (e) { console.warn("MHTools.Loot.",arguments.callee.name,': ', e); console.dir("MHTools.Loot.Data: ",this.Data); return false; } }, getImportants: function(list) { list.Support = {Condition: '-',Row: '-',Column: '-'}; list.CY = {Condition: '-',Row: '-',Column: '-'}; list.DF = {Condition: '-',Row: '-',Column: '-'}; if(!this.settings.showInfo.v) return; for (var j in list.Buildings.d) { var building = list.Buildings.d[j]; var mod = building.get_HitpointsPercent(); var id = building.get_MdbUnitId(); if(id >= 200 && id <= 205) { list.Support.Condition = 100*mod; list.Support.Row = 8-parseInt(building.get_CoordY()); list.Support.Column = building.get_CoordX(); } else { switch (id) { case 112: // CONSTRUCTION YARD case 151: case 177: list.CY.Condition = 100*mod; list.CY.Row = 8-parseInt(building.get_CoordY()); list.CY.Column = building.get_CoordX(); break; case 158: // DEFENSE FACILITY case 131: case 195: list.DF.Condition = 100*mod; list.DF.Row = 8-parseInt(building.get_CoordY()); list.DF.Column = building.get_CoordX(); break; default: break; } } } }, getLoots: function (ul,r) { if(typeof(r)=='undefined') r={}; //console.log('r',r); var t={1:'T',2:'C',3:'G',6:'RP',7:'RCB',8:'RCA',9:'RCI',10:'RCV'};//translate, ClientLib.Base.EResourceType.XXX for (var j in ul.d) { var u = ul.d[j];// unit/building //here are key infos about units ranges and behavior and more //console.log(u.get_UnitGameData_Obj().n,u.get_UnitGameData_Obj());// unit/building var p = u.get_HitpointsPercent();// 0-1 , 1 means 100% var cl = u.get_UnitLevelRepairRequirements();// EA API Resources/Repair Costs for (var i in cl) { var c = cl[i];//Requirement/Cost if(typeof(c)!='object') continue; var k = (typeof(t[c.Type])=='undefined')?c.Type:t[c.Type];//translate if possible if(typeof(r[k])=='undefined') r[k] = 0;//add branch r[k] += p * c.Count; } } return r; }, calcResources: function () { try { if (!this.settings.showLoot.v) return; if (!this.Data.loaded) return; this.Display.lootArray = []; var el = this.Data.el; var ec = this.Data.ec; var loots = {RP:0, T:0, C:0, G:0};//for getLoots this.getLoots(el.Buildings,loots); this.getLoots(el.Defences,loots); if(el.Offences.c>0) { var off = this.getLoots(el.Offences); //console.log('Offences: ',off); } this.Display.lootArray[0] = loots.RP; this.Display.lootArray[1] = loots.T; this.Display.lootArray[2] = loots.C; this.Display.lootArray[3] = loots.G; this.lootList.store('lootArray',this.Display.lootArray); } catch (e) { console.warn("MHTools.Loot.calcResources: ", e); console.dir("MHTools.Loot.~.Data:",this.Data); } }, calcTroops: function () { try { if (!this.settings.showTroops.v) return; if (!this.Data.loaded) return; var troops = [0, 0, 0, 0, 0]; var el = this.Data.el; // enemy defence units for (var j in el.Defences.d) { var unit = el.Defences.d[j]; var current_hp = unit.get_Health();//EA API troops[0] += current_hp; if (this.settings.showTroopsExtra.v) { switch (unit.get_UnitGameData_Obj().mt) {//keyTroop // TODO check .mt case ClientLib.Base.EUnitMovementType.Feet: troops[1] += current_hp; break; case ClientLib.Base.EUnitMovementType.Track: case ClientLib.Base.EUnitMovementType.Wheel: troops[2] += current_hp; break; case ClientLib.Base.EUnitMovementType.Structure: troops[3] += current_hp; break; case ClientLib.Base.EUnitMovementType.Air: case ClientLib.Base.EUnitMovementType.Air2: troops[4] += current_hp; break; } } } this.Display.troopsArray = troops; this.lootList.store('troopsArray',this.Display.troopsArray); } catch (e) { console.warn("MHTools.Loot.calcTroops: ", e); console.dir("MHTools.Loot.~.Data:",this.Data); } }, calcInfo: function () { this.Display.infoArrays = []; this.Display.twoLineInfoArrays = []; if (!this.Data.loaded) return; var hp; var t; //var cc = this.Data.cc; var oc = this.Data.oc; var ec = this.Data.ec; var ol = this.Data.ol; var el = this.Data.el; if(this.settings.showInfo.v) { try { var ohp=0, dhp=0; for (var k in ol.Offences.d) ohp += ol.Offences.d[k].get_Health();//own of units for (var k in el.Defences.d) dhp += el.Defences.d[k].get_Health();//ene df units // find CY & DF row/line this.getImportants(el); hp = {}; hp.name = '<b>Info</b> (HP,HC - D/O ratio. Row.)'; hp.lbs = ['HP:','HC:','DF:','CY:']; t = []; t.push(this.numberFormat(dhp/ohp, 2)); t.push(this.numberFormat(ec.get_TotalDefenseHeadCount()/oc.get_TotalOffenseHeadCount(), 2)); var abc = "ABCDEFGHI";//abc[column] if(this.settings.showColumnLetter.v) { if(el.DF !== undefined) {t.push(abc[el.DF.Column]+ '-' + el.DF.Row);} else { t.push('??');} if(el.CY !== undefined) {t.push(abc[el.CY.Column]+ '-' + el.CY.Row);} else { t.push('??');} } else { if(el.DF !== undefined) {t.push(el.DF.Row);} else { t.push('??');} if(el.CY !== undefined) {t.push(el.CY.Row);} else { t.push('??');} } hp.val = t; this.Display.infoArrays.push(hp); // store this.lootList.store('infoArrays',this.Display.infoArrays); } catch (e) { console.log("MHTools.Loot.calcInfo 1: ", e); } } if(this.settings.showColumnCondition.v) { try { var bl = el.Buildings.d; var dl = el.Defences.d; for(var k in bl) { var b = bl[k]; if(b.get_TechName() == ClientLib.Base.ETechName.Defense_Facility) df = b; if(b.get_TechName() == ClientLib.Base.ETechName.Construction_Yard) cy = b; } var tb; var tbhp; var cnt; var mi; var ma; var dc; // CY tb = cy; cnt = 0; tbhp = 0; dc = 1; mi = tb.get_CoordX() - dc; ma = tb.get_CoordX() + dc; // scan for(var k in bl) { var o = bl[k]; if(o.get_CoordX() >= mi && o.get_CoordX() <= ma) { if(o.get_CoordY() >= tb.get_CoordY()) { cnt++; tbhp += o.get_HitpointsPercent(); } } } for(var k in dl) { var o = dl[k]; //if(o.get_CoordX() == tb.get_CoordX()) { if(o.get_CoordX() >= mi && o.get_CoordX() <= ma) { if(o.get_CoordY() >= tb.get_CoordY()) { cnt++; tbhp += o.get_HitpointsPercent(); } } } tbhp = 100 * tbhp / cnt; var cyhp = tbhp; // DF tb = df; cnt = 0; tbhp = 0; dc = 1; mi = tb.get_CoordX() - dc; ma = tb.get_CoordX() + dc; for(var k in bl) { var o = bl[k]; if(o.get_CoordX() >= mi && o.get_CoordX() <= ma) { if(o.get_CoordY() >= tb.get_CoordY()) { cnt++; tbhp += o.get_HitpointsPercent(); } } } for(var k in dl) { var o = dl[k]; if(o.get_CoordX() >= mi && o.get_CoordX() <= ma) { if(o.get_CoordY() >= tb.get_CoordY()) { cnt++; tbhp += o.get_HitpointsPercent(); } } } tbhp = 100 * tbhp / cnt; var dfhp = tbhp; hp = {}; hp.name = '<b>CY & DF column HP [%]</b>'; hp.lbs = ['CY:','DF:']; t = []; t.push(this.numberFormat(cyhp, 0)); t.push(this.numberFormat(dfhp, 0)); hp.val = t; this.Display.infoArrays.push(hp); //this.Display.twoLineInfoArrays.push(hp); // store this.lootList.store('infoArrays',this.Display.infoArrays); } catch (e) { console.log("MHTools.Loot.calcInfo 2: ", e); } } if(this.settings.showRepairTime.v) { try { var a = oc.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Aircraft, false);//false // RT Defense var v = oc.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Vehicle, false);//false // RT Defense var i = oc.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Infantry, false);//false // RT Defense var m = Math.max(a,v,i); var aa = oc.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeAir); var av = oc.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeVeh); var ai = oc.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeInf); var am = Math.min(aa,av,ai); var ohp=0; //CHECK //my //for (var k in ol.Offences.d) ohp += ol.Offences.d[k].get_HitpointsPercent();//0-1 means 0-100% //ohp = 100.0 * ohp / ol.Offences.c; //console.log('Health',ohp,oc.GetOffenseConditionInPercent()); //ohp = this.numberFormat(ohp, 0); //ea ohp = oc.GetOffenseConditionInPercent(); var ool = this.numberFormat(oc.get_LvlOffense(), 1); //console.log('oc',oc,'oc.get_LvlOffense()',oc.get_LvlOffense()); hp = {}; hp.name = '<b>Repair time (Your offence)</b>'; hp.lbs = ['Maximum:','Available:','Health:','Level:']; t = []; t.push(this.hms(m)); t.push(this.hms(am)); t.push(ohp); t.push(ool); hp.val = t; //this.Display.infoArrays.push(hp); this.Display.twoLineInfoArrays.push(hp); // store this.lootList.store('twoLineInfoArrays',this.Display.twoLineInfoArrays); } catch (e) { console.log("MHTools.Loot.calcInfo 3: ", e); } } }, calcFriendlyInfo: function() { this.Display.twoLineInfoArrays = []; if(!this.settings.showLevels.v && !this.settings.showAllyRepairTimeInfo.v) return; try { if (!this.Data.loaded) return; //var cc = this.Data.cc; var oc = this.Data.oc; var ec = this.Data.ec; var ol = this.Data.ol; var el = this.Data.el; var IsOwn = this.Data.IsOwnBase; if(this.settings.showLevels.v) { var sd = ec.get_SupportData(); var sn; var sl; if(sd !== null) { sl = sd.get_Level(); sn = ec.get_SupportWeapon().dn; } hp = {}; hp.name = '<b>Levels</b>'; hp.lbs = ['Base:','Defence:','Offence:','Support:']; t = []; if(el.Buildings.c>0) t.push(this.numberFormat(ec.get_LvlBase(), 1)); else t.push('--'); if(el.Defences.c>0) t.push(this.numberFormat(ec.get_LvlDefense(), 1)); else t.push('--'); if(el.Offences.c>0) t.push(this.numberFormat(ec.get_LvlOffense(), 1)); else t.push('--'); if(sd !== null) t.push(this.numberFormat(sl, 1)); else t.push('--'); hp.val = t; this.Display.twoLineInfoArrays.push(hp); } if(this.settings.showAllyRepairTimeInfo.v) { var a = ec.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Aircraft, false);//false // RT Defense var v = ec.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Vehicle, false);//false // RT Defense var i = ec.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Infantry, false);//false // RT Defense var m = Math.max(a,v,i); var aa = ec.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeAir); var av = ec.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeVeh); var ai = ec.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeInf); var am = Math.min(aa,av,ai); var ofl; var ohp=0; if(el.Offences.c>0) { //my //for (var k in el.Offences.d) ohp += el.Offences.d[k].get_HitpointsPercent();//get_Health();//Health - hitpoints //ohp = 100.0 * ohp / el.Offences.c; //console.log('Health',ohp,ec.GetOffenseConditionInPercent()); //ohp = this.numberFormat(ohp, 0); //ea ohp = ec.GetOffenseConditionInPercent(); //ohp = ec.GetOffenseConditionInPercent();//GetOffenseConditionInPercent () ofl = this.numberFormat(ec.get_LvlOffense(), 1); //console.log('ec',ec,'ec.get_LvlOffense()',ec.get_LvlOffense()); } else { ohp = '---'; ofl = '---'; } hp = {}; hp.name = IsOwn?'<b>Repair time (Your offence)</b>':'<b>Repair time (Ally offence)</b>'; hp.lbs = ['Maximum:','Available:','Health:','Level:']; t = []; t.push(this.hms(m)); //t.push('---'); t.push(this.hms(am)); t.push(ohp); t.push(ofl); hp.val = t; this.Display.twoLineInfoArrays.push(hp); } //this.Display.twoLineInfoArrays = twoLineInfoArrays; this.lootList.store('twoLineInfoArrays',this.Display.twoLineInfoArrays); } catch (e) { console.warn("MHTools.Loot.calcFriendlyInfo: ", e); } }, calcDistance: function () { this.Display.distanceArray = []; if(!this.settings.showDistance.v) return; //console.log('calcDistance'); try { var visObject = ClientLib.Vis.VisMain.GetInstance().get_SelectedObject(); if (visObject != null)// && visObject.get_VisObjectType() == ClientLib.Vis.VisObject.EObjectType.RegionCityType) { //if (this.Data === null) this.Data = {}; var t = visObject.get_VisObjectType(); var LObjectType = []; for(k in ClientLib.Vis.VisObject.EObjectType) LObjectType[ClientLib.Vis.VisObject.EObjectType[k]] = k; //console.log('Vis Object Type:',t,', ',LObjectType[t]); var oc = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); switch (t) { /* RegionCityType RegionSuperWeaponType RegionTerrainType RegionMoveTarget RegionFreeSlotType RegionNPCBase RegionNPCCamp RegionPointOfInterest RegionRuin RegionGhostCity RegionNewPlayerSpot RegionHub */ case ClientLib.Vis.VisObject.EObjectType.RegionCityType: case ClientLib.Vis.VisObject.EObjectType.RegionNPCBase: case ClientLib.Vis.VisObject.EObjectType.RegionNPCCamp: case ClientLib.Vis.VisObject.EObjectType.RegionPointOfInterest: case ClientLib.Vis.VisObject.EObjectType.RegionRuin: //var city = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); //var pixelX = visObject.get_X(); //var pixelY = visObject.get_Y(); var ser = ClientLib.Data.MainData.GetInstance().get_Server(); var ecX = visObject.get_RawX(); var ecY = visObject.get_RawY(); var ocX = oc.get_X(); var ocY = oc.get_Y(); var cenX = ser.get_ContinentWidth() / 2; var cenY = ser.get_ContinentHeight() / 2; var dis = ClientLib.Base.Util.CalculateDistance(ocX, ocY, ecX, ecY); var cen = ClientLib.Base.Util.CalculateDistance(cenX, cenY, ecX, ecY); var cdt = oc.GetCityMoveCooldownTime(ecX,ecY);//cool down time var stp = dis / 20;//steps this.Data.Distance = dis; //console.log('Distance:',dis,'EMT:',this.dhms2(cdt),'Steps:',stp); hp = {}; hp.name = '<b>Movement</b>'; hp.lbs = ['Distance:','EMT:','Steps:','To center:']; t = []; t.push(dis); t.push(this.dhms2(cdt)); t.push(stp); t.push(cen); hp.val = t; this.Display.distanceArray.push(hp); //NOTE //ClientLib.Vis.VisMain.GetInstance().GetObjectFromPosition //ClientLib.Data.WorldSector.WorldObject GetObjectFromPosition (System.Int32 x ,System.Int32 y) //ClientLib.Vis.City.CityObject GetObjectFromPosition (System.Single x ,System.Single y) //ClientLib.Vis.Region.RegionObject GetObjectFromPosition (System.Single x ,System.Single y) //ClientLib.Vis.VisObject GetObjectFromPosition (System.Single x ,System.Single y) //ClientLib.Data.Hub GetObjectFromPosition (System.Int32 x ,System.Int32 y) break; default: break; } } //DISABLED this.lootList.store('distanceArray',this.Display.distanceArray); } catch (e) { console.warn("MHTools.Loot.calcDistance: ", e); } }, onSelectionChange: function(last,curr) { //return; try { // //TODO I rather move this to calcDistance and call it from extended widgets. // //ClientLib.Vis.SelectionChange //console.clear(); //console.log('onSelectionChange, curr:',curr); var visObject = ClientLib.Vis.VisMain.GetInstance().get_SelectedObject(); if (visObject != null) { var t = visObject.get_VisObjectType(); //ClientLib.Vis.VisObject.EObjectType var LObjectType = []; for(k in ClientLib.Vis.VisObject.EObjectType) LObjectType[ClientLib.Vis.VisObject.EObjectType[k]] = k; console.log('Vis Object Type:',t,', ',LObjectType[t]); //window.MHTools.visObject = visObject; this.Data.visObject = visObject; /* NOTE UnknownType CityBuildingType CityResourceFieldType CityWallType RegionCityType RegionSuperWeaponType RegionTerrainType BattlegroundUnit ArmyUnitType ArmyDismissArea DefenseUnitType DefenseTerrainFieldType RegionMoveTarget RegionFreeSlotType RegionNPCBase RegionNPCCamp RegionPointOfInterest RegionRuin RegionGhostCity RegionNewPlayerSpot DefenseTerrainFieldAdditionalSlosType DefenseOffScreenUnit WorldObject WorldMapMarker RegionHub */ switch (t) { /* NOTE RegionCityType RegionSuperWeaponType RegionTerrainType RegionMoveTarget RegionFreeSlotType RegionNPCBase RegionNPCCamp RegionPointOfInterest RegionRuin RegionGhostCity RegionNewPlayerSpot RegionHub */ // case ClientLib.Vis.VisObject.EObjectType.RegionCityType: // case ClientLib.Vis.VisObject.EObjectType.RegionNPCBase: // case ClientLib.Vis.VisObject.EObjectType.RegionNPCCamp: // case ClientLib.Vis.VisObject.EObjectType.RegionPointOfInterest: // case ClientLib.Vis.VisObject.EObjectType.RegionRuin: // this.calcDistance(); // break; // TEST case ClientLib.Vis.VisObject.EObjectType.RegionHub: //console.log('Vis Object Type:',t,', ',LObjectType[t],visObject); //console.log(visObject.get_BuildingName()); //window.visObject = visObject; break; // // TEST // case ClientLib.Vis.VisObject.EObjectType.DefenseUnitType: // console.log('Vis Object Type:',t,', ',LObjectType[t],visObject); // console.log(visObject.get_BuildingName()); // window.visObject = visObject; // break; // // TEST // case ClientLib.Vis.VisObject.EObjectType.CityBuildingType: // console.log('Vis Object Type:',t,', ',LObjectType[t],visObject); // console.log(visObject.get_BuildingName()); // window.visObject = visObject; // break; default: break; } } } catch (e) { console.warn('MHTools.Loot.onSelectionChange: ', e); } }, extendSelectionChange: function() { return;//disabled //webfrontend.Util.attachNetEvent(/*instance of object which calls the event*/, /*name of the event*/, /*type of the event*/, /*context object*/, /*callback function*/); webfrontend.Util.attachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "SelectionChange", ClientLib.Vis.SelectionChange, this, this.onSelectionChange); }, restoreDisplay: function() { //var idx = this.getIndex(); var idx = this.lootList.getIndex(); if(idx > -1) { var d = this.lootList.list.l[idx].Data; var da = this.Display.distanceArray; this.Display={}; for(var k in d) this.Display[k] = d[k]; this.Display.distanceArray = da; return true; } return false; }, // DISPLAY data addLoadingLabel: function(widget) { //console.log('addLoadingLabel'); try { widget.removeAll(); var r=0, c=0; var a; // DISTANCE //console.log('DISTANCE'); a = this.Display.distanceArray; if(typeof(a)!='undefined' && a.length>0) { for(var i in this.Display.distanceArray) { c=0; widget.add(new qx.ui.basic.Label(this.Display.distanceArray[i].name).set({width: 230, rich: true, allowGrowX: true}), { row: r++, column: c, colSpan: 6}); c=1; for(var j in this.Display.distanceArray[i].lbs) { widget.add(new qx.ui.basic.Label(this.Display.distanceArray[i].lbs[j]), {row: r, column: c}); widget.add(new qx.ui.basic.Label(this.Display.distanceArray[i].val[j]), {row: r+1, column: c}); c+=2; } r+=2; } } // AWAITING //console.log('AWAITING'); // a = this.Data.Distance; // if(typeof(a)!='undefined' && a<=10) { c=0; var w = this.waiting[this.waiting[0]]; if(++this.waiting[0] >= this.waiting.length) this.waiting[0]=1; //if (this.settings.showLoot.v) widget.add(new qx.ui.basic.Label('<b>Lootable Resources</b>').set({width: 230, rich: true, allowGrowX: true}), {row: r++,column: c, colSpan: 6}); widget.add(new qx.ui.basic.Label('Transmission ' + w).set({rich: true}), {row: r++,column: c, colSpan: 6});//, allowGrowX: true, colSpan: 6 // } else { // c=0; // widget.add(new qx.ui.basic.Label('<span style="color:yellow">Base is out of range.</span>').set({width: 230, rich: true, allowGrowX: true}), {row: r++,column: c, colSpan: 6});//, allowGrowX: true // } } catch (e) { console.warn('MHTools.Loot.addLoadingLabel: ', e); } }, addResourcesLabel: function(widget) { //console.log('addResourcesLabel'); try { widget.removeAll(); var r=0, c=0; var hp; var a; // DISTANCE a = this.Display.distanceArray; if(typeof(a)!='undefined' && a.length>0) { for(var i in this.Display.distanceArray) { c=0; widget.add(new qx.ui.basic.Label(this.Display.distanceArray[i].name).set({width: 200, rich: true, allowGrowX: true}), { row: r++, column: c, colSpan: 6}); c=1; for(var j in this.Display.distanceArray[i].lbs) { widget.add(new qx.ui.basic.Label(this.Display.distanceArray[i].lbs[j]), {row: r, column: c}); widget.add(new qx.ui.basic.Label(this.Display.distanceArray[i].val[j]), {row: r+1, column: c}); c+=2; } r+=2; } } // LOOT if (this.settings.showLoot.v) { a = this.Display.lootArray; if(typeof(a)!='undefined' && a.length>0) { hp = {}; hp.name = '<b>Lootable Resources</b>'; hp.img = this.resImages; t = []; t.push(this.Display.lootArray[0]);//Research 6 t.push(this.Display.lootArray[1]);//Tiberium 1 t.push(this.Display.lootArray[2]);//Crystal 2 t.push(this.Display.lootArray[3]);//Credits 3 hp.val = t; //iconArrays.push(hp); //store !! // draw icon's info c=0; widget.add(new qx.ui.basic.Label(hp.name).set({width: 200, rich: true}), { row: r++, column: c, colSpan: 6}); //console.log('A) i',i); for(var j in hp.val) { //console.log('B) i',i,'j',j); widget.add(hp.img[j], {row: r, column: c++}); widget.add(new qx.ui.basic.Label(this.kMG(hp.val[j])).set({textAlign:'left'}), {row: r, column: c++}); } r++; } } // TROOP if (this.settings.showTroops.v) { //to do a = this.Display.troopsArray; if(typeof(a)!='undefined' && a.length>0) { hp = {}; hp.name = '<b>Troop Strength</b>'; hp.img = this.troopImages; t = []; t.push(this.Display.troopsArray[0]); if (this.settings.showTroopsExtra.v) { t.push(this.Display.troopsArray[1]);//inf t.push(this.Display.troopsArray[2]);//veh t.push(this.Display.troopsArray[3]);//stu //t.push(this.Display.troopsArray[4]);//air } hp.val = t; // draw icon's info c=0; widget.add(new qx.ui.basic.Label(hp.name).set({width: 200, rich: true}), { row: r++, column: c, colSpan: 6}); widget.add(new qx.ui.basic.Label(this.kMG(hp.val[0])).set({textAlign:'left'}), {row: r, column: c++}); //console.log('A) i',i); c=2; for(var j=1;j<hp.val.length;j++) { //console.log('B) i',i,'j',j); widget.add(hp.img[j-1], {row: r,column: c++}); widget.add(new qx.ui.basic.Label(this.kMG(hp.val[j])).set({textAlign:'left'}), {row: r, column: c++}); } r++; } } // INFO a = this.Display.infoArrays; if(typeof(a)!='undefined' && a.length>0) { for(var i in this.Display.infoArrays) { c=0; widget.add(new qx.ui.basic.Label(this.Display.infoArrays[i].name).set({width: 200, rich: true}), { row: r++, column: c, colSpan: 6}); c=1; for(var j in this.Display.infoArrays[i].lbs) { widget.add(new qx.ui.basic.Label(this.Display.infoArrays[i].lbs[j]+' '+this.Display.infoArrays[i].val[j]), {row: r, column: c}); c+=2; } r++; } } // 2 lines INFO a = this.Display.twoLineInfoArrays; if(typeof(a)!='undefined' && a.length>0) { for(var i in this.Display.twoLineInfoArrays) { c=0; widget.add(new qx.ui.basic.Label(this.Display.twoLineInfoArrays[i].name).set({width: 200, rich: true}), { row: r++, column: c, colSpan: 6}); c=1; for(var j in this.Display.twoLineInfoArrays[i].lbs) { widget.add(new qx.ui.basic.Label(this.Display.twoLineInfoArrays[i].lbs[j]), {row: r, column: c}); widget.add(new qx.ui.basic.Label(this.Display.twoLineInfoArrays[i].val[j]), {row: r+1, column: c}); c+=2; } r+=2; } } } catch (e) { console.warn('MHTools.Loot.addResourcesLabel(): ', e); } }, addFriendlyLabel: function(widget) { //console.log('addFriendlyLabel'); try { widget.removeAll(); var a; var r=0, c=0; // DISTANCE a = this.Display.distanceArray; if(typeof(a)!='undefined' && a.length>0) { for(var i in this.Display.distanceArray) { c=0; widget.add(new qx.ui.basic.Label(this.Display.distanceArray[i].name).set({width: 200, rich: true}), { row: r++, column: c, colSpan: 6}); c=1; for(var j in this.Display.distanceArray[i].lbs) { widget.add(new qx.ui.basic.Label(this.Display.distanceArray[i].lbs[j]), {row: r, column: c}); widget.add(new qx.ui.basic.Label(this.Display.distanceArray[i].val[j]), {row: r+1, column: c}); c+=2; } r+=2; } } // 2 lines INFO a = this.Display.twoLineInfoArrays; if(typeof(a)!='undefined' && a.length>0) { c=0; for(var i in this.Display.twoLineInfoArrays) { c=0; widget.add(new qx.ui.basic.Label(this.Display.twoLineInfoArrays[i].name).set({width: 200, rich: true}), { row: r++, column: c, colSpan: 6}); c=1; for(var j in this.Display.twoLineInfoArrays[i].lbs) { widget.add(new qx.ui.basic.Label(this.Display.twoLineInfoArrays[i].lbs[j]), {row: r, column: c}); widget.add(new qx.ui.basic.Label(this.Display.twoLineInfoArrays[i].val[j]), {row: r+1, column: c}); c+=2; } r+=2; } } } catch (e) { console.warn('MHTools.Loot.addFriendlyLabel: ', e); } }, // EXTEND UI /* NOTE RegionCityMenu RegionCityFoundInfo RegionGhostStatusInfo RegionCityStatusInfo RegionNPCBaseStatusInfo RegionHubStatusInfo RegionPointOfInterestStatusInfo RegionCityStatusInfoEnemy RegionCityList RegionCityInfo RegionNewPlayerSpotStatusInfo RegionRuinStatusInfo RegionCityStatusInfoOwn RegionCitySupportInfo RegionCityStatusInfoAlliance RegionCityMoveInfo RegionNPCCampStatusInfo */ extendOwnBase: function() {// BASE - Own var self = this; if (!webfrontend.gui.region.RegionCityStatusInfoOwn.prototype.__mhloot_showLootOwnBase) { webfrontend.gui.region.RegionCityStatusInfoOwn.prototype.__mhloot_showLootOwnBase = webfrontend.gui.region.RegionCityStatusInfoOwn.prototype.onCitiesChange; } webfrontend.gui.region.RegionCityStatusInfoOwn.prototype.onCitiesChange = function () { try { if (!self.lootWindowOwn) { self.lootWindowOwn = new qx.ui.container.Composite(new qx.ui.layout.Grid(5, 5)); self.lootWindowOwn.setTextColor('yellow');//yellow white var w = webfrontend.gui.region.RegionCityStatusInfoOwn.getInstance(); w.add(self.lootWindowOwn); } //clear self.Display.distanceArray = []; if(self.loadBase()) { self.calcFriendlyInfo(); self.addFriendlyLabel(self.lootWindowOwn); } else { self.addLoadingLabel(self.lootWindowOwn); } } catch (e) { console.warn("MHTool.Loot.RegionCityStatusInfoOwn: ", e); } this.__mhloot_showLootOwnBase();// run base function } }, extendAllianceBase: function() {// BASE - Alliance var self = this; if (!webfrontend.gui.region.RegionCityStatusInfoAlliance.prototype.__mhloot_showLootAllianceBase) { webfrontend.gui.region.RegionCityStatusInfoAlliance.prototype.__mhloot_showLootAllianceBase = webfrontend.gui.region.RegionCityStatusInfoAlliance.prototype.onCitiesChange; }// ^inject webfrontend.gui.region.RegionCityStatusInfoAlliance.prototype.onCitiesChange = function () { //console.log('RegionCityStatusInfoAlliance:'); try { //todo wrap in function if (!self.lootWindowAlly) { self.lootWindowAlly = new qx.ui.container.Composite(new qx.ui.layout.Grid(5, 5)); self.lootWindowAlly.setTextColor('yellow');//yellow var w = webfrontend.gui.region.RegionCityStatusInfoAlliance.getInstance(); w.add(self.lootWindowAlly); } self.calcDistance(); if(self.loadBase()) { self.calcFriendlyInfo(); self.calcDistance(); self.addFriendlyLabel(self.lootWindowAlly); } else { self.addLoadingLabel(self.lootWindowAlly); } } catch (e) { console.warn("MHTools.Loot.RegionCityStatusInfoAlliance: ", e); } this.__mhloot_showLootAllianceBase(); } }, extendForgottenCamp: function() {// CAMP - Forgotten var self = this; if (!webfrontend.gui.region.RegionNPCCampStatusInfo.prototype.__mhloot_showLootNPCCamp) { webfrontend.gui.region.RegionNPCCampStatusInfo.prototype.__mhloot_showLootNPCCamp = webfrontend.gui.region.RegionNPCCampStatusInfo.prototype.onCitiesChange; } webfrontend.gui.region.RegionNPCCampStatusInfo.prototype.onCitiesChange = function () { //console.log('RegionNPCCampStatusInfo:'); try { if (!self.lootWindowCamp) { //TODO does it have , allowGrowX: true property? self.lootWindowCamp = new qx.ui.container.Composite(new qx.ui.layout.Grid(5, 5)); self.lootWindowCamp.setTextColor('white'); var widget = webfrontend.gui.region.RegionNPCCampStatusInfo.getInstance(); widget.add(self.lootWindowCamp); } self.calcDistance(); if (self.loadBase()) { self.calcResources(); self.calcTroops(); self.calcInfo(); self.addResourcesLabel(self.lootWindowCamp); } else { if(self.restoreDisplay()) { self.addResourcesLabel(self.lootWindowCamp); } else { self.addLoadingLabel(self.lootWindowCamp); } } } catch (e) { console.warn("MHTool.Loot.RegionNPCCampStatusInfo: ", e); } this.__mhloot_showLootNPCCamp(); } }, extendForgottenBase: function() {// BASE - Forgotten var self = this; if (!webfrontend.gui.region.RegionNPCBaseStatusInfo.prototype.__mhloot_showLootNPCBase) { webfrontend.gui.region.RegionNPCBaseStatusInfo.prototype.__mhloot_showLootNPCBase = webfrontend.gui.region.RegionNPCBaseStatusInfo.prototype.onCitiesChange; } webfrontend.gui.region.RegionNPCBaseStatusInfo.prototype.onCitiesChange = function () { //console.log('RegionNPCBaseStatusInfo:'); try { if (!self.lootWindowBase) { self.lootWindowBase = new qx.ui.container.Composite(new qx.ui.layout.Grid(5, 5)); self.lootWindowBase.setTextColor('white'); var widget = webfrontend.gui.region.RegionNPCBaseStatusInfo.getInstance(); widget.add(self.lootWindowBase); } self.calcDistance(); if (self.loadBase()) { self.calcResources(); self.calcTroops(); self.calcInfo(); self.addResourcesLabel(self.lootWindowBase); } else { if(self.restoreDisplay()) { self.addResourcesLabel(self.lootWindowBase); } else { self.addLoadingLabel(self.lootWindowBase); } } } catch (e) { console.warn("MHTool.Loot.RegionNPCBaseStatusInfo: ", e); } this.__mhloot_showLootNPCBase(); } }, extendPlayerBase: function() {// BASE - PvP var self = this; if (!webfrontend.gui.region.RegionCityStatusInfoEnemy.prototype.__mhloot_showLootPlayerBase) { webfrontend.gui.region.RegionCityStatusInfoEnemy.prototype.__mhloot_showLootPlayerBase = webfrontend.gui.region.RegionCityStatusInfoEnemy.prototype.onCitiesChange; } webfrontend.gui.region.RegionCityStatusInfoEnemy.prototype.onCitiesChange = function () { //console.log('RegionCityStatusInfoEnemy:'); try { if (!self.lootWindowPlayer) { self.lootWindowPlayer = new qx.ui.container.Composite(new qx.ui.layout.Grid(5, 5)); self.lootWindowPlayer.setTextColor('white'); var widget = webfrontend.gui.region.RegionCityStatusInfoEnemy.getInstance(); widget.add(self.lootWindowPlayer); } self.calcDistance(); if (self.loadBase()) { self.calcResources(); self.calcTroops(); self.calcInfo(); self.addResourcesLabel(self.lootWindowPlayer); } else { if(self.restoreDisplay()) { self.addResourcesLabel(self.lootWindowPlayer); } else { self.addLoadingLabel(self.lootWindowPlayer); } } } catch (e) { console.warn("MHTool.Loot.RegionCityStatusInfoEnemy: ", e); } this.__mhloot_showLootPlayerBase(); } }, extendPOI: function() {// POI var self = this; if (!webfrontend.gui.region.RegionPointOfInterestStatusInfo.prototype.__mhloot_showLootPOI) { webfrontend.gui.region.RegionPointOfInterestStatusInfo.prototype.__mhloot_showLootPOI = webfrontend.gui.region.RegionPointOfInterestStatusInfo.prototype.onCitiesChange; } webfrontend.gui.region.RegionPointOfInterestStatusInfo.prototype.onCitiesChange = function () { //console.log('RegionPointOfInterestStatusInfo:'); try { if (!self.lootWindowPOI) { self.lootWindowPOI = new qx.ui.container.Composite(new qx.ui.layout.Grid(5, 5)); self.lootWindowPOI.setTextColor('white'); var widget = webfrontend.gui.region.RegionPointOfInterestStatusInfo.getInstance(); widget.add(self.lootWindowPOI); } //clear self.Display.lootArray = []; self.Display.troopsArray = []; self.Display.infoArrays = []; self.Display.twoLineInfoArrays = []; self.calcDistance(); self.addResourcesLabel(self.lootWindowPOI); } catch (e) { console.warn("MHTool.Loot.RegionPointOfInterestStatusInfo: ", e); } this.__mhloot_showLootPOI(); } }, extendHUB: function() {// HUB var self = this; if (!webfrontend.gui.region.RegionHubStatusInfo.prototype.__mhloot_showLootHUB) { webfrontend.gui.region.RegionHubStatusInfo.prototype.__mhloot_showLootHUB = webfrontend.gui.region.RegionHubStatusInfo.prototype.onCitiesChange; } webfrontend.gui.region.RegionHubStatusInfo.prototype.onCitiesChange = function () { console.log('RegionHubStatusInfo:'); try { if (!self.lootWindowHUB) { self.lootWindowHUB = new qx.ui.container.Composite(new qx.ui.layout.Grid(5, 5)); self.lootWindowHUB.setTextColor('white'); var widget = webfrontend.gui.region.RegionHubStatusInfo.getInstance(); widget.add(self.lootWindowHUB); } //clear self.Display.lootArray = []; self.Display.troopsArray = []; self.Display.infoArrays = []; self.Display.twoLineInfoArrays = []; self.calcDistance(); self.addResourcesLabel(self.lootWindowHUB); } catch (e) { console.warn("MHTool.Loot.RegionHubStatusInfo: ", e); } this.__mhloot_showLootHUB(); } }, extendHUBServer: function() { var self = this; if (!webfrontend.gui.region.RegionHubServerStatusInfo.prototype.__mhloot_showLootHUB) { webfrontend.gui.region.RegionHubServerStatusInfo.prototype.__mhloot_showLootHUB = webfrontend.gui.region.RegionHubServerStatusInfo.prototype.onCitiesChange; } webfrontend.gui.region.RegionHubServerStatusInfo.prototype.onCitiesChange = function () { console.log('RegionHubServerStatusInfo:'); try { if (!self.lootWindowHUBServer) { self.lootWindowHUBServer = new qx.ui.container.Composite(new qx.ui.layout.Grid(5, 5)); self.lootWindowHUBServer.setTextColor('white'); var widget = webfrontend.gui.region.RegionHubServerStatusInfo.getInstance(); widget.add(self.lootWindowHUBServer); } //clear self.Display.lootArray = []; self.Display.troopsArray = []; self.Display.infoArrays = []; self.Display.twoLineInfoArrays = []; self.calcDistance(); self.addResourcesLabel(self.lootWindowHUBServer); } catch (e) { console.warn("MHTool.Loot.RegionHubStatusInfo: ", e); } this.__mhloot_showLootHUB(); } }, extendRUIN: function() {// RUIN var self = this; if (!webfrontend.gui.region.RegionRuinStatusInfo.prototype.__mhloot_showLootRUIN) { webfrontend.gui.region.RegionRuinStatusInfo.prototype.__mhloot_showLootRUIN = webfrontend.gui.region.RegionRuinStatusInfo.prototype.onCitiesChange; } webfrontend.gui.region.RegionRuinStatusInfo.prototype.onCitiesChange = function () { //console.log('RegionRuinStatusInfo:'); try { if (!self.lootWindowRUIN) { self.lootWindowRUIN = new qx.ui.container.Composite(new qx.ui.layout.Grid(5, 5)); self.lootWindowRUIN.setTextColor('white'); var widget = webfrontend.gui.region.RegionRuinStatusInfo.getInstance(); widget.add(self.lootWindowRUIN); } //clear self.Display.lootArray = []; self.Display.troopsArray = []; self.Display.infoArrays = []; self.Display.twoLineInfoArrays = []; self.calcDistance(); self.addResourcesLabel(self.lootWindowRUIN); } catch (e) { console.warn("MHTool.Loot.RegionRuinStatusInfo: ", e); } this.__mhloot_showLootRUIN(); } }, // OPTIONS optionsTab: null, optionsPage: null, btnApply: null, optionsStoreName: 'MHToolLootOptions', addLootPage: function() { //console.log('addLootPage'); try { if(!MHTools.OptionsPage) OptionsPage(); if(!this.optionsTab) { //Create Tab this.optionsTab = MHTools.OptionsPage.getInstance(); } this.optionsPage = this.optionsTab.addPage("Loot"); this.optionsPage.setLayout(new qx.ui.layout.VBox()); // ... this.optionsPage.add(new qx.ui.basic.Label("<b>Options:</b></br>").set({rich: true}));//, textColor: red var i = 0; for(var k in this.settings) { this.settings[k].cb = new qx.ui.form.CheckBox(this.settings[k].l).set({ value: this.settings[k].v, paddingLeft: 10 }); this.settings[k].cb.addListener("execute", this.optionsChanged, this); this.optionsPage.add(this.settings[k].cb);//, {row:1+i++, column:3}); } //typeGet //this.optionsPage.add(new qx.ui.basic.Label("<b>Obf:"+this.typeGet()+"</b>").set({rich: true}));//, textColor: red // container.add(new qx.ui.core.Spacer(50)); this.loadOptions(); this.addButtons(); } catch (e) { console.warn("MHTool.Loot.addLootPage: ", e); } }, addButtons: function() { try { this.btnApply = new qx.ui.form.Button("Apply"); this.btnApply.set({ width:150, height:30, toolTipText: "Apply changes.", allowGrowX:false, enabled:false});//, marginTop:20}); var c = new qx.ui.container.Composite(new qx.ui.layout.HBox(0,'right')); c.setMarginTop(20); c.add(this.btnApply); this.optionsPage.add(c); this.btnApply.addListener("execute", this.applyOptions, this); this.btnApply.setEnabled(false); } catch (e) { console.warn("MHTool.Loot.addButtons: ", e); } }, optionsChanged: function() { var c = false; for(var k in this.settings) { c = c || (this.settings[k].v != this.settings[k].cb.getValue()); } this.btnApply.setEnabled(c); }, applyOptions: function(e) { //console.log("applyOptions e:",e); this.saveOptions(); this.btnApply.setEnabled(false); }, saveOptions: function() { var c = {}; var i = 0; for(var k in this.settings) { c[k] = this.settings[k].cb.getValue(); this.settings[k].v = c[k]; } var S = ClientLib.Base.LocalStorage; if (S.get_IsSupported()) S.SetItem(this.optionsStoreName, c); }, loadOptions: function() { try { var c = {}; var S = ClientLib.Base.LocalStorage; if (S.get_IsSupported()) c = S.GetItem(this.optionsStoreName); //console.log('loadOptions c:',c); if(c===null) c = {}; var i = 0; for(var k in this.settings) { if(typeof(c[k])!='undefined') { this.settings[k].cb.setValue(c[k]); this.settings[k].v = c[k]; } else { this.settings[k].cb.setValue(this.settings[k].d); this.settings[k].v = this.settings[k].d; } } //console.log('loadOptions settings:',this.settings); } catch (e) { console.warn("MHTool.Loot.loadOptions: ", e); } } }//members }); } catch (e) { console.warn("qx.Class.define(MHTools.Loot: ", e); } //======================================================= // START MHTools.Loot.getInstance(); }//function MHToolsLootCreate //======================================================= function LoadExtension() { try { if (typeof(qx) != 'undefined') { //if (qx.core.Init.getApplication().getMenuBar() !== null) { if (!!qx.core.Init.getApplication().getMenuBar()) { MHToolsLootCreate(); return; // done } } } catch (e) { if (typeof(console) != 'undefined') console.log('LoadExtension:',e); else if (window.opera) opera.postError(e); else GM_log(e); } window.setTimeout(LoadExtension, 1000); // force it } LoadExtension(); } //======================================================= function Inject() { var script = document.createElement('script'); txt = MHLootMain.toString(); script.innerHTML = '(' + txt + ')();'; script.type = 'text/javascript'; document.getElementsByTagName('head')[0].appendChild(script); } Inject(); })(); // ==UserScript== // @name C&C:TA Compass // @namespace http*://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @description Creates compass poiting to the currently selected base (compass points from the center of the screen). // @version 1.0.1 // @author Caine // @include http*://prodgame*.alliances.commandandconquer.com/*/index.aspx* // ==/UserScript== (function () { var CompassMain = function () { try { function createCompass() { console.log('Compass loaded');qx.Class.define('Compass', { type: 'singleton', extend: qx.core.Object, members: { needle: null, ctx: null, background: null, size: 50, initialize: function () { try { this.background = new Image();this.background.src = 'data:image/png;base64,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' this.needle = new Image();this.needle.src = 'data:image/png;base64,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';var ec = document.createElement('canvas');document.body.appendChild(ec);ec.width = 70;ec.height = 90;ec.style.position = 'absolute';ec.style.top = '35px';ec.style.left = '140px';ec.style.zIndex = 999999;this.ctx = ec.getContext('2d');phe.cnc.Util.attachNetEvent(ClientLib.Vis.VisMain.GetInstance().get_Region(), "PositionChange", ClientLib.Vis.PositionChange, this, this.displayCompass);} catch (e) { console.log("Compass.initialize: ", e);} }, displayCompass: function () { try { var currentCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity();var cityCoordX = currentCity.get_PosX();var cityCoordY = currentCity.get_PosY();var region = ClientLib.Vis.VisMain.GetInstance().get_Region();var zoom = region.get_ZoomFactor();var targetCoordX = region.get_ViewWidth() / 2;var targetCoordY = region.get_ViewHeight() / 2;var gridW = region.get_GridWidth();var gridH = region.get_GridHeight();var viewCoordX = (region.get_PosX() + targetCoordX / zoom - zoom * gridW / 2) / gridW;var viewCoordY = (region.get_PosY() + targetCoordY / zoom - zoom * gridH / 2) / gridH;var dx = viewCoordX - cityCoordX;var dy = cityCoordY - viewCoordY;var distance = Math.sqrt(dx * dx + dy * dy);var ctx = this.ctx;ctx.clearRect(0, 0, 70, 90);ctx.save();ctx.font = '18px Tahoma';ctx.fillStyle = '#FCDE7E';ctx.translate(35, 35);ctx.drawImage(this.background, -35, -35);var dtext = Math.round(10 * distance) / 10;ctx.fillText(dtext, -dtext.toString().length * 9 / 2, 40);ctx.rotate(dy > 0 ? Math.asin(dx / distance) + Math.PI : -Math.asin(dx / distance));ctx.drawImage(this.needle, - this.size / 2, - this.size / 2);ctx.restore();} catch (e) { console.log("displayCompass", e);} } } });} } catch (e) { console.log('createCompass: ', e);} function CompassCheckLoaded() { try { if (typeof qx != 'undefined' && qx.core.Init.getApplication() && qx.core.Init.getApplication().getUIItem(ClientLib.Data.Missions.PATH.BAR_NAVIGATION) && qx.core.Init.getApplication().getUIItem(ClientLib.Data.Missions.PATH.BAR_NAVIGATION).isVisible()) { createCompass();window.Compass.getInstance().initialize();} else { window.setTimeout(CompassCheckLoaded, 1000);} } catch (e) { console.log('CompassCheckLoaded: ', e);} } if (/commandandconquer\.com/i.test(document.domain)) { window.setTimeout(CompassCheckLoaded, 1000);} } try { var CompassScript = document.createElement('script');CompassScript.innerHTML = "(" + CompassMain.toString() + ')();';CompassScript.type = 'text/javascript';if (/commandandconquer\.com/i.test(document.domain)) { document.getElementsByTagName('head')[0].appendChild(CompassScript);} } catch (e) { console.log('Compass: init error: ', e);} })(); // ==UserScript== // @name Tiberium Alliances Info Sticker // @namespace TAInfoSticker // @version 1.11.1 // @description Based on Maelstrom Dev Tools. Modified MCV timer, repair time label, resource labels. // @include http*://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @author unicode // ==/UserScript== (function () { var InfoSticker_main = function () { try { function createInfoSticker() { console.log('InfoSticker loaded'); // define Base qx.Class.define("InfoSticker.Base", { type: "singleton", extend: qx.core.Object, members: { /* Desktop */ dataTimerInterval: 1000, positionInterval: 500, tibIcon: null, cryIcon: null, powIcon: null, creditIcon: null, repairIcon: null, hasStorage: false, initialize: function () { try { this.hasStorage = 'localStorage' in window && window['localStorage'] !== null; } catch (se) {} try { var fileManager = ClientLib.File.FileManager.GetInstance(); this.tibIcon = fileManager.GetPhysicalPath("ui/common/icn_res_tiberium.png"); this.cryIcon = fileManager.GetPhysicalPath("ui/common/icn_res_chrystal.png"); this.powIcon = fileManager.GetPhysicalPath("ui/common/icn_res_power.png"); this.creditIcon = fileManager.GetPhysicalPath("ui/common/icn_res_dollar.png"); this.repairIcon = fileManager.GetPhysicalPath("ui/icons/icn_repair_off_points.png"); if (typeof phe.cnc.Util.attachNetEvent == 'undefined') this.attachEvent = webfrontend.gui.Util.attachNetEvent; else this.attachEvent = phe.cnc.Util.attachNetEvent; this.runMainTimer(); } catch (e) { console.log("InfoSticker.initialize: ", e.toString()); } }, runMainTimer: function () { try { var self = this; this.calculateInfoData(); window.setTimeout(function () { self.runMainTimer(); }, this.dataTimerInterval); } catch (e) { console.log("InfoSticker.runMainTimer: ", e.toString()); } }, runPositionTimer: function () { try { var self = this; this.repositionSticker(); window.setTimeout(function () { self.runPositionTimer(); }, this.positionInterval); } catch (e) { console.log("InfoSticker.runPositionTimer: ", e.toString()); } }, infoSticker: null, mcvPopup: null, mcvTimerLabel: null, mcvInfoLabel: null, mcvPane: null, repairPopup: null, repairTimerLabel: null, resourcePane: null, resourceHidden: false, resourceTitleLabel: null, resourceHideButton: null, resourceLabel1: null, resourceLabel2: null, resourceLabel3: null, resourceLabel1per: null, resourceLabel2per: null, resourceLabel3per: null, productionTitleLabel: null, productionLabelPower: null, productionLabelCredit: null, repairInfoLabel: null, lastButton: null, top_image: null, bot_image: null, toFlipH: [], pinButton: null, pinned: false, pinTop: 130, pinButtonDecoration: null, pinPane: null, pinIconFix: false, lockButton: null, locked: false, lockButtonDecoration: null, lockPane: null, lockIconFix: false, mcvHide: false, repairHide: false, resourceHide: false, productionHide: false, stickerBackground: null, mcvPane: null, pinLockPos: 0, attachEvent: function() {}, isNull: function(e) { return typeof e == "undefined" || e == null; }, getApp: function() { return qx.core.Init.getApplication(); }, getBaseListBar: function() { var app = this.getApp(); var b; if(!this.isNull(app)) { b = app.getBaseNavigationBar(); if(!this.isNull(b)) { if(b.getChildren().length > 0) { b = b.getChildren()[0]; if(b.getChildren().length > 0) { b = b.getChildren()[0]; return b; } } } } return null; }, repositionSticker: function () { try { var i; if (this.infoSticker && !this.mcvInfoLabel.isDisposed() && !this.mcvPopup.isDisposed()) { var dele; try { if (this.top_image != null) { dele = this.top_image.getContentElement().getDomElement(); if (dele != null) { dele.style["-moz-transform"] = "scaleY(-1)"; dele.style["-o-transform"] = "scaleY(-1)"; dele.style["-webkit-transform"] = "scaleY(-1)"; dele.style.transform = "scaleY(-1)"; dele.style.filter = "FlipV"; dele.style["-ms-filter"] = "FlipV"; this.top_image = null; } } for (i = this.toFlipH.length - 1; i >= 0; i--) { var e = this.toFlipH[i]; if(e.isDisposed()) this.toFlipH.splice(i, 1); else { dele = e.getDecoratorElement().getDomElement(); if (dele != null) { dele.style["-moz-transform"] = "scaleX(-1)"; dele.style["-o-transform"] = "scaleX(-1)"; dele.style["-webkit-transform"] = "scaleX(-1)"; dele.style.transform = "scaleX(-1)"; dele.style.filter = "FlipH"; dele.style["-ms-filter"] = "FlipH"; this.toFlipH.splice(i, 1); } } } } catch (e2) { console.log("Error flipping images.", e2.toString()); } var baseListBar = this.getBaseListBar(); if(baseListBar!=null) { var baseCont = baseListBar.getChildren(); for (i = 0; i < baseCont.length; i++) { var baseButton = baseCont[i]; if(typeof baseButton.getBaseId === 'function') { if(baseButton.getBaseId() == ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity().get_Id() && baseButton.getBounds() != null && baseButton.getBounds().top!=null) { //var baseButtonDecorator = baseButton.getDecorator(); //if (baseButton!=this.mcvPopup && baseButtonDecorator != null && typeof baseButtonDecorator === "string" && baseButton.getBounds() != null && baseButton.getBounds().top!=null) { //if (baseButtonDecorator.indexOf("focused") >= 0 || baseButtonDecorator.indexOf("pressed") >= 0) { if(this.locked) { if(!this.pinned) { if(baseListBar.indexOf(this.mcvPopup)>=0) { baseListBar.remove(this.mcvPopup); } this.pinLockPos = baseListBar.indexOf(baseButton)+1; baseListBar.addAt(this.mcvPopup, this.pinLockPos); } else if(baseListBar.indexOf(this.mcvPopup)<0) { baseListBar.addAt(this.mcvPopup, Math.max(0, Math.min(this.pinLockPos, baseCont.length))); } } else { if(baseListBar.indexOf(this.mcvPopup)>=0) { baseListBar.remove(this.mcvPopup); } if (!this.pinned) { var top = baseButton.getBounds().top; var infoTop; try { var stickerHeight = this.infoSticker.getContentElement().getDomElement().style.height; stickerHeight = stickerHeight.substring(0, stickerHeight.indexOf("px")); infoTop = Math.min(130 + top, Math.max(660, window.innerHeight) - parseInt(stickerHeight, 10) - 130); } catch (heighterror) { infoTop = 130 + top; } if(this.infoSticker.getContentElement().getDomElement()!=null) this.infoSticker.setDomTop(infoTop); this.pinTop = infoTop; } } break; } } } } } } catch (ex) { console.log("InfoSticker.repositionSticker: ", ex.toString()); } }, toLock: function (e) { try { this.locked = !this.locked; if(!this.locked) { this.infoSticker.show(); this.stickerBackground.add(this.mcvPopup); } else this.infoSticker.hide(); this.lockButton.setIcon(this.locked ? "FactionUI/icons/icn_thread_locked_active.png" : "FactionUI/icons/icn_thread_locked_inactive.png"); this.updateLockButtonDecoration(); if (this.hasStorage) { if (this.locked) { localStorage["infoSticker-locked"] = "true"; if(this.pinned) localStorage["infoSticker-pinLock"] = this.pinLockPos.toString(); } else { localStorage["infoSticker-locked"] = "false"; } } if(this.locked && this.pinned) { this.menuUpButton.setEnabled(true); this.menuDownButton.setEnabled(true); } else { this.menuUpButton.setEnabled(false); this.menuDownButton.setEnabled(false); } this.repositionSticker(); } catch(e) { console.log("InfoSticker.toLock: ", e.toString()); } }, updateLockButtonDecoration: function () { var light = "#CDD9DF"; var mid = "#9CA4A8"; var dark = "#8C9499"; this.lockPane.setDecorator(null); this.lockButtonDecoration = new qx.ui.decoration.Background(); this.lockButtonDecoration.setBackgroundColor(this.locked ? dark : light); this.lockPane.setDecorator(this.lockButtonDecoration); }, toPin: function (e) { try { this.pinned = !this.pinned; this.pinButton.setIcon(this.pinned ? "FactionUI/icons/icn_thread_pin_active.png" : "FactionUI/icons/icn_thread_pin_inactive.png"); this.updatePinButtonDecoration(); if (this.hasStorage) { if (this.pinned) { localStorage["infoSticker-pinned"] = "true"; localStorage["infoSticker-top"] = this.pinTop.toString(); if(this.locked) { localStorage["infoSticker-pinLock"] = this.pinLockPos.toString(); } } else { localStorage["infoSticker-pinned"] = "false"; } } if(this.locked && this.pinned) { this.menuUpButton.setEnabled(true); this.menuDownButton.setEnabled(true); } else { this.menuUpButton.setEnabled(false); this.menuDownButton.setEnabled(false); } } catch(e) { console.log("InfoSticker.toPin: ", e.toString()); } }, updatePinButtonDecoration: function () { var light = "#CDD9DF"; var mid = "#9CA4A8"; var dark = "#8C9499"; this.pinPane.setDecorator(null); this.pinButtonDecoration = new qx.ui.decoration.Background().set({ //innerOpacity: 0.5 }); //this.pinButtonDecoration.setInnerColor(this.pinned ? mid : light); //this.pinButtonDecoration.setOuterColor(this.pinned ? light : mid); this.pinButtonDecoration.setBackgroundColor(this.pinned ? dark : light); this.pinPane.setDecorator(this.pinButtonDecoration); }, hideResource: function () { try { //if(this.resourceHidden) if (this.resourcePane.isVisible()) { //this.resourcePane.hide(); this.resourcePane.exclude(); this.resourceHideButton.setLabel("+"); } else { this.resourcePane.show(); this.resourceHideButton.setLabel("-"); } } catch(e) { console.log("InfoSticker.hideResource: ", e.toString()); } }, lastPane: null, createSection: function (parent, titleLabel, visible, visibilityStorageName) { try { var pane = new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ padding: [5, 0, 5, 5], width: 124, decorator: new qx.ui.decoration.Background().set({ backgroundImage: "decoration/pane_messaging_item/messaging_items_pane.png", backgroundRepeat: "scale", }), alignX: "right" }); var labelStyle = { font: qx.bom.Font.fromString('bold').set({ size: 12 }), textColor: '#595969' }; titleLabel.set(labelStyle); var hidePane = new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ width: 124, alignX: "right" }); var hideButton = new qx.ui.form.Button("-").set({ //decorator: new qx.ui.decoration.Single(1, "solid", "black"), maxWidth: 15, maxHeight: 10, //textColor: "black" }); var self = this; //resourceHideButton.addListener("execute", this.hideResource, this); hideButton.addListener("execute", function () { if (hidePane.isVisible()) { hidePane.exclude(); hideButton.setLabel("+"); } else { hidePane.show(); hideButton.setLabel("-"); } if(self.hasStorage) localStorage["infoSticker-"+visibilityStorageName] = !hidePane.isVisible(); }); var titleBar = new qx.ui.container.Composite(new qx.ui.layout.HBox(0)); titleBar.add(hideButton); titleBar.add(titleLabel); pane.add(titleBar); pane.add(hidePane); if(!visible) hidePane.exclude(); this.toFlipH.push(pane); this.lastPane = pane; parent.add(pane); return hidePane; } catch(e) { console.log("InfoSticker.createSection: ", e.toString()); throw e; } }, createHBox: function (ele1, ele2, ele3) { var cnt; cnt = new qx.ui.container.Composite(); cnt.setLayout(new qx.ui.layout.HBox(0)); if (ele1 != null) { cnt.add(ele1); ele1.setAlignY("middle"); } if (ele2 != null) { cnt.add(ele2); ele2.setAlignY("bottom"); } if (ele3 != null) { cnt.add(ele3); ele3.setAlignY("bottom"); } return cnt; }, formatCompactTime: function (time) { var comps = time.split(":"); var i = 0; var value = Math.round(parseInt(comps[i], 10)).toString(); var len = comps.length; while(value==0) { value = Math.round(parseInt(comps[++i], 10)).toString(); len--; } var unit; switch(len) { case 1: unit = "s"; break; case 2: unit = "m"; break; case 3: unit = "h"; break; case 4: unit = "d"; break; } return value+unit; }, createImage: function(icon) { var image = new qx.ui.basic.Image(icon); image.setScale(true); image.setWidth(20); image.setHeight(20); return image; }, createMCVPane: function() { try { this.mcvInfoLabel = new qx.ui.basic.Label(); this.mcvTimerLabel = new qx.ui.basic.Label().set({ font: qx.bom.Font.fromString('bold').set({ size: 18 }), textColor: '#282828', height: 20, width: 114, textAlign: 'center' }); this.mcvTimerCreditProdLabel = new qx.ui.basic.Label().set({ font: qx.bom.Font.fromString('normal').set({ size: 12 }), textColor: '#282828', height: 20, width: 114, textAlign: 'center', marginTop: 4, marginBottom: -4 }); var app = qx.core.Init.getApplication(); var b3 = app.getBaseNavigationBar().getChildren()[0].getChildren()[0]; var pane = this.createSection(b3, this.mcvInfoLabel, !this.mcvHide, "mcvHide"); pane.add(this.mcvTimerLabel); pane.add(this.mcvTimerCreditProdLabel); this.mcvPane = this.lastPane; this.lastPane.setMarginLeft(7); } catch(e) { console.log("InfoSticker.createMCVPopup", e.toString()); } }, moveStickerUp: function() { try { var baseListBar = this.getBaseListBar(); this.pinLockPos=Math.max(0, this.pinLockPos-1); if(baseListBar.indexOf(this.mcvPopup)>=0) { baseListBar.remove(this.mcvPopup); } if (this.hasStorage) { localStorage["infoSticker-pinLock"] = this.pinLockPos.toString(); } } catch(e) { console.log("InfoSticker.moveStickerUp", e.toString()); } }, moveStickerDown: function() { try { var baseListBar = this.getBaseListBar(); this.pinLockPos=Math.min(baseListBar.getChildren().length, this.pinLockPos+1); if(baseListBar.indexOf(this.mcvPopup)>=0) { baseListBar.remove(this.mcvPopup); } if (this.hasStorage) { localStorage["infoSticker-pinLock"] = this.pinLockPos.toString(); } } catch(e) { console.log("InfoSticker.moveStickerDown", e.toString()); } }, menuUpButton: null, menuDownButton: null, createMCVPopup: function() { try { var self = this; this.mcvPopup = new qx.ui.container.Composite(new qx.ui.layout.VBox().set({ spacing: 3})).set({ paddingLeft: 5, width: 105, decorator: new qx.ui.decoration.Background() }); var menu = new qx.ui.menu.Menu(); var menuPinButton = new qx.ui.menu.Button("Pin", "FactionUI/icons/icn_thread_pin_inactive.png"); menuPinButton.addListener("execute", this.toPin, this); menu.add(menuPinButton); var menuLockButton = new qx.ui.menu.Button("Lock", "FactionUI/icons/icn_thread_locked_inactive.png"); menuLockButton.addListener("execute", this.toLock, this); menu.add(menuLockButton); var fileManager = ClientLib.File.FileManager.GetInstance(); this.menuUpButton = new qx.ui.menu.Button("Move up", fileManager.GetPhysicalPath("ui/icons/icon_tracker_arrow_up.png")); //ui/icons/icon_tracker_arrow_up.png ui/gdi/icons/cht_opt_arrow_down.png this.menuUpButton.addListener("execute", this.moveStickerUp, this); menu.add(this.menuUpButton); this.menuDownButton = new qx.ui.menu.Button("Move down", fileManager.GetPhysicalPath("ui/icons/icon_tracker_arrow_down.png")); this.menuDownButton.addListener("execute", this.moveStickerDown, this); menu.add(this.menuDownButton); this.mcvPopup.setContextMenu(menu); if(!this.locked) { this.stickerBackground.add(this.mcvPopup); } ////////////////////////////---------------------------------------------------------- this.pinButton = new webfrontend.ui.SoundButton().set({ decorator: "button-forum-light", icon: this.pinned ? "FactionUI/icons/icn_thread_pin_active.png" : "FactionUI/icons/icn_thread_pin_inactive.png", iconPosition: "top", show: "icon", cursor: "pointer", height: 23, width: 50, //maxHeight: 25, maxWidth: 33, maxHeight: 19, alignX: "center" }); this.pinButton.addListener("execute", this.toPin, this); this.pinPane = new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ //width: 50, maxWidth: 37, }); this.updatePinButtonDecoration(); this.pinPane.setDecorator(this.pinButtonDecoration); this.pinPane.add(this.pinButton); //this.mcvPopup.add(this.pinPane); //this.toFlipH.push(this.pinPane); var icon = this.pinButton.getChildControl("icon"); icon.setWidth(15); icon.setHeight(15); icon.setScale(true); ////////////////////////////---------------------------------------------------------- this.lockButton = new webfrontend.ui.SoundButton().set({ decorator: "button-forum-light", icon: this.pinned ? "FactionUI/icons/icn_thread_locked_active.png" : "FactionUI/icons/icn_thread_locked_inactive.png", iconPosition: "top", show: "icon", cursor: "pointer", height: 23, width: 50, //maxHeight: 25, maxWidth: 33, maxHeight: 19, alignX: "center" }); this.lockButton.addListener("execute", this.toLock, this); this.lockPane = new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ //width: 50, maxWidth: 37, }); this.updateLockButtonDecoration(); this.lockPane.setDecorator(this.lockButtonDecoration); this.lockPane.add(this.lockButton); //this.mcvPopup.add(this.pinPane); //this.toFlipH.push(this.pinPane); icon = this.lockButton.getChildControl("icon"); icon.setWidth(15); icon.setHeight(15); icon.setScale(true); ////////////////////////////---------------------------------------------------------- this.resourceTitleLabel = new qx.ui.basic.Label(); this.resourceTitleLabel.setValue("Base"); var resStyle = { font: qx.bom.Font.fromString('bold').set({ size: 14 }), textColor: '#282828', height: 20, width: 65, marginLeft: -10, textAlign: 'right' }; this.resourceLabel1 = new qx.ui.basic.Label().set(resStyle); this.resourceLabel2 = new qx.ui.basic.Label().set(resStyle); this.resourceLabel3 = new qx.ui.basic.Label().set(resStyle); var perStyle = { font: qx.bom.Font.fromString('bold').set({ size: 9 }), textColor: '#282828', height: 18, width: 33, textAlign: 'right' }; this.resourceLabel1per = new qx.ui.basic.Label().set(perStyle); this.resourceLabel2per = new qx.ui.basic.Label().set(perStyle); this.resourceLabel3per = new qx.ui.basic.Label().set(perStyle); var pane3 = this.createSection(this.mcvPopup, this.resourceTitleLabel, !this.resourceHide, "resourceHide"); this.repairTimerLabel = new qx.ui.basic.Label().set({ font: qx.bom.Font.fromString('bold').set({ size: 16 }), textColor: '#282828', height: 20, width: 85, marginLeft: 0, textAlign: 'center' }); pane3.add(this.createHBox(this.createImage(this.repairIcon), this.repairTimerLabel)); pane3.add(this.createHBox(this.createImage(this.tibIcon), this.resourceLabel1, this.resourceLabel1per)); pane3.add(this.createHBox(this.createImage(this.cryIcon), this.resourceLabel2, this.resourceLabel2per)); pane3.add(this.createHBox(this.createImage(this.powIcon), this.resourceLabel3, this.resourceLabel3per)); var mcvC = this.mcvPopup.getChildren(); mcvC[mcvC.length-1].getChildren()[0].add(this.pinPane); mcvC[mcvC.length-1].getChildren()[0].add(this.lockPane); ////////////////////////////---------------------------------------------------------- this.productionTitleLabel = new qx.ui.basic.Label(); this.productionTitleLabel.setValue("Productions"); var productionStyle = { font: qx.bom.Font.fromString('bold').set({ size: 13 }), textColor: '#282828', height: 20, width: 60, textAlign: 'right', marginTop: 2, marginBottom: -2 }; this.productionLabelPower = new qx.ui.basic.Label().set(productionStyle); this.productionLabelCredit = new qx.ui.basic.Label().set(productionStyle); var pane4 = this.createSection(this.mcvPopup, this.productionTitleLabel, !this.productionHide, "productionHide"); pane4.add(this.createHBox(this.createImage(this.powIcon), this.productionLabelPower)); pane4.add(this.createHBox(this.createImage(this.creditIcon), this.productionLabelCredit)); ////////////////////////////---------------------------------------------------------- } catch(e) { console.log("InfoSticker: createMCVPopup", e.toString()); } }, currentCityChange: function() { this.calculateInfoData(); this.repositionSticker(); }, disposeRecover: function() { try { if(this.mcvPane.isDisposed()) { this.createMCVPane(); } if(this.mcvPopup.isDisposed()) { this.createMCVPopup(); this.repositionSticker(); } this.waitingRecovery = false; } catch(e) { console.log("InfoSticker: disposeRecover", e.toString()); } }, waitingRecovery: false, citiesChange: function() { try { var self = this; var baseListBar = this.getBaseListBar(); this.disposeRecover(); if(baseListBar.indexOf(this.mcvPopup)>=0) { baseListBar.remove(this.mcvPopup); this.mcvPopup.dispose(); } if(baseListBar.indexOf(this.mcvPane)>=0) { baseListBar.remove(this.mcvPane); this.mcvPane.dispose(); } if(!this.waitingRecovery) { this.waitingRecovery = true; window.setTimeout(function () { self.disposeRecover(); }, 10); } } catch(e) { console.log("InfoSticker: citiesChange", e.toString()); } }, calculateInfoData: function () { try { var self = this; var player = ClientLib.Data.MainData.GetInstance().get_Player(); var cw = player.get_Faction(); var cj = ClientLib.Base.Tech.GetTechIdFromTechNameAndFaction(ClientLib.Base.ETechName.Research_BaseFound, cw); var cr = player.get_PlayerResearch(); var cd = cr.GetResearchItemFomMdbId(cj); var app = qx.core.Init.getApplication(); var b3 = app.getBaseNavigationBar().getChildren()[0].getChildren()[0]; if(b3.getChildren().length==0) return; if (!this.infoSticker) { this.infoSticker = new qx.ui.container.Composite(new qx.ui.layout.VBox().set({ alignX: "right" })).set({ width: 105, }); var top = 130; if (this.hasStorage) { var l = localStorage["infoSticker-locked"] == "true"; if (l != null) { this.locked = l; var pl = localStorage["infoSticker-pinLock"]; if(pl!=null) { try { this.pinLockPos = parseInt(pl, 10); } catch(etm) {} } } var p = localStorage["infoSticker-pinned"]; var t = localStorage["infoSticker-top"]; if (p != null && t != null) { var tn; try { this.pinned = p == "true"; if (this.pinned) { tn = parseInt(t, 10); top = tn; } } catch (etn) {} } this.mcvHide = localStorage["infoSticker-mcvHide"] == "true"; this.repairHide = localStorage["infoSticker-repairHide"] == "true"; this.resourceHide = localStorage["infoSticker-resourceHide"] == "true"; this.productionHide = localStorage["infoSticker-productionHide"] == "true"; } app.getDesktop().add(this.infoSticker, { right: 124, top: top }); if(this.locked) { this.infoSticker.hide(); } this.stickerBackground = new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ //paddingLeft: 5, width: 105, decorator: new qx.ui.decoration.Background().set({ backgroundImage: "webfrontend/ui/common/bgr_region_world_select_scaler.png", backgroundRepeat: "scale", }) }); this.createMCVPane(); this.createMCVPopup(); if(this.locked && this.pinned) { this.menuUpButton.setEnabled(true); this.menuDownButton.setEnabled(true); } else { this.menuUpButton.setEnabled(false); this.menuDownButton.setEnabled(false); } this.top_image = new qx.ui.basic.Image("webfrontend/ui/common/bgr_region_world_select_end.png"); this.infoSticker.add(this.top_image); this.infoSticker.add(this.stickerBackground); //this.infoSticker.add(this.mcvPopup); this.bot_image = new qx.ui.basic.Image("webfrontend/ui/common/bgr_region_world_select_end.png"); this.infoSticker.add(this.bot_image); this.runPositionTimer(); try { this.attachEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.currentCityChange); this.attachEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "Change", ClientLib.Data.CitiesChange, this, this.citiesChange); } catch(eventError) { console.log("InfoSticker.EventAttach:", eventError); console.log("The script will continue to run, but with slower response speed."); } } this.disposeRecover(); if (cd == null) { if (this.mcvPopup) { //this.mcvInfoLabel.setValue("MCV ($???)"); this.mcvInfoLabel.setValue("MCV<br>$???"); this.mcvTimerLabel.setValue("Loading"); } } else { var nextLevelInfo = cd.get_NextLevelInfo_Obj(); var resourcesNeeded = []; for (var i in nextLevelInfo.rr) { if (nextLevelInfo.rr[i].t > 0) { resourcesNeeded[nextLevelInfo.rr[i].t] = nextLevelInfo.rr[i].c; } } //var researchNeeded = resourcesNeeded[ClientLib.Base.EResourceType.ResearchPoints]; //var currentResearchPoints = player.get_ResearchPoints(); var creditsNeeded = resourcesNeeded[ClientLib.Base.EResourceType.Gold]; var creditsResourceData = player.get_Credits(); var creditGrowthPerHour = (creditsResourceData.Delta + creditsResourceData.ExtraBonusDelta) * ClientLib.Data.MainData.GetInstance().get_Time().get_StepsPerHour(); var creditTimeLeftInHours = (creditsNeeded - player.GetCreditsCount()) / creditGrowthPerHour; this.mcvInfoLabel.setValue("MCV ($ " + this.formatNumbersCompact(creditsNeeded) + ")"); //this.mcvInfoLabel.setValue("MCV<br>$" + this.formatNumbersCompact(creditsNeeded)); this.mcvTimerCreditProdLabel.setValue("at " + this.formatNumbersCompact(creditGrowthPerHour) + "/h"); if (creditTimeLeftInHours <= 0) { this.mcvTimerLabel.setValue("Ready"); } else if (creditGrowthPerHour == 0) { this.mcvTimerLabel.setValue("Never"); } else { if(creditTimeLeftInHours >= 24 * 100) { this.mcvTimerLabel.setValue("> 99 days"); } else { this.mcvTimerLabel.setValue(this.FormatTimespan(creditTimeLeftInHours * 60 * 60)); } } } var ncity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); if (ncity == null) { if (this.mcvPopup) { this.repairTimerLabel.setValue("Select a base"); this.resourceLabel1.setValue("N/A"); this.resourceLabel2.setValue("N/A"); this.resourceLabel3.setValue("N/A"); } } else { var rt = Math.min(ncity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeInf), ncity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeVeh), ncity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeAir)); if (ncity.get_CityUnitsData().get_UnitLimitOffense() == 0) { this.repairTimerLabel.setValue("No army"); } else { this.repairTimerLabel.setValue(this.FormatTimespan(rt)); } var tib = ncity.GetResourceCount(ClientLib.Base.EResourceType.Tiberium); var tibMax = ncity.GetResourceMaxStorage(ClientLib.Base.EResourceType.Tiberium); var tibRatio = tib / tibMax; this.resourceLabel1.setTextColor(this.formatNumberColor(tib, tibMax)); this.resourceLabel1.setValue(this.formatNumbersCompact(tib)); this.resourceLabel1per.setValue(this.formatPercent(tibRatio)); var cry = ncity.GetResourceCount(ClientLib.Base.EResourceType.Crystal); var cryMax = ncity.GetResourceMaxStorage(ClientLib.Base.EResourceType.Crystal); var cryRatio = cry / cryMax; this.resourceLabel2.setTextColor(this.formatNumberColor(cry, cryMax)); this.resourceLabel2.setValue(this.formatNumbersCompact(cry)); this.resourceLabel2per.setValue(this.formatPercent(cryRatio)); var power = ncity.GetResourceCount(ClientLib.Base.EResourceType.Power); var powerMax = ncity.GetResourceMaxStorage(ClientLib.Base.EResourceType.Power); var powerRatio = power / powerMax; this.resourceLabel3.setTextColor(this.formatNumberColor(power, powerMax)); this.resourceLabel3.setValue(this.formatNumbersCompact(power)); this.resourceLabel3per.setValue(this.formatPercent(powerRatio)); var powerCont = ncity.GetResourceGrowPerHour(ClientLib.Base.EResourceType.Power, false, false); var powerBonus = ncity.GetResourceBonusGrowPerHour(ClientLib.Base.EResourceType.Power); var alliance = ClientLib.Data.MainData.GetInstance().get_Alliance(); var powerAlly = alliance.GetPOIBonusFromResourceType(ClientLib.Base.EResourceType.Power); var powerProd = powerCont + powerBonus + powerAlly; var creditCont = ClientLib.Base.Resource.GetResourceGrowPerHour(ncity.get_CityCreditsProduction(), false); var creditBonus = ClientLib.Base.Resource.GetResourceBonusGrowPerHour(ncity.get_CityCreditsProduction(), false); var creditProd = creditCont + creditBonus; this.productionLabelPower.setValue(this.formatNumbersCompact(powerProd) + "/h"); this.productionLabelCredit.setValue(this.formatNumbersCompact(creditProd) + "/h"); } } catch (e) { console.log("InfoSticker.calculateInfoData", e.toString()); } }, formatPercent: function (value) { return value > 999 / 100 ? ">999%" : this.formatNumbersCompact(value * 100, 0) + "%"; //return this.formatNumbersCompact(value*100, 0) + "%"; }, formatNumberColor: function (value, max) { var ratio = value / max; var color; var black = [40, 180, 40]; var yellow = [181, 181, 0]; var red = [187, 43, 43]; if (ratio < 0.5) color = black; else if (ratio < 0.75) color = this.interpolateColor(black, yellow, (ratio - 0.5) / 0.25); else if (ratio < 1) color = this.interpolateColor(yellow, red, (ratio - 0.75) / 0.25); else color = red; //console.log(qx.util.ColorUtil.rgbToHexString(color)); return qx.util.ColorUtil.rgbToHexString(color); }, interpolateColor: function (color1, color2, s) { //console.log("interp "+s+ " " + color1[1]+" " +color2[1]+" " +(color1[1]+s*(color2[1]-color1[1]))); return [Math.floor(color1[0] + s * (color2[0] - color1[0])), Math.floor(color1[1] + s * (color2[1] - color1[1])), Math.floor(color1[2] + s * (color2[2] - color1[2]))]; }, formatNumbersCompact: function (value, decimals) { if (decimals == undefined) decimals = 2; var valueStr; var unit = ""; if (value < 1000) valueStr = value.toString(); else if (value < 1000 * 1000) { valueStr = (value / 1000).toString(); unit = "k"; } else if (value < 1000 * 1000 * 1000) { valueStr = (value / 1000000).toString(); unit = "M"; } else { valueStr = (value / 1000000000).toString(); unit = "G"; } if (valueStr.indexOf(".") >= 0) { var whole = valueStr.substring(0, valueStr.indexOf(".")); if (decimals === 0) { valueStr = whole; } else { var fraction = valueStr.substring(valueStr.indexOf(".") + 1); if (fraction.length > decimals) fraction = fraction.substring(0, decimals); valueStr = whole + "." + fraction; } } valueStr = valueStr + unit; return valueStr; }, FormatTimespan: function (value) { var i; var t = ClientLib.Vis.VisMain.FormatTimespan(value); var colonCount = 0; for (i = 0; i < t.length; i++) { if (t.charAt(i) == ':') colonCount++; } var r = ""; for (i = 0; i < t.length; i++) { if (t.charAt(i) == ':') { if (colonCount > 2) { r += "d "; } else { r += t.charAt(i); } colonCount--; } else { r += t.charAt(i); } } return r; } } }); } } catch (e) { console.log("InfoSticker: createInfoSticker: ", e.toString()); } function InfoSticker_checkIfLoaded() { try { if (typeof qx != 'undefined' && qx.core.Init.getApplication() && qx.core.Init.getApplication().getUIItem(ClientLib.Data.Missions.PATH.BAR_NAVIGATION) && qx.core.Init.getApplication().getUIItem(ClientLib.Data.Missions.PATH.BAR_NAVIGATION).isVisible()) { createInfoSticker(); window.InfoSticker.Base.getInstance().initialize(); } else { window.setTimeout(InfoSticker_checkIfLoaded, 1000); } } catch (e) { console.log("InfoSticker_checkIfLoaded: ", e.toString()); } } if (/commandandconquer\.com/i.test(document.domain)) { window.setTimeout(InfoSticker_checkIfLoaded, 1000); } } try { var InfoStickerScript = document.createElement("script"); InfoStickerScript.innerHTML = "(" + InfoSticker_main.toString() + ")();"; InfoStickerScript.type = "text/javascript"; if (/commandandconquer\.com/i.test(document.domain)) { document.getElementsByTagName("head")[0].appendChild(InfoStickerScript); } } catch (e) { console.log("InfoSticker: init error: ", e.toString()); } })(); // ==UserScript== // @name Tiberium Alliances - New Resource Trade Window // @description Implements a new TradeOverlay class, allowing you to select individual, multiple or all bases to transfer resources from // @namespace NewTradeOverlay // @include https://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @version 1.4.9 // @author Chiantii // ==/UserScript== (function () { var NewTradeOverlay_main = function () { console.log('NewTradeOverlay loaded'); function CreateNewTradeOverlay() { qx.Class.undefine("webfrontend.gui.trade.TradeOverlay"); qx.Class.define("webfrontend.gui.trade.TradeOverlay", { type : "singleton", extend : webfrontend.gui.OverlayWindow, construct : function () { webfrontend.gui.OverlayWindow.call(this); this.set({ autoHide : false }); this.clientArea.setLayout(new qx.ui.layout.HBox()); this.clientArea.setMargin(0); this.clientArea.setWidth(464); this.setTitle(qx.locale.Manager.tr("tnf:trade window title")); this.clientArea.add(new qx.ui.core.Spacer(), { flex : 1 }); this.clientArea.add(this.tradeWindow()); this.clientArea.add(new qx.ui.core.Spacer(), { flex : 1 }); this.tradeConfirmationWidget = new webfrontend.gui.widgets.confirmationWidgets.TradeConfirmationWidget(); }, members : { activated : false, transferWindowTableSelectedRows : null, modifier : null, tradeWindowTable : null, tableColumnModel : null, resourceTransferType : null, transferAmountTextField : null, largeTiberiumImage : null, costToTradeLabel : null, transferFromBaseLabel : null, totalResourceAmount : null, selectedRowData : null, selectedRow : null, tradeButton : null, tenPercentButton : null, twentyFivePercentButton : null, fiftyPercentButton : null, seventyFivePercentButton : null, oneHundredPercentButton : null, resourceSelectionRadioButtons : null, selectAllNoneButton : null, userDefinedMinimumAmount : -1, userDefinedMaxDistance : -1, tradeConfirmationWidget : null, activate : function () { if (!this.activated) { ClientLib.Vis.VisMain.GetInstance().PlayUISound("audio/ui/OpenWindow"); phe.cnc.base.Timer.getInstance().addListener("uiTick", this._onTick, this); this.selectedRowData = null; this.selectedRow = null; this.transferWindowTableSelectedRows = []; this.transferAmountTextField.setValue(""); this.costToTradeLabel.setValue("0"); this.userDefinedMinimumAmount = -1; this.userDefinedMaxDistance = -1; this.resourceTransferType = ClientLib.Base.EResourceType.Tiberium; this.tradeWindowTable.resetCellFocus(); this.tradeWindowTable.resetSelection(); this.transferFromBaseLabel.setValue(qx.locale.Manager.tr("tnf:select base for transfer")); this.resourceSelectionRadioButtons.resetSelection(); this.largeTiberiumImage.setSource("webfrontend/ui/common/icon_res_large_tiberium.png"); this.TableRowFilter(); this.tableColumnModel.sortByColumn(2, true); qx.locale.Manager.getInstance().addTranslation("en_US", { "tnf:select all" : "Select All" }); qx.locale.Manager.getInstance().addTranslation("en_US", { "tnf:select none" : "Select None" }); qx.locale.Manager.getInstance().addTranslation("en_US", { "tnf:cannot manually modify" : "Cannot be modified with multiple rows selected" }); qx.locale.Manager.getInstance().addTranslation("en_US", { "tnf:trading with multiple bases" : "Trading with multiple bases" }); qx.locale.Manager.getInstance().addTranslation("en_US", { "tnf:percent buttons" : "Please use one of the Percent buttons" }); this.activated = true; } }, deactivate : function () { if (this.activated) { phe.cnc.base.Timer.getInstance().removeListener("uiTick", this._onTick, this); this.tradeWindowTable.resetSelection(); this.tradeWindowTable.resetCellFocus(); this.transferAmountTextField.setValue(""); this.transferWindowTableSelectedRows = []; this.costToTradeLabel.setValue(""); this.selectedRow = null; this.selectedRowData = null; this.modifier = 1; this.activated = false; } }, getFilterMinimimAmount : function () { return this.userDefinedMinimumAmount; }, getFilterDistanceLimit : function () { return this.userDefinedMaxDistance; }, tradeWindow : function () { var tradeWindowContainer = new qx.ui.container.Composite(new qx.ui.layout.VBox(2)).set({ marginTop : 10, marginBottom : 10, marginLeft : 4 }); tradeWindowContainer.add(new qx.ui.core.Spacer(), { flex : 1 }); var selectResourcesLabel = new qx.ui.basic.Label(qx.locale.Manager.tr("tnf:select resources:")).set({ textColor : "text-label", alignY : "middle", font : "font_size_13" }); var resourceSelectionContainer = new qx.ui.container.Composite(new qx.ui.layout.HBox(5)).set({ height : 26 }); var tiberiumToggleButton = new qx.ui.form.ToggleButton(null, "webfrontend/ui/common/icon_res_large_tiberium.png").set({ appearance : "button-toggle", width : 84 }); tiberiumToggleButton.setUserData("key", ClientLib.Base.EResourceType.Tiberium); var tiberiumImage = new qx.ui.basic.Image("webfrontend/ui/common/icn_res_tiberium.png").set({ width : 24, height : 24, scale : true }); var crystalToggleButton = new qx.ui.form.ToggleButton(null, "webfrontend/ui/common/icon_res_large_crystal.png").set({ appearance : "button-toggle", width : 84 }); crystalToggleButton.setUserData("key", ClientLib.Base.EResourceType.Crystal); var crystalImage = new qx.ui.basic.Image("webfrontend/ui/common/icn_res_chrystal.png").set({ width : 24, height : 24, scale : true }); resourceSelectionContainer.add(new qx.ui.core.Spacer(), { flex : 1 }); resourceSelectionContainer.add(selectResourcesLabel); resourceSelectionContainer.add(tiberiumToggleButton); resourceSelectionContainer.add(new qx.ui.core.Spacer().set({ width : 2 })); resourceSelectionContainer.add(crystalToggleButton); resourceSelectionContainer.add(new qx.ui.core.Spacer(), { flex : 1 }); this.resourceSelectionRadioButtons = new qx.ui.form.RadioGroup(tiberiumToggleButton, crystalToggleButton); this.resourceSelectionRadioButtons.addListener("changeSelection", this.ChangeResourceType, this); tradeWindowContainer.add(resourceSelectionContainer); var currentServer = ClientLib.Data.MainData.GetInstance().get_Server(); var tradeCostToolTip = qx.locale.Manager.tr("tnf:trade costs %1 (+%2 per field)", currentServer.get_TradeCostMinimum(), currentServer.get_TradeCostPerField()); var searchContainer = new qx.ui.container.Composite(new qx.ui.layout.VBox(2)); var searchBox = new qx.ui.container.Composite(new qx.ui.layout.HBox(5)); var minimumAmountLabel = new qx.ui.basic.Label(qx.locale.Manager.tr("tnf:minimum amount:")).set({ textColor : "text-label", alignY : "middle", font : "font_size_13" }); this.minimumAmountTextField = new qx.ui.form.TextField("").set({ toolTipText : qx.locale.Manager.tr("tnf:only numbers allowed") }); this.minimumAmountTextField.setFilter(/[0-9]/); this.minimumAmountTextField.setMaxLength(12); var maxDistanceLabel = new qx.ui.basic.Label(qx.locale.Manager.tr("tnf:distance limit:")).set({ textColor : "text-label", alignY : "middle", font : "font_size_13", toolTipText : tradeCostToolTip }); this.maxDistanceTextField = new qx.ui.form.TextField("").set({ toolTipText : qx.locale.Manager.tr("tnf:only numbers allowed") }); this.maxDistanceTextField.setFilter(/[0-9]/); this.maxDistanceTextField.setMaxLength(3); searchBox.add(minimumAmountLabel); searchBox.add(this.minimumAmountTextField); searchBox.add(new qx.ui.core.Spacer(), { flex : 1 }); searchBox.add(maxDistanceLabel); searchBox.add(this.maxDistanceTextField); searchBox.add(new qx.ui.core.Spacer(), { flex : 2 }); searchContainer.add(searchBox); var searchButton = new webfrontend.ui.SoundButton(qx.locale.Manager.tr("tnf:search")).set({ width : 300, maxWidth : 300, marginBottom : 8, marginTop : 4, alignX : "center" }); searchButton.addListener("execute", this.TableRowFilter, this); searchContainer.add(searchButton); //tradeWindowContainer.add(searchContainer); this.selectAllNoneButton = new webfrontend.ui.SoundButton(qx.locale.Manager.tr("tnf:select all")).set({ enabled : true, //appearance: "button-forum-light", //textColor: "text-label", width : 160 }); this.selectAllNoneButton.addListener("click", this.SelectAllRows, this); tradeWindowContainer.add(this.selectAllNoneButton); this.tableColumnModel = new webfrontend.data.SimpleColFormattingDataModel(); this.tableColumnModel.setColumns([qx.locale.Manager.tr("tnf:base"), qx.locale.Manager.tr("tnf:distance"), qx.locale.Manager.tr("tnf:$ / 1000"), qx.locale.Manager.tr("tnf:amount"), "Amount", "Max", "ID"], ["Base", "Distance", "Credits", "AmountDesc", "Amount", "Max", "ID"]); this.tableColumnModel.setColumnSortable(0, true); this.tableColumnModel.setColumnSortable(1, true); this.tableColumnModel.setColumnSortable(2, true); this.tableColumnModel.setColumnSortable(3, true); this.tableColumnModel.setSortMethods(3, this.AmountSort); this.tradeWindowTable = new webfrontend.gui.trade.TradeBaseTable(this.tableColumnModel).set({ statusBarVisible : false, columnVisibilityButtonVisible : false, maxHeight : 300 }); if (PerforceChangelist >= 436669) { // 15.3 patch var eventType = "cellTap"; } else { //old var eventType = "cellClick"; } this.tradeWindowTable.addListener(eventType, this.TradeWindowTableCellClick, this); this.tradeWindowTable.getSelectionModel().setSelectionMode(qx.ui.table.selection.Model.MULTIPLE_INTERVAL_SELECTION); this.tradeWindowTable.setDataRowRenderer(new webfrontend.gui.trade.TradeBaseTableRowRenderer(this.tradeWindowTable)); this.tradeWindowTable.showCellToolTip = true; var tradeWindowTableColumnModel = this.tradeWindowTable.getTableColumnModel(); tradeWindowTableColumnModel.setDataCellRenderer(0, new qx.ui.table.cellrenderer.String()); tradeWindowTableColumnModel.setDataCellRenderer(1, new qx.ui.table.cellrenderer.Number()); tradeWindowTableColumnModel.setDataCellRenderer(2, new qx.ui.table.cellrenderer.Number()); tradeWindowTableColumnModel.setHeaderCellRenderer(2, new qx.ui.table.headerrenderer.Default()); tradeWindowTableColumnModel.getHeaderCellRenderer(2).setToolTip(tradeCostToolTip); tradeWindowTableColumnModel.setDataCellRenderer(3, new webfrontend.gui.trade.TradeBaseTableCellRenderer()); tradeWindowTableColumnModel.setColumnWidth(0, 160); tradeWindowTableColumnModel.setColumnWidth(1, 60); tradeWindowTableColumnModel.setColumnWidth(2, 100); tradeWindowTableColumnModel.setColumnVisible(4, false); tradeWindowTableColumnModel.setColumnVisible(5, false); tradeWindowTableColumnModel.setColumnVisible(6, false); tradeWindowContainer.add(this.tradeWindowTable); var transferAmountContainer = new qx.ui.container.Composite(new qx.ui.layout.VBox()); var transferAmountBox = new qx.ui.container.Composite(new qx.ui.layout.HBox(2)).set({ minHeight : 36 }); this.largeTiberiumImage = new qx.ui.basic.Image("webfrontend/ui/common/icon_res_large_tiberium.png").set({ alignY : "middle", width : 22, height : 20, scale : true }); this.transferFromBaseLabel = new qx.ui.basic.Label(qx.locale.Manager.tr("tnf:select base for transfer")).set({ rich : true, textColor : "text-label", marginBottom : 2, alignY : "middle", maxWidth : 182 }); this.transferAmountTextField = new qx.ui.form.TextField("").set({ toolTipText : qx.locale.Manager.tr("tnf:only numbers allowed"), enabled : false, width : 208, marginRight : 1 }); this.transferAmountTextField.setFilter(/[0-9]/); this.transferAmountTextField.setMaxLength(20); this.transferAmountTextField.addListener("input", this.ResourceAmountChanged, this); transferAmountBox.add(this.largeTiberiumImage); transferAmountBox.add(this.transferFromBaseLabel); var percentButtonsBox = new qx.ui.container.Composite(new qx.ui.layout.HBox()).set({ marginTop : 2 }); this.tenPercentButton = new webfrontend.ui.SoundButton("10%").set({ enabled : false, appearance : "button-forum-light", textColor : "text-label", width : 42 }); this.tenPercentButton.addListener("execute", this.TenPercent, this); this.twentyFivePercentButton = new webfrontend.ui.SoundButton("25%").set({ enabled : false, appearance : "button-forum-light", textColor : "text-label", width : 42 }); this.twentyFivePercentButton.addListener("execute", this.TwentyFivePercent, this); this.fiftyPercentButton = new webfrontend.ui.SoundButton("50%").set({ enabled : false, appearance : "button-forum-light", textColor : "text-label", width : 42 }); this.fiftyPercentButton.addListener("execute", this.FiftyPercent, this); this.seventyFivePercentButton = new webfrontend.ui.SoundButton("75%").set({ enabled : false, appearance : "button-forum-light", textColor : "text-label", width : 42 }); this.seventyFivePercentButton.addListener("execute", this.SeventyFivePercent, this); this.oneHundredPercentButton = new webfrontend.ui.SoundButton("100%").set({ enabled : false, appearance : "button-forum-light", textColor : "text-label", width : 42 }); this.oneHundredPercentButton.addListener("execute", this.OneHundredPercent, this); percentButtonsBox.add(this.tenPercentButton); percentButtonsBox.add(this.twentyFivePercentButton); percentButtonsBox.add(this.fiftyPercentButton); percentButtonsBox.add(this.seventyFivePercentButton); percentButtonsBox.add(this.oneHundredPercentButton); transferAmountContainer.add(transferAmountBox); transferAmountContainer.add(this.transferAmountTextField); transferAmountContainer.add(percentButtonsBox); var tradeCostContainer = new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ alignX : "center", maxWidth : 148 }); var tradeCostLabel = new qx.ui.basic.Label(qx.locale.Manager.tr("tnf:costs:")).set({ textColor : "text-label", marginBottom : 2, font : "font_size_13_bold", width : 148, textAlign : "center" }); var tradeCostBox = new qx.ui.container.Composite(new qx.ui.layout.HBox()).set({ alignX : "center", allowGrowX : true, marginTop : 10 }); this.costToTradeLabel = new qx.ui.basic.Label().set({ textColor : "text-value", alignY : "middle", font : "font_size_14_bold", marginLeft : 3 }); var dollarImage = new qx.ui.basic.Image("webfrontend/ui/common/icon_res_large_credits.png").set({ width : 18, height : 20, scale : true, AutoFlipH : false }); tradeCostBox.add(new qx.ui.core.Spacer(), { flex : 1 }); tradeCostBox.add(dollarImage); tradeCostBox.add(this.costToTradeLabel); tradeCostBox.add(new qx.ui.core.Spacer(), { flex : 1 }); this.tradeButton = new webfrontend.ui.SoundButton(qx.locale.Manager.tr("tnf:trade")).set({ width : 196, enabled : false }); this.tradeButton.addListener("execute", this.TradeWithBases, this); tradeCostContainer.add(tradeCostLabel); tradeCostContainer.add(tradeCostBox); tradeCostContainer.add(this.tradeButton); var tradeWindowCanvas = new qx.ui.container.Composite(new qx.ui.layout.Canvas()).set({ decorator : new qx.ui.decoration.Background().set({ backgroundRepeat : 'no-repeat', backgroundImage : "webfrontend/ui/menues/resource_transfer/bgr_restransfer_summary.png" }) }); tradeWindowCanvas.add(transferAmountContainer, { left : 50, top : 5 }); tradeWindowCanvas.add(tradeCostContainer, { left : 285, top : 18 }); tradeWindowCanvas.add(this.tradeButton, { left : 134, top : 100 }); tradeWindowContainer.add(tradeWindowCanvas); return tradeWindowContainer; }, TableRowFilter : function () { var tableArray = []; var currentCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); if (currentCity != null) { this.userDefinedMaxDistance = this.maxDistanceTextField.getValue() == "" ? -1 : parseInt(this.maxDistanceTextField.getValue(), 10); this.userDefinedMinimumAmount = this.minimumAmountTextField.getValue() == "" ? -1 : parseInt(this.minimumAmountTextField.getValue(), 10); var allCities = ClientLib.Data.MainData.GetInstance().get_Cities().get_AllCities(); for (var currentBase in allCities.d) { if (currentCity.get_Id() != currentBase && allCities.d[currentBase].IsOwnBase()) { var otherCity = allCities.d[currentBase]; var currentBaseID = currentBase; var otherCityName = otherCity.get_Name(); var distance = ClientLib.Base.Util.CalculateDistance(currentCity.get_X(), currentCity.get_Y(), otherCity.get_X(), otherCity.get_Y()); var costToTrade = currentCity.CalculateTradeCostToCoord(otherCity.get_X(), otherCity.get_Y(), 1000); var resourceAmount = Math.floor(otherCity.GetResourceCount(this.resourceTransferType)); var maxResources = Math.floor(otherCity.GetResourceMaxStorage(this.resourceTransferType)); var disqualifyDistance = false; var disqualifyAmount = false; if (this.userDefinedMaxDistance != -1 && this.userDefinedMaxDistance < distance) disqualifyDistance = true; if (this.userDefinedMinimumAmount != -1 && this.userDefinedMinimumAmount > resourceAmount) disqualifyAmount = true; if (!disqualifyDistance && !disqualifyAmount) { var formattedAmount = phe.cnc.gui.util.Numbers.formatNumbers(resourceAmount); tableArray.push({ Base : otherCityName, Distance : distance, Credits : costToTrade, AmountDesc : formattedAmount, Amount : resourceAmount, Max : maxResources.toString(), ID : currentBaseID }); } } } this.tableColumnModel.setDataAsMapArray(tableArray, true); this.selectedRow = null; this.selectedRowData = null; this.tradeWindowTable.resetCellFocus(); this.MaintainTradeWindow(); } }, SelectAllRows : function () { if (this.tradeWindowTable.getSelectionModel().getSelectedCount() != this.tableColumnModel.getRowCount()) { this.tradeWindowTable.getSelectionModel().setSelectionInterval(0, this.tableColumnModel.getRowCount() - 1); this.transferAmountTextField.setValue(""); this.totalResourceAmount = 0; this.costToTradeLabel.setValue("0"); this.selectAllNoneButton.setLabel(qx.locale.Manager.tr("tnf:select none")); this.transferFromBaseLabel.setValue(qx.locale.Manager.tr("tnf:trading with multiple bases")); this.UpdateSelectedRows(this.tableColumnModel.getRowData(0)); this.selectedRowData = this.tableColumnModel.getRowData(0); } else { this.tradeWindowTable.resetSelection(); this.tradeWindowTable.resetCellFocus(); this.transferAmountTextField.setValue(""); this.transferWindowTableSelectedRows = []; this.SetCostLabel(); this.transferAmountTextField.setToolTipText(qx.locale.Manager.tr("tnf:only numbers allowed")); this.transferFromBaseLabel.setValue(qx.locale.Manager.tr("tnf:select base for transfer")); this.selectAllNoneButton.setLabel(qx.locale.Manager.tr("tnf:select all")); } }, AmountSort : function (bI, bJ) { if (bI[4] < bJ[4]) return -1; if (bI[4] > bJ[4]) return 1; return 0; }, UpdateSelectedRows : function (rowData) { this.transferWindowTableSelectedRows = []; var localRows = []; var colModel = this.tableColumnModel; this.tradeWindowTable.getSelectionModel().iterateSelection(function (index) { var city = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(colModel.getRowData(index).ID); if (city != null && city.CanTrade() == ClientLib.Data.ETradeError.None) localRows.push(colModel.getRowData(index)); }); this.transferWindowTableSelectedRows = localRows; }, TradeWindowTableCellClick : function (e) { var rowData = this.tableColumnModel.getRowData(e.getRow()); var city = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(rowData.ID); this.modifier = 0; this.transferAmountTextField.setValue(""); this.SetCostLabel(); if (city != null && city.CanTrade() == ClientLib.Data.ETradeError.None) { this.selectedRow = e.getRow(); this.selectedRowData = rowData; this.UpdateSelectedRows(); if (this.transferWindowTableSelectedRows.length == 1) this.transferFromBaseLabel.setValue(qx.locale.Manager.tr("tnf:trade with %1", "<b>" + rowData.Base + "</b>")); if (this.transferWindowTableSelectedRows.length > 1) this.transferFromBaseLabel.setValue(qx.locale.Manager.tr("tnf:trading with multiple bases")); } this.MaintainTradeWindow(); }, ChangeResourceType : function (e) { var userObject = e.getData()[0]; this.transferAmountTextField.setValue(""); this.transferWindowTableSelectedRows = []; this.SetCostLabel(); this.tradeWindowTable.resetSelection(); this.tradeWindowTable.resetCellFocus(); this.resourceTransferType = userObject.getUserData("key"); if (this.resourceTransferType == ClientLib.Base.EResourceType.Tiberium) { this.largeTiberiumImage.setSource("webfrontend/ui/common/icon_res_large_tiberium.png"); } else { this.largeTiberiumImage.setSource("webfrontend/ui/common/icon_res_large_crystal.png"); } this.selectAllNoneButton.setLabel(qx.locale.Manager.tr("tnf:select all")); this.MaintainTradeWindow(); }, ResourceAmountChanged : function () { this.modifier = 1; this.SetCostLabel(); }, CalculateTradeCost : function () { this.totalTransferAmount = 0; if (this.transferWindowTableSelectedRows.length > 0) { var cities = ClientLib.Data.MainData.GetInstance().get_Cities().get_AllCities().d; var selectedCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); if (this.transferWindowTableSelectedRows.length > 1) { for (var base in this.transferWindowTableSelectedRows) { this.totalTransferAmount += cities[this.transferWindowTableSelectedRows[base].ID].CalculateTradeCostToCoord(selectedCity.get_PosX(), selectedCity.get_PosY(), this.transferWindowTableSelectedRows[base].Amount * this.modifier); } } else { this.totalTransferAmount += cities[this.selectedRowData.ID].CalculateTradeCostToCoord(selectedCity.get_PosX(), selectedCity.get_PosY(), parseInt(this.transferAmountTextField.getValue().replace(/[^0-9]/g, ''))); } return this.totalTransferAmount; } return 0; }, ModifyResourceAmount : function (modifier) { this.totalResourceAmount = 0; this.UpdateSelectedRows(this.selectedRowData); if (this.transferWindowTableSelectedRows.length > 0) { for (var base in this.transferWindowTableSelectedRows) { this.totalResourceAmount += Math.floor(this.transferWindowTableSelectedRows[base].Amount * modifier); } return this.totalResourceAmount; } return 0; }, SetCostLabel : function () { var tradeCost = this.CalculateTradeCost(); if (this.transferAmountTextField.getValue() == "") tradeCost = 0; this.costToTradeLabel.setValue(phe.cnc.gui.util.Numbers.formatNumbersCompactAfterMillion(tradeCost).toString()); this.costToTradeLabel.setToolTipText(phe.cnc.gui.util.Numbers.formatNumbers(tradeCost).toString()); //this.MaintainTradeWindow(); }, TenPercent : function () { this.modifier = 0.1; var resourceAmount = this.ModifyResourceAmount(0.1); this.transferAmountTextField.setValue(phe.cnc.gui.util.Numbers.formatNumbers(resourceAmount)); this.SetCostLabel(); }, TwentyFivePercent : function () { this.modifier = 0.25; var resourceAmount = this.ModifyResourceAmount(0.25); this.transferAmountTextField.setValue(phe.cnc.gui.util.Numbers.formatNumbers(resourceAmount)); this.SetCostLabel(); }, FiftyPercent : function () { this.modifier = 0.5; var resourceAmount = this.ModifyResourceAmount(0.5); this.transferAmountTextField.setValue(phe.cnc.gui.util.Numbers.formatNumbers(resourceAmount)); this.SetCostLabel(); }, SeventyFivePercent : function () { this.modifier = 0.75; var resourceAmount = this.ModifyResourceAmount(0.75); this.transferAmountTextField.setValue(phe.cnc.gui.util.Numbers.formatNumbers(resourceAmount)); this.SetCostLabel(); }, OneHundredPercent : function () { this.modifier = 1; var resourceAmount = this.ModifyResourceAmount(1); this.transferAmountTextField.setValue(phe.cnc.gui.util.Numbers.formatNumbers(resourceAmount)); this.SetCostLabel(); }, TradeWithBases : function () { var transferAmount = 0; var currentCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); if (this.transferWindowTableSelectedRows.length > 0) { if (currentCity != null && this.transferAmountTextField.getValue() != "") { for (var base in this.transferWindowTableSelectedRows) { var currentBase = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(this.transferWindowTableSelectedRows[base].ID); if (currentBase != null && currentBase.CanTrade() == ClientLib.Data.ETradeError.None && currentCity.CanTrade() == ClientLib.Data.ETradeError.None) { this.tradeButton.setEnabled(false); if (this.transferWindowTableSelectedRows.length == 1) { transferAmount = parseInt(this.transferAmountTextField.getValue().replace(/[^0-9]/g, '')); } else { transferAmount = parseInt(this.transferWindowTableSelectedRows[base].Amount * this.modifier, 10); } ClientLib.Data.MainData.GetInstance().get_Player().AddCredits(-currentCity.CalculateTradeCostToCoord(currentBase.get_X(), currentBase.get_Y(), transferAmount)); currentCity.AddResources(this.resourceTransferType, transferAmount); currentBase.AddResources(this.resourceTransferType, -transferAmount); ClientLib.Net.CommunicationManager.GetInstance().SendCommand("SelfTrade", { targetCityId : currentCity.get_Id(), sourceCityId : currentBase.get_Id(), resourceType : this.resourceTransferType, amount : transferAmount }, phe.cnc.Util.createEventDelegate(ClientLib.Net.CommandResult, this, this.TradeResult), null); } } this.tradeWindowTable.resetSelection(); this.tradeWindowTable.resetCellFocus(); this.transferWindowTableSelectedRows = []; this.transferAmountTextField.setValue(""); this.selectAllNoneButton.setLabel(qx.locale.Manager.tr("tnf:select all")); this.SetCostLabel(); } } }, TradeResult : function (ce, result) { if (result != ClientLib.Base.EErrorCode.Success) { var city = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(this.selectedRowData.ID); this.tradeConfirmationWidget.showTradeError(this, null, city.get_Name()); } else { this.SetCostLabel(); } this.tradeButton.setEnabled(true); }, UpdateTradeTableData : function () { var updatedResourceCount = []; var otherCity = null; var currentCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); if (currentCity != null) { var transferWindowsTableData = this.tableColumnModel.getDataAsMapArray(); for (var row in transferWindowsTableData) { otherCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(transferWindowsTableData[row].ID); if (otherCity != null && currentCity.get_Id() != otherCity.get_Id() && otherCity.IsOwnBase()) { var otherCityID = otherCity.get_Id(); var otherCityName = otherCity.get_Name(); var otherCityDistance = ClientLib.Base.Util.CalculateDistance(currentCity.get_X(), currentCity.get_Y(), otherCity.get_X(), otherCity.get_Y()); var otherCityTradeCost = currentCity.CalculateTradeCostToCoord(otherCity.get_X(), otherCity.get_Y(), 1000); var otherCityResourceCount = Math.floor(otherCity.GetResourceCount(this.resourceTransferType)); var otherCityMaxStorage = Math.floor(otherCity.GetResourceMaxStorage(this.resourceTransferType)); var otherCityResourceCountFormatted = phe.cnc.gui.util.Numbers.formatNumbers(otherCityResourceCount); updatedResourceCount.push({ Base : otherCityName, Distance : otherCityDistance, Credits : otherCityTradeCost, AmountDesc : otherCityResourceCountFormatted, Amount : otherCityResourceCount, Max : otherCityMaxStorage.toString(), ID : otherCityID }); } else { updatedResourceCount.push(transferWindowsTableData[row]); } } this.tableColumnModel.setDataAsMapArray(updatedResourceCount, true, false); if (this.selectedRow != null) { var selectedRowData = this.tableColumnModel.getRowData(this.selectedRow); otherCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(selectedRowData.ID); if (otherCity != null && currentCity.get_Id() != otherCity.get_Id() && otherCity.IsOwnBase() && otherCity.CanTrade() != ClientLib.Data.ETradeError.None) { this.selectedRowData = null; this.selectedRow = null; this.tradeWindowTable.resetCellFocus(); } else { this.selectedRowData = selectedRowData; } } } }, MaintainTradeWindow : function () { var hasEnoughtCredits = false; var validResourceAmount = true; if (this.transferWindowTableSelectedRows.length > 0) { var resourcesInTextField = parseInt(this.transferAmountTextField.getValue().replace(/[^0-9]/g, '')); var tradeCost = this.CalculateTradeCost(); var playerCreditCount = ClientLib.Data.MainData.GetInstance().get_Player().GetCreditsCount(); if (playerCreditCount < tradeCost) { this.costToTradeLabel.setTextColor("text-error"); } else { this.costToTradeLabel.resetTextColor(); } var selectedBaseResourceAmount = parseInt(this.selectedRowData.Amount, 10); if (this.transferAmountTextField.getValue() != "" && this.transferWindowTableSelectedRows.length > 1) { //Automatically update the text field with the new resource amount each tick var resourceAmount = this.ModifyResourceAmount(this.modifier); this.transferAmountTextField.setValue(phe.cnc.gui.util.Numbers.formatNumbers(resourceAmount)); this.SetCostLabel(); } if (this.transferWindowTableSelectedRows.length == 1) { if (resourcesInTextField == 0 || selectedBaseResourceAmount < resourcesInTextField) { this.transferAmountTextField.setTextColor("text-error"); } else { this.transferAmountTextField.resetTextColor(); } validResourceAmount = resourcesInTextField > 0 && resourcesInTextField <= selectedBaseResourceAmount; } hasEnoughtCredits = playerCreditCount >= tradeCost; } this.tradeButton.setEnabled(this.transferWindowTableSelectedRows.length > 0 && hasEnoughtCredits && validResourceAmount && this.transferAmountTextField.getValue() != ""); this.transferAmountTextField.setEnabled(this.transferWindowTableSelectedRows.length > 0); this.tenPercentButton.setEnabled(this.transferWindowTableSelectedRows.length > 0); this.twentyFivePercentButton.setEnabled(this.transferWindowTableSelectedRows.length > 0); this.fiftyPercentButton.setEnabled(this.transferWindowTableSelectedRows.length > 0); this.seventyFivePercentButton.setEnabled(this.transferWindowTableSelectedRows.length > 0); this.oneHundredPercentButton.setEnabled(this.transferWindowTableSelectedRows.length > 0); this.transferAmountTextField.setReadOnly(this.transferWindowTableSelectedRows.length > 1); if (this.tradeWindowTable.getSelectionModel().getSelectedCount() > 1) { this.transferAmountTextField.setToolTipText(qx.locale.Manager.tr("tnf:percent buttons")); } else { this.transferAmountTextField.setToolTipText(qx.locale.Manager.tr("tnf:only numbers allowed")); } }, _onTick : function () { var currentCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(); if (currentCity != null && currentCity.get_HasIncommingAttack()) { this.onBtnClose(); } this.UpdateTradeTableData(); this.MaintainTradeWindow(); } } }); } function NewTradeOverlay_checkIfLoaded() { try { if (typeof qx !== 'undefined' && typeof qx.locale !== 'undefined' && typeof qx.locale.Manager !== 'undefined' && typeof webfrontend.gui.trade.TradeOverlay !== 'undefined') { CreateNewTradeOverlay(); } else { window.setTimeout(NewTradeOverlay_checkIfLoaded, 1000); } } catch (e) { console.log("NewTradeOverlay_checkIfLoaded: ", e); } } if (/commandandconquer\.com/i.test(document.domain)) { window.setTimeout(NewTradeOverlay_checkIfLoaded, 1000); } }; try { var NewTradeOverlay = document.createElement("script"); NewTradeOverlay.innerHTML = "(" + NewTradeOverlay_main.toString() + ")();"; NewTradeOverlay.type = "text/javascript"; if (/commandandconquer\.com/i.test(document.domain)) { document.getElementsByTagName("head")[0].appendChild(NewTradeOverlay); } } catch (e) { console.log("NewTradeOverlay: init error: ", e); } })(); // ==UserScript== // @name Tiberium Alliances ReplayShare // @version 0.3.1 // @namespace http://openuserjs.org/users/petui // @license GPL version 3 or any later version; http://www.gnu.org/copyleft/gpl.html // @author petui // @description Share combat reports with your friends in other alliances and worlds // @include http*://prodgame*.alliances.commandandconquer.com/*/index.aspx* // ==/UserScript== 'use strict'; (function() { var main = function() { 'use strict'; function createReplayShare() { console.log('ReplayShare loaded'); Parse.initialize('PmNW9dH7wrTFQmYgInbDVgGqagUOVPIzENRwzfWu', 'ajepOC4n9K44jh89s5WKtEa4v0hh3OMokxNqLqt0'); var Replay = Parse.Object.extend('Replay', { /** * @returns {Object} */ getData: function() { return this.get('data'); }, /** * @param {Object} data * @returns {Replay} */ setData: function(data) { this.set('data', data); return this; }, /** * @param {Object} data * @returns {Boolean} */ equals: function(data) { return JSON.stringify(this.getData()) === JSON.stringify(data); } }); qx.Class.define('ReplayShare', { type: 'singleton', extend: qx.core.Object, events: { lastReplayDataChange: 'qx.event.type.Data' }, members: { lastReplayData: null, window: null, initialize: function() { this.initializeHacks(); this.initializeEntryPoints(); }, initializeHacks: function() { var source = ClientLib.Vis.Battleground.Battleground.prototype.LoadCombatDirect.toString(); var initCombatMethodName = source.match(/this\.([A-Z]{6})\(null,[a-z]\);}$/)[1]; var context = this; var originalInitCombat = ClientLib.Vis.Battleground.Battleground.prototype[initCombatMethodName]; ClientLib.Vis.Battleground.Battleground.prototype[initCombatMethodName] = function(extra, data) { originalInitCombat.call(this, extra, data); context.lastReplayData = data; context.fireDataEvent('lastReplayDataChange', data); }; var originalOpenLink = webfrontend.gui.Util.openLink; webfrontend.gui.Util.openLink = function(url) { if (!context.handleLink(url)) { originalOpenLink.apply(this, arguments); } }; }, initializeEntryPoints: function() { var subMenu = new qx.ui.menu.Menu(); var button = new qx.ui.menu.Button('Open'); button.addListener('execute', this.openWindow, this); subMenu.add(button); qx.core.Init.getApplication().getMenuBar().getScriptsButton().Add('ReplayShare', 'FactionUI/icons/icn_replay_speedup.png', subMenu); var shareButton = new qx.ui.form.Button('Share').set({ appearance: 'button-text-small', toolTipText: 'Open in ReplayShare', width: 80 }); shareButton.addListener('execute', this.onClickShare, this); qx.core.Init.getApplication().getReportReplayOverlay().add(shareButton, { right: 150, top: 12 }); }, /** * @param {String} key * @returns {Object} */ getConfig: function(key) { var config = JSON.parse(localStorage.getItem('ReplayShare')) || {}; return key in config ? config[key] : null; }, /** * @param {String} key * @param {Object} value */ setConfig: function(key, value) { var config = JSON.parse(localStorage.getItem('ReplayShare')) || {}; config[key] = value; localStorage.setItem('ReplayShare', JSON.stringify(config)); }, /** * @param {String} url * @returns {Boolean} */ handleLink: function(url) { var matches = url.match(/^https?:\/\/replayshare\.parseapp\.com\/([A-Za-z0-9]+)/); if (matches !== null) { var id = matches[1]; if (this.getConfig('dontAsk')) { this.openWindow(); this.window.download(id); } else { var context = this; var widget = new ReplayShare.ConfirmationWidget(url, function(dontAskAgain) { context.openWindow(); context.window.download(id); if (dontAskAgain) { context.setConfig('dontAsk', true); } }); widget.open(); } return true; } return false; }, openWindow: function() { if (this.window === null) { this.window = new ReplayShare.Window(this); } this.window.open(); }, onClickShare: function() { this.openWindow(); this.window.onClickFetchReplayData(); }, /** * @param {Object} replayData * @returns {Boolean} */ tryPlay: function(replayData) { qx.core.Init.getApplication().getPlayArea().setView(ClientLib.Data.PlayerAreaViewMode.pavmCombatReplay, -1, 0, 0); try { ClientLib.Vis.VisMain.GetInstance().get_Battleground().LoadCombatDirect(replayData); } catch (e) { console.log('ReplayShare::tryPlay', e.toString()); return false; } return true; }, /** * @returns {Boolean} */ hasLastReplayData: function() { return this.lastReplayData !== null; }, /** * @returns {Object} */ getLastReplayData: function() { return this.lastReplayData; } } }); qx.Class.define('ReplayShare.Window', { extend: qx.ui.window.Window, construct: function(replayShare) { qx.ui.window.Window.call(this); this.replayShare = replayShare; this.set({ caption: 'ReplayShare', icon: 'FactionUI/icons/icn_replay_speedup.png', contentPaddingTop: 0, contentPaddingBottom: 2, contentPaddingRight: 6, contentPaddingLeft: 6, showMaximize: false, showMinimize: false, allowMaximize: false, allowMinimize: false, resizable: true }); this.getChildControl('icon').set({ scale: true, width: 20, height: 12, alignY: 'middle' }); this.initializePosition(); this.addListener('move', this.onWindowMove, this); this.setLayout(new qx.ui.layout.VBox()); this.add(this.errorMessageLabel = new qx.ui.basic.Label().set({ font: 'font_size_13', textColor: '#e44', visibility: 'excluded' })); var createPlayerGroupBox = function(legend, factionImage, nameLabel, baseLabel, allianceLabel) { var nameContainer = new qx.ui.container.Composite(new qx.ui.layout.HBox(4)); nameContainer.add(factionImage.set({ width: 18, height: 18, scale: true })); nameContainer.add(nameLabel); var groupBox = new qx.ui.groupbox.GroupBox(legend); groupBox.setLayout(new qx.ui.layout.Grid(2, 2) .setColumnFlex(0, 1) .setColumnFlex(1, 9) ); groupBox.add(new qx.ui.basic.Label('Name:').set({ font: 'font_size_13_bold' }), { row: 0, column: 0 }); groupBox.add(nameContainer, { row: 0, column: 1 }); groupBox.add(new qx.ui.basic.Label('Base:').set({ font: 'font_size_13_bold' }), { row: 1, column: 0 }); groupBox.add(baseLabel, { row: 1, column: 1 }); groupBox.add(new qx.ui.basic.Label('Alliance:').set({ font: 'font_size_13_bold' }), { row: 2, column: 0 }); groupBox.add(allianceLabel, { row: 2, column: 1 }); return groupBox; }; var detailsContainer = new qx.ui.container.Composite(new qx.ui.layout.Flow()).set({ font: 'font_size_13', textColor: '#111' }); this.add(detailsContainer); detailsContainer.add(createPlayerGroupBox('Attacker', this.attackerFactionImage = new qx.ui.basic.Image(), this.attackerNameLabel = new qx.ui.basic.Label(), this.attackerBaseLabel = new qx.ui.basic.Label(), this.attackerAllianceLabel = new qx.ui.basic.Label() ).set({ width: 290 })); detailsContainer.add(createPlayerGroupBox('Defender', this.defenderFactionImage = new qx.ui.basic.Image(), this.defenderNameLabel = new qx.ui.basic.Label(), this.defenderBaseLabel = new qx.ui.basic.Label(), this.defenderAllianceLabel = new qx.ui.basic.Label() ).set({ width: 290 })); this.add(this.timeOfAttackLabel = new qx.ui.basic.Label().set({ alignX: 'right', textColor: '#aaa' })); var controlsContainer = new qx.ui.container.Composite(new qx.ui.layout.HBox(4)).set({ marginBottom: 4, marginLeft: 2, marginTop: 4 }); this.add(controlsContainer); this.fetchReplayDataButton = new qx.ui.form.Button('Fetch').set({ enabled: this.replayShare.hasLastReplayData(), toolTipText: 'Fetch most recently viewed replay or simulation' }); this.fetchReplayDataButton.addListener('execute', this.onClickFetchReplayData, this); controlsContainer.add(this.fetchReplayDataButton, { flex: 1 }); if (!this.replayShare.hasLastReplayData()) { this.replayShare.addListenerOnce('lastReplayDataChange', this.onLastReplayDataChanged, this); } this.watchReplayButton = new qx.ui.form.Button('Play').set({ enabled: false, toolTipText: 'Watch loaded replay' }); this.watchReplayButton.addListener('execute', this.onClickWatchReplay, this); controlsContainer.add(this.watchReplayButton, { flex: 1 }); this.uploadButton = new qx.ui.form.Button('Get link').set({ enabled: false, toolTipText: 'Get share link for loaded replay' }); this.uploadButton.addListener('execute', this.onClickUpload, this); controlsContainer.add(this.uploadButton, { flex: 1 }); }, statics: { DefaultWidth: 300, DefaultHeight: null }, members: { replayShare: null, sharePopup: null, errorMessageLabel: null, attackerFactionImage: null, attackerNameLabel: null, attackerBaseLabel: null, attackerAllianceLabel: null, defenderFactionImage: null, defenderNameLabel: null, defenderBaseLabel: null, defenderAllianceLabel: null, timeOfAttackLabel: null, fetchReplayDataButton: null, watchReplayButton: null, uploadButton: null, replay: null, initializePosition: function() { var bounds = this.replayShare.getConfig('bounds'); if (bounds === null) { var baseNavBarX = qx.core.Init.getApplication().getBaseNavigationBar().getLayoutParent().getBounds().left; bounds = { left: baseNavBarX - ReplayShare.Window.DefaultWidth - 16, top: 75, width: ReplayShare.Window.DefaultWidth, height: ReplayShare.Window.DefaultHeight }; } this.moveTo(bounds.left, bounds.top); this.setWidth(bounds.width); this.setHeight(bounds.height); }, /** * @param {qx.event.type.Data} event */ onWindowMove: function(event) { this.replayShare.setConfig('bounds', event.getData()); }, onLastReplayDataChanged: function() { this.fetchReplayDataButton.setEnabled(true); }, onClickFetchReplayData: function() { var replayData = this.replayShare.getLastReplayData(); replayData = JSON.parse(JSON.stringify(replayData)); // clone delete replayData.debug; if (this.replay === null || !this.replay.equals(replayData)) { this.setReplay(new Replay().setData(replayData)); } }, onClickWatchReplay: function() { var replayData = this.replay.getData(); if (!this.replayShare.tryPlay(replayData)) { this.errorMessageLabel.setValue('Error: Invalid replay data'); this.errorMessageLabel.show(); } else { this.errorMessageLabel.exclude(); } }, onClickUpload: function() { this.openSharePopup(); if (this.replay.isNew()) { var context = this; this.replay.save(null, { success: function(replay) { context.sharePopup.setLinkURL('https://replayshare.parseapp.com/' + replay.id); }, error: function(replay, error) { context.sharePopup.setError(error.message); } }); } else { this.sharePopup.setLinkURL('https://replayshare.parseapp.com/' + this.replay.id); } }, /** * @param {Object} replayData */ setDetailsFromReplayData: function(replayData) { var isForgottenAttacker = replayData.af !== ClientLib.Base.EFactionType.GDIFaction && replayData.af !== ClientLib.Base.EFactionType.NODFaction; this.attackerFactionImage.setSource(phe.cnc.gui.util.Images.getFactionIcon(replayData.af)); this.attackerNameLabel.setValue(isForgottenAttacker ? this.tr('tnf:mutants') : replayData.apn); this.attackerBaseLabel.setValue(this.getReplayAttackerBaseName(replayData)); this.attackerAllianceLabel.setValue(isForgottenAttacker ? this.tr('tnf:mutants') : (replayData.aan || '-')); var isForgottenDefender = replayData.df !== ClientLib.Base.EFactionType.GDIFaction && replayData.df !== ClientLib.Base.EFactionType.NODFaction; this.defenderFactionImage.setSource(phe.cnc.gui.util.Images.getFactionIcon(isForgottenDefender ? ClientLib.Base.EFactionType.FORFaction : replayData.df)); this.defenderNameLabel.setValue(isForgottenDefender ? this.tr('tnf:mutants') : replayData.dpn); this.defenderBaseLabel.setValue(this.getReplayDefenderBaseName(replayData)); this.defenderAllianceLabel.setValue(isForgottenDefender ? this.tr('tnf:mutants') : (replayData.dan || '-')); this.timeOfAttackLabel.setValue(phe.cnc.Util.getDateTimeString(new Date(replayData.toa))); }, /** * @param {Object} replayData * @returns {String} */ getReplayAttackerBaseName: function(replayData) { var attackerBaseName; switch (replayData.af) { case ClientLib.Base.EFactionType.FORFaction: case ClientLib.Base.EFactionType.NPCBase: case ClientLib.Base.EFactionType.NPCCamp: case ClientLib.Base.EFactionType.NPCOutpost: attackerBaseName = this.tr(replayData.an) + ' (' + replayData.abl + ')'; break; default: attackerBaseName = replayData.an; } return attackerBaseName; }, /** * @param {Object} replayData * @returns {String} */ getReplayDefenderBaseName: function(replayData) { var defenderBaseName; switch (replayData.df) { case ClientLib.Base.EFactionType.FORFaction: case ClientLib.Base.EFactionType.NPCBase: case ClientLib.Base.EFactionType.NPCCamp: case ClientLib.Base.EFactionType.NPCOutpost: case ClientLib.Base.EFactionType.NPCFortress: var defenderPlayerId = replayData.dpi; var type; switch (Math.abs(defenderPlayerId) % 10) { case ClientLib.Data.WorldSector.WorldObjectNPCCamp.ECampType.Beginner: case ClientLib.Data.WorldSector.WorldObjectNPCCamp.ECampType.Random: type = 'tnf:mutants camp'; break; case ClientLib.Data.WorldSector.WorldObjectNPCCamp.ECampType.Cluster: type = 'tnf:mutants outpost'; break; case ClientLib.Data.WorldSector.WorldObjectNPCCamp.ECampType.Fortress: type = 'tnf:centerhub short'; break; default: type = 'tnf:mutants base'; } defenderBaseName = this.tr(type) + ' (' + Math.floor(Math.abs(defenderPlayerId) / 10) + ')'; break; default: defenderBaseName = replayData.dn; } return defenderBaseName; }, /** * @param {String} id */ download: function(id) { this.errorMessageLabel.exclude(); this.resetFields('Loading...'); var context = this; var query = new Parse.Query(Replay); query.get(id, { success: function(replay) { context.setReplay(replay); }, error: function(replay, error) { context.errorMessageLabel.setValue('Error: ' + error.message); context.errorMessageLabel.show(); if (context.replay !== null) { context.setDetailsFromReplayData(context.replay.getData()); } else { context.resetFields(null); } } }); }, /** * @param {Replay} replay */ setReplay: function(replay) { this.replay = replay; this.setDetailsFromReplayData(replay.getData()); this.watchReplayButton.setEnabled(true); this.uploadButton.setEnabled(true); }, openSharePopup: function() { if (this.sharePopup === null) { var bounds = this.getBounds(); this.sharePopup = new ReplayShare.Window.ShareLink(); this.sharePopup.moveTo( bounds.left - (this.sharePopup.getWidth() - bounds.width) / 2, bounds.top - (this.sharePopup.getHeight() - bounds.height) / 2 ); } this.sharePopup.open(); }, /** * @param {String} label */ resetFields: function(label) { this.attackerFactionImage.setSource(null); this.attackerNameLabel.setValue(label); this.attackerBaseLabel.setValue(label); this.attackerAllianceLabel.setValue(label); this.defenderFactionImage.setSource(null); this.defenderNameLabel.setValue(label); this.defenderBaseLabel.setValue(label); this.defenderAllianceLabel.setValue(label); this.timeOfAttackLabel.setValue(label); } } }); qx.Class.define('ReplayShare.Window.ShareLink', { extend: qx.ui.window.Window, construct: function() { qx.ui.window.Window.call(this); this.set({ caption: 'Share link', allowMaximize: false, allowMinimize: false, showMinimize: false, showMaximize: false, showClose: true, resizable: false, padding: 1, textColor: '#aaa', width: 378, height: 98 }); this.setLayout(new qx.ui.layout.VBox()); this.add(new qx.ui.basic.Label('Copy the link to share this replay with others')); this.add(this.linkField = new qx.ui.form.TextField().set({ readOnly: true, focusable: true, placeholder: 'Loading...' })); this.add(this.errorMessageLabel = new qx.ui.basic.Label().set({ textColor: '#e44', visibility: 'excluded' })); this.linkField.addListener('click', this.linkField.selectAllText, this.linkField); this.addListener('changeActive', this.onChangeActive, this); }, members: { linkField: null, errorMessageLabel: null, /** * @param {qx.event.type.Data} event */ onChangeActive: function(event) { if (!event.getData()) { this.close(); } }, open: function() { this.linkField.setValue(null); this.errorMessageLabel.exclude(); qx.ui.window.Window.prototype.open.call(this); }, /** * @param {String} url */ setLinkURL: function(url) { this.linkField.setValue('[url]' + url + '[/url]'); new qx.util.DeferredCall(function() { this.linkField.focus(); this.linkField.selectAllText(); }, this).schedule(); }, /** * @param {String} error */ setError: function(error) { this.errorMessageLabel.setValue(error); this.errorMessageLabel.show(); } } }); qx.Class.define('ReplayShare.ConfirmationWidget', { extend: webfrontend.gui.CustomWindow, construct: function(url, callback) { webfrontend.gui.CustomWindow.call(this); this.callback = callback; this.url = url; this.set({ caption: 'Open link', allowMaximize: false, allowMinimize: false, showMaximize: false, showMinimize: false, showClose: false, resizable: false, modal: true }); this.setLayout(new qx.ui.layout.VBox(10)); this.addListenerOnce('resize', this.center, this); this.add(new qx.ui.basic.Label('Would you like to open this link with ReplayShare?').set({ rich: true, maxWidth: 360, wrap: true, textColor: 'white' })); var buttonContainer = new qx.ui.container.Composite(new qx.ui.layout.HBox(10).set({ alignX: 'right' })); var yesDontAskButton = new webfrontend.ui.SoundButton('Yes and don\'t ask again'); yesDontAskButton.addListener('execute', this.openReplayShareAndDontAsk, this); var yesButton = new webfrontend.ui.SoundButton('Yes'); yesButton.addListener('execute', this.openReplayShare, this); var noButton = new webfrontend.ui.SoundButton('No'); noButton.addListener('execute', this.openExternal, this); var cancelButton = new webfrontend.ui.SoundButton('Cancel'); cancelButton.addListener('execute', this.close, this); buttonContainer.add(yesDontAskButton); buttonContainer.add(yesButton); buttonContainer.add(noButton); buttonContainer.add(cancelButton); this.add(buttonContainer); }, members: { callback: null, url: null, openExternal: function() { this.close(); qx.core.Init.getApplication().showExternal(this.url); }, openReplayShareAndDontAsk: function() { this.close(); this.callback.call(null, true); }, openReplayShare: function() { this.close(); this.callback.call(null, false); } } }); } function waitForGame() { try { if (typeof Parse !== 'undefined' && typeof qx !== 'undefined' && qx.core.Init.getApplication() && qx.core.Init.getApplication().initDone) { createReplayShare(); ReplayShare.getInstance().initialize(); } else { setTimeout(waitForGame, 1000); } } catch (e) { console.log('ReplayShare: ', e.toString()); } } setTimeout(waitForGame, 1000); }; var parseScript = document.createElement('script'); parseScript.src = 'https://www.parsecdn.com/js/parse-1.2.19.min.js'; parseScript.type = 'text/javascript'; document.getElementsByTagName('head')[0].appendChild(parseScript); var script = document.createElement('script'); script.innerHTML = '(' + main.toString() + ')();'; script.type = 'text/javascript'; document.getElementsByTagName('head')[0].appendChild(script); })(); // ==UserScript== // @name Tiberium Alliances Battle Simulator V2 DL-fixed // @description Allows you to simulate combat before actually attacking. // @author Eistee & TheStriker & DL-fixed (tnx Lobotommi) // @version 15.11.08 // @namespace https://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @include https://prodgame*.alliances.commandandconquer.com/*/index.aspx* // @icon http://eistee82.github.io/ta_simv2/icon.png // ==/UserScript== (function () { var script = document.createElement("script"); script.innerHTML = "(" + function () { function createClasses() { qx.Class.define("qx.ui.form.ModelButton", { // qx.ui.form.Button with model property extend : qx.ui.form.Button, include : [qx.ui.form.MModelProperty], implement : [qx.ui.form.IModel] }); qx.Class.define("TABS", { // [singleton] Main Class type : "singleton", extend : qx.core.Object, construct : function () { try { this.base(arguments); this.self(arguments).Init(); document.createElement('img').src = "http://goo.gl/hPdG3K"; // http://goo.gl/#analytics/goo.gl/hPdG3K/month please don't remove this Stats Counter } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up TABS constructor", e); console.groupEnd(); } }, statics : { _Init : [], addInit : function (func) { this._Init.push(func); }, Init : function () { for (var i in this._Init) qx.Class.getByName(this._Init[i]).getInstance(); } } }); qx.Class.define("TABS.RES", { // [static] Ressources type : "static", statics : { getDisplayName : function (ETechName, EFactionType) { return ClientLib.Base.Tech.GetTechDisplayNameFromTechId(ClientLib.Base.Tech.GetTechIdFromTechNameAndFaction(ETechName, EFactionType)); } } }); qx.Class.define("TABS.RES.IMG", { // [static] Ressources: Images type : "static", statics : { Menu : 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}, DisableUnit : "FactionUI/icons/icon_disable_unit.png", Undo : "FactionUI/icons/icon_refresh_funds.png", Outcome : { total_defeat : "FactionUI/icons/icon_reports_total_defeat.png", victory : "FactionUI/icons/icon_reports_victory.png", total_victory : "FactionUI/icons/icon_reports_total_victory.png" }, Enemy : { All : "FactionUI/icons/icon_arsnl_show_all.png", Base : "FactionUI/icons/icon_arsnl_base_buildings.png", Defense : "FactionUI/icons/icon_def_army_points.png" }, Defense : { Infantry : "FactionUI/icons/icon_arsnl_def_squad.png", Vehicle : "FactionUI/icons/icon_arsnl_def_vehicle.png", Building : "FactionUI/icons/icon_arsnl_def_building.png" }, Offense : { Infantry : "FactionUI/icons/icon_arsnl_off_squad.png", Vehicle : "FactionUI/icons/icon_arsnl_off_vehicle.png", Aircraft : "FactionUI/icons/icon_arsnl_off_plane.png" }, RepairCharge : { Base : "webfrontend/ui/icons/icn_repair_points.png", Offense : "webfrontend/ui/icons/icn_repair_off_points.png", Infantry : "webfrontend/ui/icons/icon_res_repair_inf.png", Vehicle : "webfrontend/ui/icons/icon_res_repair_tnk.png", Aircraft : "webfrontend/ui/icons/icon_res_repair_air.png" }, Resource : { Tiberium : "webfrontend/ui/common/icn_res_tiberium.png", Crystal : "webfrontend/ui/common/icn_res_chrystal.png", Credits : "webfrontend/ui/common/icn_res_dollar.png", Power : "webfrontend/ui/common/icn_res_power.png", ResearchPoints : "webfrontend/ui/common/icn_res_research_mission.png", Transfer : "FactionUI/icons/icon_transfer_resource.png" }, Simulate : "FactionUI/icons/icon_attack_simulate_combat.png", CNCOpt : "http://cncopt.com/favicon.ico" } }); qx.Class.define("TABS.SETTINGS", { // [static] Settings type : "static", statics : { __name : null, __store : null, __upload : null, __file : null, __reader : null, _Init : function () { var localStorage = ClientLib.Base.LocalStorage, player = ClientLib.Data.MainData.GetInstance().get_Player(), server = ClientLib.Data.MainData.GetInstance().get_Server(); this.__name = "TABS.SETTINGS." + player.get_Id() + "." + server.get_WorldId(); if (this.__store === null) { if (localStorage.get_IsSupported() && localStorage.GetItem(this.__name) !== null) this.__store = localStorage.GetItem(this.__name); else this.__store = {}; } this.__store.$$Player = player.get_Name(); this.__store.$$Server = server.get_Name(); this.__store.$$Update = Date.now(); if (localStorage.get_IsSupported()) localStorage.SetItem(this.__name, this.__store); }, get : function (prop, init) { //get or initialize a prop this._Init(); if (this.__store[prop] === undefined && init !== undefined) { this.__store[prop] = init; this._Init(); } return this.__store[prop]; }, set : function (prop, value) { this._Init(); this.__store[prop] = value; this._Init(); return value; }, "delete" : function (prop) { this._Init(); delete this.__store[prop]; this._Init(); return true; }, reset : function () { var player = ClientLib.Data.MainData.GetInstance().get_Player(), server = ClientLib.Data.MainData.GetInstance().get_Server(); this.__name = "TABS.SETTINGS." + player.get_Id() + "." + server.get_WorldId(); window.localStorage.removeItem(this.__name); this.__store = null; this.__name = null; this._Init(); }, save : function () { var textFileAsBlob = new Blob([JSON.stringify(this.__store)], { type : 'text/plain' }), downloadLink = document.createElement("a"); downloadLink.download = "TABS_Backup.json"; if (window.webkitURL !== undefined) downloadLink.href = window.webkitURL.createObjectURL(textFileAsBlob); else { downloadLink.href = window.URL.createObjectURL(textFileAsBlob); downloadLink.style.display = "none"; document.body.appendChild(downloadLink); } downloadLink.click(); }, load : function () { if (this.__upload === null) { this.__upload = document.createElement("input"); this.__upload.type = "file"; this.__upload.id = "files"; this.__upload.addEventListener('change', (function (e) { var files = e.target.files; if (files.length > 0) this.__reader.readAsText(files[0], 'UTF-8'); }).bind(this), false); this.__upload.style.display = "none"; document.body.appendChild(this.__upload); } if (this.__reader === null) { this.__reader = new FileReader(); this.__reader.addEventListener("load", (function (e) { var fileText = e.target.result; try { var fileObject = JSON.parse(fileText); this.reset(); for (var i in fileObject) this.set(i, fileObject[i]); alert("Game will reload now."); window.location.reload(); } catch (f) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error loading file", f); console.groupEnd(); } }).bind(this), false); } this.__upload.click(); } } }); qx.Class.define("TABS.UTIL.Formation", { // [static] Utilities for Army Formation type : "static", statics : { GetFormation : function (cityid, ownid) { var CityId = ((cityid !== undefined && cityid !== null) ? cityid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId()), OwnCity = ((ownid !== undefined && ownid !== null) ? ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(ownid) : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity()); if (OwnCity !== null) return OwnCity.get_CityArmyFormationsManager().GetFormationByTargetBaseId(CityId); else return null; }, GetUnits : function (cityid, ownid) { var formation = this.GetFormation(cityid, ownid); if (formation !== null) { var units = formation.get_ArmyUnits(); if (units !== null) return units.l; } return null; }, GetUnitById : function (id, cityid, ownid) { var units = this.GetUnits(cityid, ownid); if (units !== null) for (var i = 0; i < units.length; i++) if (units[i].get_Id() == id) return units[i]; return null; }, Get : function (cityid, ownid) { /** * [{ * id: [Number], // UnitId (internal) * gid: [Number], // Garnison Id (internal) * gs: [Number], // Garnison State * i: [Number], // MdbId * l: [Number], // Level * h: [Number], // Health * enabled: [Bool], // Enabled (internal) * x: [Number], // CoordX * y: [Number], // CoordY * t: [Bool] // IsTransportedCityEntity (internal/todo:kommt weg) * },{...}] */ var units = this.GetUnits(cityid, ownid), formation = []; if (units !== null) { for (var i = 0; i < units.length; i++) { formation.push({ id : units[i].get_Id(), gid : (units[i].get_IsTransportedCityEntity() ? units[i].get_TransporterCityEntity().get_Id() : (units[i].get_TransportedCityEntity() !== null ? units[i].get_TransportedCityEntity().get_Id() : 0)), gs : (units[i].get_IsTransportedCityEntity() ? 2 : (units[i].get_TransportedCityEntity() !== null ? 1 : 0)), i : units[i].get_MdbUnitId(), l : units[i].get_CurrentLevel(), h : Math.ceil(units[i].get_Health()), enabled : units[i].get_Enabled(), x : units[i].get_CoordX(), y : units[i].get_CoordY(), t : units[i].get_IsTransportedCityEntity() }); } return formation; } return null; }, Set : function (formation, cityid, ownid) { /** * [{ * id: [Number], // UnitId * enabled: [Bool], // Enabled * x: [Number], // CoordX * y: [Number], // CoordY * t: [Bool] // IsTransportedCityEntity * },{...}] */ var CityId = ((cityid !== undefined && cityid !== null) ? cityid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId()), OwnId = ((ownid !== undefined && ownid !== null) ? ownid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCityId()), unit, target, freePos, transported = [], i, targetFormation = this.GetFormation(CityId, OwnId), getFreePos = function (formation) { for (var x = 0; x < ClientLib.Base.Util.get_ArmyMaxSlotCountX(); x++) { for (var y = 0; y < ClientLib.Base.Util.get_ArmyMaxSlotCountY(); y++) { if (formation.GetUnitByCoord(x, y) === null) return { x : x, y : y }; } } return null; }, freeTransported = function (unit, freePos) { if (unit.get_TransportedCityEntity() !== null) unit = unit.get_TransportedCityEntity(); if (unit.get_IsTransportedCityEntity() && freePos !== null) unit.MoveBattleUnit(freePos.x, freePos.y); }; if (targetFormation !== null) { for (i = 0; i < formation.length; i++) { unit = this.GetUnitById(formation[i].id, CityId, OwnId); if (formation[i].gs == 2) { transported.push(formation[i]); continue; } target = targetFormation.GetUnitByCoord(formation[i].x, formation[i].y); freePos = getFreePos(targetFormation); if (freePos !== null && target !== null) freeTransported(target, freePos); freePos = getFreePos(targetFormation); if (freePos !== null) freeTransported(unit, freePos); unit.set_Enabled(formation[i].enabled); target = targetFormation.GetUnitByCoord(formation[i].x, formation[i].y); if (target !== null && ClientLib.Base.Unit.CanBeTransported(target.get_UnitGameData_Obj(), unit.get_UnitGameData_Obj())) target.MoveBattleUnit(unit.get_CoordX(), unit.get_CoordY()); else unit.MoveBattleUnit(formation[i].x, formation[i].y); } //transported units for (i = 0; i < transported.length; i++) { unit = this.GetUnitById(transported[i].id, CityId, OwnId); target = targetFormation.GetUnitByCoord(transported[i].x, transported[i].y); freePos = getFreePos(targetFormation); if (freePos !== null && target !== null) freeTransported(target, freePos); freePos = getFreePos(targetFormation); if (freePos !== null) freeTransported(unit, freePos); target = targetFormation.GetUnitByCoord(transported[i].x, transported[i].y); if (target !== null) target.set_Enabled(true); unit.set_Enabled(true); unit.MoveBattleUnit(transported[i].x, transported[i].y); if (target !== null) target.set_Enabled(transported[i].enabled); else unit.set_Enabled(transported[i].enabled); if (target !== null) target.MoveBattleUnit(transported[i].x, transported[i].y); } } }, Merge : function (formation, attacker) { for (var i in formation) { for (var j in attacker) { if (formation[i].gs == attacker[j].gs && formation[i].i == attacker[j].i && formation[i].l == attacker[j].l && formation[i].x == attacker[j].x && formation[i].y == attacker[j].y) { for (var k in attacker[j]) formation[i][k] = attacker[j][k]; } } } return formation; }, IsFormationInCache : function () { var cache = TABS.CACHE.getInstance().check(this.Get()); return (cache.result !== null); }, Mirror : function (formation, pos, sel) { switch (pos) { case "h": case "v": break; default: return; } for (var i = 0; i < formation.length; i++) { if ((sel === null || formation[i].y == sel) && pos == "h") formation[i].x = Math.abs(formation[i].x - ClientLib.Base.Util.get_ArmyMaxSlotCountX() + 1); if ((sel === null || formation[i].x == sel) && pos == "v") formation[i].y = Math.abs(formation[i].y - ClientLib.Base.Util.get_ArmyMaxSlotCountY() + 1); } return formation; }, Shift : function (formation, pos, sel) { var v_shift = 0, h_shift = 0; switch (pos) { case "u": v_shift = -1; break; case "d": v_shift = 1; break; case "l": h_shift = -1; break; case "r": h_shift = 1; break; default: return; } for (var i = 0; i < formation.length; i++) { if ((sel === null || formation[i].y === sel) && (pos == "l" || pos == "r")) formation[i].x += h_shift; if ((sel === null || formation[i].x === sel) && (pos == "u" || pos == "d")) formation[i].y += v_shift; switch (formation[i].x) { case ClientLib.Base.Util.get_ArmyMaxSlotCountX(): formation[i].x = 0; break; case -1: formation[i].x = ClientLib.Base.Util.get_ArmyMaxSlotCountX() - 1; break; } switch (formation[i].y) { case ClientLib.Base.Util.get_ArmyMaxSlotCountY(): formation[i].y = 0; break; case -1: formation[i].y = ClientLib.Base.Util.get_ArmyMaxSlotCountY() - 1; break; } } return formation; }, set_Enabled : function (formation, set, EUnitGroup) { if (set === null) set = true; var all = (EUnitGroup != ClientLib.Data.EUnitGroup.Infantry && EUnitGroup != ClientLib.Data.EUnitGroup.Vehicle && EUnitGroup != ClientLib.Data.EUnitGroup.Aircraft); for (var i = 0; i < formation.length; i++) { var unitGroup = this.GetUnitGroupTypeFromUnit(ClientLib.Res.ResMain.GetInstance().GetUnit_Obj(formation[i].i)); if (all || (EUnitGroup == unitGroup && formation[i].gs === 0)) formation[i].enabled = set; } return formation; }, toggle_Enabled : function (formation, EUnitGroup) { var all = (EUnitGroup != ClientLib.Data.EUnitGroup.Infantry && EUnitGroup != ClientLib.Data.EUnitGroup.Vehicle && EUnitGroup != ClientLib.Data.EUnitGroup.Aircraft); for (var i = 0, num_total = 0, num_enabled = 0; i < formation.length; i++) { var unitGroup = this.GetUnitGroupTypeFromUnit(ClientLib.Res.ResMain.GetInstance().GetUnit_Obj(formation[i].i)); if (all || (EUnitGroup == unitGroup && formation[i].gs === 0)) { num_total++; if (formation[i].enabled) num_enabled++; } } return this.set_Enabled(formation, (num_enabled < (num_total / 2)), EUnitGroup); }, GetUnitGroupTypeFromUnit : function (unit) { if (unit === null) return ClientLib.Data.EUnitGroup.None; if (unit.pt == ClientLib.Base.EPlacementType.Offense) switch (unit.mt) { case ClientLib.Base.EUnitMovementType.Feet: return ClientLib.Data.EUnitGroup.Infantry; case ClientLib.Base.EUnitMovementType.Wheel: case ClientLib.Base.EUnitMovementType.Track: return ClientLib.Data.EUnitGroup.Vehicle; case ClientLib.Base.EUnitMovementType.Air: case ClientLib.Base.EUnitMovementType.Air2: return ClientLib.Data.EUnitGroup.Aircraft; } else if (unit.pt == ClientLib.Base.EPlacementType.Defense) return ClientLib.Data.EUnitGroup.Defense; else return ClientLib.Data.EUnitGroup.None; } } }); qx.Class.define("TABS.UTIL.Stats", { // [static] Utilities for Stats calculation type : "static", statics : { get_LootFromCurrentCity : function () { var LootFromCurrentCity = ClientLib.API.Battleground.GetInstance().GetLootFromCurrentCity(), LootClass = new TABS.STATS.Entity.Resource(), Loot = LootClass.getAny(); if (LootFromCurrentCity !== null) { for (var i = 0; i < LootFromCurrentCity.length; i++) Loot[LootFromCurrentCity[i].Type] = LootFromCurrentCity[i].Count; LootClass.setAny(Loot); return LootClass; } else return null; }, get_RepairCosts : function (mdbId, level, HealthPoints, AttackCounter) { var ResourcesClass = new TABS.STATS.Entity.Resource(), Resources = ResourcesClass.getAny(), unit = ClientLib.Res.ResMain.GetInstance().GetUnit_Obj(mdbId), Health, dmgRatio, costs; AttackCounter = (AttackCounter !== undefined && AttackCounter !== null ? AttackCounter : 0); if (HealthPoints instanceof TABS.STATS.Entity.HealthPoints) Health = HealthPoints; else Health = new TABS.STATS.Entity.HealthPoints(HealthPoints); if (Health.getStart() != Health.getEnd()) { dmgRatio = (Health.getStart() - Health.getEnd()) / Health.getMax(); if (unit.pt !== ClientLib.Base.EPlacementType.Offense || ClientLib.API.Util.GetOwnUnitRepairCosts === undefined) costs = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity() !== null ? ClientLib.API.Util.GetUnitRepairCosts(level, mdbId, dmgRatio) : null; else costs = ClientLib.API.Util.GetOwnUnitRepairCosts(level, mdbId, dmgRatio); for (var i = 0; costs !== null && i < costs.length; i++) switch (costs[i].Type) { case ClientLib.Base.EResourceType.Tiberium: case ClientLib.Base.EResourceType.Crystal: case ClientLib.Base.EResourceType.Gold: case ClientLib.Base.EResourceType.ResearchPoints: Resources[costs[i].Type] = costs[i].Count * Math.pow(0.7, AttackCounter); break; default: Resources[costs[i].Type] = costs[i].Count; break; } } if (Resources[ClientLib.Base.EResourceType.ResearchPoints] > 0) Resources[ClientLib.Base.EResourceType.ResearchPoints] = Math.max(1, Math.floor(Resources[ClientLib.Base.EResourceType.ResearchPoints] * dmgRatio)); ResourcesClass.setAny(Resources); return ResourcesClass; }, get_BuildingInfo : function (cityid) { var BuildingInfo = {}, City = ((cityid !== undefined && cityid !== null) ? ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(cityid) : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity()); if (City !== null) { var CityBuildingsData = City.get_CityBuildingsData(), get_BuildingInfo = function (Building) { if (Building !== null) return { MdbId : Building.get_TechGameData_Obj().c, x : Building.get_CoordX(), y : Building.get_CoordY() }; else return null; }; BuildingInfo.Construction_Yard = get_BuildingInfo(CityBuildingsData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Construction_Yard) || CityBuildingsData.GetBuildingByMDBId(ClientLib.Base.ETech.FOR_Fortress_ConstructionYard)); BuildingInfo.Command_Center = get_BuildingInfo(CityBuildingsData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Command_Center)); BuildingInfo.Barracks = get_BuildingInfo(CityBuildingsData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Barracks)); BuildingInfo.Factory = get_BuildingInfo(CityBuildingsData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Factory)); BuildingInfo.Airport = get_BuildingInfo(CityBuildingsData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Airport)); BuildingInfo.Defense_Facility = get_BuildingInfo(CityBuildingsData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Defense_Facility)); BuildingInfo.Defense_HQ = get_BuildingInfo(CityBuildingsData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Defense_HQ)); BuildingInfo.Support = get_BuildingInfo(CityBuildingsData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Support_Air) || CityBuildingsData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Support_Art) || CityBuildingsData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Support_Ion)); } return BuildingInfo; }, _GetModuleByType : function (modules, type) { for (var i = 0; i < modules.length; i++) { if (modules[i].t == type) return modules[i]; } return null; }, _patchUnitLifePoints : function (unit, activeModules) { var newUnit = qx.lang.Object.clone(unit, true), module = this._GetModuleByType(newUnit.m, ClientLib.Base.EUnitModuleType.HitpointOverride); if (module !== null && activeModules.indexOf(module.i) != -1) newUnit.lp = module.h; return newUnit; }, get_UnitMaxHealthByLevel : function (level, unit, bonus, activeModules) { return Math.floor(ClientLib.API.Util.GetUnitMaxHealthByLevel(level, this._patchUnitLifePoints(unit, activeModules), bonus)) * 16; }, get_Stats : function (data) { try { var StatsClass = new TABS.STATS(), Stats = StatsClass.getAny(), sim = {}, buildings = data.d.s, buildingInfo = this.get_BuildingInfo(data.d.di), efficiency = 0, ve_level = 1, defender = data.d.d, attacker = data.d.a, unit, unitHealthPoints = new TABS.STATS.Entity.HealthPoints(), unitRepairCosts, unitMaxHealthPoints, i; function addObject(a, b) { for (var i in a) a[i] += b[i]; return a; } //simulation for (i = 0; i < data.e.length; i++) sim[data.e[i].Key] = data.e[i].Value; //BattleDuration Stats.BattleDuration = (data.d.cs * 100) + (data.d.cs < (data.d.md * 10) ? 3000 : 0); for (i = 0; i < buildings.length; i++) { unit = ClientLib.Res.ResMain.GetInstance().GetUnit_Obj(buildings[i].i); //maxHealth switch (data.d.df) { case ClientLib.Base.EFactionType.GDIFaction: case ClientLib.Base.EFactionType.NODFaction: unitMaxHealthPoints = this.get_UnitMaxHealthByLevel(buildings[i].l, unit, true, data.d.dm); break; default: unitMaxHealthPoints = this.get_UnitMaxHealthByLevel(buildings[i].l, unit, false, data.d.dm); break; } unitHealthPoints.setMax(Math.max(unitMaxHealthPoints, buildings[i].h * 16)); unitHealthPoints.setStart(buildings[i].h * 16); unitHealthPoints.setEnd(sim[buildings[i].ci].h); unitRepairCosts = this.get_RepairCosts(buildings[i].i, buildings[i].l, unitHealthPoints); addObject(Stats.Enemy.Overall.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Overall.Resource, unitRepairCosts.getAny()); addObject(Stats.Enemy.Structure.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Structure.Resource, unitRepairCosts.getAny()); switch (parseInt(ClientLib.Base.Tech.GetTechNameFromTechId(unit.tl, unit.f), 10)) { case ClientLib.Base.ETechName.Construction_Yard: addObject(Stats.Enemy.Construction_Yard.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Construction_Yard.Resource, unitRepairCosts.getAny()); break; case ClientLib.Base.ETechName.Command_Center: addObject(Stats.Enemy.Command_Center.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Command_Center.Resource, unitRepairCosts.getAny()); break; case ClientLib.Base.ETechName.Barracks: addObject(Stats.Enemy.Barracks.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Barracks.Resource, unitRepairCosts.getAny()); break; case ClientLib.Base.ETechName.Factory: addObject(Stats.Enemy.Factory.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Factory.Resource, unitRepairCosts.getAny()); break; case ClientLib.Base.ETechName.Airport: addObject(Stats.Enemy.Airport.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Airport.Resource, unitRepairCosts.getAny()); break; case ClientLib.Base.ETechName.Defense_Facility: addObject(Stats.Enemy.Defense_Facility.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Defense_Facility.Resource, unitRepairCosts.getAny()); efficiency = 0.7 * (unitHealthPoints.getEnd() / unitHealthPoints.getMax()); ve_level = buildings[i].l; break; case ClientLib.Base.ETechName.Defense_HQ: addObject(Stats.Enemy.Defense_HQ.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Defense_HQ.Resource, unitRepairCosts.getAny()); break; case ClientLib.Base.ETechName.Support_Air: case ClientLib.Base.ETechName.Support_Ion: case ClientLib.Base.ETechName.Support_Art: addObject(Stats.Enemy.Support.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Support.Resource, unitRepairCosts.getAny()); break; } if (buildingInfo.Construction_Yard !== undefined) { if (buildingInfo.Construction_Yard !== null && buildingInfo.Construction_Yard.x == buildings[i].x && buildingInfo.Construction_Yard.y < buildings[i].y) { Stats.Enemy.Construction_Yard.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Construction_Yard.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Construction_Yard.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Command_Center !== null && buildingInfo.Command_Center.x == buildings[i].x && buildingInfo.Command_Center.y < buildings[i].y) { Stats.Enemy.Command_Center.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Command_Center.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Command_Center.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Barracks !== null && buildingInfo.Barracks.x == buildings[i].x && buildingInfo.Barracks.y < buildings[i].y) { Stats.Enemy.Barracks.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Barracks.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Barracks.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Factory !== null && buildingInfo.Factory.x == buildings[i].x && buildingInfo.Factory.y < buildings[i].y) { Stats.Enemy.Factory.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Factory.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Factory.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Airport !== null && buildingInfo.Airport.x == buildings[i].x && buildingInfo.Airport.y < buildings[i].y) { Stats.Enemy.Airport.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Airport.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Airport.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Defense_Facility !== null && buildingInfo.Defense_Facility.x == buildings[i].x && buildingInfo.Defense_Facility.y < buildings[i].y) { Stats.Enemy.Defense_Facility.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Defense_Facility.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Defense_Facility.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Defense_HQ !== null && buildingInfo.Defense_HQ.x == buildings[i].x && buildingInfo.Defense_HQ.y < buildings[i].y) { Stats.Enemy.Defense_HQ.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Defense_HQ.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Defense_HQ.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Support !== null && buildingInfo.Support.x == buildings[i].x && buildingInfo.Support.y < buildings[i].y) { Stats.Enemy.Support.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Support.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Support.HealthPoints.endFront += unitHealthPoints.getEnd(); } } } for (i = 0; i < defender.length; i++) { unit = ClientLib.Res.ResMain.GetInstance().GetUnit_Obj(defender[i].i); //maxHealth switch (data.d.df) { case ClientLib.Base.EFactionType.GDIFaction: case ClientLib.Base.EFactionType.NODFaction: unitMaxHealthPoints = this.get_UnitMaxHealthByLevel(defender[i].l, unit, true, data.d.dm); break; default: unitMaxHealthPoints = this.get_UnitMaxHealthByLevel(defender[i].l, unit, false, data.d.dm); break; } unitHealthPoints.setMax(Math.max(unitMaxHealthPoints, defender[i].h * 16)); unitHealthPoints.setStart(defender[i].h * 16); unitHealthPoints.setEnd(sim[defender[i].ci].h); unitHealthPoints.setRep((((defender[i].h * 16) - (sim[defender[i].ci].h)) * efficiency * ve_level) / Math.max(ve_level, defender[i].l)); unitRepairCosts = this.get_RepairCosts(defender[i].i, defender[i].l, unitHealthPoints, defender[i].ac); addObject(Stats.Enemy.Overall.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Overall.Resource, unitRepairCosts.getAny()); addObject(Stats.Enemy.Defense.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.Defense.Resource, unitRepairCosts.getAny()); if (unit.ptt == ClientLib.Base.EArmorType.NONE) { addObject(Stats.Enemy.DefenseNonArmored.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.DefenseNonArmored.Resource, unitRepairCosts.getAny()); } else { addObject(Stats.Enemy.DefenseArmored.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Enemy.DefenseArmored.Resource, unitRepairCosts.getAny()); } if (buildingInfo.Construction_Yard !== undefined && unit.mt == ClientLib.Base.EUnitMovementType.Structure) { if (buildingInfo.Construction_Yard !== null && buildingInfo.Construction_Yard.x == defender[i].x) { Stats.Enemy.Construction_Yard.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Construction_Yard.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Construction_Yard.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Command_Center !== null && buildingInfo.Command_Center.x == defender[i].x) { Stats.Enemy.Command_Center.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Command_Center.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Command_Center.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Barracks !== null && buildingInfo.Barracks.x == defender[i].x) { Stats.Enemy.Barracks.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Barracks.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Barracks.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Factory !== null && buildingInfo.Factory.x == defender[i].x) { Stats.Enemy.Factory.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Factory.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Factory.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Airport !== null && buildingInfo.Airport.x == defender[i].x) { Stats.Enemy.Airport.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Airport.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Airport.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Defense_Facility !== null && buildingInfo.Defense_Facility.x == defender[i].x) { Stats.Enemy.Defense_Facility.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Defense_Facility.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Defense_Facility.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Defense_HQ !== null && buildingInfo.Defense_HQ.x == defender[i].x) { Stats.Enemy.Defense_HQ.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Defense_HQ.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Defense_HQ.HealthPoints.endFront += unitHealthPoints.getEnd(); } if (buildingInfo.Support !== null && buildingInfo.Support.x == defender[i].x) { Stats.Enemy.Support.HealthPoints.maxFront += unitHealthPoints.getMax(); Stats.Enemy.Support.HealthPoints.startFront += unitHealthPoints.getStart(); Stats.Enemy.Support.HealthPoints.endFront += unitHealthPoints.getEnd(); } } } if (ClientLib.API.Util.GetOwnUnitRepairCosts === undefined) ClientLib.Data.MainData.GetInstance().get_Cities().set_CurrentCityId(data.d.ai); for (i = 0; i < attacker.length; i++) { unit = ClientLib.Res.ResMain.GetInstance().GetUnit_Obj(attacker[i].i); //maxHealth unitMaxHealthPoints = this.get_UnitMaxHealthByLevel(attacker[i].l, unit, false, data.d.am); unitHealthPoints.setMax(Math.max(unitMaxHealthPoints, attacker[i].h * 16)); unitHealthPoints.setStart(attacker[i].h * 16); if (sim[attacker[i].ci] !== undefined) unitHealthPoints.setEnd(sim[attacker[i].ci].h); else unitHealthPoints.setEnd(attacker[i].h * 16); unitRepairCosts = this.get_RepairCosts(attacker[i].i, attacker[i].l, unitHealthPoints); addObject(Stats.Offense.Overall.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Offense.Overall.Resource, unitRepairCosts.getAny()); switch (unit.mt) { case ClientLib.Base.EUnitMovementType.Feet: addObject(Stats.Offense.Infantry.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Offense.Infantry.Resource, unitRepairCosts.getAny()); break; case ClientLib.Base.EUnitMovementType.Wheel: case ClientLib.Base.EUnitMovementType.Track: addObject(Stats.Offense.Vehicle.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Offense.Vehicle.Resource, unitRepairCosts.getAny()); break; case ClientLib.Base.EUnitMovementType.Air: case ClientLib.Base.EUnitMovementType.Air2: addObject(Stats.Offense.Aircraft.HealthPoints, unitHealthPoints.getAny()); addObject(Stats.Offense.Aircraft.Resource, unitRepairCosts.getAny()); break; } } if (ClientLib.API.Util.GetOwnUnitRepairCosts === undefined) ClientLib.Data.MainData.GetInstance().get_Cities().set_CurrentCityId(data.d.di); StatsClass.setAny(Stats); return StatsClass; } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error in TABS.UTIL.Stats.get_Stats()", e); console.groupEnd(); } }, patchGetUnitRepairCosts : function () { try { for (var i in ClientLib.Data.Cities.prototype) { if (typeof ClientLib.Data.Cities.prototype[i] === "function" && ClientLib.Data.Cities.prototype[i] == ClientLib.Data.Cities.prototype.get_CurrentCity && i !== "get_CurrentCity") break; } var GetOwnUnitRepairCosts = ClientLib.API.Util.GetUnitRepairCosts.toString().replace(i, "get_CurrentOwnCity"), args = GetOwnUnitRepairCosts.substring(GetOwnUnitRepairCosts.indexOf("(") + 1, GetOwnUnitRepairCosts.indexOf(")")), body = GetOwnUnitRepairCosts.substring(GetOwnUnitRepairCosts.indexOf("{") + 1, GetOwnUnitRepairCosts.lastIndexOf("}")); /*jslint evil: true */ ClientLib.API.Util.GetOwnUnitRepairCosts = Function(args, body); /*jslint evil: false */ } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up ClientLib.API.Util.GetOwnUnitRepairCosts", e); console.groupEnd(); } } }, defer : function (statics) { try { statics.patchGetUnitRepairCosts(); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up UTIL.Stats defer", e); console.groupEnd(); } } }); qx.Class.define("TABS.UTIL.Battleground", { // [static] Battleground type : "static", statics : { StartReplay : function (cityid, combat) { qx.core.Init.getApplication().getPlayArea().setView(ClientLib.Data.PlayerAreaViewMode.pavmCombatReplay, cityid, 0, 0); ClientLib.Vis.VisMain.GetInstance().get_Battleground().Init(); ClientLib.Vis.VisMain.GetInstance().get_Battleground().LoadCombatDirect(combat); qx.event.Timer.once(function () { ClientLib.Vis.VisMain.GetInstance().get_Battleground().RestartReplay(); ClientLib.Vis.VisMain.GetInstance().get_Battleground().set_ReplaySpeed(1); }, this, 0); } } }); qx.Class.define("TABS.UTIL.CNCOpt", { // [static] CNCOpt type : "static", statics : { keymap : { "GDI_Accumulator" : "a", "GDI_Refinery" : "r", "GDI_Trade Center" : "u", "GDI_Silo" : "s", "GDI_Power Plant" : "p", "GDI_Construction Yard" : "y", "GDI_Airport" : "d", "GDI_Barracks" : "b", "GDI_Factory" : "f", "GDI_Defense HQ" : "q", "GDI_Defense Facility" : "w", "GDI_Command Center" : "e", "GDI_Support_Art" : "z", "GDI_Support_Air" : "x", "GDI_Support_Ion" : "i", "GDI_Harvester" : "h", "GDI_Harvester_Crystal" : "n", "FOR_Silo" : "s", "FOR_Refinery" : "r", "FOR_Tiberium Booster" : "b", "FOR_Crystal Booster" : "v", "FOR_Trade Center" : "u", "FOR_Defense Facility" : "w", "FOR_Construction Yard" : "y", "FOR_Harvester_Tiberium" : "h", "FOR_Defense HQ" : "q", "FOR_Harvester_Crystal" : "n", "NOD_Refinery" : "r", "NOD_Power Plant" : "p", "NOD_Harvester" : "h", "NOD_Construction Yard" : "y", "NOD_Airport" : "d", "NOD_Trade Center" : "u", "NOD_Defense HQ" : "q", "NOD_Barracks" : "b", "NOD_Silo" : "s", "NOD_Factory" : "f", "NOD_Harvester_Crystal" : "n", "NOD_Command Post" : "e", "NOD_Support_Art" : "z", "NOD_Support_Ion" : "i", "NOD_Accumulator" : "a", "NOD_Support_Air" : "x", "NOD_Defense Facility" : "w", "GDI_Wall" : "w", "GDI_Cannon" : "c", "GDI_Antitank Barrier" : "t", "GDI_Barbwire" : "b", "GDI_Turret" : "m", "GDI_Flak" : "f", "GDI_Art Inf" : "r", "GDI_Art Air" : "e", "GDI_Art Tank" : "a", "GDI_Def_APC Guardian" : "g", "GDI_Def_Missile Squad" : "q", "GDI_Def_Pitbull" : "p", "GDI_Def_Predator" : "d", "GDI_Def_Sniper" : "s", "GDI_Def_Zone Trooper" : "z", "NOD_Def_Antitank Barrier" : "t", "NOD_Def_Art Air" : "e", "NOD_Def_Art Inf" : "r", "NOD_Def_Art Tank" : "a", "NOD_Def_Attack Bike" : "p", "NOD_Def_Barbwire" : "b", "NOD_Def_Black Hand" : "z", "NOD_Def_Cannon" : "c", "NOD_Def_Confessor" : "s", "NOD_Def_Flak" : "f", "NOD_Def_MG Nest" : "m", "NOD_Def_Militant Rocket Soldiers" : "q", "NOD_Def_Reckoner" : "g", "NOD_Def_Scorpion Tank" : "d", "NOD_Def_Wall" : "w", "FOR_Wall" : "w", "FOR_Barbwire_VS_Inf" : "b", "FOR_Barrier_VS_Veh" : "t", "FOR_Inf_VS_Inf" : "g", "FOR_Inf_VS_Veh" : "r", "FOR_Inf_VS_Air" : "q", "FOR_Sniper" : "n", "FOR_Mammoth" : "y", "FOR_Veh_VS_Inf" : "o", "FOR_Veh_VS_Veh" : "s", "FOR_Veh_VS_Air" : "u", "FOR_Turret_VS_Inf" : "m", "FOR_Turret_VS_Inf_ranged" : "a", "FOR_Turret_VS_Veh" : "v", "FOR_Turret_VS_Veh_ranged" : "d", "FOR_Turret_VS_Air" : "f", "FOR_Turret_VS_Air_ranged" : "e", "GDI_APC Guardian" : "g", "GDI_Commando" : "c", "GDI_Firehawk" : "f", "GDI_Juggernaut" : "j", "GDI_Kodiak" : "k", "GDI_Mammoth" : "m", "GDI_Missile Squad" : "q", "GDI_Orca" : "o", "GDI_Paladin" : "a", "GDI_Pitbull" : "p", "GDI_Predator" : "d", "GDI_Riflemen" : "r", "GDI_Sniper Team" : "s", "GDI_Zone Trooper" : "z", "NOD_Attack Bike" : "b", "NOD_Avatar" : "a", "NOD_Black Hand" : "z", "NOD_Cobra" : "r", "NOD_Commando" : "c", "NOD_Confessor" : "s", "NOD_Militant Rocket Soldiers" : "q", "NOD_Militants" : "m", "NOD_Reckoner" : "k", "NOD_Salamander" : "l", "NOD_Scorpion Tank" : "o", "NOD_Specter Artilery" : "p", "NOD_Venom" : "v", "NOD_Vertigo" : "t", "<last>" : "." }, createLink : function (city, own_city) { city = ((city !== undefined && city !== null) ? city : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity()); own_city = ((own_city !== undefined && own_city !== null) ? own_city : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity()); function findTechLayout(city) { for (var k in city) if ((typeof(city[k]) == "object") && city[k] && 0 in city[k] && 8 in city[k]) if ((typeof(city[k][0]) == "object") && city[k][0] && city[k][0] && 0 in city[k][0] && 15 in city[k][0]) if ((typeof(city[k][0][0]) == "object") && city[k][0][0] && "BuildingIndex" in city[k][0][0]) return city[k]; return null; } function findBuildings(city) { var cityBuildings = city.get_CityBuildingsData(); for (var k in cityBuildings) { if ((typeof(cityBuildings[k]) === "object") && cityBuildings[k] && "d" in cityBuildings[k] && "c" in cityBuildings[k] && cityBuildings[k].c > 0) return cityBuildings[k].d; } } function getUnitArrays(city) { var ret = []; for (var k in city) if ((typeof(city[k]) == "object") && city[k]) for (var k2 in city[k]) if ((typeof(city[k][k2]) == "object") && city[k][k2] && "d" in city[k][k2]) { var lst = city[k][k2].d; if ((typeof(lst) == "object") && lst) for (var i in lst) if (typeof(lst[i]) == "object" && lst[i] && "get_CurrentLevel" in lst[i]) ret.push(lst); } return ret; } function getDefenseUnits(city) { var arr = getUnitArrays(city); for (var i = 0; i < arr.length; ++i) for (var j in arr[i]) if (TABS.UTIL.Formation.GetUnitGroupTypeFromUnit(arr[i][j].get_UnitGameData_Obj()) == ClientLib.Data.EUnitGroup.Defense) return arr[i]; return []; } function getFactionKey (faction) { switch (faction) { case ClientLib.Base.EFactionType.GDIFaction: return "G"; case ClientLib.Base.EFactionType.NODFaction: return "N"; case ClientLib.Base.EFactionType.FORFaction: case ClientLib.Base.EFactionType.NPCBase: case ClientLib.Base.EFactionType.NPCCamp: case ClientLib.Base.EFactionType.NPCOutpost: case ClientLib.Base.EFactionType.NPCFortress: return "F"; default: console.log("cncopt: Unknown faction: " + city.get_CityFaction()); return "E"; } } function getUnitKey (unit) { if (typeof TABS.UTIL.CNCOpt.keymap[unit.n] !== "undefined") { return TABS.UTIL.CNCOpt.keymap[unit.n]; } else { return "."; } } var link = "http://cncopt.com/?map=", defense_units = [], offense_units = [], defense_unit_list = getDefenseUnits(city), army = own_city.get_CityArmyFormationsManager().GetFormationByTargetBaseId(city.get_Id()), offense_unit_list, techLayout = findTechLayout(city), buildings = findBuildings(city), row, spot, level, building, defense_unit, offense_unit, alliance = ClientLib.Data.MainData.GetInstance().get_Alliance(), i; link += "3|"; // link version link += getFactionKey(city.get_CityFaction()) + "|"; link += getFactionKey(own_city.get_CityFaction()) + "|"; link += city.get_Name() + "|"; for (i = 0; i < 20; ++i) { defense_units.push([null, null, null, null, null, null, null, null, null]); offense_units.push([null, null, null, null, null, null, null, null, null]); } for (i in defense_unit_list) defense_units[defense_unit_list[i].get_CoordX()][defense_unit_list[i].get_CoordY() + 8] = defense_unit_list[i]; if (army.get_ArmyUnits() !== null) offense_unit_list = army.get_ArmyUnits().l; else offense_unit_list = city.get_CityUnitsData().get_OffenseUnits().d; for (i in offense_unit_list) if (offense_unit_list[i].get_Enabled() && !offense_unit_list[i].get_IsTransportedCityEntity()) offense_units[offense_unit_list[i].get_CoordX()][offense_unit_list[i].get_CoordY() + 16] = offense_unit_list[i]; for (i = 0; i < 20; ++i) { row = []; for (var j = 0; j < 9; ++j) { spot = i > 16 ? null : techLayout[j][i]; level = 0; building = null; if (spot && spot.BuildingIndex >= 0) { building = buildings[spot.BuildingIndex]; level = building.get_CurrentLevel(); } defense_unit = defense_units[j][i]; if (defense_unit) { level = defense_unit.get_CurrentLevel(); } offense_unit = offense_units[j][i]; if (offense_unit) { level = offense_unit.get_CurrentLevel(); } if (level > 1) { link += level; } switch (i > 16 ? 0 : city.GetResourceType(j, i)) { case ClientLib.Data.ECityTerrainType.NONE: if (building) { link += getUnitKey(GAMEDATA.Tech[building.get_MdbBuildingId()]); } else if (defense_unit) { link += getUnitKey(defense_unit.get_UnitGameData_Obj()); } else if (offense_unit) { link += getUnitKey(offense_unit.get_UnitGameData_Obj()); } else { link += "."; } break; case ClientLib.Data.ECityTerrainType.CRYSTAL: if (spot.BuildingIndex < 0) link += "c"; else link += "n"; break; case ClientLib.Data.ECityTerrainType.TIBERIUM: if (spot.BuildingIndex < 0) link += "t"; else link += "h"; break; case ClientLib.Data.ECityTerrainType.FOREST: link += "j"; break; case ClientLib.Data.ECityTerrainType.BRIAR: link += "h"; break; case ClientLib.Data.ECityTerrainType.SWAMP: link += "l"; break; case ClientLib.Data.ECityTerrainType.WATER: link += "k"; break; default: console.log("cncopt [4]: Unhandled resource type: " + city.GetResourceType(j, i)); link += "."; break; } } } if (alliance) { link += "|" + alliance.get_POITiberiumBonus(); link += "|" + alliance.get_POICrystalBonus(); link += "|" + alliance.get_POIPowerBonus(); link += "|" + alliance.get_POIInfantryBonus(); link += "|" + alliance.get_POIVehicleBonus(); link += "|" + alliance.get_POIAirBonus(); link += "|" + alliance.get_POIDefenseBonus(); } if (ClientLib.Data.MainData.GetInstance().get_Server().get_TechLevelUpgradeFactorBonusAmount() != 1.20) { link += "|newEconomy"; } return link; }, parseLink : function (link) { var formation = TABS.UTIL.Formation.Get(); function getFaction(faction) { switch (faction) { case "G": return ClientLib.Base.EFactionType.GDIFaction; case "N": return ClientLib.Base.EFactionType.NODFaction; case "F": return ClientLib.Base.EFactionType.FORFaction; default: return ClientLib.Base.EFactionType.NotInitialized; } } function initMapRev() { var units = GAMEDATA.units, keys = Object.keys(GAMEDATA.units), len = keys.length, unit, data = { 1 : { 0 : {}, 1 : {}, 2 : {} }, 2 : { 0 : {}, 1 : {}, 2 : {} }, 3 : { 0 : {}, 1 : {}, 2 : {} } }; while (len--) { unit = units[keys[len]]; if (typeof TABS.UTIL.CNCOpt.keymap[unit.n] !== "undefined") { switch (unit.pt) { case ClientLib.Base.EPlacementType.Offense: data[unit.f][2][TABS.UTIL.CNCOpt.keymap[unit.n]] = parseInt(keys[len], 10); break; case ClientLib.Base.EPlacementType.Defense: data[unit.f][1][TABS.UTIL.CNCOpt.keymap[unit.n]] = parseInt(keys[len], 10); break; case ClientLib.Base.EPlacementType.Structure: data[unit.f][0][TABS.UTIL.CNCOpt.keymap[unit.n]] = parseInt(keys[len], 10); break; default: console.log("Unknown map: " + unit.n); break; } } } return data; } function findFreePos(formation) { var x, y, i, map = []; for (x = 0; x < ClientLib.Base.Util.get_ArmyMaxSlotCountX(); x++) { map[x] = []; for (y = 0; y < ClientLib.Base.Util.get_ArmyMaxSlotCountY(); y++) { map[x][y] = false; for (i = 0; i < formation.length; i++) { if (formation[i].x === x && formation[i].y === y) map[x][y] = true; } } } for (x = 0; x < ClientLib.Base.Util.get_ArmyMaxSlotCountX(); x++) { for (y = 0; y < ClientLib.Base.Util.get_ArmyMaxSlotCountY(); y++) { if (map[x][y] === false) { return { 'x': x, 'y': y }; } } } return null; } if (link !== null && link.indexOf("|") != -1) { var parts = link.split("|"); if (parts === null | parts.length < 5) { console.log("Corrupt link"); return formation; } var keymapRev = initMapRev(), faction1 = getFaction(parts[1]), faction2 = getFaction(parts[2]), re = /[chjklnt.]|[\d]+[^.]/g, count = -1, step, type, id, level, section, i, j, x, y, result, units = [], freePos; while ((result = re.exec(parts[4]))) { result = result ? result[0] : null; step = ++count % 72; x = step % 9; y = Math.floor(step / 9); if (result.length !== 1) { type = result.substr(-1); level = parseInt(result.slice(0, -1), 10); section = Math.floor(count / 72); if (typeof keymapRev[section == 2 ? faction2 : faction1][section][type] === "undefined") { console.log("Unknown key: " + result + " at pos: " + count); continue; } id = keymapRev[section == 2 ? faction2 : faction1][section][type]; switch (id) { case 175: id = 115; break; case 176: id = 155; break; } if (GAMEDATA.units[id].pt == ClientLib.Base.EPlacementType.Offense) { units.push({ i : id, l : level, x : x, y : y }); } } } formation = TABS.UTIL.Formation.set_Enabled(formation, false); for (i = 0; i < formation.length; i++) { for (j = 0; j < units.length; j++) { if (units[j] !== null && formation[i].i == units[j].i && formation[i].l == units[j].l) { formation[i].x = units[j].x; formation[i].y = units[j].y; formation[i].enabled = true; units.splice(j, 1); break; } } } for (i = 0; i < formation.length; i++) { if (formation[i].enabled === false) { freePos = findFreePos(formation); if (freePos !== null) { formation[i].x = freePos.x; formation[i].y = freePos.y; } } } } return formation; } } }); qx.Class.define("TABS.MENU", { // [singleton] Menu type : "singleton", extend : qx.core.Object, include : [qx.locale.MTranslation], construct : function () { this.base(arguments); var ScriptsButton = qx.core.Init.getApplication().getMenuBar().getScriptsButton(); this.Menu = new qx.ui.menu.Menu(); ScriptsButton.Add("Battle Simulator V2", TABS.RES.IMG.Menu, this.Menu); //SETTINGS var settingsMenu = new qx.ui.menu.Menu(), settingsLoad = new qx.ui.menu.Button(this.tr("load"), null, null), settingsSave = new qx.ui.menu.Button(this.tr("save"), null, null), settingsReset = new qx.ui.menu.Button(this.tr("reset"), null, null); settingsLoad.addListener("execute", function () { TABS.SETTINGS.load(); }, this); settingsSave.addListener("execute", function () { TABS.SETTINGS.save(); }, this); settingsReset.addListener("execute", function () { TABS.SETTINGS.reset(); alert(this.tr("Game will reload now.")); window.location.reload(); }, this); settingsMenu.add(settingsLoad); settingsMenu.add(settingsSave); settingsMenu.add(settingsReset); this.Menu.add(new qx.ui.menu.Button("Settings", null, null, settingsMenu)); //Info this.Menu.add(new qx.ui.menu.Separator()); var infoMenu = new qx.ui.menu.Menu(), infoHomepage = new qx.ui.menu.Button(this.tr("Homepage"), "https://github.global.ssl.fastly.net/favicon.ico", null), infoFacebook = new qx.ui.menu.Button(this.tr("Facebook"), "https://fbstatic-a.akamaihd.net/rsrc.php/yl/r/H3nktOa7ZMg.ico", null); infoHomepage.addListener("execute", function () { qx.core.Init.getApplication().showExternal("http://eistee82.github.io/ta_simv2"); }, this); infoFacebook.addListener("execute", function () { qx.core.Init.getApplication().showExternal("https://www.facebook.com/tasimv2"); }, this); infoMenu.add(infoHomepage); infoMenu.add(infoFacebook); this.Menu.add(new qx.ui.menu.Button("Info", null, null, infoMenu)); }, members : { Menu : null }, defer : function () { TABS.addInit("TABS.MENU"); } }); qx.Class.define("TABS.STATS", { // Stats Object extend : qx.core.Object, statics : { Prio : { Click : 0, Enemy : 1, Structure : 2, Construction_Yard : 3, Command_Center : 4, Barracks : 5, Factory : 6, Airport : 7, Defense_Facility : 8, Defense_HQ : 9, Support : 10, Defense : 11, DefenseArmored : 12, DefenseNonArmored : 13, Offense : 14, Infantry : 15, Vehicle : 16, Aircraft : 17, BattleDuration : 18, AutoRepair : 19 }, Type : { Click : 0, HealthPointPercent : 1, RepairChargeBase : 2, RepairChargeOffense : 3, RepairCosts : 4, Loot : 5, HealthPointAutoRepairPercent : 6 }, getPreset : function (num) { switch (num) { case 1: // Construction_Yard return { Name : "CY", Description : "Most priority to construction yard including all in front of it.<br>After this the best total enemy health from the cached simulations is selected.<br>If no better simulation is found, the best offence unit repair charge and<br>battle duration from the cached simulations is selected.", Prio : [ [TABS.STATS.Prio.Construction_Yard, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.Enemy, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.Offense, TABS.STATS.Type.RepairChargeOffense, false, 0, false], [TABS.STATS.Prio.Offense, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.BattleDuration, null, false, 0, false] ] }; case 2: // Defense_Facility return { Name : "DF", Description : "Most priority to defense facility including all in front of it.<br>After this the best armored defense health from the cached simulations is selected.<br>If no better simulation is found, the best offence unit repair charge and<br>battle duration from the cached simulations is selected.", Prio : [ [TABS.STATS.Prio.Defense_Facility, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.DefenseArmored, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.Offense, TABS.STATS.Type.RepairChargeOffense, false, 0, false], [TABS.STATS.Prio.Offense, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.BattleDuration, null, false, 0, false] ] }; case 3: // Defense return { Name : "Deff", Description : "Most priority to defense health including the auto repair after the battle.<br>If no better simulation is found, the best offence unit repair charge and<br>battle duration from the cached simulations is selected.", Prio : [ [TABS.STATS.Prio.AutoRepair, TABS.STATS.Type.HealthPointAutoRepairPercent, false, 0, false], [TABS.STATS.Prio.Offense, TABS.STATS.Type.RepairChargeOffense, false, 0, false], [TABS.STATS.Prio.Offense, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.BattleDuration, null, false, 0, false] ] }; case 4: // Command_Center return { Name : "CC", Description : "Most priority to command center including all in front of it.<br>After this the best total enemy health from the cached simulations is selected.<br>If no better simulation is found, the best offence unit repair charge and<br>battle duration from the cached simulations is selected.", Prio : [ [TABS.STATS.Prio.Command_Center, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.Enemy, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.Offense, TABS.STATS.Type.RepairChargeOffense, false, 0, false], [TABS.STATS.Prio.Offense, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.BattleDuration, null, false, 0, false] ] }; case 5: // Construction_Yard nokill 10% return { Name : "CY*", Description : "NoKill (farming) priorety.<br>Not working correctly yet.", Prio : [ [TABS.STATS.Prio.DefenseArmored, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.Defense_Facility, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.Construction_Yard, TABS.STATS.Type.HealthPointPercent, false, 0.1, true], [TABS.STATS.Prio.Enemy, TABS.STATS.Type.HealthPointPercent, true, 0.8, true], [TABS.STATS.Prio.Offense, TABS.STATS.Type.RepairChargeOffense, false, 0, false], [TABS.STATS.Prio.Offense, TABS.STATS.Type.HealthPointPercent, false, 0, false], [TABS.STATS.Prio.BattleDuration, null, false, 0, false] ] }; default: return { Name : "live", Description : "Shows the current army formation.", Prio : [] }; } }, selectPrio : function (stats, prio /*[this.Prio, this.Type, Negate/Boolean, Limit/0.0-1.0/%, NoKill/Boolean]*/) { switch (prio[0]) { case this.Prio.Enemy: return this._selectType(stats.Enemy.Overall, prio); case this.Prio.Structure: return this._selectType(stats.Enemy.Structure, prio); case this.Prio.Construction_Yard: return this._selectType(stats.Enemy.Construction_Yard, prio); case this.Prio.Command_Center: return this._selectType(stats.Enemy.Command_Center, prio); case this.Prio.Barracks: return this._selectType(stats.Enemy.Barracks, prio); case this.Prio.Factory: return this._selectType(stats.Enemy.Factory, prio); case this.Prio.Airport: return this._selectType(stats.Enemy.Airport, prio); case this.Prio.Defense_Facility: return this._selectType(stats.Enemy.Defense_Facility, prio); case this.Prio.Defense_HQ: return this._selectType(stats.Enemy.Defense_HQ, prio); case this.Prio.Support: return this._selectType(stats.Enemy.Support, prio); case this.Prio.Defense: return this._selectType(stats.Enemy.Defense, prio); case this.Prio.DefenseArmored: return this._selectType(stats.Enemy.DefenseArmored, prio); case this.Prio.DefenseNonArmored: return this._selectType(stats.Enemy.DefenseNonArmored, prio); case this.Prio.Offense: return this._selectType(stats.Offense.Overall, prio); case this.Prio.Infantry: return this._selectType(stats.Offense.Infantry, prio); case this.Prio.Vehicle: return this._selectType(stats.Offense.Vehicle, prio); case this.Prio.Aircraft: return this._selectType(stats.Offense.Aircraft, prio); case this.Prio.BattleDuration: return this._calcBattleDuration(stats.BattleDuration, prio); case this.Prio.AutoRepair: return this._selectType(stats.Enemy.DefenseArmored, prio); default: return Number.MAX_VALUE; } }, _selectType : function (entity, prio) { switch (prio[1]) { case this.Type.HealthPointPercent: return this._calcHealthPoints(entity.HealthPoints, prio); case this.Type.RepairChargeBase: return entity.Resource[ClientLib.Base.EResourceType.RepairChargeBase] * (prio[2] ? -1 : 1); // Negate case this.Type.RepairChargeOffense: return Math.max( entity.Resource[ClientLib.Base.EResourceType.RepairChargeAir], entity.Resource[ClientLib.Base.EResourceType.RepairChargeInf], entity.Resource[ClientLib.Base.EResourceType.RepairChargeVeh]) * (prio[2] ? -1 : 1); // Negate case this.Type.RepairCosts: case this.Type.Loot: return this._calcCosts(entity.Resource, prio); case this.Type.HealthPointAutoRepairPercent: return this._calcHealthPointsAutoRepair(entity.HealthPoints, prio); default: return Number.MAX_VALUE; } }, _calcCosts : function (Resource /*{ ClientLib.Base.EResourceType.Tiberium: 0, ClientLib.Base.EResourceType.Crystal: 0, ClientLib.Base.EResourceType.Credits: 0, ClientLib.Base.EResourceType.ResearchPoints: 0 }*/, prio) { var costs = Resource[ClientLib.Base.EResourceType.Tiberium] + Resource[ClientLib.Base.EResourceType.Crystal] + Resource[ClientLib.Base.EResourceType.Credits] + Resource[ClientLib.Base.EResourceType.ResearchPoints]; return costs * (prio[2] ? -1 : 1); // Negate }, _calcHealthPoints : function (HealthPoints /*{ max: 0, end: 0 }*/, prio) { //Todo: better front value selection var result = HealthPoints.end + HealthPoints.endFront; if (HealthPoints.end < (prio[3] * HealthPoints.max)) // Limit result = (prio[3] * (HealthPoints.max + HealthPoints.maxFront)); if (prio[4] === true && !HealthPoints.end) // NoKill result = HealthPoints.max + HealthPoints.maxFront; if (result > (HealthPoints.max + HealthPoints.maxFront)) // max 1 result = (HealthPoints.max + HealthPoints.maxFront); if (result < 0) // min 0 result = 0; switch (prio[0]) { // Negate Offense case this.Prio.Offense: case this.Prio.Infantry: case this.Prio.Vehicle: case this.Prio.Aircraft: result = -1 * result; break; } return result * (prio[2] ? -1 : 1); // Negate }, _calcHealthPointsAutoRepair : function (HealthPoints /*{ max: 0, end: 0 }*/, prio) { //Todo: better front value selection var result = HealthPoints.end + HealthPoints.rep + HealthPoints.endFront; if ((HealthPoints.end + HealthPoints.rep) < (prio[3] * HealthPoints.max)) // Limit result = (prio[3] * (HealthPoints.max + HealthPoints.maxFront)); if (prio[4] === true && (HealthPoints.end + HealthPoints.rep) !== 0) // NoKill result = HealthPoints.max + HealthPoints.maxFront; if (result > (HealthPoints.max + HealthPoints.maxFront)) // max 1 result = (HealthPoints.max + HealthPoints.maxFront); if (result < 0) // min 0 result = 0; switch (prio[0]) { // Negate Offense case this.Prio.Offense: case this.Prio.Infantry: case this.Prio.Vehicle: case this.Prio.Aircraft: result = -1 * result; break; } return result * (prio[2] ? -1 : 1); // Negate }, _calcBattleDuration : function (BattleDuration /*int*/, prio) { var result = BattleDuration, max = 120000; if (result < (prio[3] * max)) // Limit result = (prio[3] * max); if (result > max) // max 1 result = max; if (result < 0) // min 0 result = 0; return result * (prio[2] ? -1 : 1); // Negate } }, properties : { BattleDuration : { check : "Number", init : 0, event : "changeBattleDuration" } }, members : { Enemy : null, Offense : null, setAny : function (data) { if (data.BattleDuration !== undefined && data.BattleDuration !== this.getBattleDuration()) this.setBattleDuration(data.BattleDuration); //Entity.HealthPoints if (data.Enemy.Overall.HealthPoints !== undefined) this.Enemy.Overall.HealthPoints.setAny(data.Enemy.Overall.HealthPoints); if (data.Enemy.Structure.HealthPoints !== undefined) this.Enemy.Structure.HealthPoints.setAny(data.Enemy.Structure.HealthPoints); if (data.Enemy.Construction_Yard.HealthPoints !== undefined) this.Enemy.Construction_Yard.HealthPoints.setAny(data.Enemy.Construction_Yard.HealthPoints); if (data.Enemy.Command_Center.HealthPoints !== undefined) this.Enemy.Command_Center.HealthPoints.setAny(data.Enemy.Command_Center.HealthPoints); if (data.Enemy.Barracks.HealthPoints !== undefined) this.Enemy.Barracks.HealthPoints.setAny(data.Enemy.Barracks.HealthPoints); if (data.Enemy.Factory.HealthPoints !== undefined) this.Enemy.Factory.HealthPoints.setAny(data.Enemy.Factory.HealthPoints); if (data.Enemy.Airport.HealthPoints !== undefined) this.Enemy.Airport.HealthPoints.setAny(data.Enemy.Airport.HealthPoints); if (data.Enemy.Defense_Facility.HealthPoints !== undefined) this.Enemy.Defense_Facility.HealthPoints.setAny(data.Enemy.Defense_Facility.HealthPoints); if (data.Enemy.Defense_HQ.HealthPoints !== undefined) this.Enemy.Defense_HQ.HealthPoints.setAny(data.Enemy.Defense_HQ.HealthPoints); if (data.Enemy.Support.HealthPoints !== undefined) this.Enemy.Support.HealthPoints.setAny(data.Enemy.Support.HealthPoints); if (data.Enemy.Defense.HealthPoints !== undefined) this.Enemy.Defense.HealthPoints.setAny(data.Enemy.Defense.HealthPoints); if (data.Enemy.DefenseArmored.HealthPoints !== undefined) this.Enemy.DefenseArmored.HealthPoints.setAny(data.Enemy.DefenseArmored.HealthPoints); if (data.Enemy.DefenseNonArmored.HealthPoints !== undefined) this.Enemy.DefenseNonArmored.HealthPoints.setAny(data.Enemy.DefenseNonArmored.HealthPoints); if (data.Offense.Overall.HealthPoints !== undefined) this.Offense.Overall.HealthPoints.setAny(data.Offense.Overall.HealthPoints); if (data.Offense.Infantry.HealthPoints !== undefined) this.Offense.Infantry.HealthPoints.setAny(data.Offense.Infantry.HealthPoints); if (data.Offense.Vehicle.HealthPoints !== undefined) this.Offense.Vehicle.HealthPoints.setAny(data.Offense.Vehicle.HealthPoints); if (data.Offense.Aircraft.HealthPoints !== undefined) this.Offense.Aircraft.HealthPoints.setAny(data.Offense.Aircraft.HealthPoints); //Entity.Resource if (data.Enemy.Overall.Resource !== undefined) this.Enemy.Overall.Resource.setAny(data.Enemy.Overall.Resource); if (data.Enemy.Structure.Resource !== undefined) this.Enemy.Structure.Resource.setAny(data.Enemy.Structure.Resource); if (data.Enemy.Construction_Yard.Resource !== undefined) this.Enemy.Construction_Yard.Resource.setAny(data.Enemy.Construction_Yard.Resource); if (data.Enemy.Command_Center.Resource !== undefined) this.Enemy.Command_Center.Resource.setAny(data.Enemy.Command_Center.Resource); if (data.Enemy.Barracks.Resource !== undefined) this.Enemy.Barracks.Resource.setAny(data.Enemy.Barracks.Resource); if (data.Enemy.Factory.Resource !== undefined) this.Enemy.Factory.Resource.setAny(data.Enemy.Factory.Resource); if (data.Enemy.Airport.Resource !== undefined) this.Enemy.Airport.Resource.setAny(data.Enemy.Airport.Resource); if (data.Enemy.Defense_Facility.Resource !== undefined) this.Enemy.Defense_Facility.Resource.setAny(data.Enemy.Defense_Facility.Resource); if (data.Enemy.Defense_HQ.Resource !== undefined) this.Enemy.Defense_HQ.Resource.setAny(data.Enemy.Defense_HQ.Resource); if (data.Enemy.Support.Resource !== undefined) this.Enemy.Support.Resource.setAny(data.Enemy.Support.Resource); if (data.Enemy.Defense.Resource !== undefined) this.Enemy.Defense.Resource.setAny(data.Enemy.Defense.Resource); if (data.Enemy.DefenseArmored.Resource !== undefined) this.Enemy.DefenseArmored.Resource.setAny(data.Enemy.DefenseArmored.Resource); if (data.Enemy.DefenseNonArmored.Resource !== undefined) this.Enemy.DefenseNonArmored.Resource.setAny(data.Enemy.DefenseNonArmored.Resource); if (data.Offense.Overall.Resource !== undefined) this.Offense.Overall.Resource.setAny(data.Offense.Overall.Resource); if (data.Offense.Infantry.Resource !== undefined) this.Offense.Infantry.Resource.setAny(data.Offense.Infantry.Resource); if (data.Offense.Vehicle.Resource !== undefined) this.Offense.Vehicle.Resource.setAny(data.Offense.Vehicle.Resource); if (data.Offense.Aircraft.Resource !== undefined) this.Offense.Aircraft.Resource.setAny(data.Offense.Aircraft.Resource); }, getAny : function () { return { BattleDuration : this.getBattleDuration(), Enemy : { Overall : { HealthPoints : this.Enemy.Overall.HealthPoints.getAny(), Resource : this.Enemy.Overall.Resource.getAny() }, Structure : { HealthPoints : this.Enemy.Structure.HealthPoints.getAny(), Resource : this.Enemy.Structure.Resource.getAny() }, Construction_Yard : { HealthPoints : this.Enemy.Construction_Yard.HealthPoints.getAny(), Resource : this.Enemy.Construction_Yard.Resource.getAny() }, Command_Center : { HealthPoints : this.Enemy.Command_Center.HealthPoints.getAny(), Resource : this.Enemy.Command_Center.Resource.getAny() }, Barracks : { HealthPoints : this.Enemy.Barracks.HealthPoints.getAny(), Resource : this.Enemy.Barracks.Resource.getAny() }, Factory : { HealthPoints : this.Enemy.Factory.HealthPoints.getAny(), Resource : this.Enemy.Factory.Resource.getAny() }, Airport : { HealthPoints : this.Enemy.Airport.HealthPoints.getAny(), Resource : this.Enemy.Airport.Resource.getAny() }, Defense_Facility : { HealthPoints : this.Enemy.Defense_Facility.HealthPoints.getAny(), Resource : this.Enemy.Defense_Facility.Resource.getAny() }, Defense_HQ : { HealthPoints : this.Enemy.Defense_HQ.HealthPoints.getAny(), Resource : this.Enemy.Defense_HQ.Resource.getAny() }, Support : { HealthPoints : this.Enemy.Support.HealthPoints.getAny(), Resource : this.Enemy.Support.Resource.getAny() }, Defense : { HealthPoints : this.Enemy.Defense.HealthPoints.getAny(), Resource : this.Enemy.Defense.Resource.getAny() }, DefenseArmored : { HealthPoints : this.Enemy.DefenseArmored.HealthPoints.getAny(), Resource : this.Enemy.DefenseArmored.Resource.getAny() }, DefenseNonArmored : { HealthPoints : this.Enemy.DefenseNonArmored.HealthPoints.getAny(), Resource : this.Enemy.DefenseNonArmored.Resource.getAny() } }, Offense : { Overall : { HealthPoints : this.Offense.Overall.HealthPoints.getAny(), Resource : this.Offense.Overall.Resource.getAny() }, Infantry : { HealthPoints : this.Offense.Infantry.HealthPoints.getAny(), Resource : this.Offense.Infantry.Resource.getAny() }, Vehicle : { HealthPoints : this.Offense.Vehicle.HealthPoints.getAny(), Resource : this.Offense.Vehicle.Resource.getAny() }, Aircraft : { HealthPoints : this.Offense.Aircraft.HealthPoints.getAny(), Resource : this.Offense.Aircraft.Resource.getAny() } } }; } }, construct : function (data) { try { this.base(arguments); this.Enemy = { Overall : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Structure : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Construction_Yard : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Command_Center : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Barracks : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Factory : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Airport : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Defense_Facility : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Defense_HQ : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Support : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Defense : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, DefenseArmored : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, DefenseNonArmored : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() } }; this.Offense = { Overall : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Infantry : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Vehicle : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() }, Aircraft : { HealthPoints : new TABS.STATS.Entity.HealthPoints(), Resource : new TABS.STATS.Entity.Resource() } }; if (data !== undefined) this.setAny(data); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up STATS constructor", e); console.groupEnd(); } }, events : { "changeBattleDuration" : "qx.event.type.Data" } }); qx.Class.define("TABS.STATS.Entity.HealthPoints", { // Entity HealthPoints Objekt extend : qx.core.Object, properties : { max : { check : "Number", init : 0, event : "changeMax" }, start : { check : "Number", init : 0, event : "changeStart" }, end : { check : "Number", init : 0, event : "changeEnd" }, rep : { check : "Number", init : 0, event : "changeRep" }, maxFront : { check : "Number", init : 0, event : "changeMaxFront" }, startFront : { check : "Number", init : 0, event : "changeStartFront" }, endFront : { check : "Number", init : 0, event : "changeEndFront" } }, members : { setAny : function (data) { if (data.max !== undefined && data.max !== this.getMax()) this.setMax(data.max); if (data.start !== undefined && data.start !== this.getStart()) this.setStart(data.start); if (data.end !== undefined && data.end !== this.getEnd()) this.setEnd(data.end); if (data.rep !== undefined && data.rep !== this.getRep()) this.setRep(data.rep); if (data.maxFront !== undefined && data.maxFront !== this.getMaxFront()) this.setMaxFront(data.maxFront); if (data.startFront !== undefined && data.startFront !== this.getStartFront()) this.setStartFront(data.startFront); if (data.endFront !== undefined && data.endFront !== this.getEndFront()) this.setEndFront(data.endFront); }, getAny : function () { return { max : this.getMax(), start : this.getStart(), end : this.getEnd(), rep : this.getRep(), maxFront : this.getMaxFront(), startFront : this.getStartFront(), endFront : this.getEndFront() }; } }, construct : function (data) { try { this.base(arguments); if (data !== undefined) this.setAny(data); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up STATS.Entity.HealthPoints constructor", e); console.groupEnd(); } }, events : { "changeMax" : "qx.event.type.Data", "changeStart" : "qx.event.type.Data", "changeEnd" : "qx.event.type.Data", "changeMaxFront" : "qx.event.type.Data", "changeStartFront" : "qx.event.type.Data", "changeEndFront" : "qx.event.type.Data" } }); qx.Class.define("TABS.STATS.Entity.Resource", { // Entity Ressouce Object extend : qx.core.Object, properties : { //ClientLib.Base.EResourceType Tiberium : { check : "Number", init : 0, event : "changeTiberium" }, Crystal : { check : "Number", init : 0, event : "changeCrystal" }, Credits : { check : "Number", init : 0, event : "changeCredits" }, ResearchPoints : { check : "Number", init : 0, event : "changeResearchPoints" }, RepairChargeBase : { check : "Number", init : 0, event : "changeRepairChargeBase" }, RepairChargeAir : { check : "Number", init : 0, event : "changeRepairChargeAir" }, RepairChargeInf : { check : "Number", init : 0, event : "changeRepairChargeInf" }, RepairChargeVeh : { check : "Number", init : 0, event : "changeRepairChargeVeh" } }, members : { setAny : function (data) { if (data[1] !== undefined && data[1] !== this.getTiberium()) this.setTiberium(data[1]); if (data[2] !== undefined && data[2] !== this.getCrystal()) this.setCrystal(data[2]); if (data[3] !== undefined && data[3] !== this.getCredits()) this.setCredits(data[3]); if (data[6] !== undefined && data[6] !== this.getResearchPoints()) this.setResearchPoints(data[6]); if (data[7] !== undefined && data[7] !== this.getRepairChargeBase()) this.setRepairChargeBase(data[7]); if (data[8] !== undefined && data[8] !== this.getRepairChargeAir()) this.setRepairChargeAir(data[8]); if (data[9] !== undefined && data[9] !== this.getRepairChargeInf()) this.setRepairChargeInf(data[9]); if (data[10] !== undefined && data[10] !== this.getRepairChargeVeh()) this.setRepairChargeVeh(data[10]); }, getAny : function () { return { 1 : this.getTiberium(), 2 : this.getCrystal(), 3 : this.getCredits(), 6 : this.getResearchPoints(), 7 : this.getRepairChargeBase(), 8 : this.getRepairChargeAir(), 9 : this.getRepairChargeInf(), 10 : this.getRepairChargeVeh() }; } }, construct : function (data) { try { this.base(arguments); if (data !== undefined) this.setAny(data); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up STATS.Entity.Resource constructor", e); console.groupEnd(); } }, events : { "changeTiberium" : "qx.event.type.Data", "changeCrystal" : "qx.event.type.Data", "changeCredits" : "qx.event.type.Data", "changeResearchPoints" : "qx.event.type.Data", "changeRepairChargeBase" : "qx.event.type.Data", "changeRepairChargeAir" : "qx.event.type.Data", "changeRepairChargeInf" : "qx.event.type.Data", "changeRepairChargeVeh" : "qx.event.type.Data" } }); qx.Class.define("TABS.CACHE", { // [singleton] Cache for simulations type : "singleton", extend : qx.core.Object, construct : function () { try { this.base(arguments); this.cities = {}; this.__Table = new Uint32Array(256); var tmp; for (var i = 256; i--; ) { tmp = i; for (var k = 8; k--; ) { tmp = tmp & 1 ? 0xEDB88320^(tmp >>> 1) : tmp >>> 1; } this.__Table[i] = tmp; } } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up CACHE constructor", e); console.groupEnd(); } }, members : { __Table : null, cities : null, sortByPosition : function (a, b) { return a.x - b.x || a.y - b.y || a.i - b.i; // using id as third because of garrison (both units at same position) }, _Crc32 : function (data) { // data = array of bytes 0-255 var crc = 0xFFFFFFFF; for (var i = 0, l = data.length; i < l; i++) { crc = (crc >>> 8)^this.__Table[(crc^data[i]) & 0xFF]; } return crc^-1; }, calcUnitsHash : function (units, ownid) { // units = TABS.UTIL.Formation.Get() if (units !== null) { units.sort(this.sortByPosition); var OwnCityId = ((ownid !== undefined && ownid !== null) ? ownid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCityId()), i, data = []; for (i = 0; i < units.length; i++) if (units[i].enabled && units[i].h > 0) data.push(units[i].x, units[i].y, units[i].i, units[i].l); return OwnCityId.toString() + this._Crc32(data); } return null; }, check : function (units, cityid, ownid) { // returns { key : "", result : { ownid : 0, cityid: 0, stats : {}, formation : [], combat : {}, valid: true } } var CityId = ((cityid !== undefined && cityid !== null) ? cityid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId()), OwnCityId = ((ownid !== undefined && ownid !== null) ? ownid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCityId()), Hash = this.calcUnitsHash(units, OwnCityId); if (CityId !== null && OwnCityId !== null && Hash !== null) { this.__validate(CityId, OwnCityId, Hash); return { key : Hash, result : this.get(Hash, CityId) }; } return { key : null, result : null }; }, getAll : function (cityid) { var CityId = ((cityid !== undefined && cityid !== null) ? cityid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId()); if (typeof this.cities[CityId] === "undefined") this.cities[CityId] = { data : {}, caches : {} }; return this.cities[CityId]; }, get : function (key, cityid) { // returns { ownid : 0, cityid: 0, stats : {}, formation : [], combat : {}, valid: true } var CityId = ((cityid !== undefined && cityid !== null) ? cityid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId()), caches = this.getAll(CityId).caches; if (typeof caches[key] !== "undefined" && caches[key].valid) return caches[key]; return null; }, getPrio : function (prios, cityid, ownid) { var CityId = ((cityid !== undefined && cityid !== null) ? cityid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId()), caches = this.getAll(CityId).caches, results = []; for (var key in caches) { if (ownid === null || ownid === undefined || (ownid !== null && ownid !== undefined && caches[key].ownid == ownid)) results.push({ "key" : key, result : caches[key] }); } results.sort(function (a, b) { var result = 0; for (var i = 0; i < prios.length; i++) { a.diff = result; b.diff = result; if (result) return result; else result = TABS.STATS.selectPrio(a.result.stats, prios[i]) - TABS.STATS.selectPrio(b.result.stats, prios[i]); } return result; }); return results; }, getPrio1 : function (prios, cityid, ownid) { var result = this.getPrio(prios, cityid, ownid); if (result.length === 0) result = { key : null, result : null }; else { for (i = 0; i < result.length; i++) { if (result[i].result.valid === true) { result = result[i]; break; } } if (Object.prototype.toString.call(result) === "[object Array]") result = result[0]; } return result; }, add : function (data, cityid, ownid) { // { key : "", result : { stats : {}, formation : [], combat : {} } } var CityId = ((cityid !== undefined && cityid !== null) ? cityid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId()), OwnCityId = ((ownid !== undefined && ownid !== null) ? ownid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCityId()), OwnCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(OwnCityId), caches = this.getAll(CityId).caches; caches[data.key] = data.result; caches[data.key].cityid = CityId; caches[data.key].ownid = OwnCityId; if (OwnCity !== null) caches[data.key].recovery = OwnCity.get_hasRecovery(); caches[data.key].valid = true; this.onAdd(); }, clearAll : function () { this.cities = {}; }, clear : function (cityid) { if (typeof this.cities[cityid] !== "undefined") return delete this.cities[cityid]; return false; }, merge : function (cityid, ownid, data, caches) { try { var CityId = ((cityid !== undefined && cityid !== null) ? cityid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId()), OwnCityId = ((ownid !== undefined && ownid !== null) ? ownid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCityId()), key, sim = { data : data, caches : caches }; for (key in sim.caches) { sim.caches[key].cityid = CityId; sim.caches[key].ownid = OwnCityId; sim.caches[key].recovery = sim.data.recovery; sim.caches[key].valid = true; } this.__validate(CityId, OwnCityId, sim); qx.lang.Object.mergeWith(this.getAll(CityId).caches, sim.caches); // overwrite = false? this.onAdd(); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error in TABS.CACHE.merge", e); console.groupEnd(); } }, getCitySimAmount : function (cityid) { var CityId = ((cityid !== undefined && cityid !== null) ? cityid : ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId()); if (typeof this.cities[CityId] !== "undefined" && typeof this.cities[CityId]["caches"] !== "undefined") return Object.keys(this.cities[CityId].caches).length; return 0; }, __validate : function (cityid, ownid, hash) { var targetCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(cityid), ownCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(ownid), city = (typeof hash != "object" ? this.getAll(cityid) : hash), key; if (targetCity !== null && targetCity.get_Version() !== -1) { var version = targetCity.get_Version(); if (city.data.version != version) { city.data.version = version; //invalidate for (key in city.caches) city.caches[key].valid = false; } } if (ownCity !== null && ownCity.get_Version() !== -1) { var alliance = ClientLib.Data.MainData.GetInstance().get_Alliance(), recovery = ownCity.get_hasRecovery(); if (typeof hash != "object" && typeof city.caches[hash] !== "undefined" && city.caches[hash].recovery != recovery) city.caches[hash].valid = false; if (typeof hash == "object" && city.data.recovery != recovery) for (key in city.caches) city.caches[key].valid = false; if (alliance !== null) { if ((city.data.air != alliance.get_POIAirBonus() || city.data.inf != alliance.get_POIInfantryBonus() || city.data.veh != alliance.get_POIVehicleBonus()) && recovery === false) { city.data.air = alliance.get_POIAirBonus(); city.data.inf = alliance.get_POIInfantryBonus(); city.data.veh = alliance.get_POIVehicleBonus(); if (targetCity !== null) city.data.version = targetCity.get_Version(); //invalidate for (key in city.caches) city.caches[key].valid = false; } } } }, onAdd : function () { phe.cnc.base.Timer.getInstance().removeListener("uiTick", this.onUiTick, this); phe.cnc.base.Timer.getInstance().addListener("uiTick", this.onUiTick, this); }, onUiTick : function () { phe.cnc.base.Timer.getInstance().removeListener("uiTick", this.onUiTick, this); this.fireEvent("addSimulation"); } }, events : { "addSimulation" : "qx.event.type.Event" } }); qx.Class.define("TABS.APISimulation", { // [singleton] API Simulation type : "singleton", extend : qx.core.Object, properties : { data : { check : "Array", init : [], event : "OnData" }, formation : { check : "Array", init : [] }, formationHash : { check : "Array", init : [] }, lock : { check : "Boolean", init : false, event : "OnLock" }, request : { check : "Boolean", init : false }, time : { check : "Number", init : 0, event : "OnTime" } }, construct : function () { try { this.base(arguments); this.addListener("OnSimulateBattleFinished", this._OnSimulateBattleFinished, this); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up APISimulation constructor", e); console.groupEnd(); } }, members : { __Timeout : null, __TimerStart : null, SimulateBattle : function () { if (!this.getLock()) { var CurrentOwnCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity(), CurrentCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity(); if (CurrentOwnCity !== null && CurrentCity !== null && CurrentCity.CheckInvokeBattle(CurrentOwnCity, true) == ClientLib.Data.EAttackBaseResult.OK) { clearTimeout(this.__Timeout); this.__Timeout = setTimeout(this._reset.bind(this), 10000); this.resetData(); this.setLock(true); var formation = TABS.UTIL.Formation.Get(), armyUnits = []; for (var i in formation) if (formation[i].enabled && formation[i].h > 0) armyUnits.push({ i : formation[i].id, x : formation[i].x, y : formation[i].y }); this.setFormation(formation); ClientLib.Net.CommunicationManager.GetInstance().SendSimpleCommand("SimulateBattle", { battleSetup : { d : CurrentCity.get_Id(), a : CurrentOwnCity.get_Id(), u : armyUnits, s : 0 } }, phe.cnc.Util.createEventDelegate(ClientLib.Net.CommandResult, this, function (a, b) { this.__TimerStart = Date.now(); this._updateTime(); this.fireDataEvent("OnSimulateBattleFinished", b); }), null); } } else this.setRequest(true); }, _OnSimulateBattleFinished : function (e) { if (ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity() === null) return; var data = e.getData(); if (data === null) return; var mergedformation = TABS.UTIL.Formation.Merge(this.getFormation(), data.d.a), cache = TABS.CACHE.getInstance().check(mergedformation, data.d.di, data.d.ai); this.setData(data.e); cache.result = { stats : TABS.UTIL.Stats.get_Stats(data).getAny(), formation : mergedformation, combat : data.d }; TABS.CACHE.getInstance().add(cache, data.d.di, data.d.ai); }, _updateTime : function () { clearTimeout(this.__Timeout); var time = this.__TimerStart + 10000 - Date.now(); if (time > 0) { if (time > 100) this.__Timeout = setTimeout(this._updateTime.bind(this), 100); else this.__Timeout = setTimeout(this._updateTime.bind(this), time); } else this.__TimerStart = time = 0; this.setTime(time); if (this.getTime() === 0) this._reset(); }, _reset : function () { this.resetLock(); this.resetData(); this.resetTime(); if (this.getRequest()) { this.resetRequest(); this.SimulateBattle(); } } }, events : { "OnData" : "qx.event.type.Data", "OnLock" : "qx.event.type.Data", "OnSimulateBattleFinished" : "qx.event.type.Data", "OnTime" : "qx.event.type.Data" } }); qx.Class.define("TABS.PreArmyUnits", { // [singleton] Event: OnCityPreArmyUnitsChanged type : "singleton", extend : qx.core.Object, construct : function () { try { this.base(arguments); phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.__CurrentOwnCityChange); phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentChange", ClientLib.Data.CurrentCityChange, this, this.__CurrentCityChange); phe.cnc.Util.attachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "ViewModeChange", ClientLib.Vis.ViewModeChange, this, this.__ViewModeChange); if (ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity() !== null) this.__CurrentOwnCityChange(0, ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity().get_Id()); if (ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity() !== null) this.__CurrentCityChange(0, ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity().get_Id()); this.patchSetEnabled(); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up PreArmyUnits constructor", e); console.groupEnd(); } }, events : { "OnCityPreArmyUnitsChanged" : "qx.event.type.Event" }, members : { CurrentCity : null, CurrentOwnCity : null, CityPreArmyUnits : null, __Timeout : null, __CurrentOwnCityChange : function (oldId, newId) { if (this.CurrentOwnCity !== null && this.CurrentCity !== null && this.CityPreArmyUnits !== null) phe.cnc.Util.detachNetEvent(this.CityPreArmyUnits, "ArmyChanged", ClientLib.Data.CityPreArmyUnitsChanged, this, this.__CityPreArmyUnitsChanged); var CurrentOwnCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(newId); if (CurrentOwnCity !== null && CurrentOwnCity.IsOwnBase()) { this.CurrentOwnCity = CurrentOwnCity; if (this.CurrentCity !== null && ClientLib.Vis.VisMain.GetInstance().get_Mode() === ClientLib.Vis.Mode.CombatSetup) { this.CityPreArmyUnits = CurrentOwnCity.get_CityArmyFormationsManager().GetUpdatedFormationByTargetBaseId(this.CurrentCity.get_Id()); phe.cnc.Util.attachNetEvent(this.CityPreArmyUnits, "ArmyChanged", ClientLib.Data.CityPreArmyUnitsChanged, this, this.__CityPreArmyUnitsChanged); this.__CityPreArmyUnitsChanged(); } } }, __CurrentCityChange : function (oldId, newId) { if (this.CurrentOwnCity !== null && this.CurrentCity !== null && this.CityPreArmyUnits !== null) phe.cnc.Util.detachNetEvent(this.CityPreArmyUnits, "ArmyChanged", ClientLib.Data.CityPreArmyUnitsChanged, this, this.__CityPreArmyUnitsChanged); var CurrentCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(newId); if (CurrentCity !== null && !CurrentCity.IsOwnBase()) { this.CurrentCity = CurrentCity; if (this.CurrentOwnCity !== null && ClientLib.Vis.VisMain.GetInstance().get_Mode() === ClientLib.Vis.Mode.CombatSetup) { this.CityPreArmyUnits = this.CurrentOwnCity.get_CityArmyFormationsManager().GetUpdatedFormationByTargetBaseId(CurrentCity.get_Id()); phe.cnc.Util.attachNetEvent(this.CityPreArmyUnits, "ArmyChanged", ClientLib.Data.CityPreArmyUnitsChanged, this, this.__CityPreArmyUnitsChanged); this.__CityPreArmyUnitsChanged(); } } }, __ViewModeChange : function (oldMode, newMode) { if (newMode == ClientLib.Vis.Mode.CombatSetup && this.CurrentCity !== null && this.CurrentOwnCity !== null) { this.CityPreArmyUnits = this.CurrentOwnCity.get_CityArmyFormationsManager().GetUpdatedFormationByTargetBaseId(this.CurrentCity.get_Id()); phe.cnc.Util.attachNetEvent(this.CityPreArmyUnits, "ArmyChanged", ClientLib.Data.CityPreArmyUnitsChanged, this, this.__CityPreArmyUnitsChanged); this.__CityPreArmyUnitsChanged(); } else if (oldMode == ClientLib.Vis.Mode.CombatSetup && this.CityPreArmyUnits !== null) { phe.cnc.Util.detachNetEvent(this.CityPreArmyUnits, "ArmyChanged", ClientLib.Data.CityPreArmyUnitsChanged, this, this.__CityPreArmyUnitsChanged); this.CityPreArmyUnits = null; } }, __CityPreArmyUnitsChanged : function () { clearTimeout(this.__Timeout); if (this.CurrentCity.get_Version() >= 0 && ClientLib.Vis.VisMain.GetInstance().GetActiveView().get_VisAreaComplete()) { this.__Timeout = setTimeout(this._onCityPreArmyUnitsChanged.bind(this), 100); } else if (this.CurrentCity.get_Version() == -1 || (this.CurrentCity.get_Version() >= 0 && !ClientLib.Vis.VisMain.GetInstance().GetActiveView().get_VisAreaComplete())) { this.__Timeout = setTimeout(this.__CityPreArmyUnitsChanged.bind(this), 100); } }, _onCityPreArmyUnitsChanged : function () { this.fireEvent("OnCityPreArmyUnitsChanged"); }, patchSetEnabled : function () { try { var set_Enabled = ClientLib.Data.CityPreArmyUnit.prototype.set_Enabled.toString(), args = set_Enabled.substring(set_Enabled.indexOf("(") + 1, set_Enabled.indexOf(")")), body = set_Enabled.substring(set_Enabled.indexOf("{") + 1, set_Enabled.lastIndexOf("}")); body = body + "TABS.PreArmyUnits.getInstance().__CityPreArmyUnitsChanged();"; /*jslint evil: true */ ClientLib.Data.CityPreArmyUnit.prototype.set_Enabled = Function(args, body); /*jslint evil: false */ } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up ClientLib.Data.CityPreArmyUnit.prototype.set_Enabled", e); console.groupEnd(); } } }, defer : function () { TABS.addInit("TABS.PreArmyUnits"); } }); qx.Class.define("TABS.PreArmyUnits.AutoSimulate", { // [singleton] Auto simulate battle type : "singleton", extend : qx.core.Object, construct : function () { try { this.base(arguments); if (this.getEnabled()) TABS.PreArmyUnits.getInstance().addListener("OnCityPreArmyUnitsChanged", this.SimulateBattle, this); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up PreArmyUnits.AutoSimulate constructor", e); console.groupEnd(); } }, properties : { enabled : { check : "Boolean", init : TABS.SETTINGS.get("PreArmyUnits.AutoSimulate", true), apply : "_applyEnabled", event : "changeEnabled" } }, members : { _applyEnabled : function (newValue) { TABS.SETTINGS.set("PreArmyUnits.AutoSimulate", newValue); if (newValue === true) TABS.PreArmyUnits.getInstance().addListener("OnCityPreArmyUnitsChanged", this.SimulateBattle, this); else TABS.PreArmyUnits.getInstance().removeListener("OnCityPreArmyUnitsChanged", this.SimulateBattle, this); }, SimulateBattle : function () { var formation = TABS.UTIL.Formation.Get(); if (formation !== null && formation.length > 0) { var cache = TABS.CACHE.getInstance().check(formation); if (cache.result === null) TABS.APISimulation.getInstance().SimulateBattle(); } } }, events : { "changeEnabled" : "qx.event.type.Data" }, defer : function () { TABS.addInit("TABS.PreArmyUnits.AutoSimulate"); } }); qx.Class.define("TABS.GUI.ArmySetupAttackBar", { // [singleton] Shift and Mirror Buttons type : "singleton", extend : qx.core.Object, include : [qx.locale.MTranslation], construct : function () { try { this.base(arguments); this.ArmySetupAttackBar = qx.core.Init.getApplication().getArmySetupAttackBar(); // Mirror and Shift Buttons left Side (Rows/Wave) var i, cntWave; for (i = 0; i < ClientLib.Base.Util.get_ArmyMaxSlotCountY(); i++) { cntWave = this.ArmySetupAttackBar.getMainContainer().getChildren()[(i + 4)]; cntWave.removeAll(); cntWave.setLayout(new qx.ui.layout.HBox()); cntWave.add(this.newSideButton(TABS.RES.IMG.Flip.H, this.tr("Mirrors units horizontally."), this.onClick_btnMirror, "h", i)); cntWave.add(new qx.ui.core.Spacer(), { flex : 1 }); cntWave.add(this.newSideButton(TABS.RES.IMG.Arrows.Left, this.tr("Shifts units one space left."), this.onClick_btnShift, "l", i)); cntWave.add(this.newSideButton(TABS.RES.IMG.Arrows.Right, this.tr("Shifts units one space right."), this.onClick_btnShift, "r", i)); } // Mirror and Shift Buttons top var formation = this.ArmySetupAttackBar.getMainContainer().getChildren()[1].getChildren()[0], btnHBox = new qx.ui.container.Composite(new qx.ui.layout.HBox()), btnHBoxouter = new qx.ui.container.Composite(new qx.ui.layout.HBox()); btnHBoxouter.add(new qx.ui.core.Spacer(), { flex : 1 }); btnHBoxouter.add(btnHBox); btnHBoxouter.add(new qx.ui.core.Spacer(), { flex : 1 }); this.ArmySetupAttackBar.add(btnHBoxouter, { left : 16, top : 7, right : 0 }); formation.bind("changeWidth", btnHBox, "width"); for (i = 0; i < ClientLib.Base.Util.get_ArmyMaxSlotCountX(); i++) { btnHBox.add(new qx.ui.core.Spacer(), { flex : 1 }); btnHBox.add(this.newTopButton(TABS.RES.IMG.Flip.V, this.tr("Mirrors units vertically."), this.onClick_btnMirror, "v", i)); btnHBox.add(new qx.ui.core.Spacer().set({ width : 2 })); btnHBox.add(this.newTopButton(TABS.RES.IMG.Arrows.Up, this.tr("Shifts units one space up."), this.onClick_btnShift, "u", i)); btnHBox.add(this.newTopButton(TABS.RES.IMG.Arrows.Down, this.tr("Shifts units one space down."), this.onClick_btnShift, "d", i)); btnHBox.add(new qx.ui.core.Spacer(), { flex : 1 }); } } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up GUI.ArmySetupAttackBar constructor", e); console.groupEnd(); } }, destruct : function () {}, members : { ArmySetupAttackBar : null, newSideButton : function (icon, text, onClick, pos, sel) { var btn = new qx.ui.form.ModelButton(null, icon).set({ toolTipText : text, width : 20, maxHeight : 25, alignY : "middle", show : "icon", iconPosition : "top", appearance : "button-addpoints", model : [pos, sel] }); btn.getChildControl("icon").set({ maxWidth : 16, maxHeight : 16, scale : true }); btn.addListener("click", onClick, this); return btn; }, newTopButton : function (icon, text, onClick, pos, sel) { var btn = new qx.ui.form.ModelButton(null, icon).set({ toolTipText : text, width : 25, maxHeight : 20, alignY : "middle", show : "icon", iconPosition : "top", appearance : "button-addpoints", opacity : 0.3, model : [pos, sel] }); btn.getChildControl("icon").set({ maxWidth : 14, maxHeight : 14, scale : true }); btn.addListener("click", onClick, this); btn.addListener("mouseover", function (e) { e.getTarget().set({ opacity : 1.0 }); }, this); btn.addListener("mouseout", function (e) { e.getTarget().set({ opacity : 0.3 }); }, this); return btn; }, onClick_btnMirror : function (e) { var formation = TABS.UTIL.Formation.Get(); formation = TABS.UTIL.Formation.Mirror(formation, e.getTarget().getModel()[0], e.getTarget().getModel()[1]); TABS.UTIL.Formation.Set(formation); }, onClick_btnShift : function (e) { var formation = TABS.UTIL.Formation.Get(); formation = TABS.UTIL.Formation.Shift(formation, e.getTarget().getModel()[0], e.getTarget().getModel()[1]); TABS.UTIL.Formation.Set(formation); } }, defer : function () { TABS.addInit("TABS.GUI.ArmySetupAttackBar"); } }); qx.Class.define("TABS.GUI.PlayArea", { // [singleton] View Simulation, Open Stats Window type : "singleton", extend : qx.core.Object, include : [qx.locale.MTranslation], construct : function () { try { this.base(arguments); this.PlayArea = qx.core.Init.getApplication().getPlayArea(); this.HUD = this.PlayArea.getHUD(); var WDG_COMBATSWAPVIEW = this.HUD.getUIItem(ClientLib.Data.Missions.PATH.WDG_COMBATSWAPVIEW); //View Simulation this.btnSimulation = new webfrontend.ui.SoundButton(null, TABS.RES.IMG.Simulate).set({ toolTipText : this.tr("View Simulation") + " [NUM 0]", width : 44, height : 44, allowGrowX : false, allowGrowY : false, appearance : "button-baseviews", marginRight : 6 }); this.btnSimulation.addListener("click", function () { this.onClick_btnSimulation(); }, this); TABS.APISimulation.getInstance().bind("time", this.btnSimulation, "label", { converter : function (data) { return (data / 1000).toFixed(1); } }); TABS.APISimulation.getInstance().addListener("OnSimulateBattleFinished", function () { this._updateBtnSimulation(); }, this); TABS.APISimulation.getInstance().addListener("OnTimeChange", function () { this._updateBtnSimulation(); }, this); TABS.PreArmyUnits.getInstance().addListener("OnCityPreArmyUnitsChanged", function () { this._updateBtnSimulation(); }, this); WDG_COMBATSWAPVIEW.getLayoutParent().addAfter(this.btnSimulation, WDG_COMBATSWAPVIEW); //Move Box this.boxMove = new qx.ui.container.Composite(new qx.ui.layout.Grid()).set({ decorator : "pane-light-plain", opacity : 0.7, paddingTop : 2, paddingLeft : 4, paddingRight : 3, paddingBottom : 5 }); this.boxMove.add(this.newButton(TABS.RES.IMG.Stats, this.tr("Statistic") + " [NUM 7]", this.onClick_btnStats, null, null), { row : 0, column : 0 }); this.boxMove.add(this.newButton(TABS.RES.IMG.Arrows.Up, this.tr("Shifts units one space up.") + " [NUM 8]", this.onClick_btnShift, "u", null), { row : 0, column : 1 }); this.boxMove.add(this.newButton(TABS.RES.IMG.CNCOpt, this.tr("Show current formation with CNCOpt") + " [NUM 9]<br>" + this.tr("Right click: Set formation from CNCOpt Long Link") + "<br>" + this.tr("Remember transported units are not supported."), this.onClick_CNCOpt, null, null), { row : 0, column : 2 }); this.boxMove.add(this.newButton(TABS.RES.IMG.Arrows.Left, this.tr("Shifts units one space left.") + " [NUM 4]", this.onClick_btnShift, "l", null), { row : 1, column : 0 }); this.boxMove.add(this.newButton(TABS.RES.IMG.DisableUnit, this.tr("Enables/Disables all units.") + " [NUM 5]", this.onClick_btnDisable, null, null), { row : 1, column : 1 }); this.boxMove.add(this.newButton(TABS.RES.IMG.Arrows.Right, this.tr("Shifts units one space right.") + " [NUM 6]", this.onClick_btnShift, "r", null), { row : 1, column : 2 }); this.boxMove.add(this.newButton(TABS.RES.IMG.Flip.H, this.tr("Mirrors units horizontally.") + " [NUM 1]", this.onClick_btnMirror, "h", null), { row : 2, column : 0 }); this.boxMove.add(this.newButton(TABS.RES.IMG.Arrows.Down, this.tr("Shifts units one space down.") + " [NUM 2]", this.onClick_btnShift, "d", null), { row : 2, column : 1 }); this.boxMove.add(this.newButton(TABS.RES.IMG.Flip.V, this.tr("Mirrors units vertically.") + " [NUM 3]", this.onClick_btnMirror, "v", null), { row : 2, column : 2 }); this.boxMove.add(this.newButton(TABS.RES.IMG.Offense.Infantry, this.tr("Enables/Disables all infantry units.") + " [NUM *]", this.onClick_btnDisable, ClientLib.Data.EUnitGroup.Infantry, null), { row : 3, column : 0 }); this.boxMove.add(this.newButton(TABS.RES.IMG.Offense.Vehicle, this.tr("Enables/Disables all vehicles.") + " [NUM -]", this.onClick_btnDisable, ClientLib.Data.EUnitGroup.Vehicle, null), { row : 3, column : 1 }); this.boxMove.add(this.newButton(TABS.RES.IMG.Offense.Aircraft, this.tr("Enables/Disables all aircrafts.") + " [NUM +]", this.onClick_btnDisable, ClientLib.Data.EUnitGroup.Aircraft, null), { row : 3, column : 2 }); this.PlayArea.add(this.boxMove, { left : 65, bottom : 67 }); phe.cnc.Util.attachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "ViewModeChange", ClientLib.Vis.ViewModeChange, this, this._onViewChanged); this._onViewChanged(ClientLib.Vis.Mode.CombatSetup, null); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up GUI.PlayArea constructor", e); console.groupEnd(); } }, destruct : function () {}, members : { PlayArea : null, HUD : null, btnSimulation : null, btnStats : null, boxMove : null, onHotKeyPress : function (key) { if (!phe.cnc.Util.isEventTargetInputField(key)) { var formation = TABS.UTIL.Formation.Get(); switch (key.getNativeEvent().keyCode) { case 96: // NUM 0 this.onClick_btnSimulation(); break; case 97: // NUM 1 formation = TABS.UTIL.Formation.Mirror(formation, "h", null); TABS.UTIL.Formation.Set(formation); break; case 98: // NUM 2 formation = TABS.UTIL.Formation.Shift(formation, "d", null); TABS.UTIL.Formation.Set(formation); break; case 99: // NUM 3 formation = TABS.UTIL.Formation.Mirror(formation, "v", null); TABS.UTIL.Formation.Set(formation); break; case 100: // NUM 4 formation = TABS.UTIL.Formation.Shift(formation, "l", null); TABS.UTIL.Formation.Set(formation); break; case 101: // NUM 5 formation = TABS.UTIL.Formation.toggle_Enabled(formation); TABS.UTIL.Formation.Set(formation); break; case 102: // NUM 6 formation = TABS.UTIL.Formation.Shift(formation, "r", null); TABS.UTIL.Formation.Set(formation); break; case 103: // NUM 7 this.onClick_btnStats(); break; case 104: // NUM 8 formation = TABS.UTIL.Formation.Shift(formation, "u", null); TABS.UTIL.Formation.Set(formation); break; case 105: // NUM 9 this.onClick_CNCOpt(); break; case 106: // NUM * formation = TABS.UTIL.Formation.toggle_Enabled(formation, ClientLib.Data.EUnitGroup.Infantry); TABS.UTIL.Formation.Set(formation); break; case 107: // NUM + formation = TABS.UTIL.Formation.toggle_Enabled(formation, ClientLib.Data.EUnitGroup.Aircraft); TABS.UTIL.Formation.Set(formation); break; case 109: // NUM - formation = TABS.UTIL.Formation.toggle_Enabled(formation, ClientLib.Data.EUnitGroup.Vehicle); TABS.UTIL.Formation.Set(formation); break; case 110: // NUM , break; case 111: // NUM / break; } } }, _onViewChanged : function (oldMode, newMode) { if (newMode == ClientLib.Vis.Mode.CombatSetup) { this.btnSimulation.show(); this.boxMove.show(); qx.bom.Element.addListener(document, "keydown", this.onHotKeyPress, this); } if (oldMode == ClientLib.Vis.Mode.CombatSetup) { this.btnSimulation.hide(); this.boxMove.hide(); qx.bom.Element.removeListener(document, "keydown", this.onHotKeyPress, this); TABS.APISimulation.getInstance().removeListener("OnSimulateBattleFinished", this.OnSimulateBattleFinished, this); } if ((newMode == ClientLib.Vis.Mode.CombatSetup || newMode == ClientLib.Vis.Mode.Battleground) && TABS.SETTINGS.get("GUI.Window.Stats.open", true) && !TABS.GUI.Window.Stats.getInstance().isVisible()) TABS.GUI.Window.Stats.getInstance().open(); }, _updateBtnSimulation : function () { var formation = TABS.UTIL.Formation.Get(); if (formation !== null) { if (TABS.UTIL.Formation.IsFormationInCache()) { this.btnSimulation.setEnabled(true); this.btnSimulation.setShow("icon"); } else { this.btnSimulation.setEnabled(!TABS.APISimulation.getInstance().getLock() && TABS.UTIL.Formation.Get().length > 0); if (TABS.APISimulation.getInstance().getData().length === 0 || TABS.UTIL.Formation.Get().length === 0) this.btnSimulation.setShow("icon"); else if (this.btnSimulation.getShow() !== "label") { this.btnSimulation.setShow("label"); } } } else { this.btnSimulation.setEnabled(false); this.btnSimulation.setShow("icon"); } }, onClick_btnSimulation : function () { var cache = TABS.CACHE.getInstance().check(TABS.UTIL.Formation.Get()); if (cache.result === null || cache.result.combat === undefined) { TABS.APISimulation.getInstance().addListener("OnSimulateBattleFinished", this.OnSimulateBattleFinished, this); TABS.APISimulation.getInstance().SimulateBattle(); } else { var CurrentCityId = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity().get_Id(); TABS.UTIL.Battleground.StartReplay(CurrentCityId, cache.result.combat); } }, OnSimulateBattleFinished : function (data) { TABS.APISimulation.getInstance().removeListener("OnSimulateBattleFinished", this.OnSimulateBattleFinished, this); var CurrentCityId = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity().get_Id(); TABS.UTIL.Battleground.StartReplay(CurrentCityId, data.getData().d); }, onClick_btnStats : function () { if (TABS.GUI.Window.Stats.getInstance().isVisible()) { TABS.SETTINGS.set("GUI.Window.Stats.open", false); TABS.GUI.Window.Stats.getInstance().close(); } else { TABS.SETTINGS.set("GUI.Window.Stats.open", true); TABS.GUI.Window.Stats.getInstance().open(); } }, newButton : function (icon, text, onClick, pos, sel) { var btn = new qx.ui.form.ModelButton(null, icon).set({ toolTipText : text, width : 22, height : 22, show : "icon", iconPosition : "top", appearance : "button-addpoints", model : [pos, sel] }); btn.getChildControl("icon").set({ maxWidth : 16, maxHeight : 16, scale : true }); btn.addListener("click", onClick, this); return btn; }, onClick_btnMirror : function (e) { var formation = TABS.UTIL.Formation.Get(); formation = TABS.UTIL.Formation.Mirror(formation, e.getTarget().getModel()[0], e.getTarget().getModel()[1]); TABS.UTIL.Formation.Set(formation); }, onClick_btnShift : function (e) { var formation = TABS.UTIL.Formation.Get(); formation = TABS.UTIL.Formation.Shift(formation, e.getTarget().getModel()[0], e.getTarget().getModel()[1]); TABS.UTIL.Formation.Set(formation); }, onClick_btnDisable : function (e) { var formation = TABS.UTIL.Formation.Get(); formation = TABS.UTIL.Formation.toggle_Enabled(formation, e.getTarget().getModel()[0]); TABS.UTIL.Formation.Set(formation); }, onClick_CNCOpt : function (e) { if (e.isRightPressed()) TABS.UTIL.Formation.Set(TABS.UTIL.CNCOpt.parseLink(prompt(this.tr("Enter CNCOpt Long Link:")))); else qx.core.Init.getApplication().showExternal(TABS.UTIL.CNCOpt.createLink()); } }, defer : function () { TABS.addInit("TABS.GUI.PlayArea"); } }); qx.Class.define("TABS.GUI.ReportReplayOverlay", { // [singleton] Back Button type : "singleton", extend : qx.core.Object, include : [qx.locale.MTranslation], construct : function () { try { this.base(arguments); var qxApp = qx.core.Init.getApplication(); this.ReportReplayOverlay = qx.core.Init.getApplication().getReportReplayOverlay(); this.btnBack = new qx.ui.form.Button(qxApp.tr("tnf:back")).set({ toolTipText : qxApp.tr("tnf:back"), width : 53, height : 24, appearance : "button-friendlist-scroll" }); this.btnBack.addListener("click", this.onClick_btnBack, this); this.ReportReplayOverlay.add(this.btnBack, { top : 10, right : 540 }); this.btnSkip = new qx.ui.form.Button(qxApp.tr("Skip")).set({ toolTipText : qxApp.tr("Skip"), width : 52, height : 24, appearance : "button-friendlist-scroll" }); this.btnSkip.addListener("click", this.onClick_btnSkip, this); this.ReportReplayOverlay.add(this.btnSkip, { top : 10, left : 542 }); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up GUI.ReportReplayOverlay constructor", e); console.groupEnd(); } }, destruct : function () {}, members : { ReportReplayOverlay : null, btnBack : null, btnSkip : null, onClick_btnBack : function () { var city = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity(); if (city !== null) { qx.core.Init.getApplication().getPlayArea().setView(ClientLib.Data.PlayerAreaViewMode.pavmCombatSetupDefense, city.get_Id(), 0, 0); ClientLib.Vis.VisMain.GetInstance().get_CombatSetup().SetPosition(0, qx.core.Init.getApplication().getPlayArea().getHUD().getCombatSetupOffset(ClientLib.Vis.CombatSetup.CombatSetupViewMode.Defense)); } }, onClick_btnSkip : function () { if (ClientLib.Vis.VisMain.GetInstance().get_Battleground().get_Simulation !== undefined && ClientLib.Vis.VisMain.GetInstance().get_Battleground().get_Simulation().DoStep !== undefined) { while (ClientLib.Vis.VisMain.GetInstance().get_Battleground().get_Simulation().DoStep(false)) {} ClientLib.Vis.VisMain.GetInstance().get_Battleground().set_ReplaySpeed(1); } else { var BattleDuration = ClientLib.Vis.VisMain.GetInstance().get_Battleground().get_BattleDuration(), LastBattleTime = ClientLib.Vis.VisMain.GetInstance().get_Battleground().get_LastBattleTime(); if (LastBattleTime >= BattleDuration) ClientLib.Vis.VisMain.GetInstance().get_Battleground().RestartReplay(); ClientLib.Vis.VisMain.GetInstance().get_Battleground().set_ReplaySpeed(10000); phe.cnc.base.Timer.getInstance().addListener("uiTick", this.onTick_btnSkip, this); } }, onTick_btnSkip : function () { var BattleDuration = ClientLib.Vis.VisMain.GetInstance().get_Battleground().get_BattleDuration(), LastBattleTime = ClientLib.Vis.VisMain.GetInstance().get_Battleground().get_LastBattleTime(); if (LastBattleTime >= BattleDuration) { phe.cnc.base.Timer.getInstance().removeListener("uiTick", this.onTick_btnSkip, this); ClientLib.Vis.VisMain.GetInstance().get_Battleground().set_ReplaySpeed(1); } } }, defer : function () { TABS.addInit("TABS.GUI.ReportReplayOverlay"); } }); qx.Class.define("TABS.GUI.Window.Stats", { // [singleton] Stats Window type : "singleton", extend : qx.ui.window.Window, construct : function () { try { this.base(arguments); this.set({ layout : new qx.ui.layout.VBox(), caption : "TABS: " + this.tr("Statistic"), icon : TABS.RES.IMG.Stats, minWidth : 175, contentPadding : 4, contentPaddingTop : 0, contentPaddingBottom : 3, allowMaximize : false, showMaximize : false, allowMinimize : false, showMinimize : false, resizable : true, resizableTop : false, resizableBottom : false, useResizeFrame : false }); this.moveTo( TABS.SETTINGS.get("GUI.Window.Stats.position", [124, 31])[0], TABS.SETTINGS.get("GUI.Window.Stats.position", [124, 31])[1]); this.addListener("move", function () { TABS.SETTINGS.set("GUI.Window.Stats.position", [this.getBounds().left, this.getBounds().top]); }, this); this.addListener("resize", function () { TABS.SETTINGS.set("GUI.Window.Stats.width", this.getWidth()); this.makeSimView(); }, this); this.addListener("changeHeight", function () { if (this.getHeight() !== null) this.resetHeight(); }); this.addListener("appear", this.onAppear, this); this.addListener("close", this.onClose, this); this.setWidth(TABS.SETTINGS.get("GUI.Window.Stats.width", 175)); this.getChildControl("close-button").addListener("execute", function () { TABS.SETTINGS.set("GUI.Window.Stats.open", false); }, this); this.getChildControl("icon").set({ width : 20, height : 20, scale : true, alignY : "middle" }); this.setStatus("0 " + this.tr("simulations in cache")); this.GUI = { Battle : new qx.ui.container.Composite(new qx.ui.layout.HBox(-2)).set({ decorator : "pane-light-plain", allowGrowX : true, marginLeft : 0, marginRight : 0 }), Enemy : new qx.ui.container.Composite(new qx.ui.layout.HBox(-2)).set({ decorator : "pane-light-plain", allowGrowX : true, marginLeft : 0, marginRight : 0 }), Repair : new qx.ui.container.Composite(new qx.ui.layout.HBox(-2)).set({ decorator : "pane-light-plain", allowGrowX : true, marginLeft : 0, marginRight : 0 }), Loot : new qx.ui.container.Composite(new qx.ui.layout.HBox(-2)).set({ decorator : "pane-light-plain", allowGrowX : true, marginLeft : 0, marginRight : 0 }), Buttons : new qx.ui.container.Composite(new qx.ui.layout.HBox(-2)).set({ decorator : "pane-light-plain", allowGrowX : true, marginLeft : 0, marginRight : 0 }) }; this.LabelsVBox = { Battle : new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ width : 29, padding : 5, allowGrowX : true, marginLeft : 0, marginRight : 0 }), Enemy : new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ width : 29, padding : 5, allowGrowX : true, marginLeft : 0, marginRight : 0 }), Repair : new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ width : 29, padding : 5, allowGrowX : true, marginLeft : 0, marginRight : 0 }), Loot : new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ width : 29, padding : 5, allowGrowX : true, marginLeft : 0, marginRight : 0 }), Buttons : new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ width : 29, padding : 5, allowGrowX : true, marginLeft : 0, marginRight : 0 }) }; this.Label = { Battle : { Preset : new TABS.GUI.Window.Stats.Atom("P", null, this.tr("Preset")), Outcome : new TABS.GUI.Window.Stats.Atom("O", null, this.tr("tnf:combat report")), Duration : new TABS.GUI.Window.Stats.Atom("D", null, this.tr("tnf:combat timer npc: %1", "")), OwnCity : new TABS.GUI.Window.Stats.Atom("B", null, this.tr("tnf:base")), Morale : new TABS.GUI.Window.Stats.Atom("M", null, this.tr("Morale")) }, Enemy : { Overall : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:total"), TABS.RES.IMG.Enemy.All), Defense : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:defense"), TABS.RES.IMG.Enemy.Defense), Structure : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:base"), TABS.RES.IMG.Enemy.Base), Construction_Yard : new TABS.GUI.Window.Stats.Atom("CY", null, TABS.RES.getDisplayName(ClientLib.Base.ETechName.Construction_Yard, ClientLib.Base.EFactionType.GDIFaction)), Defense_Facility : new TABS.GUI.Window.Stats.Atom("DF", null, TABS.RES.getDisplayName(ClientLib.Base.ETechName.Defense_Facility, ClientLib.Base.EFactionType.GDIFaction)), Command_Center : new TABS.GUI.Window.Stats.Atom("CC", null, TABS.RES.getDisplayName(ClientLib.Base.ETechName.Command_Center, ClientLib.Base.EFactionType.GDIFaction)), Barracks : new TABS.GUI.Window.Stats.Atom("B", TABS.RES.IMG.Offense.Infantry, TABS.RES.getDisplayName(ClientLib.Base.ETechName.Barracks, ClientLib.Base.EFactionType.GDIFaction)), Factory : new TABS.GUI.Window.Stats.Atom("F", TABS.RES.IMG.Offense.Vehicle, TABS.RES.getDisplayName(ClientLib.Base.ETechName.Factory, ClientLib.Base.EFactionType.GDIFaction)), Airport : new TABS.GUI.Window.Stats.Atom("A", TABS.RES.IMG.Offense.Aircraft, TABS.RES.getDisplayName(ClientLib.Base.ETechName.Airport, ClientLib.Base.EFactionType.GDIFaction)), Support : new TABS.GUI.Window.Stats.Atom("S", null, this.tr("tnf:support")) }, Repair : { Storage : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:offense repair time"), TABS.RES.IMG.RepairCharge.Base), Overall : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:repair points"), TABS.RES.IMG.RepairCharge.Offense), Infantry : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:infantry repair title"), TABS.RES.IMG.RepairCharge.Infantry), Vehicle : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:vehicle repair title"), TABS.RES.IMG.RepairCharge.Vehicle), Aircraft : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:aircraft repair title"), TABS.RES.IMG.RepairCharge.Aircraft) }, Loot : { Tiberium : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:tiberium"), TABS.RES.IMG.Resource.Tiberium), Crystal : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:crystals"), TABS.RES.IMG.Resource.Crystal), Credits : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:credits"), TABS.RES.IMG.Resource.Credits), ResearchPoints : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:research points"), TABS.RES.IMG.Resource.ResearchPoints), Overall : new TABS.GUI.Window.Stats.Atom(this.tr("tnf:total") + " " + this.tr("tnf:loot"), TABS.RES.IMG.Resource.Transfer) }, Buttons : { View : new TABS.GUI.Window.Stats.Atom(this.tr("View Simulation"), TABS.RES.IMG.Simulate).set({ marginTop : 1, marginBottom : 5 }) } }; for (var i in this.GUI) { for (var j in this.Label[i]) this.LabelsVBox[i].add(this.Label[i][j]); this.GUI[i].add(this.LabelsVBox[i], { flex : 0 }); } //Enemy Health Section// this.EnemyHeader = this.makeHeader(this.tr("tnf:combat target")); this.EnemyHeader.addListener("click", function () { if (this.GUI.Enemy.isVisible()) { this.GUI.Enemy.exclude(); TABS.SETTINGS.set("GUI.Window.Stats.Enemy.visible", false); } else { this.GUI.Enemy.show(); TABS.SETTINGS.set("GUI.Window.Stats.Enemy.visible", true); } }, this); //Repair Section// this.RepairHeader = this.makeHeader(this.tr("tnf:own repair cost").replace(":", "")); this.RepairHeader.addListener("click", function () { if (this.GUI.Repair.isVisible()) { this.GUI.Repair.exclude(); TABS.SETTINGS.set("GUI.Window.Stats.Repair.visible", false); } else { this.GUI.Repair.show(); TABS.SETTINGS.set("GUI.Window.Stats.Repair.visible", true); } }, this); //Loot Section// this.LootHeader = this.makeHeader(this.tr("tnf:lootable resources:").replace(":", "")); this.LootHeader.addListener("click", function () { if (this.GUI.Loot.isVisible()) { this.GUI.Loot.exclude(); TABS.SETTINGS.set("GUI.Window.Stats.Loot.visible", false); } else { this.GUI.Loot.show(); TABS.SETTINGS.set("GUI.Window.Stats.Loot.visible", true); } }, this); this.add(this.GUI.Battle); this.add(this.EnemyHeader); this.add(this.GUI.Enemy); this.add(this.RepairHeader); this.add(this.GUI.Repair); this.add(this.LootHeader); this.add(this.GUI.Loot); this.add(this.GUI.Buttons); this.add(this.getChildControl("statusbar")); this.getChildControl("statusbar-text").set({ textColor : "#BBBBBB" }); this.getChildControl("statusbar").add(new qx.ui.core.Spacer(), { flex : 1 }); var fontsize = qx.theme.manager.Font.getInstance().resolve(this.getChildControl("statusbar-text").getFont()).getSize(), lblReset = new qx.ui.basic.Label(this.tr("Reset")).set({ textColor : "#115274", font : new qx.bom.Font("statusbar-text").set({ size : fontsize, decoration : "underline" }) }); lblReset.addListener("click", function () { var CurrentCityId = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCityId(); if (CurrentCityId) TABS.CACHE.getInstance().clear(CurrentCityId); }, this); this.getChildControl("statusbar").add(lblReset); if (TABS.SETTINGS.get("GUI.Window.Stats.Enemy.visible", true) === false) this.GUI.Enemy.exclude(); if (TABS.SETTINGS.get("GUI.Window.Stats.Repair.visible", true) === false) this.GUI.Repair.exclude(); if (TABS.SETTINGS.get("GUI.Window.Stats.Loot.visible", true) === false) this.GUI.Loot.exclude(); this.simViews = []; phe.cnc.Util.attachNetEvent(ClientLib.Vis.VisMain.GetInstance(), "ViewModeChange", ClientLib.Vis.ViewModeChange, this, this._onViewChanged); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up TABS.GUI.Window.Stats constructor", e); console.groupEnd(); } }, destruct : function () {}, members : { GUI : null, LabelsVBox : null, Label : null, EnemyHeader : null, RepairHeader : null, LootHeader : null, simViews : null, StatsChanged : false, onAppear : function () { phe.cnc.base.Timer.getInstance().addListener("uiTick", this.__onTick, this); TABS.CACHE.getInstance().addListener("addSimulation", this.__updateStats, this); TABS.PreArmyUnits.getInstance().addListener("OnCityPreArmyUnitsChanged", this.__updateStats, this); phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.__CurrentCityChange); phe.cnc.Util.attachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentChange", ClientLib.Data.CurrentCityChange, this, this.__CurrentCityChange); this.__updateStats(); }, onClose : function () { phe.cnc.base.Timer.getInstance().removeListener("uiTick", this.__onTick, this); TABS.CACHE.getInstance().removeListener("addSimulation", this.__updateStats, this); TABS.PreArmyUnits.getInstance().removeListener("OnCityPreArmyUnitsChanged", this.__updateStats, this); phe.cnc.Util.detachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentOwnChange", ClientLib.Data.CurrentOwnCityChange, this, this.__CurrentCityChange); phe.cnc.Util.detachNetEvent(ClientLib.Data.MainData.GetInstance().get_Cities(), "CurrentChange", ClientLib.Data.CurrentCityChange, this, this.__CurrentCityChange); for (var i in this.simViews) { this.simViews[i].resetStats(); this.simViews[i].__onTick(); } }, __onTick : function () { var CurrentCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity(); if (!ClientLib.Vis.VisMain.GetInstance().GetActiveView().get_VisAreaComplete() || CurrentCity === null || CurrentCity.get_Version() < 0) return; if (this.StatsChanged) { this.StatsChanged = false; for (var i in this.simViews) { this.simViews[i].updateStats(); this.simViews[i].__onTick(); } } else { for (var i in this.simViews) { this.simViews[i].__onTick(); } } this.setStatus(TABS.CACHE.getInstance().getCitySimAmount().toString() + " " + this.tr("simulations in cache")); }, __updateStats : function () { this.StatsChanged = true; }, __CurrentCityChange : function (oldId, newId) { if (ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(newId) === null) { for (var i in this.simViews) { this.simViews[i].resetStats(); } } }, _onViewChanged : function (oldMode, newMode) { if (newMode != ClientLib.Vis.Mode.CombatSetup && newMode != ClientLib.Vis.Mode.Battleground) this.close(); }, makeHeader : function (text) { var Header = new qx.ui.container.Composite(new qx.ui.layout.VBox(5)).set({ decorator : "pane-light-opaque" }); Header.add(new qx.ui.basic.Label(text).set({ alignX : "center", alignY : "middle", paddingTop : -2, paddingBottom : 4, font : "font_size_13_bold_shadow" })); return Header; }, makeSimView : function () { var i, num = Math.round((this.getWidth() - 30) / 75); if (this.simViews.length != num) { for (i = 0; i < num; i++) { if (this.simViews[i] === undefined) { this.simViews[i] = new TABS.GUI.Window.Stats.SimView(i, this); this.GUI.Battle.add(this.simViews[i].GUI.Battle, { flex : 1, width : "100%" }); this.GUI.Enemy.add(this.simViews[i].GUI.Enemy, { flex : 1, width : "100%" }); this.GUI.Repair.add(this.simViews[i].GUI.Repair, { flex : 1, width : "100%" }); this.GUI.Loot.add(this.simViews[i].GUI.Loot, { flex : 1, width : "100%" }); this.GUI.Buttons.add(this.simViews[i].GUI.Buttons, { flex : 1, width : "100%" }); } } for (i = 0; i < this.simViews.length; i++) { if (i >= num) { this.GUI.Battle.remove(this.simViews[i].GUI.Battle); this.GUI.Enemy.remove(this.simViews[i].GUI.Enemy); this.GUI.Repair.remove(this.simViews[i].GUI.Repair); this.GUI.Loot.remove(this.simViews[i].GUI.Loot); this.GUI.Buttons.remove(this.simViews[i].GUI.Buttons); } } while (this.simViews.length > num) this.simViews.splice(num, 1); this.__updateLabels(); this.__updateStats(); } }, __updateLabels : function () { if (this.simViews.length > 0) { var i, visibility; //Label.Battle.Morale visibility = "excluded"; for (i in this.simViews) { if (this.simViews[i].Label.Battle.Morale.getValue() != "100%") { visibility = "visible"; break; } } for (i in this.simViews) this.simViews[i].Label.Battle.Morale.setVisibility(visibility); this.Label.Battle.Morale.setVisibility(visibility); //Label.Enemy.Defense visibility = "excluded"; if (this.simViews[0].Stats.Enemy.Defense.HealthPoints.getMax() > 0) visibility = "visible"; for (i in this.simViews) this.simViews[i].Label.Enemy.Defense.setVisibility(visibility); this.Label.Enemy.Defense.setVisibility(visibility); //Label.Enemy.Defense_Facility visibility = "excluded"; if (this.simViews[0].Stats.Enemy.Defense_Facility.HealthPoints.getMax() > 0) visibility = "visible"; for (i in this.simViews) this.simViews[i].Label.Enemy.Defense_Facility.setVisibility(visibility); this.Label.Enemy.Defense_Facility.setVisibility(visibility); //Label.Enemy.Command_Center visibility = "excluded"; if (this.simViews[0].Stats.Enemy.Command_Center.HealthPoints.getMax() > 0) visibility = "visible"; for (i in this.simViews) this.simViews[i].Label.Enemy.Command_Center.setVisibility(visibility); this.Label.Enemy.Command_Center.setVisibility(visibility); //Label.Enemy.Barracks visibility = "excluded"; if (this.simViews[0].Stats.Enemy.Barracks.HealthPoints.getMax() > 0) visibility = "visible"; for (i in this.simViews) this.simViews[i].Label.Enemy.Barracks.setVisibility(visibility); this.Label.Enemy.Barracks.setVisibility(visibility); //Label.Enemy.Factory visibility = "excluded"; if (this.simViews[0].Stats.Enemy.Factory.HealthPoints.getMax() > 0) visibility = "visible"; for (i in this.simViews) this.simViews[i].Label.Enemy.Factory.setVisibility(visibility); this.Label.Enemy.Factory.setVisibility(visibility); //Label.Enemy.Airport visibility = "excluded"; if (this.simViews[0].Stats.Enemy.Airport.HealthPoints.getMax() > 0) visibility = "visible"; for (i in this.simViews) this.simViews[i].Label.Enemy.Airport.setVisibility(visibility); this.Label.Enemy.Airport.setVisibility(visibility); //Label.Enemy.Support visibility = "excluded"; if (this.simViews[0].Stats.Enemy.Support.HealthPoints.getMax() > 0) visibility = "visible"; for (i in this.simViews) this.simViews[i].Label.Enemy.Support.setVisibility(visibility); this.Label.Enemy.Support.setVisibility(visibility); } } } }); qx.Class.define("TABS.GUI.Window.Stats.Atom", { // Stats Window Atom extend : qx.ui.basic.Atom, include : [qx.locale.MTranslation], construct : function (label, icon, toolTipText, toolTipIcon) { try { this.base(arguments, label, icon); if (label === undefined) label = null; if (icon === undefined) icon = null; if (toolTipText === undefined) toolTipText = null; if (toolTipIcon === undefined) toolTipIcon = null; var _toolTipText = (toolTipText !== null ? toolTipText : (label !== null ? label : "")), _toolTipIcon = (toolTipIcon !== null ? toolTipIcon : (icon !== null ? icon : "")), _show = (toolTipIcon !== null || icon !== null ? "icon" : (toolTipText !== null || label !== null ? "label" : "both")); this.initAlignX("center"); this.initAlignY("middle"); this.initGap(0); this.initIconPosition("top"); this.initMinHeight(18); this.initToolTipText(_toolTipText); this.initToolTipIcon(_toolTipIcon); this.initShow(_show); this.setAlignX("center"); this.setAlignY("middle"); this.setGap(0); this.setIconPosition("top"); this.setMinHeight(18); this.setToolTipText(_toolTipText); this.setToolTipIcon(_toolTipIcon); this.setShow(_show); this.getChildControl("icon").set({ width : 18, height : 18, scale : true, alignY : "middle" }); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up TABS.GUI.Window.Stats.Atom constructor", e); console.groupEnd(); } } }); qx.Class.define("TABS.GUI.Window.Stats.SimView", { // Simulation View Objekt extend : qx.core.Object, include : [qx.locale.MTranslation], construct : function (num, window) { try { this.base(arguments); var i, j, defaultPreset = TABS.SETTINGS.get("GUI.Window.Stats.SimView." + num, TABS.STATS.getPreset(num)); if (defaultPreset.Name === undefined) defaultPreset = TABS.SETTINGS.set("GUI.Window.Stats.SimView." + num, TABS.STATS.getPreset(num)); // Reset Settings (if no Name) if (defaultPreset.Description === undefined) defaultPreset = TABS.SETTINGS.set("GUI.Window.Stats.SimView." + num, TABS.STATS.getPreset(num)); // Reset Settings (if no Description) this.Num = num; this.Window = window; this.Cache = {}; this.Stats = new TABS.STATS(); this.Name = defaultPreset.Name; this.Description = defaultPreset.Description; this.Prio = defaultPreset.Prio; this.GUI = { Battle : new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ padding : 5, allowGrowX : true, marginLeft : 0, marginRight : 0, decorator : "pane-light-opaque" }), Enemy : new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ padding : 5, allowGrowX : true, marginLeft : 0, marginRight : 0, decorator : "pane-light-opaque" }), Repair : new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ padding : 5, allowGrowX : true, marginLeft : 0, marginRight : 0, decorator : "pane-light-opaque" }), Loot : new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ padding : 5, allowGrowX : true, marginLeft : 0, marginRight : 0, decorator : "pane-light-opaque" }), Buttons : new qx.ui.container.Composite(new qx.ui.layout.VBox()).set({ padding : 5, allowGrowX : true, marginLeft : 0, marginRight : 0, decorator : "pane-light-opaque" }) }; this.Label = { Battle : { Preset : new qx.ui.basic.Label(this.tr(this.Name)).set({ alignX : "center", alignY : "middle", minHeight : 18, toolTipText : this.tr(this.Description) }), Outcome : new qx.ui.basic.Atom("-", null).set({ alignX : "center", alignY : "middle", gap : 0, iconPosition : "top", minHeight : 18, show : "label" }), Duration : new qx.ui.basic.Label("-:--").set({ alignX : "center", alignY : "middle", minHeight : 18 }), OwnCity : new qx.ui.basic.Label("-").set({ alignX : "center", alignY : "middle", minHeight : 18 }), Morale : new qx.ui.basic.Label("-").set({ alignX : "center", alignY : "middle", minHeight : 18 }) }, Enemy : { Overall : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Enemy", subType : "HealthPointsAbs" }), Defense : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Enemy", subType : "HealthPointsAbs" }), Structure : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Enemy", subType : "HealthPointsAbs" }), Construction_Yard : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Enemy", subType : "HealthPointsAbs" }), Defense_Facility : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Enemy", subType : "HealthPointsAbs" }), Command_Center : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Enemy", subType : "HealthPointsAbs" }), Barracks : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Enemy", subType : "HealthPointsAbs" }), Factory : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Enemy", subType : "HealthPointsAbs" }), Airport : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Enemy", subType : "HealthPointsAbs" }), Support : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Enemy", subType : "HealthPointsAbs" }) }, Repair : { Storage : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Repair", subType : "RepairStorage" }), Overall : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Repair", subType : "RepairCharge" }), Infantry : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Repair", subType : "RepairCharge" }), Vehicle : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Repair", subType : "RepairCharge" }), Aircraft : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Repair", subType : "RepairCharge" }) }, Loot : { Tiberium : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Loot", subType : "Tiberium" }), Crystal : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Loot", subType : "Crystal" }), Credits : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Loot", subType : "Credits" }), ResearchPoints : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Loot", subType : "ResearchPoints" }), Overall : new TABS.GUI.Window.Stats.SimView.Label("-").set({ type : "Loot", subType : "Resource" }) }, Buttons : { View : new qx.ui.container.Composite(new qx.ui.layout.HBox()).set({ allowGrowX : true, marginLeft : 0, marginRight : 0 }) } }; this.Label.Battle.Outcome.getChildControl("icon").set({ width : 18, height : 18, scale : true, alignY : "middle" }); // this.Label.Repair.Overall.getContainerElement().setStyle("text-shadow", "0 0 3pt"); for (i in this.GUI) { for (j in this.Label[i]) { this.GUI[i].add(this.Label[i][j], { flex : 1, right : 0 }); } this.GUI[i].addListener("dblclick", this.loadFormation, this); } this.Stats.addListener("changeBattleDuration", this.__updateBattleDuration.bind(this, this.Label.Battle.Duration)); for (i in this.Stats.Enemy) { if (this.Label.Enemy.hasOwnProperty(i)) { if (this.Stats.Enemy[i].hasOwnProperty("HealthPoints")) { this.Stats.Enemy[i].HealthPoints.bind("max", this.Label.Enemy[i].HealthPoints, "max"); this.Stats.Enemy[i].HealthPoints.bind("start", this.Label.Enemy[i].HealthPoints, "start"); this.Stats.Enemy[i].HealthPoints.bind("end", this.Label.Enemy[i].HealthPoints, "end"); if (i == "Overall") { for (j in this.Label.Loot) { this.Stats.Enemy[i].HealthPoints.bind("max", this.Label.Loot[j].HealthPoints, "max"); this.Stats.Enemy[i].HealthPoints.bind("start", this.Label.Loot[j].HealthPoints, "start"); this.Stats.Enemy[i].HealthPoints.bind("end", this.Label.Loot[j].HealthPoints, "end"); } } } if (this.Stats.Enemy[i].hasOwnProperty("Resource")) { this.Stats.Enemy[i].Resource.bind("Tiberium", this.Label.Enemy[i].Resource, "Tiberium"); this.Stats.Enemy[i].Resource.bind("Crystal", this.Label.Enemy[i].Resource, "Crystal"); this.Stats.Enemy[i].Resource.bind("Credits", this.Label.Enemy[i].Resource, "Credits"); this.Stats.Enemy[i].Resource.bind("ResearchPoints", this.Label.Enemy[i].Resource, "ResearchPoints"); this.Stats.Enemy[i].Resource.bind("RepairChargeBase", this.Label.Enemy[i].Resource, "RepairChargeBase"); this.Stats.Enemy[i].Resource.bind("RepairChargeAir", this.Label.Enemy[i].Resource, "RepairChargeAir"); this.Stats.Enemy[i].Resource.bind("RepairChargeInf", this.Label.Enemy[i].Resource, "RepairChargeInf"); this.Stats.Enemy[i].Resource.bind("RepairChargeVeh", this.Label.Enemy[i].Resource, "RepairChargeVeh"); if (i == "Overall") { for (j in this.Label.Loot) { this.Stats.Enemy[i].Resource.bind("Tiberium", this.Label.Loot[j].Resource, "Tiberium"); this.Stats.Enemy[i].Resource.bind("Crystal", this.Label.Loot[j].Resource, "Crystal"); this.Stats.Enemy[i].Resource.bind("Credits", this.Label.Loot[j].Resource, "Credits"); this.Stats.Enemy[i].Resource.bind("ResearchPoints", this.Label.Loot[j].Resource, "ResearchPoints"); this.Stats.Enemy[i].Resource.bind("RepairChargeBase", this.Label.Loot[j].Resource, "RepairChargeBase"); this.Stats.Enemy[i].Resource.bind("RepairChargeAir", this.Label.Loot[j].Resource, "RepairChargeAir"); this.Stats.Enemy[i].Resource.bind("RepairChargeInf", this.Label.Loot[j].Resource, "RepairChargeInf"); this.Stats.Enemy[i].Resource.bind("RepairChargeVeh", this.Label.Loot[j].Resource, "RepairChargeVeh"); } } } } } for (i in this.Stats.Offense) { if (this.Label.Repair.hasOwnProperty(i)) { if (this.Stats.Offense[i].hasOwnProperty("HealthPoints")) { this.Stats.Offense[i].HealthPoints.bind("max", this.Label.Repair[i].HealthPoints, "max"); this.Stats.Offense[i].HealthPoints.bind("start", this.Label.Repair[i].HealthPoints, "start"); this.Stats.Offense[i].HealthPoints.bind("end", this.Label.Repair[i].HealthPoints, "end"); } if (this.Stats.Offense[i].hasOwnProperty("Resource")) { this.Stats.Offense[i].Resource.bind("Tiberium", this.Label.Repair[i].Resource, "Tiberium"); this.Stats.Offense[i].Resource.bind("Crystal", this.Label.Repair[i].Resource, "Crystal"); this.Stats.Offense[i].Resource.bind("Credits", this.Label.Repair[i].Resource, "Credits"); this.Stats.Offense[i].Resource.bind("ResearchPoints", this.Label.Repair[i].Resource, "ResearchPoints"); this.Stats.Offense[i].Resource.bind("RepairChargeBase", this.Label.Repair[i].Resource, "RepairChargeBase"); this.Stats.Offense[i].Resource.bind("RepairChargeAir", this.Label.Repair[i].Resource, "RepairChargeAir"); this.Stats.Offense[i].Resource.bind("RepairChargeInf", this.Label.Repair[i].Resource, "RepairChargeInf"); this.Stats.Offense[i].Resource.bind("RepairChargeVeh", this.Label.Repair[i].Resource, "RepairChargeVeh"); } } } var ButtonAPISim = new qx.ui.form.ModelButton(null, TABS.RES.IMG.Simulate).set({ maxHeight : 22, minWidth : 22, toolTipText : this.tr("tnf:refresh"), show : "icon", iconPosition : "top", appearance : "button-addpoints" }); ButtonAPISim.getChildControl("icon").set({ maxWidth : 16, maxHeight : 16, scale : true }); ButtonAPISim.addListener("click", function () { this.loadFormation(); TABS.APISimulation.getInstance().SimulateBattle(); }, this); this.Label.Buttons.View.add(ButtonAPISim); var ButtonPlay = new qx.ui.form.ModelButton(null, TABS.RES.IMG.Arrows.Right).set({ maxHeight : 22, minWidth : 22, toolTipText : this.tr("View Simulation"), show : "icon", iconPosition : "top", appearance : "button-addpoints" }); ButtonPlay.getChildControl("icon").set({ maxWidth : 16, maxHeight : 16, scale : true }); ButtonPlay.addListener("click", this.playReplay, this); this.Label.Buttons.View.add(ButtonPlay); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up GUI.Window.Stats.SimView constructor", e); console.groupEnd(); } }, destruct : function () {}, members : { Num : null, Window : null, GUI : null, Label : null, Cache : null, Stats : null, StatsChanged : false, Prio : null, Name : null, Description : null, updateStats : function () { var i, cache = null, CurrentCity = ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity(); if (CurrentCity !== null && CurrentCity.get_Version() !== -1 && ClientLib.Vis.VisMain.GetInstance().GetActiveView().get_VisAreaComplete()) { if (this.Prio.length === 0) cache = TABS.CACHE.getInstance().check(TABS.UTIL.Formation.Get()); else cache = TABS.CACHE.getInstance().getPrio1(this.Prio); } if (cache !== null && cache.result !== null) { this.Cache = cache; this.Stats.setAny(cache.result.stats); this.StatsChanged = true; this.__updateBattleOutcome(); this.__updateBattleOwnCity(); this.__updateBattleMoral(); this.Window.__updateLabels(); } if (typeof this.Cache["key"] !== "undefined" && typeof this.Cache["result"] !== "undefined" && typeof this.Cache.result["ownid"] !== "undefined") { if (CurrentCity !== null && CurrentCity.get_Version() !== -1 && ClientLib.Vis.VisMain.GetInstance().GetActiveView().get_VisAreaComplete() && this.Cache.key === TABS.CACHE.getInstance().calcUnitsHash(TABS.UTIL.Formation.Get(), this.Cache.result.ownid)) { for (i in this.GUI) { this.GUI[i].setDecorator("pane-light-opaque"); this.GUI[i].setOpacity(1); } } else { for (i in this.GUI) { this.GUI[i].setDecorator("pane-light-plain"); this.GUI[i].setOpacity(0.7); } } } }, resetStats : function () { this.Cache = {}; this.Stats.setAny((new TABS.STATS()).getAny()); this.StatsChanged = true; this.__updateBattleOutcome(); this.__updateBattleOwnCity(); this.__updateBattleMoral(); this.Window.__updateLabels(); for (var i in this.GUI) { this.GUI[i].setDecorator("pane-light-opaque"); this.GUI[i].setOpacity(1); } }, loadFormation : function () { if (typeof this.Cache["result"] !== "undefined" && typeof this.Cache.result["formation"] !== "undefined" && typeof this.Cache.result["ownid"] !== "undefined") { ClientLib.Data.MainData.GetInstance().get_Cities().set_CurrentOwnCityId(this.Cache.result.ownid); TABS.UTIL.Formation.Set(this.Cache.result.formation); } }, playReplay : function () { TABS.UTIL.Battleground.StartReplay(this.Cache.result.cityid, this.Cache.result.combat); }, __updateBattleOutcome : function () { if (Object.getOwnPropertyNames(this.Cache).length === 0) { this.Label.Battle.Outcome.setShow("label"); this.Label.Battle.Outcome.resetIcon(); this.Label.Battle.Outcome.resetToolTipIcon(); this.Label.Battle.Outcome.resetToolTipText(); } else if (this.Label.Repair.Overall.HealthPoints.getEnd() <= 0) { this.Label.Battle.Outcome.setIcon(TABS.RES.IMG.Outcome.total_defeat); this.Label.Battle.Outcome.setToolTipIcon(TABS.RES.IMG.Outcome.total_defeat); this.Label.Battle.Outcome.setToolTipText(this.tr("tnf:total defeat")); this.Label.Battle.Outcome.setShow("icon"); } else if (this.Label.Enemy.Overall.HealthPoints.getEnd() <= 0) { this.Label.Battle.Outcome.setIcon(TABS.RES.IMG.Outcome.total_victory); this.Label.Battle.Outcome.setToolTipIcon(TABS.RES.IMG.Outcome.total_victory); this.Label.Battle.Outcome.setToolTipText(this.tr("tnf:total victory")); this.Label.Battle.Outcome.setShow("icon"); } else { this.Label.Battle.Outcome.setIcon(TABS.RES.IMG.Outcome.victory); this.Label.Battle.Outcome.setToolTipIcon(TABS.RES.IMG.Outcome.victory); this.Label.Battle.Outcome.setToolTipText(this.tr("tnf:victory")); this.Label.Battle.Outcome.setShow("icon"); } }, __updateBattleDuration : function (label, e) { label.setValue(e.getData() > 0 ? phe.cnc.Util.getTimespanString(e.getData() / 1000) : "-:--"); }, __updateBattleOwnCity : function () { if (typeof this.Cache["result"] !== "undefined" && typeof this.Cache.result["ownid"] !== "undefined") { var ownCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(this.Cache.result.ownid); if (ownCity !== null) this.Label.Battle.OwnCity.setValue(ownCity.get_Name()); else this.Label.Battle.OwnCity.resetValue(); } else this.Label.Battle.OwnCity.resetValue(); }, __updateBattleMoral : function () { if (typeof this.Cache["result"] !== "undefined" && typeof this.Cache.result["cityid"] !== "undefined" && typeof this.Cache.result["ownid"] !== "undefined") { var CurrentCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(this.Cache.result.cityid), OwnCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(this.Cache.result.ownid); if (CurrentCity !== null && OwnCity !== null) { var MoralSignType = ClientLib.Base.Util.GetMoralSignType(OwnCity.get_LvlOffense(), CurrentCity.get_LvlBase()), moral = 100; if (ClientLib.Data.MainData.GetInstance().get_Server().get_CombatUseMoral() && CurrentCity.IsNPC() && CurrentCity.get_Id() != ClientLib.Data.MainData.GetInstance().get_EndGame().GetCenter().get_CombatId() && (MoralSignType.k == 1 || MoralSignType.k == 2)) { moral = "~" + (moral - MoralSignType.v) + "%"; if (MoralSignType.k == 1) { this.Label.Battle.Morale.setTextColor(webfrontend.theme.Color.colors["res-orange"]); this.Label.Battle.Morale.setToolTipText(this.tr("tnf:region moral warning %1", MoralSignType.v)); this.Label.Battle.Morale.setToolTipIcon("resource/webfrontend/ui/common/icon_moral_alert_orange.png"); } else if (MoralSignType.k == 2) { this.Label.Battle.Morale.setTextColor(webfrontend.theme.Color.colors["res-red"]); this.Label.Battle.Morale.setToolTipText(this.tr("tnf:region moral error %1", MoralSignType.v)); this.Label.Battle.Morale.setToolTipIcon("resource/webfrontend/ui/common/icon_moral_alert_red.png"); } } else { moral = moral + "%"; this.Label.Battle.Morale.resetTextColor(); this.Label.Battle.Morale.resetToolTipText(); this.Label.Battle.Morale.resetToolTipIcon(); } this.Label.Battle.Morale.setValue(moral); } else { this.Label.Battle.Morale.setValue("-"); this.Label.Battle.Morale.resetTextColor(); this.Label.Battle.Morale.resetToolTipText(); this.Label.Battle.Morale.resetToolTipIcon(); } } }, __onTick : function () { if (typeof this.Cache["result"] !== "undefined" && typeof this.Cache.result["ownid"] !== "undefined") { var ownCity = ClientLib.Data.MainData.GetInstance().get_Cities().GetCity(this.Cache.result.ownid); if (ownCity !== null) { var RepairCharge = Math.min( ownCity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeInf), ownCity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeVeh), ownCity.GetResourceCount(ClientLib.Base.EResourceType.RepairChargeAir)); this.Label.Repair.Storage.setValue(phe.cnc.Util.getTimespanString(ClientLib.Data.MainData.GetInstance().get_Time().GetTimeSpan(RepairCharge))); } else this.Label.Repair.Storage.resetValue(); } else this.Label.Repair.Storage.resetValue(); if (this.StatsChanged) { this.StatsChanged = false; for (var i in this.Label.Enemy) { this.Label.Enemy[i].__update(); } for (i in this.Label.Repair) { this.Label.Repair[i].__update(); } for (i in this.Label.Loot) { this.Label.Loot[i].__update(); } } } } }); qx.Class.define("TABS.GUI.Window.Stats.SimView.Label", { // Simulation View Label extend : qx.ui.basic.Label, include : [qx.locale.MTranslation], construct : function (label) { try { this.base(arguments, label); this.initAlignX("right"); this.initAlignY("middle"); this.initMinHeight(18); this.setAlignX("right"); this.setAlignY("middle"); this.setMinHeight(18); this.HealthPoints = new TABS.STATS.Entity.HealthPoints(); this.Resource = new TABS.STATS.Entity.Resource(); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up TABS.GUI.Window.Stats.SimView.Label constructor", e); console.groupEnd(); } }, properties : { type : { init : "Enemy", check : ["Enemy", "Repair", "Loot"] }, subType : { init : "HealthPointsAbs", check : ["HealthPointsAbs", "HealthPointsRel", "RepairCharge", "RepairStorage", "Resource", "Tiberium", "Crystal", "Credits", "ResearchPoints"] } }, members : { HealthPoints : null, Resource : null, __update : function () { var value = null; if (ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentCity() !== null) { switch (this.getType()) { case "Enemy": switch (this.getSubType()) { case "HealthPointsAbs": value = this.HealthPointsAbs(); break; case "HealthPointsRel": value = this.HealthPointsRel(); break; case "RepairCharge": value = this.RepairCharge(); break; default: break; } break; case "Repair": switch (this.getSubType()) { case "HealthPointsAbs": value = this.HealthPointsAbs(); break; case "HealthPointsRel": value = this.HealthPointsRel(); break; case "RepairCharge": value = this.RepairCharge(); break; case "RepairStorage": return; case "Crystal": value = this.Loot(); break; default: break; } break; case "Loot": switch (this.getSubType()) { case "Resource": case "Tiberium": case "Crystal": case "Credits": case "ResearchPoints": value = this.Loot(); break; default: break; } break; default: break; } } if (this.HealthPoints.getMax() > 0 && value !== null) { this.setValue(value.text); this.setTextColor(value.color); } else { this.resetValue(); this.resetTextColor(); } }, HealthPointsAbs : function () { if (this.HealthPoints.getMax() > 0) { var percent = (this.HealthPoints.getEnd() / this.HealthPoints.getMax()) * 100, digits = (percent <= 0 || percent >= 100 ? 0 : (percent >= 10 ? 1 : 2)); percent = Math.round(percent * Math.pow(10, digits)) / Math.pow(10, digits); return { text : percent.toFixed(digits) + " %", color : this.getColorFromPercent(this.HealthPoints.getEnd() / this.HealthPoints.getMax()) }; } return null; }, HealthPointsRel : function () { if (this.HealthPoints.getMax() > 0) { var percent = ((this.HealthPoints.getStart() - this.HealthPoints.getEnd()) / this.HealthPoints.getMax()) * 100, digits = (percent <= 0 || percent >= 100 ? 0 : (percent >= 10 ? 1 : 2)); percent = Math.round(percent * Math.pow(10, digits)) / Math.pow(10, digits); return { text : percent.toFixed(digits) + " %", color : this.getColorFromPercent(this.HealthPoints.getEnd() / this.HealthPoints.getMax()) }; } return null; }, RepairCharge : function () { if (this.HealthPoints.getMax() > 0) { return { text : phe.cnc.Util.getTimespanString(Math.max(this.Resource.getRepairChargeBase(), this.Resource.getRepairChargeAir(), this.Resource.getRepairChargeInf(), this.Resource.getRepairChargeVeh())), color : this.getColorFromPercent(1 - (this.HealthPoints.getEnd() / this.HealthPoints.getMax())) }; } return null; }, Loot : function () { var res = 0, lootFromCurrentCity = TABS.UTIL.Stats.get_LootFromCurrentCity(), loot; if (this.HealthPoints.getMax() > 0 && lootFromCurrentCity !== null) { switch (this.getSubType()) { case "Resource": res = this.Resource.getTiberium() + this.Resource.getCrystal() + this.Resource.getCredits() + this.Resource.getResearchPoints(); loot = lootFromCurrentCity.getTiberium() + lootFromCurrentCity.getCrystal() + lootFromCurrentCity.getCredits() + lootFromCurrentCity.getResearchPoints(); break; case "Tiberium": res = this.Resource.getTiberium(); loot = lootFromCurrentCity.getTiberium(); break; case "Crystal": res = this.Resource.getCrystal(); loot = lootFromCurrentCity.getCrystal(); break; case "Credits": res = this.Resource.getCredits(); loot = lootFromCurrentCity.getCredits(); break; case "ResearchPoints": res = this.Resource.getResearchPoints(); loot = lootFromCurrentCity.getResearchPoints(); break; } return { text : phe.cnc.gui.util.Numbers.formatNumbersCompact(res), color : this.getColorFromPercent(1 - (res / loot)) }; } return null; }, getColorFromPercent : function (value) { // 1 = red, 0.5 = yellow, 0 = green return "hsl(" + ((120 - ((100 - ((1 - value) * 100)) * 1.2)) - 0) + ", 100%, " + (25 + Math.round(((Math.abs(Math.max(value - 0.4, 0)) * 2) + (Math.abs(Math.max((1 - value) - 0.6, 0)))) * 25)) + "%)"; } } }); qx.Class.define("TABS.GUI.Window.Prios", { // [singleton] Prios Window extend : qx.ui.window.Window, construct : function (prios) { try { this.base(arguments); this.set({ layout : new qx.ui.layout.Grid(), caption : this.tr("Priority Setup"), allowMaximize : false, showMaximize : false, allowMinimize : false, showMinimize : false, resizable : false }); this.center(); this.Prios = prios; } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error setting up TABS.GUI.Window.Prios constructor", e); console.groupEnd(); } }, members : { Prios : null } }); } function translation() { var localeManager = qx.locale.Manager.getInstance(); // Default language is english (en) // Available Languages are: ar,ce,cs,da,de,en,es,fi,fr,hu,id,it,nb,nl,pl,pt,ro,ru,sk,sv,ta,tr,uk // You can send me translations so I can include them in the Script. // German localeManager.addTranslation("de", { "Shifts units one space up." : "Verschiebt Einheiten einen Platz nach oben.", //GUI.ArmySetupAttackBar "Shifts units one space down." : "Verschiebt die Einheiten einen Platz nach unten.", //GUI.ArmySetupAttackBar "Shifts units one space left." : "Verschiebt die Einheiten einen Platz nach links.", //GUI.ArmySetupAttackBar "Shifts units one space right." : "Verschiebt die Einheiten einen Platz nach rechts.", //GUI.ArmySetupAttackBar "Mirrors units horizontally." : "Spiegelt die Einheiten horizontal.", //GUI.ArmySetupAttackBar "Mirrors units vertically." : "Spiegelt die Einheiten vertikal.", //GUI.ArmySetupAttackBar "View Simulation" : "Simulation anzeigen", //GUI.PlayArea + GUI.Window.Stats.SimView "Statistic" : "Statistik", //GUI.PlayArea + GUI.Window.Stats "Show current formation with CNCOpt" : "Zeigt die aktuelle Formation mit CNCOpt an", //GUI.PlayArea "Right click: Set formation from CNCOpt Long Link" : "Rechtsklick: Formation von CNCOpt Long Link laden", //GUI.PlayArea "Remember transported units are not supported." : "Denk daran das transportierte Einheiten nicht unterstützt werden.", //GUI.PlayArea "Enter CNCOpt Long Link:" : "CNCOpt Long Link eingeben:", //GUI.PlayArea "simulations in cache" : "Simulationen im Cache", //GUI.Window.Stats "Most priority to construction yard including all in front of it.<br>After this the best total enemy health from the cached simulations is selected.<br>If no better simulation is found, the best offence unit repair charge and<br>battle duration from the cached simulations is selected." : "Die größte Priorität liegt auf dem Bauhof mit allem was vor ihm liegt.<br>Danach wird die Simulation aus dem Cache herausgesucht die den meisten<br>Schaden am Gegner verursacht.<br>Wenn keine bessere Formation gefunden wird, wird die Simulation mit der<br>niedrigsten Offensiv Reperaturzeit und besten Kampfdauer aus dem Cache herausgesucht.", //STATS "Most priority to defense facility including all in front of it.<br>After this the best armored defense health from the cached simulations is selected.<br>If no better simulation is found, the best offence unit repair charge and<br>battle duration from the cached simulations is selected." : "Die größte Priorität liegt auf der Verteidigungseinrichtung mit allem was vor ihr liegt.<br>Danach wird die Simulation aus dem Cache herausgesucht die den meisten<br>Schaden an bewaffneten Defensiveinheiten verursacht.<br>Wenn keine bessere Formation gefunden wird, wird die Simulation mit der<br>niedrigsten Offensiv Reperaturzeit und besten Kampfdauer aus dem Cache herausgesucht.", //STATS "Most priority to defense health including the auto repair after the battle.<br>If no better simulation is found, the best offence unit repair charge and<br>battle duration from the cached simulations is selected." : "Die größte Priorität liegt auf dem verursachtem Schaden an Defensiveinheiten<br>unter Berücksichtigung der automatischen Reperatur nach dem Kampf.<br>Wenn keine bessere Formation gefunden wird, wird die Simulation mit der<br>niedrigsten Offensiv Reperaturzeit und besten Kampfdauer aus dem Cache herausgesucht.", //STATS "Most priority to command center including all in front of it.<br>After this the best total enemy health from the cached simulations is selected.<br>If no better simulation is found, the best offence unit repair charge and<br>battle duration from the cached simulations is selected." : "Die größte Priorität liegt auf der Komandozentrale mit allem was vor ihr liegt.<br>Danach wird die Simulation aus dem Cache herausgesucht die den meisten<br>Schaden am Gegner verursacht.<br>Wenn keine bessere Formation gefunden wird, wird die Simulation mit der<br>niedrigsten Offensiv Reperaturzeit und besten Kampfdauer aus dem Cache herausgesucht.", //STATS "NoKill (farming) priorety.<br>Not working correctly yet." : "Vorschießen (farmen) Priorität.<br>Funktioniert noch nicht sehr gut.", //STATS "Shows the current army formation." : "Zeigt die aktuelle Armeeformation an." //STATS }); } function waitForGame() { try { if (typeof qx != 'undefined' && typeof qx.core != 'undfined' && typeof qx.core.Init != 'undefined') { var app = qx.core.Init.getApplication(); if (app !== null && app.initDone === true && ClientLib.Data.MainData.GetInstance().get_Player().get_Id() !== 0 && ClientLib.Data.MainData.GetInstance().get_Server().get_WorldId() !== 0) { try { console.time("loaded in"); translation(); createClasses(); TABS.getInstance(); console.group("Tiberium Alliances Battle Simulator V2"); console.timeEnd("loaded in"); console.groupEnd(); } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error in waitForGame", e); console.groupEnd(); } } else { window.setTimeout(waitForGame, 1000); } } else { window.setTimeout(waitForGame, 1000); } } catch (e) { console.group("Tiberium Alliances Battle Simulator V2"); console.error("Error in waitForGame", e); console.groupEnd(); } } window.setTimeout(waitForGame, 1000); } .toString() + ")();"; script.type = "text/javascript"; document.getElementsByTagName("head")[0].appendChild(script); })();